Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 19:44:32 Player: Teluna Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1111) 1111 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 3532 Bonus ------- Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (260) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Spiked Medium Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Improved Weapon Shielding > --- WEAPON (2) ------- Autogun Heavy Battle Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Deuterium Engine Armored Treads Improved Cooling System Improved Field Recycling Unit (0) Hacking Drone Bay (1/1) Bomb Factory No. 2 Autogun Barrage Gun Scythe Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Weapon Shielding Bomb Factory No. 2 > --- WEAPON ----------- Autogun Heavy Battle Rifle > --- INVENTORY -------- Improved Ion Engine Improved Cooling System Improved Terrain Scanner 0b10 Decoder Chip [Generic] Improved Weapon Shielding Medium Armor Plating Improved Field Recycling Unit Hacking Drone Bay Autogun Scythe Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Medium Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Weapon Shielding Weapon Autogun Ballistic Gun Autogun Launcher Concussive RPG Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 56 | 7 4 23 5 8 9 Power 6 | 1 . 2 1 1 1 Engine 5 | 1 . 1 1 1 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 1 5 2 . 2 Treads 2 | . . . . . 2 Leg 8 | 2 1 3 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 21 | 2 1 7 1 4 6 Device 9 | 2 . 1 1 3 2 Storage 1 | . 1 . . . . Processor 3 | . . 2 . . 1 Hackware . | . . . . . . Protection 8 | . . 4 . 1 3 Artifact . | . . . . . . Weapon 17 | 2 2 9 1 3 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 2 8 1 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 14 | . 1 7 . . 6 Power 3 | . . 2 . . 1 Propulsion 4 | . 1 2 . . 1 Utility 7 | . . 3 . . 4 Weapon . | . . . . . . Highest Loss Streak 5 | . 1 5 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 98 70 95 94 83 Engine 9 | . 14 4 7 11 10 Treads 2 | . . . . . 12 Leg 17 | . 26 17 22 22 2 Device 10 | . 15 7 11 11 7 Storage 11 | . 12 11 11 11 11 Processor 11 | . . 9 22 14 4 Protection 4 | . . 2 . 2 12 Ballistic Gun 20 | . 28 11 22 22 22 Naked Turns . | . . . . . . Heaviest Build 68 | 10 30 34 32 37 68 Greatest Support 48 | 20 20 20 20 20 48 Greatest Overweight (x) 2 | . 2 2 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 Average Carried 13 | 3 5 11 14 14 13 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 2 10 15 15 15 13 Class Distribution -------------------- 58% | Scavenger-Mutant 37% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1899 | 292 223 549 253 182 400 Remotely . | . . . . . . Salvage Created 1424 | 127 300 621 253 . 123 Parts 106 | 13 26 47 14 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . . . 7 13 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 6 14 8 . 5 Guns 33 | . 6 14 8 . 5 Classes Destroyed 8 | 2 3 2 . . 1 Worker 2 | . 2 . . . . Tunneler 4 | 3 . . 1 . . Recycler 2 | 1 . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 14 | . . 7 3 . 4 Grunt 11 | . 6 . 5 . . Sentry 7 | . . 7 . . . Behemoth 1 | . . . . . 1 Best Kill Streak 6 | 2 6 6 3 . 4 Combat Bots Only 5 | . 3 5 3 . 4 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 333 | . 44 153 41 . 95 Missed 92 | . 10 47 14 . 21 Damage Taken 3187 | . 432 1086 297 . 1372 Core 550 | . 104 219 43 . 184 Absorbed by Shields . | . . . . . . Redirected to Shielding 372 | . . 183 . . 189 Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 147 | 13 30 48 33 . 23 Largest 2 | 2 2 2 2 . 2 Hottest 56 | 40 40 46 46 . 56 Shots Fired 294 | 26 60 96 66 . 46 Gun 294 | 26 60 96 66 . 46 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 294 | 26 60 96 66 . 46 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 7 11 11 . 13 Robot Miss Streak 5 | 3 2 5 3 . 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 189 | 14 41 64 38 . 32 Core Hits 72 | 7 18 24 12 . 11 Critical Kills 3 | . . 1 1 . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 1 . 1 Destroy 3 | . . 1 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2819 | 147 480 999 592 . 601 Guns 2819 | 147 480 999 592 . 601 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2819 | 147 480 999 592 . 