Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.07 @ 07:22:27 Player: Zachary Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (969) 969 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-141) -141 TOTAL SCORE: 3033 Bonus ------- High Alert Combat Kills 11 Friendly Fire -152 Cogmind --------- Core Integrity 361/550 Matter 181/300 Energy 187/250 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (4) ------ Improved Signal Interpreter Improved Terrain Scanner Targeting Computer > --- WEAPON (4) ------- Heavy Particle Gun Heavy Particle Gun Light Cannon Rocket Launcher > --- INVENTORY (5) ---- Light Ion Engine Light Treads Large Battery (200) Terrain Scanner Heavy Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Shield Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Light Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Large Battery Terrain Scanner Heavy Particle Gun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Improved Terrain Scanner Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 5 | . 1 . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . 1 . . . 1 Parts Attached 24 | 8 2 1 8 1 4 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 . 2 Treads 5 | 2 . . 1 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . 1 . 1 Device 3 | 1 1 . . . 1 Storage . | . . . . . . Processor 2 | 1 . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 3 1 1 4 1 1 Energy Gun 6 | 2 . 1 3 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . . 1 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 3 | . . 1 . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 96 99 96 100 87 Engine 14 | . 12 12 17 20 14 Treads 21 | . 25 25 20 20 16 Device 10 | . 12 12 10 10 9 Processor 15 | . 12 12 19 20 16 Energy Gun 14 | . 12 15 15 24 16 Ballistic Gun 8 | . 12 12 8 . . Launcher 5 | . 8 8 . 6 8 Special Weapon 1 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 24 | 10 13 13 18 19 24 Greatest Support 43 | 40 40 40 40 40 43 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 4 4 5 4 5 Average Carried 3 | . 2 3 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 3 3 3 4 5 Class Distribution -------------------- 82% | Hacker-Gunner 17% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 848 | 209 192 167 161 . 119 Remotely . | . . . . . . Salvage Created 1102 | . 250 141 398 . 313 Parts 82 | . 26 7 30 . 19 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 31 | . 8 10 3 . 10 Guns 11 | . 3 2 3 . 3 Cannons 2 | . . . . . 2 AOE 17 | . 5 8 . . 4 Classes Destroyed 11 | . 5 2 3 . 1 Worker 2 | . 1 . 1 . . Tunneler 1 | . 1 . . . . Hauler 1 | . . . . . 1 Recycler 2 | . . 1 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 5 | . 1 . 3 . 1 Swarmer 6 | . 2 2 . . 2 Grunt 11 | . 6 . . . 5 Sentry 6 | . . . 3 . 3 Assembled 8 | . . 8 . . . Thug 1 | . . 1 . . . Best Kill Streak 9 | . 3 8 3 . 9 Combat Bots Only 7 | . 2 7 2 . 7 Max Kills in Single Turn 3 | . 2 3 1 . 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 117 | . 15 21 32 . 49 Missed 29 | . 6 3 11 . 9 Damage Taken 1009 | . 87 214 189 . 519 Core 295 | . 20 43 43 . 189 Absorbed by Shields 56 | . . . . . 56 Ignored by Resistances 611 | . 56 131 118 . 306 Core Remaining (%) 87 | 100 . 74 . 89 . Volleys Fired 67 | . 14 10 31 . 12 Largest 4 | . 3 3 3 . 4 Hottest 178 | . 100 100 165 . 178 Shots Fired 177 | . 41 26 64 . 46 Gun 136 | . 28 20 64 . 24 Cannon 10 | . . . . . 10 Launcher 31 | . 13 6 . . 12 Special . | . . . . . . Kinetic 61 | . 14 10 27 . 10 Thermal 85 | . 14 10 37 . 24 Explosive 31 | . 13 6 . . 12 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 5 11 13 . 10 Robot Miss Streak 1 | . 1 1 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 99 | . 15 12 44 . 28 Core Hits 84 | . 19 24 16 . 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 1 3 . 2 Burn 7 | . 1 1 3 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3246 | . 785 572 619 . 1270 Guns 1251 | . 154 125 619 . 353 Cannons 143 | . . . . . 143 Explosions 1852 | . 631 447 . . 774 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 537 | . 79 51 264 . 143 Thermal 1002 | . 75 74 355 . 498 Explosive 1707 | . 631 447 . . 629 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 33 | . 10 . . . 