Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 04:17:27 Player: Exceptionally Mediocre Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (126) 630 Value Destroyed (3569) 3569 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 9632 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine Advanced Medium Treads Advanced Heat Sink Improved Cooling System Energy Well (350) Matter Compressor (39) 0b10 Alert Chip Damper Plating Hacking Suite Heavy Pick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Utility Shielding Damper Plating Makeshift System Shield > --- WEAPON ----------- Beamcaster Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Neutrino Core Antimatter Reactor Medium Treads Medium Treads Heavy Treads Advanced Medium Treads Improved Cooling System Matter Compressor 0b10 Alert Chip Armor Integrity Analyzer Damper Plating Makeshift System Shield Dynamic Insulation System Advanced Assault Cannon Power Maul [Rating: 88] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Damper Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 122 | 8 4 5 3 2 38 7 12 9 . . 26 8 Power 14 | 1 . 1 . . 3 . 1 1 . . 7 . Engine 4 | 1 . 1 . . 1 . . . . . 1 . Core 5 | . . . . . 2 . . . . . 3 . Reactor 5 | . . . . . . . 1 1 . . 3 . Propulsion 28 | 2 . . 2 . 17 1 3 . . . 3 . Treads 27 | 2 . . 2 . 16 1 3 . . . 3 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 41 | 2 3 1 1 . 8 4 7 5 . . 8 2 Device 12 | 1 1 . . . 1 1 1 3 . . 3 1 Storage 6 | 1 2 1 1 . . . . . . . 1 . Processor 3 | . . . . . 1 . 1 . . . . 1 Hackware 3 | . . . . . . . . . . . 3 . Protection 17 | . . . . . 6 3 5 2 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 39 | 3 1 3 . 2 10 2 1 3 . . 8 6 Energy Gun 12 | 1 . . . . 5 . 1 2 . . 2 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 19 | 2 1 3 . 2 3 1 . . . . 4 3 Ballistic Cannon 5 | . . . . . 2 1 . 1 . . 1 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 6 . . 1 . . 3 . Corrupted Parts 2 | . . . . . 2 . . . . . . . System Corruption 8 | . . . . . 8 . . . . . . . Parts Lost 46 | . . 1 . . 15 1 . 1 . . 13 15 Power 7 | . . . . . 2 . . 1 . . 3 1 Propulsion 11 | . . . . . 5 1 . . . . 3 2 Utility 16 | . . . . . 5 . . . . . 4 7 Weapon 12 | . . 1 . . 3 . . . . . 3 5 Highest Loss Streak 13 | . . 1 . . 11 1 . 1 . . 4 13 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 79 | . 100 100 100 100 93 93 73 60 61 61 69 48 Engine 4 | . 14 14 14 14 7 . . . . . 1 . Reactor 3 | . . . . . . . 6 7 7 7 4 4 Treads 21 | . 28 28 28 28 33 27 18 15 15 15 13 4 Device 9 | . 14 14 14 14 9 6 4 7 7 7 9 10 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 Processor 1 | . . . . . 4 7 5 . . . . . Hackware 2 | . . . . . . . . . . . 10 10 Protection 7 | . . . . . 8 20 14 6 7 7 7 . Energy Gun 3 | . . . . . 4 3 3 7 7 7 3 . Ballistic Gun 9 | . 28 28 28 28 7 3 7 3 . . 4 4 Ballistic Cannon 3 | . . . . . 6 7 3 3 7 7 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 12 28 52 51 51 70 69 112 118 118 118 120 67 Greatest Support 140 | 40 40 40 40 40 80 88 140 140 140 140 140 98 Greatest Overweight (x) 13 | . . 1 1 1 1 1 1 . . . 1 13 Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 2 9 17 19 20 18 19 19 19 19 20 18 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 20 20 20 19 20 20 20 20 20 19 14 Class Distribution -------------------- 63% | Scavenger-Mutant 28% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Matter Collected 3662 | 340 300 191 . 41 963 19 234 342 331 . 781 120 Remotely . | . . . . . . . . . . . . . Salvage Created 4932 | 169 574 349 . 17 1331 42 341 471 264 . 