Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 17:12:06 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (1756) 1756 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4486 Bonus ------- None Cogmind --------- Core Integrity 506/700 Matter 209/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Targeting Computer Hacking Suite > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Armored Treads Wheel Medium Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Seismic Detector Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Maul Great Maul Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Targeting Computer Hacking Suite > --- WEAPON ----------- Spread Laser Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Armored Treads Wheel Medium Storage Unit High-capacity Matter Pod Compact Matter Pod Seismic Detector Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Maul Great Maul Great Maul [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 48 | 1 4 17 19 7 Power 5 | . 1 1 3 . Engine 4 | . 1 1 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | . 1 4 7 3 Treads . | . . . . . Leg 14 | . 1 4 6 3 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 6 4 2 Device 5 | 1 1 1 1 1 Storage 3 | . 1 2 . . Processor 3 | . . 1 1 1 Hackware 1 | . . . 1 . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 13 | . . 6 5 2 Energy Gun 1 | . . . . 1 Energy Cannon 3 | . . . 3 . Ballistic Gun 4 | . . 4 . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 25 | . 1 1 14 9 Power 2 | . . . 2 . Propulsion 12 | . . . 6 6 Utility 6 | . 1 1 3 1 Weapon 5 | . . . 3 2 Highest Loss Streak 8 | . 1 1 8 5 To Critical Strikes . | . . . . . Average Backups 11 | 6 9 10 12 14 Power 1 | 1 1 1 . 1 Propulsion 1 | 4 2 1 . 1 Utility 3 | . 3 4 4 4 Weapon 4 | 1 2 4 7 7 Tool/Special . | . . . . . Unused Backups 26 | 7 3 6 . 10 Power 4 | 1 . 1 . 2 Propulsion 9 | 3 2 2 . 2 Utility 3 | 1 . . . 2 Weapon 10 | 2 1 3 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 98 82 87 Engine 9 | . 14 11 6 7 Leg 28 | . 28 33 18 27 Device 10 | . 14 11 8 6 Storage 10 | . 14 11 9 7 Processor 5 | . . 3 10 13 Hackware 1 | . . . 4 7 Protection 3 | . . 6 1 . Energy Cannon 3 | . . . 9 8 Ballistic Gun 14 | . 28 19 3 . Ballistic Cannon 1 | . . 1 . . Peak Build Rating 30 | 8 8 19 25 30 Average Rating 16 | 6 7 14 20 27 On Entrance 13 | 6 8 8 19 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 39 | 12 19 34 39 37 Greatest Support 50 | 20 20 30 45 50 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 11 | 8 9 10 15 15 Most Carried 15 | 8 10 15 15 15 Average Carried 11 | 6 9 10 12 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 8 10 15 13 15 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1736 | 290 142 816 403 85 Remotely 146 | 90 56 . . . Salvage Created 2512 | 213 186 880 839 394 Parts 149 | 15 13 73 33 15 Haulers Intercepted 7 | . 1 3 2 1 Recyclers Shooed 4 | . 2 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 3 19 22 6 Melee 4 | . . . 4 . Guns 22 | . 3 12 6 1 Cannons 19 | . . 7 9 3 AOE 1 | . . . . 1 Classes Destroyed 12 | 3 3 4 1 1 Worker 6 | 2 . 2 1 1 Builder 5 | . . 4 . 1 Tunneler 7 | 5 . 2 . . Hauler 7 | . 1 3 2 1 Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 18 | . . 7 11 . Grunt 22 | . 3 7 8 4 Brawler 1 | . . 1 . . Sentry 8 | . . 4 2 2 Hunter 1 | . . . 1 . Best Kill Streak 5 | 4 2 4 5 5 Combat Bots Only 5 | . 2 4 5 4 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 2 | . . . 2 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 377 | . 19 83 183 92 Missed 89 | . 4 17 39 29 Hits 288 | . 15 66 144 63 Melee 1 | . . 1 . . Projectile 287 | . 15 65 144 63 AOE 2 | . . . 2 . Critical Strikes 9 | . . 1 6 2 Damage Taken 3715 | . 189 765 1996 765 Core 732 | . 25 124 389 194 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 90 69 29 . Volleys Fired 193 | 20 22 72 55 24 Largest 2 | 2 2 2 2 2 Hottest 133 | 40 40 60 128 133 Shots Fired 373 | 40 44 144 104 41 Gun 251 | 40 44 125 36 6 Cannon 111 | . . 19 68 24 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 264 | 40 44 144 36 . Thermal 98 | . . . 68 30 Explosive 11 | . . . . 11 Electromagnetic . | . . . . . Robot Hit Streak 22 | 5 10 7 12 22 Robot Miss Streak 5 | 3 3 5 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 259 | 22 30 88 88 31 Core Hits 126 | 12 14 39 32 29 Critical Kills 4 | . . 1 2 1 Critical Parts Destroyed 5 | . . . 5 . Critical Strikes 9 | . . 1 7 1 Meltdown 2 | . . . 1 1 Destroy 1 | . . 1 . . Smash 6 | . . . 6 . Melee Attacks 23 | . . . 23 . Impact 23 | . . . 23 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . 4 . Damage Inflicted 4834 | 249 320 1491 2011 763 Guns 2212 | 249 320 1192 386 65 Cannons 1535 | . . 299 818 418 Explosions 280 | . . . . 280 Melee 807 | . . . 807 . Ramming . | . . . . . Kinetic 2446 | 249 320 1491 386 . Thermal 1301 | . . . 818 483 Explosive 280 | . . . . 280 Electromagnetic . | . . . . . Impact 807 | . . . 