Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.25 @ 05:40:01 Player: W_W Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (151) 755 Value Destroyed (3876) 3876 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3881) 3881 TOTAL SCORE: 15452 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 93 Entered Garrisons 1200 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 129/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Cooled Deuterium Engine Light Fission Core Advanced ECM Suite Relay Coupler [Grunt] (26) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Coolant Injector Lightpack 2.0 Improved Armor Integrity Analyzer > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Angular Momentum Engine Light Fission Core VTOL Module Improved Flight Unit Nuclear Pulse Thruster Field Propulsion Drive High-capacity Storage Unit High-capacity Storage Unit Energy Well High-capacity Matter Pod Advanced ECM Suite Medium Reactive Plating EM Shield Relay Coupler [Grunt] Relay Coupler [Sentry] System Backup Module Improved Trap Extractor Heavy Plasma Cannon Gauss Rifle Magnetic Acceleration Cannon Shock Maul Chainsword [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Maneuvering Thrusters Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 2 . . . 1 . . . 2 . . . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . Parts Attached 191 | 8 11 8 20 6 6 3 14 5 14 4 2 14 14 24 10 9 11 2 6 Power 27 | 1 1 3 4 1 1 1 3 . 1 2 1 1 1 2 1 2 . 1 . Engine 23 | 1 1 3 4 1 1 1 2 . 1 2 . 1 1 1 1 1 . 1 . Core 4 | . . . . . . . 1 . . . 1 . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 45 | 2 2 2 2 3 2 . 3 . 3 . . 6 1 5 5 1 5 . 3 Treads 8 | 2 2 2 2 . . . . . . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 1 . . 6 1 . . . 3 . . Flight 25 | . . . . 2 2 . 3 . 2 . . . . 5 5 1 2 . 3 Utility 43 | 2 5 . 7 1 3 . 4 1 4 . . . 2 7 3 1 1 1 1 Device 7 | 1 . . 1 . . . 1 . . . . . . 3 . . 1 . . Storage 11 | 1 5 . 3 . 1 . . . . . . . . . . . . . 1 Processor 3 | . . . . . . . . . . . . . . . 2 . . 1 . Hackware 3 | . . . . . . . . . . . . . 1 1 . 1 . . . Protection 19 | . . . 3 1 2 . 3 1 4 . . . 1 3 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 76 | 3 3 3 7 1 . 2 4 4 6 2 1 7 10 10 1 5 5 . 2 Energy Gun 15 | 3 3 3 1 . . . 1 . . . . . 3 . . 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 . . . . Ballistic Gun 16 | . . . 2 . . . 2 1 1 . . 3 1 1 . 1 3 . 1 Ballistic Cannon 21 | . . . 3 . . . 1 1 1 1 . 2 6 4 . . 1 . 1 Launcher 9 | . . . . 1 . 1 . 2 1 1 . 1 . 2 . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 9 | . . . 1 . . 1 . . 3 . . 1 . 1 . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . 1 . . . 1 . . . 1 . . Parts Lost 64 | . 1 2 . 4 . . 1 1 2 1 . 1 3 7 2 8 6 . 25 Power 8 | . . 1 . 1 . . . . . 1 . . . 1 . 1 . . 3 Propulsion 24 | . . . . 2 . . 1 . . . . 1 . 4 2 4 3 . 7 Utility 13 | . . . . 1 . . . 1 2 . . . 1 . . . 1 . 7 Weapon 19 | . 1 1 . . . . . . . . . . 2 2 . 3 2 . 8 Highest Loss Streak 25 | . 1 2 . 2 . . 1 1 1 1 . 1 1 4 1 8 5 . 25 Average Slot Usage (%) 89 | . 96 99 99 94 74 51 89 89 87 86 72 84 91 80 75 71 72 53 33 Engine 9 | . 14 13 11 10 11 3 3 9 9 6 . 2 7 5 6 3 . 5 2 Treads 13 | . 28 28 22 15 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 23 38 21 . . 2 11 4 Flight 8 | . . . . . 6 22 35 36 36 36 30 10 . 9 42 34 25 . 1 Device 1 | . . . . . . . 8 9 6 . . . . 3 . . 4 5 3 Storage 20 | . 27 28 31 33 25 11 9 9 9 9 7 7 7 7 6 6 6 5 4 Hackware 1 | . . . . . . . . . . . . . 