Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 21:06:11 Player: ldi (hl). (hl) Result: Destroyed by KR-LJ4(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (275) 275 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 1659 Bonus ------- Follower Combat Kills 109 Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 228/300 Energy 156/160 System Corruption 0% Temperature Cool (14) Movement Walking (260) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Subdweller Power Source Spiked Treads Improved Heat Sink Disposable Heat Sink Subdweller Optics Targeting Computer Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Vortex Trap Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Spiked Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Disposable Heat Sink Targeting Computer Scrap Shield Subdweller Beam Cannon Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 2 . 9 3 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 . . 3 2 Treads . | . . . . . Leg 7 | 2 . . 3 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . . 5 1 Energy Gun 1 | . . . 1 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 6 2 Power 1 | . . . 1 . Propulsion 5 | . . . 3 2 Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 3 2 To Critical Strikes . | . . . . . Average Backups 11 | . 2 9 14 13 Power . | . . . . 1 Propulsion 3 | . . 2 4 2 Utility 3 | . . 1 4 4 Weapon 4 | . 1 4 4 4 Tool/Special . | . . . . . Unused Backups 7 | . . 1 . 6 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 97 100 98 71 Engine 6 | . 14 14 8 . Core 7 | . . . 4 14 Leg 27 | . 28 28 27 28 Storage 14 | . 14 14 14 14 Processor 13 | . 11 14 14 14 Ballistic Gun 12 | . 28 28 17 . Launcher 1 | . . . 7 . Peak Build Rating 11 | 6 7 9 11 11 Average Rating 8 | 4 6 7 9 9 On Entrance 6 | . 6 7 8 11 Naked Turns . | . . . . . Heaviest Build 51 | 11 46 46 51 51 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | 2 2 2 2 2 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 Most Carried 17 | . 5 13 17 17 Average Carried 12 | . 2 9 15 14 Final Capacity 20 | 8 20 20 20 20 Final Carried 14 | . 4 12 13 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 493 | 215 . 97 113 68 Remotely . | . . . . . Salvage Created 331 | . . 151 180 . Parts 18 | . . 11 7 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 10 | . . 6 4 . Guns 7 | . . 6 1 . Cannons 1 | . . . 1 . AOE 2 | . . . 2 . Classes Destroyed 3 | . . 2 1 . Swarmer 4 | . . 4 . . Grunt 4 | . . 2 2 . Subdweller 3 | . . . 3 . Best Kill Streak 3 | . . 3 2 . Combat Bots Only 3 | . . 3 2 . Max Kills in Single Turn 2 | . . 2 1 . Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 82 | . . 21 53 8 Missed 23 | . . 4 17 2 Hits 59 | . . 17 36 6 Projectile 59 | . . 17 36 6 Critical Strikes 1 | . . . . 1 Damage Taken 1169 | . . 173 730 266 Core 266 | . . 57 115 94 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 50 | . . 11 38 1 Largest 2 | . . 2 2 1 Hottest 80 | . . 40 80 80 Shots Fired 84 | . . 22 61 1 Gun 68 | . . 22 46 . Cannon 7 | . . . 6 1 Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 56 | . . 22 34 . Thermal 19 | . . . 18 1 Explosive 9 | . . . 9 . Electromagnetic . | . . . . . Robot Hit Streak 11 | . . 11 11 . Robot Miss Streak 2 | . . 2 2 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 52 | . . 14 38 . Core Hits 24 | . . 11 13 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 809 | . . 178 631 . Guns 464 | . . 155 309 . Cannons 52 | . . . 52 . Explosions 270 | . . . 270 . Melee . | . . . . . Ramming 23 | . . 23 . . Kinetic 425 | . . 155 270 . Thermal 91 | . . . 91 . Explosive 270 | . . . 270 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles . | . . . . . Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 172 | . . . 27 145 Shots 4 | . . . 3 1 Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 44 | . . . 4 44 Average Temperature 20 | . . . 4 25 Received Heat Transfer 231 | . . 24 195 12 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 161 | . . . 161 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 101 | . . 101 . . Initial . | . . . . . Average 11 | . . 13 . . Influence Increases 251 | . . 199 52 . Destroy 0b10 Robot/C 200 | . . 160 40 . Destroy Leader 40 | . . 30 10 . Allied During Kill 11 | . . 9 2 . Influence Decreases 251 | . . 199 52 . Time Decay 227 | . . 179 48 . Lost Part 4 | . . . 4 . Lost Ally 20 | . . 20 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 2 7 8 3 Peak Tracking Total 5 | . 1 5 2 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Most Traps Carried 3 | . . . . 3 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 4 | . 2 . . 2 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 4 . . 8 Successful 10 | . 2 . . 