Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 20:54:12 Player: Endlessblaze Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (1884) 1884 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1163) 1163 TOTAL SCORE: 7052 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 500 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 251/1100 System Corruption 9% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Garrison Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Targeting Computer Improved Core Shielding Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Improved Actuator Array Relay Coupler [Swarmer] (22) Relay Coupler [Duelist] (31) Relay Coupler [Demolisher] (22) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg VTOL Module VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Targeting Computer Improved Core Shielding > --- WEAPON ----------- Autogun Gauss Rifle Coil Gun > --- INVENTORY -------- Improved Actuator Array Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Component Analysis Suite [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Subdweller Monowheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Improved Signal Interpreter Device Thermal Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Slots Evolved 8 | . . . 4 2 . . 2 . . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . . 1 1 . . 1 . . Utility 3 | . . . 2 1 . . . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 122 | 7 9 10 27 11 20 . . 4 34 Power 21 | 1 1 2 5 2 2 . . 1 7 Engine 10 | 1 1 2 2 . 1 . . . 3 Core 10 | . . . 3 2 1 . . 1 3 Reactor 1 | . . . . . . . . . 1 Propulsion 44 | 2 5 1 10 2 11 . . . 13 Treads 1 | . . . 1 . . . . . . Leg 23 | 2 . . 8 1 7 . . . 5 Wheel 2 | . . 1 1 . . . . . . Hover 2 | . . . . 1 1 . . . . Flight 16 | . 5 . . . 3 . . . 8 Utility 29 | 2 . 3 6 4 5 . . 1 8 Device 13 | 2 . 2 2 2 1 . . 1 3 Storage 2 | . . . . 1 . . . . 1 Processor 4 | . . . 1 . 1 . . . 2 Hackware 1 | . . . . 1 . . . . . Protection 9 | . . 1 3 . 3 . . . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 3 4 6 3 2 . . 2 6 Energy Gun 6 | . . . 4 . . . . 1 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 12 | 2 2 3 . 1 . . . . 4 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon 3 | . . . 1 2 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 75 | . 2 4 12 3 24 . . 9 21 Power 15 | . 1 1 3 2 2 . . 1 5 Propulsion 27 | . . 1 4 . 11 . . 3 8 Utility 17 | . 1 1 3 . 5 . . 3 4 Weapon 16 | . . 1 2 1 6 . . 2 4 Highest Loss Streak 9 | . 2 3 6 3 7 . . 9 9 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | . 4 4 4 6 8 5 5 4 3 Power . | . . . . . . 1 1 1 . Propulsion 1 | . 2 1 . 1 1 . . . . Utility 2 | . . . . 1 4 4 4 3 3 Weapon 1 | . 1 2 3 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . 3 . . . . . . 4 Power . | . . . . . . . . . . Propulsion 3 | . . 3 . . . . . . . Utility 4 | . . . . . . . . . 4 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 71 | . 83 90 91 90 52 69 60 56 63 Engine 5 | . 12 9 12 . . 7 6 3 2 Core 2 | . . . 3 11 1 . . 4 3 Leg 10 | . . . 19 27 9 . . . 9 Flight 7 | . 15 23 . . 2 23 20 15 9 Device 12 | . 25 21 16 13 5 7 6 5 7 Storage 2 | . . . . 3 4 . . . . Processor 6 | . . . . 7 10 7 6 6 14 Hackware 2 | . . . . 4 4 . . . . Protection 5 | . . 4 16 3 5 15 13 9 2 Energy Gun 3 | . . . 13 7 1 . . . 1 Ballistic Gun 7 | . 26 19 . 5 1 . . . 7 Slashing Weapon 1 | . . . 2 . 1 7 6 6 1 Peak Build Rating 50 | 9 9 16 26 36 36 36 36 39 50 Average Rating 21 | 5 7 12 23 32 21 36 36 34 32 On Entrance 21 | . 9 8 16 24 34 36 36 36 13 Avg Prop Armor Cover (%) 6 | 13 6 3 7 2 7 . . . 9 Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 8 8 18 36 105 99 20 20 31 29 Greatest Support 62 | 20 20 20 44 62 53 15 15 15 60 Greatest Overweight (x) 26 | . 2 4 7 2 26 1 1 10 8 Average Overweight (x) . | . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 5 5 5 5 25 25 5 5 5 5 Average Capacity 10 | 5 5 5 5 16 17 5 5 5 5 Most Carried 15 | 1 5 5 5 12 15 5 5 5 5 Average Carried 6 | . 