Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 03:07:52 Player: Windjigo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (746) 746 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 3270 Bonus ------- Follower Combat Kills 150 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Scrap Suit Medium Storage Unit > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Cooled Ion Engine Improved Heat Sink Advanced Signal Interpreter Improved Medium Armor Plating Beam Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Heat Sink Weight Redist. System Spread Laser Beam Cannon Beam Cannon Heavy Assault Rifle Improved Assault Rifle Gauss Rifle [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 42 | 7 3 20 7 . 5 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 7 3 . . Treads . | . . . . . . Leg 3 | . . . 3 . . Wheel 2 | 2 . . . . . Hover 3 | . 1 2 . . . Flight 5 | . . 5 . . . Utility 10 | 2 . 5 2 . 1 Device 4 | 1 . 1 1 . 1 Storage 3 | 1 . 2 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 15 | 2 2 7 1 . 3 Energy Gun 4 | 1 . 3 . . . Energy Cannon 3 | . 1 1 1 . . Ballistic Gun 5 | 1 . 3 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 4 . . . Parts Lost 16 | . . 5 3 . 8 Power 2 | . . . 1 . 1 Propulsion 7 | . . 3 1 . 3 Utility 3 | . . 2 . . 1 Weapon 4 | . . . 1 . 3 Highest Loss Streak 5 | . . 5 2 . 4 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | . 4 7 8 9 8 Power . | . . . . . . Propulsion . | . 1 . . . . Utility 3 | . 1 2 3 4 3 Weapon 4 | . 1 4 5 5 3 Tool/Special . | . . . . . . Unused Backups 6 | . . 2 1 . 3 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 5 | . . 1 1 . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 84 99 100 94 Engine 11 | . 14 11 11 11 10 Leg 24 | . . . 23 33 29 Wheel 2 | . 28 7 . . . Hover 1 | . . 15 . . . Flight 2 | . . 2 8 . . Device 10 | . 14 9 9 11 10 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 1 11 11 10 Energy Gun 11 | . 14 9 13 11 9 Energy Cannon 1 | . 3 3 2 . . Ballistic Gun 10 | . 9 9 5 11 12 Peak Build Rating 26 | 7 7 22 26 20 22 Average Rating 18 | 4 7 12 20 20 20 On Entrance 12 | . 7 7 22 20 20 Naked Turns . | . . . . . . Heaviest Build 31 | 15 16 28 31 25 28 Greatest Support 40 | 32 32 32 40 40 40 Greatest Overweight (x) 9 | . . 7 3 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 Most Carried 10 | 5 7 10 10 10 10 Average Carried 9 | . 4 7 9 10 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | . 7 9 10 10 6 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 892 | 88 102 342 264 10 86 Remotely . | . . . . . . Salvage Created 883 | 74 209 304 215 . 81 Parts 45 | 7 11 16 11 . . Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 3 7 8 . 4 Guns 17 | . 2 7 4 . 4 Cannons 1 | . . . 1 . . AOE 4 | . 1 . 3 . . Classes Destroyed 11 | 1 4 3 1 . 2 Tunneler 5 | 4 . . 1 . . Hauler 4 | . 1 3 . . . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 9 | . . 4 4 . 1 Grunt 8 | . 3 2 3 . . Duelist 1 | . . . 1 . . Sentry 1 | . . 1 . . . Demolisher 2 | . . . . . 2 Behemoth 1 | . . . . . 1 Best Kill Streak 5 | 3 3 5 4 . 1 Combat Bots Only 4 | . 3 4 4 . 1 Max Kills in Single Turn 3 | 1 1 1 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 210 | . 16 87 38 . 69 Missed 53 | . 4 21 8 . 20 Hits 157 | . 12 66 30 . 49 Melee 3 | . . . 3 . . Projectile 154 | . 12 66 27 . 49 AOE 13 | . . . . . 13 Critical Strikes 1 | . . . . . 1 Part Disruptions 1 | . . . . . 1 Damage Taken 2427 | . 142 563 445 . 1277 Core 429 | . 22 105 68 . 234 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 90 | 8 12 23 24 . 23 Largest 2 | 2 2 2 2 . 2 Hottest 125 | 70 80 125 116 . 79 Shots Fired 174 | 16 20 46 46 . 46 Gun 159 | 16 17 43 37 . 46 Cannon 11 | . . 3 8 . . Launcher 4 | . 