1051 323 Parts 263 | 17 36 28 . 2 75 5 3 27 6 . 58 6 Haulers Intercepted 8 | . 2 . . . 2 1 . 2 . . 1 . Recyclers Shooed 5 | . . . . . 2 . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 6 . . 11 Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Combat Hostiles Destroyed 84 | . 11 9 . 1 25 . . 8 6 . 18 6 Melee 1 | . . . . . . . . . . . . 1 Guns 55 | . 11 9 . 1 13 . . 3 2 . 12 4 Cannons 24 | . . . . . 12 . . 5 2 . 5 . AOE 1 | . . . . . . . . . 1 . . . Classes Destroyed 15 | 3 5 1 . . 2 . . 2 . . . 2 Worker 10 | 2 1 . . . 4 . . 2 . . 1 . Builder 7 | . 2 1 . . . . . . . . 4 . Tunneler 6 | 3 . 2 . . . . . . . . 1 . Hauler 8 | . 2 . . . 2 1 . 2 . . 1 . Recycler 8 | 1 . 1 . . 5 . . 1 . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . . . . . . Swarmer 23 | . 3 6 . 1 7 . . 3 . . 2 1 Grunt 38 | . 8 2 . . 13 . . 3 6 . 6 . Brawler 3 | . . . . . . . . . . . . 3 Duelist 1 | . . . . . . . . . . . . 1 Sentry 11 | . . 1 . . 3 . . 1 . . 6 . Hunter 3 | . . . . . 1 . . . . . 1 1 Programmer 4 | . . . . . . . . 1 . . 3 . Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 5 | 4 4 3 . 1 5 1 . 4 1 . 4 3 Combat Bots Only 4 | . 3 3 . 1 3 . . 4 1 . 3 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 . 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Hostile Shots Fired 804 | . 43 37 . 6 158 . . 118 31 . 312 99 Missed 245 | . 15 12 . 1 39 . . 34 3 . 124 17 Damage Taken 8494 | . 291 245 . 43 2418 41 . 967 428 . 2183 1878 Core 1389 | . 87 70 . . 318 . . 17 30 . 156 711 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 122 | . . . . . . 12 . . . . 110 . Ignored by Resistances 200 | . . . . . . . . 153 . . 47 . Regen/Repaired (Parts) 119 | . . . . . 119 . . . . . . . Core Remaining (%) 68 | 100 . . . 37 42 . . . . 93 . . Volleys Fired 430 | 15 47 25 . 3 117 6 11 49 31 . 98 28 Largest 2 | 2 2 2 . 2 2 2 2 2 2 . 2 1 Hottest 136 | 40 40 40 . 40 109 105 76 136 136 . 136 69 Shots Fired 727 | 30 94 50 . 6 192 12 12 94 37 . 172 28 Gun 563 | 30 94 50 . 6 139 6 11 58 6 . 135 28 Cannon 164 | . . . . . 53 6 1 36 31 . 37 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 574 | 30 94 50 . 6 155 10 2 49 31 . 121 26 Thermal 153 | . . . . . 37 2 10 45 6 . 51 2 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 8 6 13 . 2 15 6 12 14 15 . 11 8 Robot Miss Streak 6 | 2 3 4 . 2 6 6 . 4 3 . 2 2 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 6 | . . 3 . . 1 . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . 1 . Shots Hit Robots 512 | 19 55 32 . 3 150 7 12 61 25 . 120 28 Core Hits 261 | 9 29 17 . 2 107 3 2 22 8 . 50 12 Critical Kills 8 | 1 . . . . . . . 5 1 . . 1 Critical Parts Destroyed 26 | . 1 1 . . . . . 9 11 . 2 2 Critical Strikes 49 | 1 1 1 . . 3 . 2 17 13 . 8 3 Burn 9 | . . . . . 3 . 2 1 1 . 2 . Destroy 34 | 1 1 1 . . . . . 16 12 . 3 . Blast 3 | . . . . . . . . . . . 3 . Smash 3 | . . . . . . . . . . . . 3 Melee Attacks 7 | . . . . . . . . . . . . 7 Impact 7 | . . . . . . . . . . . . 7 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9488 | 207 695 409 . 54 2754 132 259 1135 414 . 2804 625 Guns 6660 | 207 695 409 . 54 1688 57 230 767 125 . 2037 391 Cannons 2488 | . . . . . 1008 75 29 368 289 . 719 . Explosions 106 | . . . . . 58 . . . . . 48 . Melee 234 | . . . . . . . . . . . . 234 Ramming . | . . . . . . . . . . . . . Kinetic 6801 | 207 695 409 . 54 2098 132 49 480 289 . 2035 353 Thermal 2347 | . . . . . 598 . 210 655 125 . 721 38 Explosive 48 | . . . . . . . . . . . 48 . Electromagnetic 58 | . . . . . 58 . . . . . . . Impact 234 | . . . . . . . . . . . . 