Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 21:19:17 Player: zazuza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (2) 10 Value Destroyed (13) 13 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3963 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 88/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Sensor Array Device Advanced Sensor Array Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Chainsword Energy Gun EM Pulse Gun Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . 1 . 2 . . . Utility 7 | . . 1 2 . 2 . 2 Weapon . | . . . . . . . . Parts Attached 35 | 6 1 1 8 12 2 3 2 Power 2 | 1 . . 1 . . . . Engine 2 | 1 . . 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 1 1 3 10 . 2 . Treads 3 | 2 1 . . . . . . Leg . | . . . . . . . . Wheel 1 | . . 1 . . . . . Hover 4 | . . . 2 2 . . . Flight 11 | . . . 1 8 . 2 . Utility 12 | 2 . . 4 2 1 1 2 Device 4 | 1 . . 2 1 . . . Storage . | . . . . . . . . Processor 5 | 1 . . 1 1 1 1 . Hackware . | . . . . . . . . Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 2 | 1 . . . . 1 . . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 18 | . . . 1 2 7 3 5 Power 1 | . . . . 1 . . . Propulsion 8 | . . . . 1 3 2 2 Utility 8 | . . . 1 . 4 1 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 6 | . . . 1 2 6 3 2 Average Slot Usage (%) 50 | . 71 57 61 72 41 34 16 Engine 1 | . . . 7 1 . . . Treads 4 | . 28 22 3 . . . . Hover 2 | . . . 10 3 . . . Flight 14 | . . . 8 33 18 18 3 Device 9 | . 14 11 15 16 9 . . Processor 8 | . 14 11 7 7 7 9 7 Protection 3 | . . . 8 7 1 . 1 Energy Gun 1 | . 14 2 . . . . . Slashing Weapon 1 | . . . . . 3 6 3 Naked Turns . | . . . . . . . . Heaviest Build 6 | 3 3 3 6 6 4 3 3 Greatest Support 18 | 3 3 3 6 18 6 6 6 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 2 4 4 3 2 4 Average Carried 2 | . 2 1 3 3 2 . 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 2 2 2 4 3 2 1 2 Class Distribution -------------------- 53% | Mutant 46% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Matter Collected 169 | 169 . . . . . . . Remotely . | . . . . . . . . Salvage Created 127 | 127 . . . . . . . Parts 8 | 8 . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed 2 | 2 . . . . . . . Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Best Kill Streak 2 | 2 . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn 1 | 1 . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Damage Taken 2743 | . 190 87 157 254 290 322 1443 Core 1539 | . 51 12 86 97 81 201 1011 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 79 97 84 86 . 66 . Volleys Fired 5 | 5 . . . . . . . Largest 1 | 1 . . . . . . . Hottest 40 | 40 . . . . . . . Shots Fired 5 | 5 . . . . . . . Gun 5 | 5 . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 5 | 5 . . . . . . . Robot Hit Streak 3 | 3 . . . . . . . Robot Miss Streak 1 | 1 . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 4 | 4 . . . . . . . Core Hits 12 | 3 . . . . . . 9 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 9 | . . . . . 4 . 5 Impact . | . . . . . . . . Slashing 9 | . . . . . 4 . 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 150 | 54 . 11 . . . . 85 Guns 54 | 54 . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 96 | . . 11 . . . . 85 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 54 | 54 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 . . . 3 Average Corruption 1 | . . . 1 . . . 1 Corruption Purged . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 44 | . . 5 . . . . 39 Shots . | . . . . . . . . Rammed 24 | . . 1 . . . . 23 Targets Rammed 24 | . . 1 . . . . 23 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 115 | . . . . . . . 115 Average Temperature 58 | . . . . . . . 58 Received Heat Transfer 309 | . 33 15 63 54 18 72 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Peak Influence 258 | 10 49 84 85 213 134 80 258 Initial 104 | . 6 20 35 38 104 60 36 Average 86 | 4 20 37 54 110 113 64 141 Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 87 | 100 100 100 100 78 100 100 66 Level 1 12 | . . . . 21 . . 33 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 1 . 3 . . 2 Investigation 4 | . 1 . . 2 . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Distress Signals 5 | . 1 . 1 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 9 10 10 12 9 5 22 Peak Tracking Total 16 | . 9 10 10 6 9 5 16 Tactical Retreats 8 | . 1 1 . 3 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Traps Triggered 4 | . 2 . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Machines Accessed 10 | . 2 1 2 2 1 . 2 Terminals 10 | . 2 1 2 2 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 6 4 4 5 2 . 5 Successful 10 | . 4 1 . 1 2 . 2 Failed 16 | . 2 3 4 4 . . 3 Catastrophic 3 | . . . . 2 . . 1 Database Lockouts . | . . . . . . . . Manual 11 | . 4 . 4 . . . 3 Terminals 26 | . 6 4 4 5 2 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 4 1 . 1 2 . 