Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 13:20:59 Player: raftar Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1431) 1431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 6076 Bonus ------- High Alert Combat Kills 8 Friendly Fire -18 Cogmind --------- Core Integrity 1096/1150 Matter 264/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (95) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Target Analyzer Point Defense System Hacking Suite > --- WEAPON (4) ------- Tesla Rifle Flak Gun Railgun > --- INVENTORY (5) ---- Improved Target Analyzer Graphene Brace Tesla Rifle Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Wheel Wheel Wheel > --- UTILITY ---------- Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Target Analyzer Point Defense System Hacking Suite > --- WEAPON ----------- Tesla Rifle Gauss Rifle Flak Gun Railgun > --- INVENTORY -------- Improved Target Analyzer Graphene Brace Hacking Suite Tesla Rifle Magnetic Acceleration Cannon [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 4 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . . 2 . . 1 1 Utility 5 | . . . 2 1 1 . 1 Weapon 2 | . . . . 1 . 1 . Parts Attached 62 | 6 10 4 19 5 4 9 5 Power 6 | 1 1 1 1 1 1 . . Engine 4 | 1 1 . 1 1 . . . Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 5 . 2 4 2 Treads 10 | 2 2 . 2 . 2 2 . Leg 1 | . . . . . . 1 . Wheel 3 | . . . . . . 1 2 Hover . | . . . . . . . . Flight 3 | . . . 3 . . . . Utility 18 | 2 2 1 8 2 1 . 2 Device 5 | 1 . 1 2 . . . 1 Storage 2 | 1 1 . . . . . . Processor 6 | . 1 . 3 2 . . . Hackware 2 | . . . . . 1 . 1 Protection 3 | . . . 3 . . . . Artifact . | . . . . . . . . Weapon 21 | 1 5 2 5 2 . 5 1 Energy Gun 9 | . 4 2 2 . . 1 . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 7 | 1 . . . 2 . 3 1 Ballistic Cannon 1 | . . . 1 . . . . Launcher 2 | . 1 . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . 1 . . . . System Corruption 1 | . . . 1 . . . . Parts Lost 24 | . 2 5 4 . 3 4 6 Power 3 | . 1 1 . . . . 1 Propulsion 10 | . . 1 1 . 2 3 3 Utility 3 | . . 1 1 . . . 1 Weapon 8 | . 1 2 2 . 1 1 1 Highest Loss Streak 5 | . 1 5 2 . 1 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 99 97 70 88 82 68 77 Engine 7 | . 14 12 . 7 . . . Core 2 | . . . 8 . 5 5 4 Treads 16 | . 28 26 7 . 5 9 . Flight 4 | . . . 9 23 10 1 . Device 9 | . 13 10 4 7 6 5 9 Storage 7 | . 14 14 6 . . . . Processor 9 | . . 1 1 29 26 23 21 Hackware 1 | . . . . . 6 5 4 Protection 2 | . . . 16 . . . . Energy Gun 11 | . 19 15 6 7 5 1 5 Energy Cannon 1 | . . . 7 . . . . Ballistic Gun 6 | . 7 . . 4 13 11 15 Launcher 2 | . . 12 . . . . . Peak Build Rating 60 | 8 10 10 25 35 45 55 60 Average Rating 22 | 4 9 9 15 30 40 45 56 On Entrance 22 | . 8 8 8 25 35 42 51 Naked Turns . | . . . . . . . . Heaviest Build 57 | 11 31 31 57 21 21 25 28 Greatest Support 111 | 40 40 40 40 21 65 111 39 Greatest Overweight (x) 18 | . 4 1 18 . 1 1 2 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 Average Capacity 9 | 7 11 15 11 5 5 5 5 Most Carried 12 | 5 10 12 10 5 5 5 5 Average Carried 6 | 1 6 10 6 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 Final Carried 10 | 1 10 9 4 5 5 5 4 Class Distribution -------------------- 68% | Mutant 15% | Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Matter Collected 1370 | 231 310 148 181 148 108 121 123 Remotely . | . . . . . . . . Salvage Created 1694 | 52 656 144 402 123 153 42 122 Parts 101 | 5 33 9 22 12 4 5 11 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Combat Hostiles Destroyed 35 | . 11 4 9 3 2 5 1 Guns 17 | . 11 1 2 . 2 . 1 Cannons 8 | . . . 5 3 . . . AOE 8 | . . 3 . . . 5 . Classes Destroyed 13 | 1 7 1 2 1 . . 1 Worker 5 | . 2 . . . 1 . 2 Builder 1 | . . . 1 . . . . Tunneler 4 | 2 1 . . 1 . . . Hauler 2 | . 2 . . . . . . Recycler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 14 | . 3 . 4 2 . 5 . Grunt 13 | . 8 . 3 . 2 . . Protector 1 | . . . . . . . 1 Sentry 2 | . . . 2 . . . . Heavy 1 | . . . . 1 . . . Subdweller 4 | . . 4 . . . . . Best Kill Streak 7 | 1 3 2 7 2 3 5 1 Combat Bots Only 6 | . 3 2 6 2 2 5 1 Max Kills in Single Turn 3 | 1 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Hostile Shots Fired 256 | . 48 14 73 2 25 45 49 Missed 83 | . 8 4 24 2 8 19 18 Damage Taken 3444 | . 442 434 668 69 342 799 690 Core 437 | . 127 112 31 . 33 80 54 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 25 | . . . 25 . . . . Core Remaining (%) 81 | 100 . 