601 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 6 . . . . Average Corruption 5 | . 5 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 15 . . . . Message Errors 3 | . 3 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 2 | . 2 . . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Alerts 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . 247 48 10 . 94 Average Temperature 34 | . 70 13 4 . 33 Received Heat Transfer 669 | . 258 180 111 . 120 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 271 | 20 216 155 271 . . Initial 31 | . 13 6 31 . . Average 73 | 11 93 51 170 . . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 86 | 100 76 100 37 . . Level 1 13 | . 23 . 62 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 12 22 9 . 15 Peak Tracking Total 7 | . 5 7 3 . 4 Tactical Retreats 7 | . 1 1 1 . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 2 | . . . . . 2 Fabricated Traps 5 | . . . . 1 4 Most Traps Carried 4 | . . . . 1 4 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful . | . . . . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 383 | . . . . . 383 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8393 | 180 414 1591 415 4189 1604 Spaces Moved 3460 | 111 177 687 164 1840 481 Core 7 | 7 . . . . . Treads 455 | . . . . . 455 Legs 2998 | 104 177 687 164 1840 26 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 165 Average Speed 193 | 115 176 196 190 190 230 Slowest Speed 260 | 120 260 260 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 34 48 30 92 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4901 | 139 219 851 212 2541 939 Wait 1127 | . . 51 5 662 409 Move 3455 | 110 176 686 163 1839 481 Hop . | . . . . . . Pick Up 67 | 9 8 27 3 14 6 Fast Attach 3 | . 1 1 1 . . Attach 39 | 7 1 17 . 6 8 Detach 4 | . 1 1 . 2 . Swap 14 | . 2 5 4 2 1 Drop 42 | . . 15 3 16 8 Fire 147 | 13 30 48 33 . 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Utility x2 962 | -9/Materials | Discovered new exit (range 15) 1245 | -9/Materials | Lost 5 parts (1p2n2u) 1736 | -9/Materials | Core integrity fell below 50% 2000 | -9/Materials | Discovered new exit (range 16) 2186 | -9/Materials | Entered Mines 2386 | -9/Mines | Assembled infested the area 2424 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2601 | -9/Mines | Entered Zion 2643 | -7/Zion | Build established: Scavenger-Mutant 2824 | -7/Zion | Learned location of Storage (-7) 2918 | -7/Zion | Found Prototype Device 2998 | -7/Zion | Learned Factory security intel 3018 | -7/Zion | Found CR-A16's Pointy Stick 3349 | -7/Zion | Learned Factory emergency access door positions 3768 | -7/Zion | Given the Hacking Drone Bay 3769 | -7/Zion | Found Prototype Device 3841 | -7/Zion | Identified Hacking Drone Bay 3874 | -7/Zion | Identified Bomb Factory No. 2 3915 | -7/Zion | Imprinted 3917 | -7/Zion | Declared Zion's savior 5106 | -7/Zion | Discovered new exit (range 14) 5772 | -7/Zion | Discovered new exit (range 11) 5888 | -7/Zion | Found Relay Coupler [Programmer] 6790 | -7/Zion | Entered Proximity Caves 6790 | -6/Proximity Caves | Accompanied by 4 allies 7090 | -6/Proximity Caves | Spotted B-75 Beast 7162 | -6/Proximity Caves | Lost 3 allies 7422 | -6/Proximity Caves | Build established: Mutant 7523 | -6/Proximity Caves | Destroyed B-75 Beast 7907 | -6/Proximity Caves | Build established: Derelict-Mutant 7933 | -6/Proximity Caves | Core integrity fell below 20% 8230 | -6/Proximity Caves | Build established: Mutant 8394 | -6/Proximity Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 07605_ Acquired Corrupted Arm. Treads. 07609_ Acquired Imp. Deuterium Engine. 07675_ Acquired 5 matter. 07677_ Acquired 6 matter. 07928_ 0b10 Decoder Chip [Generic] destroyed. 07931_ S-27 Virus destroyed. 07937_ Lgt. Nuclear Core fries itself beyond repair. 07940_ VTOL Module fries itself beyond repair. 07942_ S-27 Virus destroyed. 07947_ S-27 Virus suffers critical hit (Destroy). 07947_ S-27 Virus destroyed. 07950_ VTOL Module fries itself beyond repair. 07950_ Acquired 22 matter. 07955_ Acquired 18 matter. 07958_ Lgt. Nuclear Core fries itself beyond repair. 07958_ Acquired 19 matter. 08391_ Dropped Dirty Bomb Trap. 08392_ Installed Dirty Bomb Trap. 08394_ L-41 Fighter triggered Dirty Bomb Trap. 08394_ An explosion rips through the floor. 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