3 . 1 . . Special . | . . . . . . Kinetic 61 | 8 5 20 4 . 24 Thermal 109 | 8 12 26 41 . 22 Explosive 4 | . 3 . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | 10 6 16 7 . 18 Robot Miss Streak 11 | 2 1 11 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 125 | 11 13 36 30 . 35 Core Hits 69 | 4 10 32 12 . 11 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 1 1 . 1 Burn 3 | . 2 . 1 . . Destroy 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2267 | 136 386 482 673 . 590 Guns 1740 | 136 166 446 402 . 590 Cannons 125 | . . 36 89 . . Explosions 402 | . 220 . 182 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 595 | 49 28 181 31 . 306 Thermal 1270 | 87 138 301 460 . 284 Explosive 402 | . 220 . 182 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . 21 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 477 | 54 148 180 477 . 39 Average Temperature 81 | 24 53 57 190 . 11 Received Heat Transfer 337 | . 78 54 108 . 97 Effects 4 | . . . 4 . . Interference 4 | . . . 4 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 . 3 . 1 Heat Transferred 2865 | 259 555 404 1073 . 574 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 102 | 5 85 73 102 . . Initial 16 | . 3 16 15 . . Average 19 | 1 25 20 18 . . Influence Increases 785 | 20 109 197 202 . 257 Destroy 0b10 Robot/C 540 | . 60 140 160 . 180 Destroy 0b10 Robot/NC 60 | 20 15 20 5 . . Destroy Leader 110 | . 14 36 30 . 30 Allied During Kill 47 | . . . . . 47 Successful Hack 5 | . 5 . . . . Destroy Structure 23 | . 15 1 7 . . Influence Decreases 785 | 15 74 196 243 . 257 Entered New Map 52 | . 2 24 26 . . Time Decay 646 | 15 72 155 187 . 217 Lost Part 47 | . . 17 30 . . Lost Ally 40 | . . . . . 40 Squads Dispatched 3 | . 1 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 26 | . 1 3 . . 22 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 6 14 8 . 21 Peak Tracking Total 11 | . 3 5 4 . 11 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 1 1 . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 8 3 1 . . Successful 4 | . 2 1 1 . . Failed 8 | . 6 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 8 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 697 | . . . . . 697 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3905 | 4 246 378 674 1379 1224 Seismic 3905 | 4 246 378 674 1379 1224 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 3 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4393 | 75 246 495 937 1379 1261 Spaces Moved 2993 | 32 192 277 620 1064 808 Core 30 | 11 . 6 . . 13 Treads . | . . . . . . Legs 2409 | . . . 550 1064 795 Wheels 319 | 21 192 106 . . . Hover 131 | . . 131 . . . Flight 104 | . . 34 70 . . Fastest Speed 50 | 50 100 100 104 123 123 Average Speed 125 | 82 100 116 123 123 140 Slowest Speed 500 | 100 100 400 247 123 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 25 25 96 90 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 1 2 4 Spaces Dug . | . . . . . . Terrain Destroyed 29 | . 22 . 7 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 29 | . 22 . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3461 | 64 223 407 743 1134 890 Wait 248 | 12 8 49 69 71 39 Move 2988 | 31 191 276 619 1063 808 Hop . | . . . . . . Pick Up 48 | 6 7 22 9 . 4 Fast Attach 4 | 1 . 2 1 . . Attach 27 | 6 . 12 5 . 4 Detach . | . . . . . . Swap 24 | . 5 8 9 . 2 Drop 27 | . . 15 7 . 5 Fire 90 | 8 12 23 24 . 