Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.11 @ 18:50:55 Player: Exp. Geonium Core Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2240) 2240 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 5375 Bonus ------- High Alert Combat Kills 223 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -113 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 84/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Relay Coupler [NC] (17) > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Relay Coupler [Swarmer] (42) Relay Coupler [Hunter] (16) Particle Gun Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Ion Cannon Shock Bomb Launcher > --- INVENTORY -------- Relay Coupler [Hunter] Heavy Laser Ion Cannon Ion Cannon Shock Bomb Launcher Datajack Datajack Datajack Mining Claw [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Advanced Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Utility Shielding Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 62 | 5 9 13 12 16 7 Power 8 | 1 2 1 1 2 1 Engine 6 | 1 2 1 1 . 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 15 | 2 3 1 3 3 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 15 | 2 3 1 3 3 3 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 1 3 4 2 1 Device 2 | . . 2 . . . Storage 1 | . 1 . . . . Processor 4 | . . . 3 1 . Hackware 2 | . . . . 1 1 Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 28 | 2 3 8 4 9 2 Energy Gun 8 | 1 2 3 . 2 . Energy Cannon 5 | . . . 2 3 . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 2 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 3 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . 1 2 Unidentified Prototypes 1 | . . 1 . . . Parts Lost 29 | . 5 4 3 12 5 Power 7 | . 2 1 . 3 1 Propulsion 7 | . 1 . 2 2 2 Utility . | . . . . . . Weapon 15 | . 2 3 1 7 2 Highest Loss Streak 5 | . 3 4 1 5 3 Average Slot Usage (%) 83 | . 79 67 93 86 75 Engine 5 | . 13 6 5 . 2 Core 1 | . . . . 5 . Wheel 16 | . 24 21 17 9 6 Device 6 | . . 6 13 1 . Storage 9 | . 12 11 9 9 8 Processor 16 | . . . 21 27 27 Hackware 2 | . . . . 7 9 Protection 6 | . . 1 9 9 9 Energy Gun 4 | . 14 7 . 4 . Energy Cannon 3 | . . . 8 2 . Ballistic Gun 2 | . 14 5 . . . Launcher 2 | . . . 4 4 . Slashing Weapon 4 | . . 7 3 1 9 Naked Turns . | . . . . . . Heaviest Build 40 | 7 23 25 40 38 23 Greatest Support 24 | 20 24 24 24 24 20 Greatest Overweight (x) 6 | . 2 2 2 6 6 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 10 | 4 10 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 9 Most Carried 10 | 2 10 10 10 10 6 Average Carried 7 | 1 3 8 9 8 4 Final Capacity 10 | 4 10 10 10 10 4 Final Carried 10 | 1 10 10 9 7 4 Class Distribution -------------------- 72% | Mutant 17% | Bothacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 877 | 68 94 298 212 145 60 Remotely . | . . . . . . Salvage Created 2697 | . 296 331 1311 564 195 Parts 114 | . 18 18 44 25 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 52 | . 9 8 23 11 1 Melee 4 | . . 3 . . 1 Guns 9 | . 2 5 . 2 . Cannons 17 | . . . 13 4 . AOE 22 | . 7 . 10 5 . Classes Destroyed 7 | . 4 1 1 1 . Worker 5 | . 3 . . . 2 Recycler 4 | . 1 . 2 . 1 Swarmer 10 | . 6 . 4 . . Grunt 31 | . 3 6 15 7 . Brawler 1 | . . . 1 . . Duelist 2 | . . . . 2 . Sentry 8 | . . 2 3 2 1 Best Kill Streak 9 | . 9 5 7 6 3 Combat Bots Only 7 | . 6 5 7 6 1 Max Kills in Single Turn 4 | . 4 1 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 2 . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 3129 | . 480 653 700 829 467 Core 871 | . 111 198 151 187 224 Absorbed by Shields 114 | . . . . 114 . Core Remaining (%) 68 | 100 55 50 . . . Volleys Fired 138 | . 15 32 56 35 . Largest 2 | . 2 2 2 2 . Hottest 134 | . 60 100 96 134 . Shots Fired 203 | . 30 53 68 52 . Gun 105 | . 30 53 . 22 . Cannon 76 | . . . 53 23 . Launcher 22 | . . . 15 7 . Special . | . . . . . . Kinetic 32 | . 15 17 . . . Thermal 138 | . 4 36 53 45 . Explosive . | . . . . . . Electromagnetic 33 | . 11 . 15 7 . Robot Hit Streak 33 | . 9 15 33 22 . Robot Miss Streak 3 | . 3 3 1 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 174 | . 13 46 59 45 11 Core Hits 102 | . 16 15 45 22 4 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 29 | . . 13 . 3 13 Impact . | . . . . . . Slashing 25 | . . 13 . . 12 Piercing . | . . . . . . Sneak Attacks 8 | . . 1 . 1 6 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 5467 | . 722 660 2307 1125 653 Guns 832 | . 164 396 . 272 . Cannons 1541 | . . . 1083 458 . Explosions 2177 | . 558 . 1224 395 . Melee 917 | . . 264 . . 653 Ramming . | . . . . . . Kinetic 148 | . 65 83 . . . Thermal 2743 | . 255 313 1394 781 . Explosive 315 | . 315 . . . . Electromagnetic 1344 | . 87 . 913 344 . Impact . | . . . . . . Slashing 917 | . . 264 . . 653 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 242 | . . 42 58 17 125 Projectiles 20 | . . . 20 . . Explosions 55 | . . . 38 17 . Melee 167 | . . 42 . . 125 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 141 | . 35 . 15 91 . Shots 11 | . 1 . 3 7 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 288 | . 91 139 36 288 . Average Temperature 86 | . 56 54 13 138 . Received Heat Transfer 1131 | . 