7 7 6 9 5 . . Protection 5 | . . . 10 11 7 . 9 8 8 18 15 15 7 1 . . . . . Energy Gun 8 | . 24 27 2 . . . 6 1 . . . . 5 . . 1 . . . Ballistic Gun 4 | . . . 9 11 8 . 8 7 7 9 7 12 2 . . . 5 11 4 Ballistic Cannon 5 | . . . 10 5 . . 2 7 2 4 . 5 14 17 6 2 1 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 14 43 43 69 69 65 11 23 22 24 29 22 34 44 46 32 36 30 39 42 Greatest Support 55 | 40 40 40 40 40 12 12 24 24 24 23 23 55 55 55 40 39 50 39 39 Greatest Overweight (x) 10 | . 1 1 1 6 6 . . . . 1 . 1 . 4 . 4 . . 10 Average Overweight (x) . | . . . 1 2 3 . . . . . . . . . . . . . 1 Largest Inventory Capacity 36 | 6 16 16 22 22 36 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 20 | 5 12 16 21 22 23 24 24 24 24 24 24 24 24 24 24 24 24 24 14 Most Carried 24 | 5 16 16 22 22 24 24 24 24 24 23 24 24 24 24 24 21 24 24 24 Average Carried 19 | 3 11 15 21 21 21 23 23 23 23 22 22 22 23 22 22 20 23 23 9 Final Capacity 24 | 6 16 16 22 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 12 Final Carried 24 | 5 15 16 22 20 24 24 23 24 23 23 23 24 23 21 21 21 24 24 4 Class Distribution -------------------- 34% | Hauler-Mutant 30% | Mutant 19% | Hauler-Sprinter 11% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Sprinter | -8/Materials Hauler-Sprinter | -8/Garrison Hauler-Sprinter | -8/Materials Hauler-Sprinter | -8/Garrison Hauler-Sprinter | -7/Factory Hauler-Tank | -7/Garrison Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Hauler-Sprinter | -6/Factory Hauler-Skirmisher | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Matter Collected 4259 | 270 302 228 598 200 163 30 195 58 165 48 190 232 513 408 56 56 478 . 69 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4024 | 377 349 309 732 139 . 243 220 58 11 63 . 207 286 389 . 56 478 . 107 Parts 242 | 21 34 11 49 11 . 3 18 6 6 6 . 17 15 24 . 5 12 . 4 Haulers Intercepted 4 | . . . 3 . . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . . 3 . . . . . . . . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Combat Hostiles Destroyed 104 | . 11 6 16 15 . . 4 3 3 6 . 8 4 17 . 1 5 . 5 Melee 2 | . . . . . . . . . . . . . . . . 1 1 . . Guns 39 | . 10 6 7 4 . . 3 . . 2 . 4 . . . . . . 3 Cannons 27 | . . . 9 . . . 1 1 . . . . 4 6 . . 4 . 2 AOE 35 | . . . . 11 . . . 2 3 4 . 4 . 11 . . . . . Classes Destroyed 14 | 3 6 . 2 1 . . . . . . . 1 1 . . . . . . Worker 17 | 4 2 . 2 2 . 2 . . 1 . . . 1 . . . 3 . . Builder 5 | . 2 . 1 . . . . . . . . . 2 . . . . . . Tunneler 10 | 9 . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . . . 3 . . . 1 . . . . . . . . . . . . Recycler 8 | 1 . 1 1 . . 1 1 . . . . . 1 . . . 2 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . 4 . . . 2 . . . . . . 1 . . 1 . . Swarmer 47 | . 6 . 7 4 . . 4 . 3 4 . 4 . 7 . . 3 . 5 Grunt 35 | . 5 6 4 2 . . . 3 . 2 . 3 1 9 . . . . . Sentry 7 | . . . 5 . . . . . . . . . 1 . . . 1 . . Hunter 2 | . . . . . . . . . . . . . 1 . . 1 . . . Programmer 4 | . . . . . . . . . . . . 1 1 1 . . 1 . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . Best Kill Streak 6 | 5 6 2 4 6 . 3 2 2 4 4 . 4 2 6 . 1 4 . 3 Combat Bots Only 6 | . 5 2 4 5 . . 2 2 3 4 . 4 1 6 . 1 3 . 3 Max Kills in Single Turn 5 | 1 2 1 1 3 . 1 1 2 2 4 . 2 1 5 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . . 2 2 4 . 2 . 5 . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Damage Taken 8897 | . 357 380 588 661 . . 194 53 311 284 . 476 434 1461 154 762 671 20 2091 Core 1961 | . 