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Discovered new exit (range 9) 745 | -9/Materials | Lost 5 parts (3n2u) 817 | -9/Materials | Entered Mines 860 | -9/Mines | Discovered new exit (range 6) 891 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 989 | -9/Mines | Learned location of Storage (-9) 1094 | -9/Mines | Learned Materials garrison access intel 1161 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1193 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1196 | -9/Mines | Found Scrap Suit 1343 | -9/Mines | Learned Materials terminal intel 1433 | -9/Mines | Discovered new exit (range 5) 1501 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1541 | -9/Mines | Build established: Scavenger-Mutant 1645 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1754 | -9/Mines | Entered Zion 1818 | -7/Zion | Discovered new exit (range 12) 2178 | -7/Zion | Met Imprinter 2199 | -7/Zion | Imprinted 2201 | -7/Zion | Declared Zion's savior 3133 | -7/Zion | Entered Proximity Caves 3133 | -6/Proximity Caves | Accompanied by 4 allies 3137 | -6/Proximity Caves | P-60 Hacker assimilated allied NJ-1ZK(M) 3329 | -6/Proximity Caves | Spotted B-75 Beast 3364 | -6/Proximity Caves | Core integrity fell below 50% 3373 | -6/Proximity Caves | Destroyed B-75 Beast 3413 | -6/Proximity Caves | Identified exit to Factory 4225 | -6/Proximity Caves | Lost 4 parts (2n2w) 4347 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4368 | -6/Proximity Caves | Core integrity fell below 20% 4394 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04194_ The unstable cave ceiling collapses. 04194_ Plasma Flamer destroyed. 04197_ Slug penetrates D-53 Grenadier. 04197_ D-53 Grenadier suffers critical hit (Destroy). 04197_ D-53 Grenadier destroyed. 04204_ The unstable cave ceiling collapses. 04346_ Penetrated by Slug. 04347_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04349_ Penetrated by Slug. 04351_ Y-64 Sentinel: "REQUESTING BACKUP." 04351_ S-27 Virus destroyed. 04353_ Imp. Titanium Leg destroyed. 04354_ Imp. Deuterium Engine destroyed. 04357_ Seismic Detector destroyed. 04377_ Critical hit (Destroy). 04377_ Imp. Assault Rifle destroyed. 04380_ Discarded Targeting Computer. 04388_ G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????? ?????????????????????? | | ????????????? ?????????????????????? | | ####### ?????????????b #?????????????????????? | | ?????????????????????????g%#?????????????????????? | | ?????????????????????????//#?????????????????????? | | ?????????????????????????gg#?????????????????????? | | ?????????????#???????#### #?????##??????????????? | | ??########??## ?????## # ####? ##?????????????? | | ### #??# #???## # # ## #?????????????? | | # #????# #### #?????????????? | | #??????# #??????????????? | | ##??????# #??????????????? | | #####???# e ##?????????????? | | ##???# l #?????????????? | | ## #???## ##s #?????????????? | | ?# #????# ### #?????????????? | | ?# ###??## #?##@ #????????????? | | ?# ## #?## #??## ### #????????????? | | ?# ## #?# #???? #?????????????????? | | ?## ##"### #????? ##?????????????????? | | ??# # % ##????? #??????????????????? | | ??## # ##### #??????? #??????????????????? | | ##### # =#???# #??????? #??????????????????? | | #??# # #=%+ "# #????????##??????????????????? | | ### #### "# #????????????????????????????? | | #??? "# ????????????????????????????? | | #???? # #????????????????????????????? | | ### #????? # #????????????????????????????? | | #?### #??????# #????????????????????????????? | | ????#### ??????? #????????????????????????????? | | ???????## ??????#?????????????????????????????? | | ????????######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive EM Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Lance | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalBoreMapper Manual? 0 Play Time 00:38:50 Cumulative 18.8 hours Start 2025.05.15 @ 02:28:36 End 2025.05.15 @ 03:07:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c47ffff-62f9-40f6-ad10-a4191a10d85d