807 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 300 | . . 6 294 . Projectiles 9 | . . 6 3 . Explosions . | . . . . . Melee 291 | . . . 291 . Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . 34 36 103 120 Average Temperature 26 | . 17 9 34 38 Received Heat Transfer 1407 | . 111 261 789 246 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Fried 2 | . . . 2 . Impact Corruptions 8 | . . . 8 . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 6 | . . . 4 2 Heat Transferred 2601 | . . . 1702 899 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 89 | 100 100 100 54 99 Level 1 10 | . . . 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 356 | 15 50 190 356 202 Initial 150 | . 6 7 67 150 Average 120 | 2 13 112 204 166 Influence Increases 1628 | 40 106 601 667 214 Destroy 0b10 Robot/C 1000 | . 60 380 440 120 Destroy 0b10 Robot/NC 140 | 40 10 55 15 20 Destroy Leader 236 | . 22 96 84 34 Successful Hack 38 | . 14 19 5 . Disable Machine 45 | . . 15 30 . Destroy Structure 49 | . . 6 3 40 Lose Combat Pursuer 120 | . . 30 90 . Influence Decreases 1484 | 30 99 458 495 402 Entered New Map 289 | . 4 10 93 182 Time Decay 955 | 30 95 438 262 130 Lost Part 240 | . . 10 140 90 Squads Dispatched 5 | . 1 1 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 6 35 39 9 Peak Tracking Total 6 | . 2 5 6 5 Tactical Retreats 6 | . . 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 3 5 2 . Terminals 8 | . 3 4 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 26 | . 6 16 4 . Successful 17 | . 2 12 3 . Failed 9 | . 4 4 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . 4 . . Terminals 19 | . 6 11 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 5 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 5 | . . 5 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals 2 | . . 2 . . Botnet 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . . 8 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1544 | . 46 1316 123 59 Terrain 523 | . . 400 123 . Seismic 1021 | . 46 916 . 59 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2612 | 119 327 1316 575 275 Spaces Moved 1312 | 45 203 652 267 145 Core . | . . . . . Treads . | . . . . . Legs 1213 | 45 203 652 168 145 Wheels 99 | . . . 99 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 137 | 120 120 153 122 128 Slowest Speed 260 | 120 120 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 36 48 27 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 75 | . . 4 . 71 Melee . | . . . . . Projectile 4 | . . 4 . . AOE 71 | . . . . 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1713 | 74 249 829 371 190 Wait 91 | 5 11 65 3 7 Move 1308 | 44 202 651 266 145 Hop . | . . . . . Pick Up 26 | 3 5 9 6 3 Fast Attach 19 | 1 . 5 8 5 Attach 13 | . 1 1 11 . Detach 3 | . . 1 2 . Swap 21 | . 3 12 2 4 Drop 22 | 1 5 13 1 2 Fire 193 | 20 22 72 55 24 Melee 17 | . . . 17 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 2) 120 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Build established: Scavenger-Mutant 1610 | -9/Materials | Discovered new exit (range 4) 1763 | -9/Materials | Entered another Materials area 1763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1917 | -8/Materials | Lost 8 parts (1p5n2u) 2022 | -8/Materials | Core integrity fell below 50% 2069 | -8/Materials | Lost 3 parts (1u2w) 2286 | -8/Materials | Discovered new exit (range 4) 2338 | -8/Materials | Entered Factory 2338 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2422 | -7/Factory | Lost 3 parts (3n) 2613 | -7/Factory | Self-destructed Last Messages --------------- 02469_ Acquired 10 matter. 02472_ Dropped Imp. Heat Sink. 02499_ Acquired 20 matter. 02558_ Y-54 Guardian destroyed. 02562_ The unstable cave ceiling collapses. 02575_ Acquired 25 matter. 02576_ W-25 Informer sends out distress signal. 02583_ W-25 Informer destroyed. 02583_ K-01 Serf destroyed. 02584_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02586_ Slug penetrates Earth. 02588_ Imp. Heat Sink destroyed. 02588_ Critical hit (Blast). 02588_ Knocked back. 02591_ Penetrated by Slug. 02595_ The unstable cave ceiling collapses. 02602_ Aluminum Leg destroyed. 02602_ Carbon-fiber Leg destroyed. 02611_ Rocket Launcher+ destroyed. 02611_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????# ## ## ?????????????? | | ????????????##??????## # ?????????????? | | ????????????? ????# # ????????????? | | ????????????? 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"""" #??# #??????????? | | ?????????? #??# !/! #??????????? | | ??????????#############??# !/ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 304 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationSkeletonMinigun Manual? 0 Play Time 00:36:19 Cumulative 201.1 hours Start 2026.03.04 @ 20:35:07 End 2026.03.13 @ 17:12:06 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 323 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91ba470c-e8f9-4009-a171-f01bb5f12036