36 60 60 70 . . 18 13 40 61 . 85 50 222 22 108 104 . 1012 Absorbed by Shields 71 | . . . . . . . . . . . . . . . . 18 . . 53 Core Remaining (%) 70 | 100 . 61 . . . 67 . . . 76 . . . 49 . . 72 . . Volleys Fired 371 | 29 36 30 75 21 . . 23 7 1 10 . 18 30 37 . 8 21 . 25 Largest 3 | 2 2 2 2 2 . . 2 2 1 2 . 3 3 3 . 3 3 . 3 Hottest 193 | 80 130 130 100 55 . . 100 63 39 69 . 87 141 144 . 193 99 . 99 Shots Fired 678 | 58 66 46 147 26 . . 46 14 1 19 . 40 65 64 . 15 35 . 36 Gun 398 | 58 66 46 72 13 . . 35 5 . 9 . 25 20 . . 8 19 . 22 Cannon 253 | . . . 75 . . . 11 5 . 9 . 12 45 59 . 7 16 . 14 Launcher 26 | . . . . 13 . . . 4 1 1 . 3 . 4 . . . . . Special 1 | . . . . . . . . . . . . . . 1 . . . . . Kinetic 414 | . . . 125 13 . . 34 10 . 18 . 37 50 55 . 1 35 . 36 Thermal 138 | . 40 46 22 . . . 12 . . . . . . 4 . 14 . . . Explosive 26 | . . . . 13 . . . 4 1 1 . 3 . 4 . . . . . Electromagnetic 99 | 58 26 . . . . . . . . . . . 15 . . . . . . Robot Hit Streak 12 | 9 11 9 12 10 . . 8 3 . 2 . 5 8 6 . 5 4 . 12 Robot Miss Streak 8 | 3 6 2 5 4 . . 8 4 1 2 . 4 8 6 . 1 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 463 | 39 54 39 101 14 . 13 25 7 1 9 . 17 36 28 . 16 39 . 25 Core Hits 265 | 14 40 26 35 29 . 4 11 9 6 10 . 13 15 26 . 3 15 . 9 Critical Hits 10 | . . . 4 . . 1 1 . . . . . 2 1 . . . . 1 Critical Kills 4 | . . . 3 . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . . . . . 2 1 . . . . 1 Melee Attacks 71 | . . . 3 . . 15 . . 16 . . 1 . 1 . 8 27 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . 3 . . 15 . . 16 . . 1 . 1 . 8 27 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 3 . . . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12281 | 508 641 365 1538 1136 . 799 408 445 501 517 . 508 796 1559 . 410 1522 . 628 Guns 3970 | 461 621 355 823 177 . . 338 97 . 212 . 207 107 . . 123 85 . 364 Cannons 3018 | . . . 683 . . . 70 53 . 49 . 38 532 846 . 161 329 . 257 Explosions 3123 | 47 . . . 949 . . . 295 460 256 . 263 140 713 . . . . . Melee 2074 | . . . . . . 799 . . 41 . . . . . . 126 1108 . . Ramming 96 | . 20 10 32 10 . . . . . . . . 17 . . . . . 7 Kinetic 4826 | . . . 1268 177 . . 324 150 . 261 . 245 574 792 . . 414 . 621 Thermal 1513 | 47 311 355 238 . . . 84 . . . . . 140 54 . 284 . . . Explosive 2936 | . . . . 949 . . . 295 460 256 . 263 . 713 . . . . . Electromagnetic 836 | 461 310 . . . . . . . . . . . 65 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2074 | . . . . . . 799 . . 41 . . . . . . 126 1108 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . 2 5 6 4 4 7 . 11 Average Corruption 3 | . . . . . . . . . . . . 1 3 3 4 4 4 . 5 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . . . . Effects 59 | . . . . . . . . . . . . . 20 16 5 6 12 . . Message Errors 18 | . . . . . . . . . . . . . 6 4 2 2 4 . . Matter Fused 9 | . . . . . . . . . . . . . 2 3 1 . 3 . . Heat Flow Errors 8 | . . . . . . . . . . . . . 1 3 2 2 . . . Energy Discharges 5 | . . . . . . . . . . . . . 2 2 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . 4 2 . 1 . . . Misfires 2 | . . . . . . . . . . . . . 1 1 . . . . . Targeting Errors 9 | . . . . . . . . . . . . . 3 1 . 1 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 802 | . . . 24 50 . 249 . . 62 . . . 25 72 . . 306 . 14 Projectiles 125 | . . . 24 . . . . . . . . . 24 55 . . 8 . 14 Explosions 130 | . . . . 50 . . . . 62 . . . 1 17 . . . . . Melee 547 | . . . . . . 249 . . . . . . . . . . 298 . . Knockbacks 31 | . . . 