4 4 4 6 8 5 5 4 3 Final Capacity 25 | 5 5 5 5 25 5 5 5 5 5 Final Carried 12 | 1 5 5 4 12 5 5 5 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 44% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Gladiator | -6/DSF Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Matter Collected 2390 | 300 57 287 404 225 387 . . 13 717 Remotely . | . . . . . . . . . . Salvage Created 1858 | 142 98 126 512 225 166 . . . 589 Parts 88 | 11 17 19 17 10 4 . . . 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . 4 . . 15 . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Combat Hostiles Destroyed 34 | . 7 5 10 6 3 . . . 3 Melee 7 | . . . 4 . 3 . . . . Guns 18 | . 4 2 4 6 . . . . 2 AOE 6 | . 3 3 . . . . . . . Classes Destroyed 10 | 2 4 1 3 . . . . . . Builder 1 | . 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 7 | . 6 . . . . . . . 1 Grunt 16 | . 1 . 5 6 3 . . . 1 Duelist 1 | . . . 1 . . . . . . Sentry 3 | . . . 3 . . . . . . Hunter 2 | . . . 1 . . . . . 1 Subdweller 5 | . . 5 . . . . . . . Best Kill Streak 5 | 2 5 3 4 2 2 . . . 2 Combat Bots Only 4 | . 3 3 4 2 2 . . . 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . Melee 1 | . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Hostile Shots Fired 735 | . 43 36 108 56 158 13 . 83 238 Missed 224 | . 14 13 27 14 46 8 . 20 82 Hits 511 | . 29 23 81 42 112 5 . 63 156 Melee 6 | . . . 1 . 5 . . . . Projectile 505 | . 29 23 80 42 107 5 . 63 156 Critical Strikes 13 | . . 1 2 . 5 . . 1 4 Actively Blocked 2 | . . . 1 . . . . . 1 Part Disruptions 6 | . . . . 1 . . . 5 . Actively Blocked 1 | . . . . . . . . 1 . Damage Taken 7936 | . 244 489 1435 721 1922 50 . 874 2201 Core 1906 | . 57 185 162 45 603 . . 331 523 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 272 | . . . 56 . 15 2 . 42 157 Regen/Repaired (Parts) 33 | . . . 33 . . . . . . Core Remaining (%) 45 | 100 . 3 70 . . 7 . . . Volleys Fired 196 | 11 22 21 31 47 2 . . . 62 Largest 3 | 2 2 2 2 2 2 . . . 3 Hottest 130 | 40 50 58 130 100 100 . . . 81 Shots Fired 344 | 22 33 34 56 79 3 . . 1 116 Gun 313 | 22 27 22 56 70 . . . . 116 Cannon 1 | . . . . . . . . 1 . Launcher 18 | . 6 12 . . . . . . . Special 12 | . . . . 9 3 . . . . Kinetic 211 | 22 27 22 . 32 . . . . 108 Thermal 106 | . . . 56 47 3 . . . . Explosive 18 | . 6 12 . . . . . . . Electromagnetic 9 | . . . . . . . . 1 8 Robot Hit Streak 21 | 4 2 7 12 13 12 . . 1 21 Robot Miss Streak 8 | 2 8 2 4 2 1 . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 290 | 14 10 20 70 47 13 . . 4 112 Core Hits 102 | 6 13 8 20 17 6 . . 1 31 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 16 | . . . 8 3 2 . . . 3 Burn 6 | . . . 4 2 . . . . . Destroy 1 | . . . . 1 . . . . . Corrupt 2 | . . . . . . . . . 2 Sever 7 | . . . 4 . 2 . . . 1 Melee Attacks 83 | . . . 36 . 18 . . 3 26 Impact . | . . . . . . . . . . Slashing 83 | . . . 36 . 18 . . 3 26 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6341 | 144 397 613 1614 846 425 . . 60 2242 Guns 2959 | 144 105 228 591 809 . . . . 1082 Cannons 25 | . . . . . . . . 25 . Explosions 714 | . 292 385 . 37 . . . . . Melee 2618 | . . . 1017 . 407 . . 34 1160 Ramming 8 | . . . 6 . 1 . . 1 . Kinetic 1835 | 144 105 228 . 412 . . . . 946 Thermal 1042 | . . . 591 434 17 . . . . Explosive 677 | . 292 385 . . . . . . . Electromagnetic 161 | . . . . . . . . 25 136 Impact . | . . . . . . . . . . Slashing 2618 | . . . 1017 . 407 . . 34 1160 Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . 1 16 16 . 4 9 Average Corruption 7 | . . . . 1 6 16 . 2 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 80 | . . . . . 48 5 . 2 25 Message Errors 27 | . . . . . 16 . . . 11 Matter Fused 15 | . . . . . 11 2 . . 2 Heat Flow Errors 11 | . . . . . 10 1 . . . Energy Discharges 8 | . . . . . 3 2 . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 7 . . . 2 Data Loss (major) 2 | . . . . . 1 . . . 1 Misfires 2 | . . . . . . . . 1 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 43 | . 