4 94 100 96 92 . Volleys Fired 146 | 17 48 19 32 6 8 8 8 Largest 4 | 1 2 2 2 3 3 2 4 Hottest 156 | 20 80 80 96 122 106 61 156 Shots Fired 285 | 17 94 38 54 14 24 12 32 Gun 238 | 17 93 24 30 8 24 10 32 Cannon 30 | . . . 24 6 . . . Launcher 17 | . 1 14 . . . 2 . Special . | . . . . . . . . Kinetic 114 | 17 39 . . 8 16 10 24 Thermal 37 | . 37 . . . . . . Explosive 17 | . 1 14 . . . 2 . Electromagnetic 117 | . 17 24 54 6 8 . 8 Robot Hit Streak 17 | 2 10 8 13 5 17 4 5 Robot Miss Streak 5 | 2 3 2 3 1 5 3 4 Penetration Max 1 | . . . . 1 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 184 | 8 62 16 38 11 18 9 22 Core Hits 103 | 2 28 8 16 4 24 7 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 2 Critical Strikes 8 | . 2 . 2 . 2 . 2 Burn 2 | . 2 . . . . . . Destroy 3 | . . . . . 1 . 2 Corrupt 3 | . . . 2 . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4098 | 101 838 504 885 250 385 620 515 Guns 2363 | 101 790 120 195 106 385 151 515 Cannons 632 | . . . 488 144 . . . Explosions 1099 | . 44 384 202 . . 469 . Melee . | . . . . . . . . Ramming 4 | . 4 . . . . . . Kinetic 1487 | 101 319 . . 204 306 151 406 Thermal 655 | . 381 72 202 . . . . Explosive 781 | . . 312 . . . 469 . Electromagnetic 1171 | . 134 120 683 46 79 . 109 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 1 . . . 2 Average Corruption 1 | . 2 2 1 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . 19 13 2 . . . . Message Errors 12 | . 6 5 1 . . . . Matter Fused 9 | . 6 3 . . . . . Heat Flow Errors 5 | . 3 2 . . . . . Energy Discharges 2 | . 1 1 . . . . . Data Loss (minor) 3 | . 2 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 162 | . 29 41 . . . 92 . Projectiles . | . . . . . . . . Explosions 162 | . 29 41 . . . 92 . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 439 | . 20 127 30 . . 262 . Shots 10 | . 1 5 1 . . 3 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 336 | . 239 158 336 84 48 . 88 Average Temperature 55 | . 36 67 95 34 21 . 34 Received Heat Transfer 582 | . 192 12 234 9 18 27 90 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 5 | . . . 5 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 1 . . Heat Transferred 1497 | . 1197 50 250 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 1 2 . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Peak Influence 539 | 10 213 . 539 174 128 247 54 Initial 174 | . 6 . . 174 48 . 22 Average 89 | 2 67 . 283 65 48 34 34 Maximum Alert Level 2 | . 1 . 2 . . 1 . Low Security (%) 83 | 100 93 . 16 100 100 94 100 Level 1 15 | . 6 . 76 . . 5 . Level 2 . | . . . 6 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . 3 3 2 4 1 Investigation 4 | . 2 . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 1 1 1 Assault 1 | . . . 1 . . . . Garrison 7 | . . . 1 3 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Distress Signals 5 | . 1 . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 21 5 20 10 13 12 15 Peak Tracking Total 12 | . 4 2 6 4 3 5 12 Tactical Retreats 9 | . 2 . 6 . . 1 . Traps | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Traps Triggered 5 | . 4 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Machines Disabled 8 | . . . 3 . 1 4 . Max in Single Turn 3 | . . . 3 . 1 2 . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Machines Accessed 4 | . 1 . . 2 1 . . Terminals 4 | . 1 . . 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 1 . . 5 1 . . Successful 7 | . 1 . . 5 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . 1 . . 5 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . . 5 1 . . Record 4 | . . . . 4 . . . Open DSF 1 | . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . Reinforcement Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 1 . . 2 . . . Used 3 | . 1 . . 2 . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . Machine Destruction 2 | . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Turns Passed 5293 | 97 1660 863 690 371 644 597 371 Spaces Moved 3098 | 44 724 488 325 347 442 385 343 Core 28 | 17 2 . 9 . . . . Treads 1754 | 27 722 488 101 . 160 256 . Legs 67 | . . . . . . 67 . Wheels 405 | . . . . . . 62 343 Hover . | . . . . . . . . Flight 844 | . . . 215 347 282 . . Fastest Speed 34 | 50 160 160 34 34 34 95 80 Average Speed 126 | 117 160 164 153 34 103 142 85 Slowest Speed 950 | 160 250 240 950 34 160 160 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 91 38 28 9 15 14 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 56 | . . 56 . . . . . Terrain Destroyed 154 | . 3 101 1 . . 