6 1 . . . 1 . . . . 3 14 . . 3 . 3 Impact 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Kinetic 27 | . . . 5 . . . . 1 . . . . 3 13 . . 3 . 2 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 485 | . . . . 292 . . . 40 16 8 . . 59 67 . . . . 3 Shots 14 | . . . . 8 . . . 1 1 1 . . 1 2 . . . . . Rammed 20 | . 7 3 4 3 . . . . . . . . 2 . . . . . 1 Targets Rammed 22 | . 9 3 4 3 . . . . . . . . 2 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 709 | 180 414 709 228 45 . . 240 24 18 198 . 429 426 396 218 416 116 . 122 Average Temperature 107 | 65 134 210 56 13 . . 54 12 6 105 . 166 129 168 53 161 63 . 71 Received Heat Transfer 1761 | . 87 210 168 102 . . . 9 117 153 . 195 9 603 24 . 72 . 12 Effects 23 | . 1 13 . . . . . . . . . 2 3 3 . 1 . . . Energy Bleed 4 | . . 3 . . . . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . . . . . . . 3 1 . . . . . Matter Decay 5 | . . 3 . . . . . . . . . . . 1 . 1 . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 3 | . 1 2 . . . . . . . . . . . . . . . . . Damage (major) 6 | . . 4 . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Fried 7 | 5 2 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . 1 . . . . . Heat Transferred 2079 | 50 390 600 555 . . . 148 . . . . . 50 74 . 212 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Peak Influence 895 | 70 147 114 309 140 . 25 224 176 575 560 438 546 754 895 585 274 245 81 85 Initial 469 | . 45 24 . 102 . . 9 61 85 373 294 306 286 469 469 269 143 51 56 Average 176 | 36 77 38 92 93 . 7 98 131 278 403 342 395 348 597 506 255 172 65 39 Maximum Alert Level 3 | . . . 1 . . . 1 . 2 2 2 2 3 3 2 1 1 . . Low Security (%) 67 | 100 100 100 84 100 . 100 91 100 35 . . . . . . 1 68 100 100 Level 1 18 | . . . 15 . . . 8 . 37 52 97 70 83 . 3 98 31 . . Level 2 12 | . . . . . . . . . 27 47 2 29 15 80 96 . . . . Level 3 1 | . . . . . . . . . . . . . . 19 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 . . . . 1 . 6 . 1 . 2 . 1 . 2 . . Investigation 6 | . 1 1 . . . . 1 . 1 . 1 . . . . . 1 . . Extermination 4 | . . . . . . . . . . . . . 2 . 1 . 1 . . Reinforcement 5 | . 2 . . . . . . . 3 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Distress Signals 7 | . 1 . 3 . . . 1 . 2 . . . . . . . . . . Communications Jammed 27 | . . . . . . . . . . . . . 3 24 . . . . . Distress Signals 27 | . . . . . . . . . . . . . 3 24 . . . . . Times Spotted 238 | . 23 8 36 14 . . 13 6 32 16 2 15 15 24 7 5 8 1 13 Peak Tracking Total 18 | . 5 2 5 5 . . 4 3 18 12 1 9 3 10 3 4 3 1 8 Tactical Retreats 24 | . . . 2 . . . 2 1 5 1 . 1 1 3 3 1 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Traps Triggered 21 | . . . . . . . . 2 1 . . . 2 7 3 2 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Machines Disabled 10 | . . . 3 . . . . . 1 . . 1 3 1 . 1 . . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . 1 1 1 . 1 . . . Garrison Relay 2 | . . . . . . . . . . . . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Machines Accessed 43 | . 5 1 9 1 1 . 4 . 4 . 3 . 8 . 5 . 1 1 . Terminals 23 | . 5 . 7 1 . . 3 . 2 . 1 . 3 . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 8 | . . . 1 . . . . . 1 . 1 . 3 . 2 . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 2 . . 1 . Total Hacks 132 | . 14 1 29 3 1 . 19 . 15 . 9 . 26 . 10 . 4 1 . Successful 71 | . 7 1 18 2 1 . 11 . 5 . 5 . 14 . 5 . 1 1 . Failed 61 | . 7 . 11 1 . . 8 . 10 . 4 . 12 . 5 . 3 . . Catastrophic 4 | . . . 1 . . . . . . . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 62 | . 6 . 16 2 1 . 11 . 8 . 5 . 8 . 5 . . . . Terminals 82 | . 14 . 22 3 . . 17 . 8 . 2 . 14 . 2 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . Repair Stations 22 | . . . 2 . . . . . 5 . 3 . 8 . 4 . . . . Recycling Units 9 | . . . 5 . . . . . . . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 2 . 2 . 4 . 2 . 4 . . 1 . Terminal Hacks 18 | . 4 1 4 1 1 . 3 . . . . . 4 . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . . . . . 2 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 10 | . . . 2 . . . . . 1 . 1 . 4 . 2 . . . . Scan Component 6 | . . . 1 . . . . . 1 . 1 . 2 . 1 . . . . Repair 4 | . . . 1 . . . . . . . . . 2 . 1 . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . 1 . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 2 . 2 . 1 . 1 . 1 . . 1 . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . Coupler Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 31 | . 3 . 11 1 . . 6 . 2 . 3 . 3 . 2 . . . . Terminals 27 | . 3 . 11 1 . . 6 . 2 . 1 . 2 . 1 . . . . Assimilate 13 | . 1 . 5 . . . 2 . 1 . 1 . 2 . 1 . . . . Botnet 12 | . 2 . 6 1 . . 3 . . . . . . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . 1 . 1 . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . . . . Reprogram 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 8 1 . . 3 . 3 . 3 . 8 . 5 . 1 1 . Full Trace Events 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . Matter 168 | . . . . . . . . . . . . . 168 . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . . . . Parts Repaired 4 | . . . 1 . . . . . . . . . 2 . 1 . . . . Time 172 | . . . 26 . . . . . . . . . 102 . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . 5 . . . 4 . . . Machine Destruction 9 | . . . . . . . . . . . . 5 . . . 4 . . . Attached 3 | . . . . . . . . . . . . . 1 1 . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Total Allies 10 | . 1 2 . . . . . . 1 . 3 . 1 1 1 . . . . Largest Group 3 | . 1 3 3 . . . . . 1 . 2 2 1 1 1 . . . . Highest-Rated Group 59 | . 10 59 59 . . . . . 9 . 32 32 10 20 10 . . . . Highest-Rated Ally 31 | . 10 31 31 . . . . . 9 . 16 16 10 20 10 . . . . Total Orders 7 | . 2 4 1 . . . . . . . . . . . . . . . . STAY 4 | . 1 2 1 . . . . . . . . . . . . . . . . FOLLOW 3 | . 1 2 . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . 12 6 . . . . . . . . 3 . . . . . . . Total Damage 320 | . . 214 61 . . . . . . . . 45 . . . . . . . Kills 4 | . . 2 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Turns Passed 12329 | 321 1796 1459 2569 674 720 67 657 173 244 134 198 219 883 844 414 280 451 71 155 Spaces Moved 9749 | 124 995 763 1224 302 346 64 569 242 479 218 396 260 1501 491 795 265 542 116 57 Core 12 | 5 . . . . . . . . . . . . . . . 1 . . 6 Treads 3367 | 119 995 763 1224 266 . . . . . . . . . . . . . . . Legs 213 | . . . . 36 177 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 2137 | . . . . . . . . . . . . 191 1501 227 . . 56 116 46 Flight 4020 | . . . . . 169 64 569 242 479 218 396 69 . 264 795 264 486 . 5 Fastest Speed 19 | 50 160 160 180 180 109 34 26 26 26 27 27 27 38 25 19 20 27 56 56 Average Speed 88 | 155 163 176 180 202 200 34 26 26 26 30 27 37 38 37 25 29 30 56 124 Slowest Speed 550 | 160 180 180 180 300 300 34 27 26 29 99 27 99 43 290 28 250 56 56 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . 2 . . . 13 . 6 . 1 . . . 