7 . 36 . . . . . . Projectiles . | . . . . . . . . . . Explosions 7 | . 7 . . . . . . . . Melee 36 | . . . 36 . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 3 | . . . . . 1 . . 2 . Targets Rammed 5 | . . . 2 . 1 . . 2 . Kicked 2 | . . . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 435 | . 4 261 435 273 267 271 . . 31 Average Temperature 112 | . 1 151 166 78 101 139 . . 11 Received Heat Transfer 2622 | . 12 297 486 315 1017 6 . 48 441 Effects 8 | . . . 5 3 . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . Interference 2 | . . . . 2 . . . . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Melted 9 | . . . 8 1 . . . . . Heat Transferred 3037 | . . . 1739 1236 62 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 91 | 100 100 . 100 100 . . 100 100 58 Level 1 1 | . . . . . . . . . 6 Level 2 7 | . . . . . . . . . 34 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 539 | 10 199 . 126 188 . . 5 3 539 Initial 21 | . . . . 21 . . . 3 . Average 77 | 2 21 . 31 66 . . . 1 230 Influence Increases 1859 | 20 257 15 360 278 185 . 5 . 739 Destroy 0b10 Robot/C 920 | . 140 . 200 120 60 . . . 400 Destroy 0b10 Robot/NC 60 | 20 10 . 5 . . . . . 25 Destroy Leader 174 | . 32 . 62 20 20 . . . 40 Allied During Kill 81 | . . . . . . . . . 81 Successful Hack 18 | . 11 . 2 . . . 5 . . Disable Machine 105 | . 15 . . 90 . . . . . Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 96 | . 34 . 1 48 . . . . 13 Lose Combat Pursuer 255 | . 15 15 90 . 105 . . . 30 Influence Decreases 1330 | 20 76 196 311 327 185 . . 5 210 Entered New Map 118 | . . 88 . 28 . . . 2 . Time Decay 848 | 20 56 98 244 269 161 . . . . Lost Part 324 | . 20 10 67 30 24 . . 3 170 Lost Ally 40 | . . . . . . . . . 40 Squads Dispatched 7 | . 1 . 1 3 . . . 2 . Investigation 3 | . 1 . 1 1 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 3 | . . . . 1 . . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Distress Signals 2 | . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 9 12 23 9 19 3 . 6 27 Peak Tracking Total 9 | . 4 4 9 3 4 3 . 6 7 Tactical Retreats 12 | . 1 1 5 . 4 . . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Traps Triggered 5 | . . . . 1 . . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Machines Disabled 9 | . 1 . . 6 . . . . 2 Max in Single Turn 6 | . 1 . . 6 . . . . 1 Garrison Access 1 | . . . 1 . . . . . . Garrison Relay 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Machines Accessed 22 | . 4 . 7 4 3 . 1 . 3 Terminals 13 | . 2 . 5 2 . . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 57 | . 12 . 15 12 9 . 2 . 7 Successful 35 | . 8 . 9 8 9 . 1 . . Failed 22 | . 4 . 6 4 . . 1 . 7 Catastrophic 7 | . . . 3 1 . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 16 | . 6 . 8 2 . . . . . Terminals 28 | . 7 . 9 3 . . 2 . 7 Fabricators . | . . . . . . . . . . Repair Stations 10 | . 3 . 5 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 7 | . . . . 7 . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 13 | . 1 . 2 . 9 . 1 . . Record 8 | . . . 1 . 7 . . . . Open Door 2 | . . . . . 2 . . . . Open DSF 1 | . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 7 | . . . . 7 . . . . . Insert Component 3 | . . . . 3 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 10 | . 5 . 4 1 . . . . . Terminals 10 | . 5 . 4 1 . . . . . Track 4 | . 2 . 2 . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 2 . 2 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 . 2 4 . . 1 . 3 Full Trace Events 4 | . 1 . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 44 | . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 6 Machine Destruction 6 | . . . . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Total Allies 2 | . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 190 | . . . . . . . . . 190 Highest-Rated Ally 95 | . . . . . . . . . 95 Total Orders . | . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . 31 Total Damage 1444 | . . . . . . . . . 1444 Kills 17 | . . . . . . . . . 17 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Active Infowar (turns) 1543 | . 886 440 217 . . . . . . Optics 628 | . . 411 217 . . . . . . Terrain 1230 | . 886 344 . . . . . . . Seismic 783 | . 783 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Turns Passed 6662 | 115 949 549 912 706 2468 95 19 85 764 Spaces Moved 3482 | 74 265 431 456 317 1420 87 18 35 379 Core 780 | 22 14 . 1 . 717 . . 1 25 Treads . | . . . . . . . . . . Legs 1419 | 52 7 . 432 317 438 . . . 173 Wheels 145 | . . 125 20 . . . . . . Hover 37 | . . . . . 37 . . . . Flight 1101 | . 244 306 3 . 228 87 18 34 181 Fastest Speed 23 | 50 37 37 110 125 39 109 109 109 23 Average Speed 132 | 99 59 105 131 163 159 109 109 168 96 Slowest Speed 1350 | 120 150 360 440 263 1350 109 109 550 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . 3 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 5 27 30 36 4 89 13 1 42 35 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 5 | . . 4 . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 151 | . 41 51 . 57 . . . . 2 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 149 | . 41 51 . 57 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Gar Total 5018 | 92 1024 495 645 412 1587 87 17 51 608 Wait 953 | . 723 11 62 23 108 1 . 4 21 Move 3468 | 73 258 430 455 316 1419 86 17 35 379 Hop 3 | . 3 . . . . . . . . Pick Up 36 | 1 2 9 2 7 6 . . 2 7 Fast Attach 77 | 7 3 4 15 6 13 . . 3 26 Attach 30 | . . 3 3 4 12 . . 1 7 Detach 9 | . 2 . 1 3 1 . . . 2 Swap 46 | . 6 6 22 5 2 . . . 5 Drop 47 | . 5 11 12 1 5 . . 2 11 Fire 196 | 11 22 21 31 47 2 . . . 62 Melee 83 | . . . 36 . 18 . . 3 26 Ram 2 | . . . . . 1 . . 1 . Kick 2 | . . . 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . 60 Rewire 2 | . . . . . . . . . 2 Trap . | . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 943 | -10/Materials | Discovered new exit (range 11) 1007 | -10/Materials | Discovered new exit (range 15) 1065 | -10/Materials | Entered Subcaves 1066 | -10/Subcaves | Approached by a straggling Scientist 1093 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1213 | -10/Subcaves | Build established: Scavenger-Mutant 1240 | -10/Subcaves | Learned location of Zion (-6) 1240 | -10/Subcaves | Met a Zionite searching for "candidates" 1258 | -10/Subcaves | Disturbed a concealed Subdweller 1331 | -10/Subcaves | Identified exit to Materials 1372 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1412 | -10/Subcaves | Core integrity fell below 50% 1442 | -10/Subcaves | Lost 3 parts (1n1u1w) 1458 | -10/Subcaves | Core integrity fell below 20% 1614 | -10/Subcaves | Entered Materials 1614 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1729 | -8/Materials | Lost 6 parts (2p3n1w) 2034 | -8/Materials | Repaired Broken Sub. Optics 2461 | -8/Materials | Discovered new exit (range 19) 2526 | -8/Materials | Identified exit to Factory 2526 | -8/Materials | Entered Factory 2526 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2549 | -7/Factory | Lost 3 parts (2u1w) 2758 | -7/Factory | Discovered new exit (range 9) 2811 | -7/Factory | Identified exit to Lower Caves 3011 | -7/Factory | Lost 3 parts (2p1w) 3232 | -7/Factory | Entered Lower Caves 3782 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 4068 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 4069 | -7/Lower Caves | Encountered a Warlord checkpoint 4079 | -7/Lower Caves | Core integrity fell below 50% 4118 | -7/Lower Caves | Lost 3 parts (3n) 4323 | -7/Lower Caves | Build established: Mutant 4804 | -7/Lower Caves | System corruption reached 10% 4807 | -7/Lower Caves | Core integrity fell below 20% 4837 | -7/Lower Caves | Lost 7 parts (1n3u3w) 4975 | -7/Lower Caves | Entered an active Warlord outpost 4985 | -7/Lower Caves | Learned Research trap positions 4985 | -7/Lower Caves | Learned Factory emergency access door positions 4985 | -7/Lower Caves | Learned