8 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 . . 8 Robot Analysis 7 | . . . . 7 Locate Traps 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 20 | . . 11 9 . Total Damage 224 | . . 110 114 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) . | . . . . . Robot Analysis Total 7 | . . . . 7 Derelict Logs Recovered 5 | . . 2 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 5405 | 44 218 1453 1134 2556 Spaces Moved 2082 | 31 154 542 379 976 Core 5 | 5 . . . . Treads . | . . . . . Legs 2077 | 26 154 542 379 976 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 260 260 Average Speed 248 | 116 138 260 260 260 Slowest Speed 260 | 150 260 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 26 99 27 65 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 Spaces Dug . | . . . . . Terrain Destroyed 85 | . . . 34 51 Melee . | . . . . . Projectile . | . . . . . AOE 85 | . . . 34 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Total 2230 | 36 160 564 471 999 Wait 40 | . . . 36 4 Move 2078 | 30 153 541 378 976 Hop . | . . . . . Pick Up 27 | . 4 9 7 7 Fast Attach 7 | 6 1 . . . Attach 10 | . . . 7 3 Detach 3 | . . . . 3 Swap 5 | . 1 . 4 . Drop 7 | . 1 1 1 4 Fire 50 | . . 11 38 1 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 361 | -10/Mines | Learned location of Zion (-6) 424 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 526 | -10/Mines | Learned 8 Materials zone layouts 617 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 699 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 896 | -10/Mines | Discovered new exit (range 9) 991 | -10/Mines | Discovered new exit (range 10) 1692 | -10/Mines | Discovered new exit (range 10) 1716 | -10/Mines | Entered Subcaves 1716 | -10/Subcaves | Accompanied by 1 ally 1717 | -10/Subcaves | Approached by a straggling Scientist 2000 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2233 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2445 | -10/Subcaves | Core integrity fell below 50% 2461 | -10/Subcaves | Lost 3 parts (1p1n1w) 2825 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2849 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2850 | -10/Subcaves | Entered Scraptown 3244 | -9/Scraptown | Visited Awakened 3314 | -9/Scraptown | Visited Fellowship of the Rings 3457 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3464 | -9/Scraptown | Learned location of 1 exit from Research 3467 | -9/Scraptown | Learned 12 Research zone layouts 3493 | -9/Scraptown | Discovered new exit (range 11) 4432 | -9/Scraptown | Visited UFD Registry 4442 | -9/Scraptown | Registered with UFD as "Nukelever" 4499 | -9/Scraptown | Visited Derelict Rescue Squad 4515 | -9/Scraptown | Found DRS Beacon 4563 | -9/Scraptown | Visited Curators Association 4690 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5064 | -9/Scraptown | Visited Science Guys 5177 | -9/Scraptown | Visited Analyses Database 5274 | -9/Scraptown | Warned about trapping Scraptown 5386 | -9/Scraptown | Attacked by Scraptown defenders 5404 | -9/Scraptown | Core integrity fell below 20% 5406 | -9/Scraptown | Destroyed by KR-LJ4(j) with Overtuned Pulse Rifle Last Messages --------------- with an even more powerful heavy cannon paired with a Kinecellerator, and better protection against electromagnetic damage. >>Analysis "G-73 Enforcer" Downloading analysis... G-73 Enforcer Tier: 9 The latest G-series implementation, armed with a powerful phase gun supported by a secondary heavy laser. While not exceptionally effective in single combat, the G-73 is much more formidable in groups, as they normally operate. 05273_ Dropped Vortex Trap. 05273_ Installed Vortex Trap. 05274_ ANNOUNCEMENT: Tracking potentially hostile trap installation. 05386_ Triggered Vortex Trap. 05386_ A wave of accelerated entropy washes over the area. 05386_ Aluminum Leg destroyed. 05386_ Destroyed Aluminum Leg. 05386_ Aluminum Leg destroyed. 05386_ Destroyed Aluminum Leg. 05386_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! Map ----- +----------------------------------------------------+ | ???#"" "#??????????????????????????????? | | ???#"" "#??????????????????????????????? | | ??? ??????????????????????????????? | | ??? 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""""#??????????????????????????? | | !! ##"" ## ######??????????????????????????? | | """##"""####???????????????????????????????? | | #########??????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingEfficiencyNeutralizer Manual? 0 Play Time 00:22:06 Cumulative 638.0 hours Start 2025.06.06 @ 20:39:38 End 2025.06.06 @ 21:06:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 68 Gallery% 73 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cefeb29-e4a1-46c1-acdf-f9ae11c840af