47 2 Melee . | . . . . . . . . Projectile 3 | . . . . . . 1 2 AOE 151 | . 3 101 1 . . 46 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Total 4196 | 72 1129 512 466 589 611 419 398 Wait 803 | . 322 . 61 216 153 12 39 Move 3088 | 43 723 487 321 346 441 384 343 Hop 1 | . . . 1 . . . . Pick Up 57 | 6 19 2 17 8 2 2 1 Fast Attach 20 | 1 . . 2 3 4 6 4 Attach 34 | 5 6 3 15 2 . 2 1 Detach 1 | . 1 . . . . . . Swap 8 | . 4 1 2 . . 1 . Drop 37 | . 5 . 15 8 3 4 2 Fire 146 | 17 48 19 32 6 8 8 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Discovered new exit (range 16) 869 | -10/Materials | Discovered new exit (range 10) 1069 | -10/Materials | Discovered new exit (range 13) 1533 | -10/Materials | Core integrity fell below 50% 1750 | -10/Materials | Identified exit to Subcaves 1758 | -10/Materials | Entered Subcaves 1762 | -10/Subcaves | Learned location of Storage (-7) 1768 | -10/Subcaves | Learned 2 Materials zone layouts 1807 | -10/Subcaves | Discovered new exit (range 10) 1819 | -10/Subcaves | Identified exit to Materials 2342 | -10/Subcaves | Discovered exit to Materials (range 3) 2343 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2534 | -10/Subcaves | Ambushed by Subdweller buried in earth 2543 | -10/Subcaves | Ambushed by Subdweller buried in earth 2552 | -10/Subcaves | Core integrity fell below 20% 2582 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 2621 | -10/Subcaves | Entered Materials 2621 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2706 | -8/Materials | Garrison activated, responded to threat 3271 | -8/Materials | Met 7R-MNS 3276 | -8/Materials | Discovered new exit (range 16) 3311 | -8/Materials | Entered Factory 3311 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3312 | -7/Factory | Caught up to 7R-MNS 3406 | -7/Factory | Garrison activated, responded to threat 3638 | -7/Factory | Discovered new exit (range 8) 3658 | -7/Factory | Discovered new exit (range 16) 3682 | -7/Factory | Entered another Factory area 3682 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3683 | -6/Factory | Caught up to 7R-MNS 3734 | -6/Factory | Identified exit to DSF 4128 | -6/Factory | Build established: Gunner 4206 | -6/Factory | Discovered new exit (range 15) 4326 | -6/Factory | Entered another Factory area 4326 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4327 | -5/Factory | Caught up to 7R-MNS 4699 | -5/Factory | Garrison activated, responded to threat 4719 | -5/Factory | Lost 3 parts (2n1w) 4843 | -5/Factory | Discovered new exit (range 9) 4923 | -5/Factory | Entered another Factory area 4923 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4924 | -4/Factory | Caught up to 7R-MNS 5071 | -4/Factory | Build established: Scavenger-Gunner 5243 | -4/Factory | 7R-MNS lamented failing the tripod run 5294 | -4/Factory | Self-destructed Last Messages --------------- 05246_ Slug penetrates Wall. 05247_ R-10 Processor collects Imp. Targeting Computer. 05248_ U-05 Engineer lays Concrete. 05253_ R-10 Processor collects Corrupted Wave Gun. 05253_ U-05 Engineer builds a Wall. 05255_ M-36 Artificer repairs Antigrav System. 05256_ P-70 Sage resets W-44 Eye, system corruption cleaned. 05257_ R-10 Processor collects Corrupted Wave Gun. 05257_ M-36 Artificer repairs Antigrav System. 05258_ U-05 Engineer lays Concrete. 05266_ M-36 Artificer fits Backup Laser VII on P-70 Sage. 05278_ Slug penetrates Wall. 05278_ Penetrated by Slug. 05278_ Hacking Suite destroyed. 05279_ Slug penetrates Wall. 05282_ Flexi-carbon Leg destroyed. 05282_ Penetrated by Slug. 05282_ Wheel destroyed. 05294_ Penetrated by Slug. 05294_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?# # # " " # #????????????????????? | | ?# # [ # " " # #????????????????????? | | ?# # #?" 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R#s #?????????????? | | ?????????? ?# #?????????????? | | ?????????? ??# #?????????????? | | ??????????? ????######## #?????????????? | | ???????????######????????????? #?????????????? | | ??????????????????????????????? +?????????????? | | ???????????????????????????????? #?????????????? | | ????????????????????????????????? +?????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 1025 Weapon Shielding 33 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponCoolingSuperbattery Manual? 0 Play Time 00:41:53 Cumulative 10.5 hours Start 2024.08.07 @ 12:41:18 End 2024.08.07 @ 13:20:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b902052-840f-404c-a64f-9adea8dd3cd8