234 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 8 . . . . . 2 24 Average Corruption 3 | . . . . . 6 . . . . . 1 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 41 | . . . . . 30 . . . . . 9 2 Message Errors 12 | . . . . . 9 . . . . . 3 . Matter Fused 7 | . . . . . 5 . . . . . 1 1 Heat Flow Errors 2 | . . . . . 1 . . . . . . 1 Energy Discharges 4 | . . . . . 3 . . . . . 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 9 | . . . . . 6 . . . . . 3 . Misfires 2 | . . . . . 1 . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 118 | . . . . . 2 . . 3 . . 8 105 Projectiles 5 | . . . . . 2 . . 3 . . . . Explosions 8 | . . . . . . . . . . . 8 . Melee 105 | . . . . . . . . . . . . 105 Knockbacks 35 | . . . . . 23 1 . 3 4 . 3 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 33 | . . . . . 22 1 . 3 4 . 3 . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 415 | . 6 16 . 2 415 33 220 292 211 . 105 217 Average Temperature 86 | . 3 8 . 1 103 19 97 83 85 . 24 104 Received Heat Transfer 2070 | . 117 63 . . 792 . . 246 306 . 438 108 Effects 10 | . . . . . 7 . . 3 . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 5 | . . . . . 2 . . 3 . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . . . . 2 . Heat Transferred 4884 | . . . . . 1369 . 518 1221 296 . 1406 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Peak Influence 265 | 30 144 198 . 20 256 134 . 195 . . 265 . Initial 95 | . 19 46 . . 7 95 . . . . . . Average 81 | 11 87 100 . 20 146 75 . 65 . . 111 . Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . Low Security (%) 92 | 100 100 100 . 100 62 100 100 100 . . 89 . Level 1 7 | . . . . . 37 . . . . . 10 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 3 1 . 2 . . 3 . Investigation 2 | . 1 . . . 1 . . . . . . . Extermination 3 | . . . . . . . . 1 . . 2 . Reinforcement 5 | . . . . . 2 1 . 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Distress Signals 8 | . 1 . . . 4 . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | . 15 9 . 2 41 2 . 16 10 . 32 10 Peak Tracking Total 9 | . 4 3 . 2 5 1 . 3 4 . 5 9 Tactical Retreats 8 | . . . . . 1 . . 1 4 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Traps Triggered 6 | . 1 . . . 3 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Machines Disabled 4 | . . . . . 1 . . 2 . . 1 . Max in Single Turn 1 | . . . . . 1 . . 1 . . 1 . Garrison Access 4 | . . . . . 1 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Machines Accessed 28 | . 4 2 1 1 8 3 . 4 1 . 4 . Terminals 18 | . 4 1 . 1 6 2 . 2 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 . . 1 . Total Hacks 59 | . 9 2 1 1 19 7 . 6 1 . 13 . Successful 32 | . 5 2 1 1 11 3 . 3 1 . 5 . Failed 27 | . 4 . . . 8 4 . 3 . . 8 . Catastrophic 5 | . . . . . 2 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 8 1 1 . 14 5 . 4 . . 9 . Terminals 43 | . 9 1 . 1 14 5 . 4 . . 9 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . 1 . . 2 . Terminal Hacks 8 | . 1 1 1 1 2 . . . 1 . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . 1 . Dispatch Records 1 | . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . 1 . . 1 . Seal Access 4 | . . . . . 1 1 . 1 . . 1 . Unauthorized Hacks 16 | . 4 1 . . 5 2 . 2 . . 2 . Terminals 16 | . 4 1 . . 5 2 . 2 . . 2 . Botnet 16 | . 4 1 . . 5 2 . 2 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 . . 7 2 . 3 . . 3 . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 26 | . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . Ally Attacks 7 | . . 1 . . 6 . . . . . . . Total Damage 55 | . . 20 . . 35 . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . Drone Launches 2 | . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Turns Passed 10937 | 177 938 885 625 63 1364 586 1539 1423 1067 133 1956 181 Spaces Moved 5435 | 75 482 386 258 22 581 304 874 778 623 84 912 56 Core 3 | 1 . . . . . . . . . . . 2 Treads 5432 | 74 482 386 258 22 581 304 874 778 623 84 912 54 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 160 160 160 160 160 160 160 160 Average Speed 172 | 158 160 200 240 240 162 177 164 160 160 160 179 179 Slowest Speed 700 | 160 160 240 240 240 240 240 240 160 160 160 240 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 60 59 60 6 45 11 97 22 79 13 24 9 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 28 | . . . . . . . . . . . 28 . Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 4 . AOE 24 | . . . . . . . . . . . 24 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Total 6326 | 102 563 456 267 28 819 346 979 866 657 83 1059 101 Wait 97 | . 2 13 . . 35 5 24 15 . . 3 . Move 5424 | 74 481 385 257 21 580 304 873 777 622 83 911 56 Hop . | . . . . . . . . . . . . . Pick Up 120 | 5 18 15 3 . 27 13 18 6 2 . 13 . Fast Attach 41 | 7 1 1 . 1 8 1 8 4 . . 10 . Attach 46 | . . 1 . . 19 3 1 2 . . 13 7 Detach 9 | . . . . . 3 . 3 . . . 1 2 Swap 35 | 1 3 3 3 1 11 3 3 3 . . 3 1 Drop 112 | . 11 13 4 2 19 11 33 10 2 . 7 . Fire 430 | 15 47 25 . 3 117 6 11 49 31 . 98 28 Melee 7 | . . . . . . . . . . . . 7 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 15) 1027 | -10/Materials | Discovered new exit (range 12) 1116 | -10/Materials | Entered Mines 1251 | -10/Mines | Received a Mining Laser from a helpful Derelict 1304 | -10/Mines | Core integrity fell below 50% 1400 | -10/Mines | Discovered new exit (range 15) 1681 | -10/Mines | Found the Drone Emporium 1693 | -10/Mines | Found Prototype Device 1826 | -10/Mines | Discovered new exit (range 6) 1989 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1989 | -10/Mines | Discovered new exit (range 6) 2001 | -10/Mines | Entered Exiles 2002 | -10/Exiles | Identified exit to Mines 2059 | -10/Exiles | Met 8R-AWN 2100 | -10/Exiles | Met EX-HEX 2174 | -10/Exiles | Met EX-BIN 2203 | -10/Exiles | Aligned with FarCom system 2205 | -10/Exiles | Given EX-Vault access code 2261 | -10/Exiles | Opened EX-Vault 2283 | -10/Exiles | Found 0b10 Alert Chip 2332 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2402 | -10/Exiles | Met EX-DEC 2626 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2626 | -10/Exiles | Entered Mines 2631 | -9/Mines | Met a Derelict bent on vengeance 2665 | -9/Mines | Discovered new exit (range 11) 2672 | -9/Mines | Build established: Scavenger-Mutant 2675 | -9/Mines | Assembled infested the area 2680 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2689 | -9/Mines | Entered Materials 2689 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2724 | -8/Materials | Identified Thief Drone Bay 3264 | -8/Materials | Repaired Lgt. Treads 3802 | -8/Materials | Core integrity fell below 50% 3841 | -8/Materials | Lost 11 parts (2p5n3u1w) 3926 | -8/Materials | Discovered new exit (range 16) 4053 | -8/Materials | Entered Factory 4053 | -7/Factory | Evolved 2 slots: Utility x2 4639 | -7/Factory | Sucked down chute 4639 | -7/Factory | Entered Waste 4639 | -7/Waste | The area was eerily silent 5058 | -7/Waste | Discovered new exit (range 16) 5062 | -7/Waste | Build established: Mutant 5410 | -7/Waste | Found Damper Plating 5502 | -7/Waste | Build established: Scavenger-Mutant 5550 | -7/Waste | Found Damper Plating 6178 | -7/Waste | Entered Factory 6263 | -7/Factory | Discovered new exit (range 5) 6661 | -7/Factory | Discovered new exit (range 16) 7542 | -7/Factory | Discovered new exit (range 16) 7601 | -7/Factory | Entered Lower Caves 8258 | -7/Lower Caves | Learned Factory security intel 8660 | -7/Lower Caves | Discovered new exit (range 5) 8668 | -7/Lower Caves | Entered another Lower Caves area 8761 | -7/Lower Caves | Discovered new exit (range 9) 8801 | -7/Lower Caves | Entered Factory 8801 | -6/Factory | Evolved 2 slots: Utility x2 10207 | -6/Factory | Build established: Hacker-Mutant 10715 | -6/Factory | Lost 4 parts (1p1n2u) 10716 | -6/Factory | Discovered new exit (range 16) 10757 | -6/Factory | Entered Lower Caves 10803 | -6/Lower Caves | Lost 3 parts (1n2u) 10859 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10879 | -6/Lower Caves | System corruption reached 10% 10905 | -6/Lower Caves | Core integrity fell below 50% 10925 | -6/Lower Caves | Core integrity fell below 20% 10938 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 10911_ B-48 Gladiator destroyed. 10913_ Gauss Rifle destroyed. 10914_ Dynamic Insulation System destroyed. 10915_ Penetrated by Slug. 10917_ System corrupted: Heat flow error (+211). 10918_ Slug penetrates B-48 Gladiator. 10918_ B-48 Gladiator destroyed. 10919_ Hvy. Laser destroyed. 10924_ Rnf. Deuterium Engine fries itself beyond repair. 10924_ Penetrated by Slug. 10924_ S-27 Virus destroyed. 10927_ Penetrated by Slug. 10929_ Hvy. Machine Gun destroyed. 10929_ Penetrated by Slug. 10931_ VTOL Module fries itself beyond repair. 10934_ Mace fries itself beyond repair. 10935_ Imp. Light Armor Plating fries itself beyond repair. 10937_ Acquired 66 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????? ###?????????????? | | ??????????????????????????##### ####????????????? | | ??????????????????????????"""# ###????????????? | | ???????????????????????????? # ##????????????? | | ???????????????????????????? ##????????????? | | ????????????? #????????????? ###???????????? | | ????????????####?????## ?????? $ ####??????????? | | ???????????#### ????## #""""# ###??????????? | | ???????????### ???## ####### ##??????????? | | ???????????# ??## Y@ % % ##??????????? | | ??????????? #### %% %% ###??????????? | | ?????????? ### ####### ####??????????? | | ???????????## ## ############???????????? | | ???????????## ??## &&########????????????? | | ????????????????## ####???????????????? | | ????????????????## ### ####??????????????? | | ????????????????########## ## ######???????????? | | ????????????????######?### ### #####???????????? | | ????????????????????????## #### ##???????????? | | ???????????????????????### ##### ##???????????? | | ??????????????????????#### #### ##???????????? | | ?????????????????????#### ##???????????? | | ????????????????????#### ####### ##???????????? | | ????????????????????### ####### ###??????????? | | ????????????????????## ### ## ###??????????? | | ????????????????????## ## ##??????????? | | ????????????????????## ##??????????? | | ????????????????????### ##??????????? | | ????????????????????### ##??????????? | | ????????????????????### ##??????????? | | ????????????????????## ### ###??????????? | | ???????????????## ###### ###??????????? | | ???????????????## ######## ##???????????? | | ??????????????? #### ####### ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroStorageLog Manual? 0 Play Time 01:29:19 Cumulative 135.4 hours Start 2024.04.29 @ 02:37:41 End 2024.04.29 @ 04:17:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6090391-09d2-496b-833e-581c54a0caee