Extension emergency access door positions 4985 | -7/Lower Caves | Learned Research terminal intel 5693 | -7/Lower Caves | Discovered new exit (range 7) 5699 | -7/Lower Caves | Identified exit to Lower Caves 5700 | -7/Lower Caves | Entered another Lower Caves area 5737 | -7/Lower Caves | Build established: Scavenger-Mutant 5789 | -7/Lower Caves | Discovered new exit (range 7) 5792 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5794 | -7/Lower Caves | Identified exit to Factory 5795 | -7/Lower Caves | Entered Factory 5795 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5813 | -6/Factory | Identified exit to DSF 5814 | -6/Factory | Entered DSF 5842 | -6/DSF | Additional patrols routed to DSF 5859 | -6/DSF | Discovered new exit (range 13) 5895 | -6/DSF | Identified exit to Garrison 5899 | -6/DSF | Entered Garrison 5928 | -6/Garrison | Lost 9 parts (1p3n3u2w) 6017 | -6/Garrison | Triggered checkpoint 6083 | -6/Garrison | Found embedded Infiltrators 6084 | -6/Garrison | Lost 5 parts (2p2u1w) 6115 | -6/Garrison | Garrison Relay disabled 6339 | -6/Garrison | Triggered checkpoint 6371 | -6/Garrison | Triggered checkpoint 6372 | -6/Garrison | Core integrity fell below 50% 6468 | -6/Garrison | Lost 9 parts (2p3n2u2w) 6631 | -6/Garrison | Triggered checkpoint 6643 | -6/Garrison | Garrison Relay disabled 6654 | -6/Garrison | Core integrity fell below 20% 6663 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06640_ Acquired 10 matter. 06643_ Garrison Relay disabled. 06643_ Relay Coupler [NC] tumbles out of relay unit. 06643_ Relay Coupler [Duelist] tumbles out of relay unit. 06643_ Relay Coupler [Demolisher] tumbles out of relay unit. 06646_ Dropped Coil Gun. 06646_ Dropped Gauss Rifle. 06647_ Acquired Relay Coupler [Demolisher]. 06648_ Acquired Relay Coupler [Duelist]. 06650_ VTOL Module destroyed. 06656_ Axe destroyed. 06656_ VTOL Module destroyed. 06658_ Connecting with Door Terminal... 06658_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. 06660_ System corrupted: Imp. Core Shielding rejected. 06660_ Acquired Imp. Core Shielding. Map ----- +----------------------------------------------------+ | ??????????? #??????????????????# #?????????????? | | ???????????###??????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ???????????????????#####????????# #?????????????? | | ???????????????????#"T"########## #?????????????? | | ???????????????????#" #?????????????? | | ???????????????????######*####### #?????????????? | | ????????????????????????#*#?????# ???????????? | | ????????????????????????#%###???# ????????? | | ????????????????????????#![=#???##########???????? | | ????????????????????????#]!!#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ??????????????????????#"# #??????????????????????? | | ??????????????????????#" [#??????????????????????? | | ??????????????????????# ![#??????????????????????? | | ??????????????????????#" #??????????????????????? | | ??????????????????????#"#g#??????????????????????? | | ??????????????????????###g#??????????????????????? | | ??????????????????????###g###????????????????????? | | ??????????????????????# @ ##???????????????????? | | ??????????????????????# Y#???????????????????? | | ??????????????????????# Y#???????????????????? | | ?????????????????????#T ##???????????????????? | | ?????????????????????##""####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 10 Armor Integrity Analysis 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Sub. Machine Gun | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Multitool | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Optics | 17% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Sprinter Challenges ------------ None Game ------ Seed RefinerySalvagingPick Manual? 0 Play Time 01:07:48 Cumulative 55.0 hours Start 2026.03.06 @ 19:41:48 End 2026.03.06 @ 20:54:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36c8f775-e0ef-46e7-bc9f-4efaa1f6c3c2