99 300 315 309 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 3 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 2 1 . Heat Transferred 4524 | . 275 878 1989 1382 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 2 . 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 682 | . 230 344 675 682 373 Initial 438 | . . 94 144 438 322 Average 322 | . 115 206 309 591 343 Maximum Alert Level 2 | . 1 1 2 2 1 Low Security (%) 32 | 100 62 53 36 . . Level 1 34 | . 37 46 26 . 100 Level 2 33 | . . . 36 100 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 2 4 . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . 2 3 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 4 | . 1 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 12 15 35 17 13 Peak Tracking Total 11 | . 5 8 8 7 11 Tactical Retreats 7 | . . 1 3 3 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 13 | . 1 1 3 7 1 Indirectly 4 | . . . 3 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 6 | . 2 . 3 1 . Max in Single Turn 2 | . 2 . 1 1 . Garrison Relay 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 6 | . 1 . 4 . 1 Terminals 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 16 | . 3 . 10 . 3 Successful 6 | . . . 5 . 1 Failed 10 | . 3 . 5 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . . 7 . 2 Terminals 13 | . 3 . 7 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 4 | . . . . 3 1 Non-combat 1 | . . . . . 1 Combat 3 | . . . . 3 . Robot Hacks Applied 4 | . . . . 3 1 wipe_record 1 | . . . . 1 . reboot_system 1 | . . . . 1 . streamctrl_low 1 | . . . . . 1 formatsys_high 1 | . . . . 1 . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Attached 2 | . . . . 1 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies 2 | . . . . 1 1 Largest Group 1 | . . . . 1 . Highest-Rated Group 29 | . . . . 29 . Highest-Rated Ally 29 | . . . . 29 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 40 | . . . . 40 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 1929 | 34 270 333 652 403 237 Spaces Moved 1181 | 33 212 181 442 194 119 Core 57 | 5 . . . 18 34 Treads . | . . . . . . Legs . | . . . . . . Wheels 1124 | 28 212 181 442 176 85 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 100 100 50 Average Speed 109 | 75 89 100 103 126 163 Slowest Speed 350 | 80 100 110 110 350 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 46 24 38 38 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 25 | . 14 . 5 5 1 Melee 1 | . . . . . 1 Projectile 2 | . . . 2 . . AOE 22 | . 14 . 3 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 1569 | 39 261 255 570 300 144 Wait 76 | . 7 12 38 19 . Move 1176 | 32 211 180 442 192 119 Hop . | . . . . . . Pick Up 37 | 2 15 4 11 4 1 Fast Attach 22 | 4 2 5 4 5 2 Attach 29 | 1 5 4 6 8 5 Detach 5 | . . . 1 3 1 Swap 11 | . 2 4 2 3 . Drop 22 | . 4 2 10 3 3 Fire 138 | . 15 32 56 35 . Melee 28 | . . 12 . 3 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 24 | . . . . 24 . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 232 | -10/Materials | Lost 3 parts (1p1n1w) 302 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 336 | -9/Materials | Build established: Mutant 564 | -9/Materials | Lost 4 parts (1p3w) 627 | -9/Materials | Discovered new exit (range 11) 638 | -9/Materials | Entered another Materials area 638 | -8/Materials | Evolved 2 slots: Utility x2 1002 | -8/Materials | Destroyed 7 combat bots 1229 | -8/Materials | Garrison activated, responded to threat 1290 | -8/Materials | Identified exit to Garrison 1290 | -8/Materials | Entered Garrison 1295 | -8/Garrison | Installed Relay Interface Framework 1330 | -8/Garrison | Triggered checkpoint 1355 | -8/Garrison | Garrison Relay disabled 1416 | -8/Garrison | Triggered checkpoint 1495 | -8/Garrison | Core integrity fell below 50% 1517 | -8/Garrison | Lost 5 parts (1n4w) 1624 | -8/Garrison | Discovered new exit (range 12) 1667 | -8/Garrison | Lost 4 parts (1p1n2w) 1671 | -8/Garrison | Build established: Bothacker-Mutant 1693 | -8/Garrison | Entered Materials 1890 | -8/Materials | Core integrity fell below 20% 1918 | -8/Materials | Discovered new exit (range 16) 1930 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01845_ Destroyed Terrain Scan Processor. 01845_ Destroyed Welding Torch. 01870_ Slug penetrates Wall. 01875_ U-05 Engineer builds a Wall. 01880_ Slug penetrates Wall. 01884_ Wheel destroyed. 01886_ Lgt. Ion Engine destroyed. 01888_ Slug penetrates Wall. 01895_ Connecting with Terminal... 01895_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 4O layout... Downloaded map data. 01911_ Wheel destroyed. 01918_ EXIT=FOUND 01925_ Triggered Alarm Trap. 01925_ An alarm sounds. 01925_ ALERT: Alarm triggered, dispatching investigation squad. 01929_ Dropped Lrg. Storage Unit. 01930_ Dropped Imp. Utility Shielding. 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Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyOmegaInsulator Manual? 0 Play Time 00:30:06 Cumulative 55.0 hours Start 2021.03.11 @ 18:18:41 End 2021.03.11 @ 18:50:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb891418-cec2-44bc-92c8-022e7000ea30