23 Projectiles . | . . . . . . Explosions 33 | . 10 . . . 23 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 227 | . 24 63 . . 140 Shots 10 | . 3 3 . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 667 | . 165 118 249 . 667 Average Temperature 126 | . 65 43 70 . 287 Received Heat Transfer 399 | . 51 . 123 . 225 Effects 14 | . . . 1 . 13 Shutdowns 4 | . . . . . 4 Energy Bleed 3 | . . . 1 . 2 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . . 6 . 1 Heat Transferred 2703 | . 296 296 1147 . 964 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 417 | . 292 178 183 6 417 Initial 80 | . . 80 46 6 1 Average 104 | . 95 141 109 6 140 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 88 | 100 77 100 100 100 69 Level 1 9 | . 22 . . . 17 Level 2 2 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 10 7 6 . 11 Peak Tracking Total 11 | . 3 11 3 . 6 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . . . 1 . 2 Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 4 | . . . 1 . 3 Successful 4 | . . . 1 . 3 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Record 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 3 | . . 3 . . . Total Damage 21 | . . 21 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1394 | 88 385 183 469 44 225 Spaces Moved 714 | 54 209 94 224 26 107 Core 17 | 17 . . . . . Treads 697 | 37 209 94 224 26 107 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 158 | 133 160 160 160 160 164 Slowest Speed 165 | 160 160 160 160 160 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 49 31 17 7 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 237 | . 74 47 . . 116 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 236 | . 74 47 . . 115 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 834 | 70 229 105 276 29 125 Wait . | . . . . . . Move 709 | 53 208 93 223 25 107 Hop . | . . . . . . Pick Up 24 | 8 4 1 8 2 1 Fast Attach 2 | . . . . . 2 Attach 18 | 8 2 1 6 1 . Detach 1 | . 1 . . . . Swap 4 | . . . 2 . 2 Drop 9 | 1 . . 6 1 1 Fire 67 | . 14 10 31 . 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Weapon x1 455 | -10/Materials | Identified exit to Mines 455 | -10/Materials | Discovered exit to Mines (range 11) 474 | -10/Materials | Entered Mines 477 | -10/Mines | Received a Mining Laser from a helpful Derelict 498 | -10/Mines | Build established: Hacker-Gunner 544 | -10/Mines | Assembled infested the area 583 | -10/Mines | Destroyed 7 combat bots 649 | -10/Mines | Identified exit to Materials 649 | -10/Mines | Discovered exit to Materials (range 5) 657 | -10/Mines | Entered Materials 657 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1110 | -9/Materials | Identified exit to Mines 1110 | -9/Materials | Discovered exit to Mines (range 9) 1126 | -9/Materials | Entered Mines 1133 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1164 | -9/Mines | Identified exit to Materials 1164 | -9/Mines | Discovered exit to Materials (range 4) 1170 | -9/Mines | Entered Materials 1170 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1387 | -8/Materials | Destroyed 7 combat bots 1395 | -8/Materials | Self-destructed Last Messages --------------- disabled. 01371_ Hvy. Particle Gun temporarily disabled. 01371_ U-05 Engineer builds a Wall. 01371_ U-05 Engineer lays Concrete. 01372_ The unstable cave ceiling collapses. 01372_ U-05 Engineer lays Concrete. 01374_ Overheating: Energy bleed (-14). 01374_ U-05 Engineer lays Concrete. 01375_ U-05 Engineer builds a Wall. 01378_ Power failure, Ion Engine shutdown. 01379_ U-05 Engineer lays Concrete. 01379_ U-05 Engineer builds a Wall. 01380_ U-05 Engineer lays Concrete. 01382_ U-05 Engineer builds a Wall. 01383_ The unstable cave ceiling collapses. 01383_ U-05 Engineer builds a Wall. 01384_ Overheating: Energy bleed (-20). 01386_ U-05 Engineer lays Concrete. 01388_ U-05 Engineer builds a Wall. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Let's See Who's Tougher Remodeling Challenges ------------ None Game ------ Seed GrenadeDisruptionTearclaws Manual? 0 Play Time 00:20:39 Cumulative 0.5 hours Start 2024.06.04 @ 22:29:50 End 2024.06.07 @ 07:22:27 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfb7042c-080a-4562-b162-8894dc7102bf