9 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 99 99 87 51 71 15 42 45 54 37 6 41 44 66 24 52 16 4 24 Regions Visited 19 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . . 1 . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . . . . . . . . . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . Spaces Dug 53 | . . . 3 35 . . . . 15 . . . . . . . . . . Terrain Destroyed 316 | 3 . . 6 151 . . 3 45 52 2 . 17 18 17 . . 1 . 1 Melee 18 | . . . 3 . . . . . 15 . . . . . . . . . . Projectile 18 | . . . 3 . . . 3 1 . . . . 8 1 . . 1 . 1 AOE 280 | 3 . . . 151 . . . 44 37 2 . 17 10 16 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Total 12668 | 190 1102 830 1452 338 376 87 1020 334 567 267 486 342 1767 1087 1004 436 757 121 105 Wait 1779 | 26 22 9 64 2 1 1 407 25 42 33 83 45 195 414 171 109 127 2 1 Move 9667 | 123 994 762 1219 301 345 63 543 239 467 217 393 258 1500 490 776 263 541 116 57 Hop 31 | . . . 2 . . . 13 . 6 . 1 . . . 9 . . . . Pick Up 142 | 4 16 9 33 1 12 2 11 2 7 . 3 4 9 7 9 4 6 1 2 Fast Attach 46 | 7 1 2 7 . 1 1 . . 3 . 1 1 5 2 3 2 5 1 4 Attach 64 | . 1 2 3 5 5 2 6 1 2 3 . 5 2 9 6 5 4 1 2 Detach 26 | . . . . 2 5 1 1 . 2 3 1 2 . 2 3 1 3 . . Swap 81 | 1 9 4 10 1 . . 8 4 9 1 1 8 7 13 1 2 2 . . Drop 118 | . 14 9 32 . 7 2 8 . 12 . 3 . 14 6 8 . 3 . . Fire 371 | 29 36 30 75 21 . . 23 7 1 10 . 18 30 37 . 8 21 . 25 Melee 71 | . . . 3 . . 15 . . 16 . . 1 . 1 . 8 27 . . Ram 3 | . . . . . . . . . . . . . 2 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 19 | . 9 3 4 3 . . . . . . . . . . . . . . . Escape Stasis 248 | . . . . . . . . 56 . . . . 3 106 18 34 18 . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 322 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 742 | -10/Materials | Discovered new exit (range 11) 823 | -10/Materials | Discovered new exit (range 3) 1141 | -10/Materials | Discovered new exit (range 16) 1293 | -10/Materials | Discovered new exit (range 5) 2118 | -10/Materials | Entered Mines 2118 | -10/Mines | Accompanied by 1 ally 2214 | -10/Mines | Learned Materials stockpile data 2406 | -10/Mines | Discovered new exit (range 14) 2882 | -10/Mines | Met a Derelict shopkeep closing up shop 2994 | -10/Mines | Identified exit to Materials 3577 | -10/Mines | Entered Materials 3577 | -9/Materials | Accompanied by 3 allies 3577 | -9/Materials | Evolved 2 slots: Utility x2 3587 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4125 | -9/Materials | Build established: Hauler-Mutant 4171 | -9/Materials | Identified exit to Mines 4182 | -9/Materials | Discovered new exit (range 15) 4691 | -9/Materials | Discovered new exit (range 3) 4992 | -9/Materials | Repaired Lrg. Storage Unit 5840 | -9/Materials | Discovered new exit (range 7) 6146 | -9/Materials | Entered Mines 6305 | -9/Mines | Found a hidden stash of uninstalled traps 6434 | -9/Mines | Assembled infested the area 6677 | -9/Mines | Discovered new exit (range 13) 6808 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6808 | -9/Mines | Discovered new exit (range 5) 6820 | -9/Mines | Entered Exiles 6862 | -9/Exiles | Discovered new exit (range 14) 6987 | -9/Exiles | Met 8R-AWN 7038 | -9/Exiles | Met EX-HEX 7128 | -9/Exiles | Met EX-BIN 7170 | -9/Exiles | Aligned with FarCom system 7173 | -9/Exiles | Given EX-Vault access code 7245 | -9/Exiles | Opened EX-Vault 7288 | -9/Exiles | Found Lightpack 2.0 7370 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7399 | -9/Exiles | Met EX-DEC 7531 | -9/Exiles | Discovered new exit (range 