2 Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 Locate Traps 4 | . 1 1 . . 1 . 1 Zone Layout 3 | . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 1 2 2 1 . 2 Full Trace Events 4 | . . . 1 2 . . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Turns Passed 722 | 35 64 48 106 179 69 73 148 Spaces Moved 1519 | 23 125 86 231 428 160 196 270 Core 328 | 23 125 86 8 . . . 86 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 1190 | . . . 222 428 160 196 184 Fastest Speed 32 | 50 50 50 35 32 35 35 35 Average Speed 38 | 50 50 50 37 34 35 35 39 Slowest Speed 75 | 50 50 50 75 35 35 35 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . 4 2 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 42 21 31 26 9 39 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . . . 4 . 5 Terrain Destroyed 9 | . . . . . 4 . 5 Melee 9 | . . . . . 4 . 5 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Total 1620 | 38 125 90 245 456 164 199 303 Wait 4 | 2 . . . 2 . . . Move 1498 | 22 124 85 222 423 157 195 270 Hop 7 | . . . 4 2 1 . . Pick Up 17 | 2 . 1 4 6 . 1 3 Fast Attach 22 | 5 1 1 6 7 1 1 . Attach 13 | 1 . . 2 5 1 2 2 Detach 5 | 1 . . 3 1 . . . Swap . | . . . . . . . . Drop 16 | . . 2 4 10 . . . Fire 5 | 5 . . . . . . . Melee 9 | . . . . . 4 . 5 Ram 24 | . . 1 . . . . 23 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Identified exit to Mines 91 | -10/Materials | Discovered new exit (range 16) 100 | -10/Materials | Entered another Materials area 100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 140 | -9/Materials | Discovered new exit (range 16) 148 | -9/Materials | Entered another Materials area 148 | -8/Materials | Evolved 2 slots: Utility x2 253 | -8/Materials | Discovered new exit (range 3) 254 | -8/Materials | Entered Factory 254 | -7/Factory | Evolved 2 slots: Propulsion x2 402 | -7/Factory | Discovered new exit (range 4) 432 | -7/Factory | Discovered new exit (range 4) 433 | -7/Factory | Entered another Factory area 433 | -6/Factory | Evolved 2 slots: Utility x2 440 | -6/Factory | Build established: Scout 490 | -6/Factory | Lost 6 parts (3n3u) 492 | -6/Factory | Discovered new exit (range 20) 502 | -6/Factory | Entered Extension 530 | -6/Extension | Spotted B-75 Beast 531 | -6/Extension | Spotted B-75 Beast 565 | -6/Extension | Discovered new exit (range 20) 565 | -6/Extension | Discovered new exit (range 19) 570 | -6/Extension | Lost 3 parts (2n1u) 573 | -6/Extension | Identified exit to Cetus 575 | -6/Extension | Identified exit to Factory 575 | -6/Extension | Entered Factory 575 | -5/Factory | Evolved 2 slots: Utility x2 666 | -5/Factory | Core integrity fell below 50% 703 | -5/Factory | Core integrity fell below 20% 723 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00672_ U-05 Engineer lays Concrete. 00694_ Slammed into S-27 Virus. 00699_ Destabilizing: System corrupted (+2). 00700_ System corrupted: Heat flow error (+153). 00700_ Slammed into S-27 Virus. 00706_ Destabilizing: System interference. 00706_ Imp. Signal Interpreter temporarily disabled. 00707_ Slammed into S-27 Virus. 00709_ Imp. Light Armor Plating destroyed. 00709_ Slammed into S-27 Virus. 00715_ Slug penetrates Wall. 00717_ Slammed into Y-64 Sentinel. 00717_ Destabilizing: Core damaged (-40). 00718_ Slammed into Y-64 Sentinel. 00718_ Penetrated by Slug. 00718_ S-27 Virus suffers critical hit. 00719_ Slammed into Y-64 Sentinel. 00720_ System corrupted: Matter fused (-9). 00720_ Slammed into Y-64 Sentinel. 00721_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????? ??? | | ????????????????????????????????? #?? | | ????????????????????????????????? #?? | | ???????????? ???????????????????? #?? | | ???????????# ???????????????????? #?? | | ??????????? ???????????????????? ??? | | ???????????# ???????????????????? ??? | | ???????????# ??????????????????##"###? | | ???????????# ??????????????????+ +? | | ???????????# ??????????????????# #? | | ???????????# ############+###### ## | | ???????????# | | ???????????# | | ???????????# % | | ???????????+ | | ???????????# | | ???????????# | | ???????????# @ s Y s | | ???????????####### ###############+### | | ?????????????????# #???????????? ? | | ?????????????????# #??###?????? | | ?????????????????# #?? #????? | | ?????????????????# #? #????""" """" | | ######???????????# #? #???"""" """" | | # #???????????# # /#????""" """" | | # ############# # #?????"" """? | | # ! + + #??????" ????? | | # ############### #??????"?????? | | # #?????????????? #????????????? | | # #???????????????[ !#????????????? | | ######???????????????####????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 125 Matter Stores 209 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 69 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightLinearCorpse Manual? 0 Play Time 00:39:28 Cumulative 68.9 hours Start 2021.12.19 @ 20:42:12 End 2021.12.19 @ 21:19:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27208cb6-ff38-4dbb-944e-a573cf6de7b9