10) 7540 | -9/Exiles | Left Exiles lab with Lightpack 2.0 7540 | -9/Exiles | Entered Mines 7566 | -8/Mines | Discovered new exit (range 9) 7607 | -8/Mines | Entered Materials 7607 | -8/Materials | Evolved 2 slots: Propulsion x2 7886 | -8/Materials | Build established: Hauler-Sprinter 8199 | -8/Materials | Discovered new exit (range 15) 8264 | -8/Materials | Identified exit to Garrison 8264 | -8/Materials | Entered Garrison 8266 | -8/Garrison | Installed Relay Interface Framework 8431 | -8/Garrison | Discovered new exit (range 10) 8437 | -8/Garrison | Entered Materials 8506 | -8/Materials | Garrison activated, responded to threat 8645 | -8/Materials | Discovered new exit (range 11) 8681 | -8/Materials | Identified exit to Garrison 8681 | -8/Materials | Entered Garrison 8718 | -8/Garrison | Triggered checkpoint 8798 | -8/Garrison | Triggered checkpoint 8808 | -8/Garrison | Discovered new exit (range 8) 8814 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8815 | -8/Garrison | Entered Factory 8815 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8904 | -7/Factory | Discovered new exit (range 15) 8921 | -7/Factory | Identified exit to Garrison 9013 | -7/Factory | Entered Garrison 9013 | -7/Garrison | Accompanied by 2 allies 9015 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9042 | -7/Garrison | Triggered checkpoint 9114 | -7/Garrison | Garrison Relay disabled 9170 | -7/Garrison | Triggered checkpoint 9170 | -7/Garrison | Triggered checkpoint 9218 | -7/Garrison | Triggered checkpoint 9228 | -7/Garrison | Discovered new exit (range 11) 9232 | -7/Garrison | Entered Factory 9288 | -7/Factory | Repaired Imp. Flight Unit 9341 | -7/Factory | Repaired Imp. Flight Unit 9436 | -7/Factory | Discovered new exit (range 8) 9583 | -7/Factory | Identified exit to Garrison 9650 | -7/Factory | Discovered new exit (range 5) 9702 | -7/Factory | Build established: Hauler-Skirmisher 9870 | -7/Factory | Fabricated Hvy. Rocket Launcher? 10026 | -7/Factory | Local fabrication network quarantined 10115 | -7/Factory | Entered Garrison 10201 | -7/Garrison | Spotted B-75 Beast 10622 | -7/Garrison | Triggered checkpoint 10655 | -7/Garrison | Triggered checkpoint 10711 | -7/Garrison | Lost 4 parts (3n1w) 10766 | -7/Garrison | Discovered new exit (range 12) 10798 | -7/Garrison | Triggered checkpoint 10822 | -7/Garrison | Discovered new exit (range 14) 10839 | -7/Garrison | Spotted B-75 Beast 10839 | -7/Garrison | Spotted B-75 Beast 10877 | -7/Garrison | Core integrity fell below 50% 10954 | -7/Garrison | Discovered new exit (range 8) 10957 | -7/Garrison | Expanded RIF knowledge: Structural Interface 10959 | -7/Garrison | Entered Factory 10959 | -6/Factory | Evolved 2 slots: Propulsion x2 11167 | -6/Factory | Repaired Xenon Bombardment Thruster 11235 | -6/Factory | Identified exit to Garrison 11243 | -6/Factory | Discovered new exit (range 12) 11320 | -6/Factory | Discovered new exit (range 8) 11373 | -6/Factory | Entered Garrison 11466 | -6/Garrison | Triggered checkpoint 11530 | -6/Garrison | Garrison Relay disabled 11545 | -6/Garrison | Lost 8 parts (1p4n3w) 11640 | -6/Garrison | Triggered checkpoint 11649 | -6/Garrison | Discovered new exit (range 14) 11653 | -6/Garrison | Entered Factory 11845 | -6/Factory | Discovered new exit (range 15) 12041 | -6/Factory | Lost 5 parts (2n1u2w) 12104 | -6/Factory | Entered another Factory area 12104 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12175 | -5/Factory | Identified exit to Garrison 12175 | -5/Factory | Entered Garrison 12196 | -5/Garrison | Triggered checkpoint 12208 | -5/Garrison | Spotted B-75 Beast 12307 | -5/Garrison | Core integrity fell below 50% 12325 | -5/Garrison | Core integrity fell below 20% 12325 | -5/Garrison | System corruption reached 10% 12329 | -5/Garrison | Lost 25 parts (3p7n7u8w) 12330 | -5/Garrison | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12264_ Slug penetrates P-70 Sage. 12265_ Gravmag Array destroyed. 12271_ Critical hit. 12271_ Gauss Rifle destroyed. 12274_ Imp. Flight Unit destroyed. 12276_ Acquired VTOL Module. 12277_ Acquired 16 matter. 12281_ Slammed into P-70 Sage. 12281_ P-70 Sage knocked back. 12282_ Acquired 27 matter. 12283_ VTOL Module destroyed. 12286_ Acquired Magnetic Acceleration Cannon. 12293_ Field Propulsion Drive destroyed. 12293_ Destroyed Hpw. Shock Rifle. 12295_ Magnetic Acceleration Cannon destroyed. 12298_ Coolant Injector destroyed. 12303_ Acquired 26 matter. 12314_ RIF reveals location of phase wall. 12327_ Knocked back. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????#+#??# #????????? | | ?????????????????????????????????# #??# #????????? | | ?????????????????????????????????# #??# #???#####? | | ?????????????????????????????????# #??# #???# #? | | ?????????????????????????????????# #### ##### #? | | ?????????????????????????????????# + #? | | ?????????????????????????????????#### #? | | ????????????????????????????????????# ##########? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ??????????????????????????###########* #?????????? | | ??????????????????????????#* * !!+% #?????????? | | ??????????????????????????# #########= #?????????? | | ???????????????????#####??#!#???????# #?????????? | | ???????????????#???? ??# #???????# #?????????? | | ??????????????## ##""ss###p##??????# #?????????? | | ??????????????# s ######## #?????????? | | ??????????????+ @ p #?????????? | | ??????????????# #?????????? | | ??????????????# ## ## ###########?????????? | | ??????????????#????# ?# #???????????????????? | | ?????????????x???? BB?? "???????????????????? | | ???????????????? B ?? "???????????????????? | | ??????????????" ??? "Y??????????????????? | | ??????????????" ^ ?? "???????????????????? | | ??????????????# ## ???## #???????????????????? | | ??????????????# ?# ????# #???????????????????? | | ????????????? ?? ????? ???????????????????? | | ????????????? ??? ????? ^ ???????????????????? | | ?????????????##??? ?????? ??????????????????? | | ??????????????????#??????#++###??????????????????? | | ????????????????????Y??Y?????????????????????????? | | ????????????????p????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 65 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 70 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Relay Coupler Types 44 Relay Coupler Value 2 Item Schematics ----------------- Hvy. Rocket Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Rocket Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Deadly Force Infiltrator No Signal Quantum Hacking Tester True Hacker root@ Challenges ------------ None Game ------ Seed CorruptionSurgeDoublenader Manual? 0 Play Time 02:56:10 Cumulative 114.2 hours Start 2021.01.25 @ 02:07:06 End 2021.01.25 @ 05:40:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 51 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6baab5ca-1d22-480e-b8f8-c646ecc90e77