Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 20:13:18 Player: Xplodonator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1044) 1044 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3549 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 407/550 Matter 206/300 Energy 160/160 System Corruption 0% Temperature Hot (270) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Humpback High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardlight Generator Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Modified TNC Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Humpback High-capacity Matter Pod Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Heavy Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 27 | 6 8 . 1 . 12 Power 3 | 1 1 . . . 1 Engine 2 | 1 1 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 3 . . . 3 Treads 8 | 2 3 . . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . 1 . 6 Device 2 | . . . . . 2 Storage 3 | 1 1 . 1 . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 6 | 2 2 . . . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 4 | . 2 . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 92 100 100 100 97 Engine 12 | . 14 14 14 14 3 Treads 27 | . 27 28 28 28 26 Storage 13 | . 14 14 14 14 9 Processor 12 | . 7 14 14 14 17 Protection 1 | . . . . . 9 Ballistic Gun 2 | . 7 . . . . Ballistic Cannon 25 | . 20 28 28 28 26 Naked Turns . | . . . . . . Heaviest Build 61 | 13 32 32 52 52 61 Greatest Support 62 | 40 40 40 40 40 62 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 13 15 18 20 20 Most Carried 20 | 6 15 15 20 19 18 Average Carried 14 | 2 9 15 15 17 15 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 18 | 6 15 15 18 17 17 Class Distribution -------------------- 83% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1499 | 234 645 31 5 42 542 Remotely . | . . . . . . Salvage Created 960 | . 480 26 . 60 394 Parts 56 | . 35 6 . 1 14 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 15 3 . 2 10 Guns 5 | . 5 . . . . Cannons 25 | . 10 3 . 2 10 Classes Destroyed 8 | . 5 . . . 3 Worker 2 | . 1 . . . 1 Builder 1 | . . . . . 1 Hauler 1 | . 1 . . . . Recycler 2 | . 1 . . . 1 Watcher 1 | . . . . . 1 Swarmer 8 | . 5 3 . . . Grunt 19 | . 10 . . 2 7 Sentry 3 | . . . . . 3 Best Kill Streak 5 | . 4 3 . 2 5 Combat Bots Only 4 | . 4 3 . 2 3 Max Kills in Single Turn 2 | . 1 2 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1829 | . 435 15 . 76 1303 Core 177 | . . 6 . 28 143 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 112 | . 112 . . . . Core Remaining (%) 93 | 100 . . . 86 . Volleys Fired 98 | . 44 2 . 4 48 Largest 3 | . 2 2 . 2 3 Hottest 117 | . 74 74 . 74 117 Shots Fired 232 | . 88 4 . 8 132 Gun 35 | . 35 . . . . Cannon 197 | . 53 4 . 8 132 Launcher . | . . . . . . Special . | . . . . . . Kinetic 232 | . 88 4 . 8 132 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 1 . 5 10 Robot Miss Streak 5 | . 5 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 151 | . 56 2 . 6 87 Core Hits 55 | . 23 3 . 3 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . . 3 Blast 4 | . 1 . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2866 | . 872 62 . 122 1810 Guns 277 | . 277 . . . . Cannons 2589 | . 595 62 . 122 1810 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2866 | . 872 62 . 122 1810 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles 10 | . . . . . 10 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 39 | . 4 . . 2 33 Impact . | . . . . . . Kinetic 35 | . 4 . . 2 29 Secondary 4 | . . . . . 4 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 469 | . 84 24 . 51 469 Average Temperature 126 | . 28 12 . 26 174 Received Heat Transfer 642 | . 267 . . 60 315 Effects 9 | . . . . . 9 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 237 | . 237 110 . 52 215 Initial 40 | . . 40 . . . Average 77 | . 122 109 . 19 85 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 97 | 100 97 100 . 100 92 Level 1 2 | . 2 . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . . . 4 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 7 | . 3 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 26 1 . 2 25 Peak Tracking Total 6 | . 6 1 . 2 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . . 4 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 4 | . 3 . . . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 11 . . . 2 Successful 7 | . 5 . . . 2 Failed 5 | . 5 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 12 | . 11 . 1 . . Terminals 10 | . 8 . . . 2 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . . 2 Part Schematic 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 41 | . . . . 41 10 Highest-Rated Ally 31 | . . . . 31 10 Total Orders . | . . . . . . Ally Attacks 8 | . . . . 8 . Total Damage 151 | . . . . 151 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 4007 | 94 1058 125 1159 836 735 Spaces Moved 1748 | 51 513 75 537 310 262 Core 1 | 1 . . . . . Treads 1747 | 50 513 75 537 310 262 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 155 Average Speed 194 | 157 160 160 214 240 186 Slowest Speed 240 | 160 160 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 70 25 93 55 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . 1 . . . 3 Melee . | . . . . . . Projectile 4 | . 1 . . . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2152 | 62 665 76 549 396 404 Wait 228 | . 72 . . 80 76 Move 1743 | 50 512 74 536 309 262 Hop . | . . . . . . Pick Up 36 | 6 18 . 6 1 5 Fast Attach 9 | 6 2 . . . 1 Attach 6 | . 1 . . . 5 Detach . | . . . . . . Swap 12 | . 5 . 1 . 6 Drop 19 | . 11 . 5 2 1 Fire 98 | . 44 2 . 4 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 261 | -10/Materials | Identified exit to Mines 261 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 10) 858 | -10/Materials | Repaired Lgt. Treads 1070 | -10/Materials | Discovered new exit (range 16) 1153 | -10/Materials | Entered Mines 1270 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1271 | -10/Mines | Discovered new exit (range 5) 1278 | -10/Mines | Entered Exiles 1310 | -10/Exiles | Discovered new exit (range 14) 1331 | -10/Exiles | Met 8R-AWN 1358 | -10/Exiles | Met EX-HEX 1642 | -10/Exiles | Visited The Gauntlet 1871 | -10/Exiles | Met EX-DEC 1965 | -10/Exiles | Met EX-BIN 1998 | -10/Exiles | Aligned with FarCom system 2001 | -10/Exiles | Given EX-Vault access code 2070 | -10/Exiles | Opened EX-Vault 2082 | -10/Exiles | Found Prototype Processor 2094 | -10/Exiles | Found Prototype Device 2158 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2403 | -10/Exiles | Discovered new exit (range 15) 2437 | -10/Exiles | Left Exiles lab with Modified TNC 2437 | -10/Exiles | Entered Mines 2531 | -9/Mines | Discovered new exit (range 11) 3273 | -9/Mines | Entered Materials 3273 | -8/Materials | Accompanied by 1 ally 3273 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3276 | -8/Materials | Identified Modified TNC 3563 | -8/Materials | Build established: Skirmisher 4008 | -8/Materials | Self-destructed Last Messages --------------- 03988_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03989_ The unstable cave ceiling collapses. 03991_ H-61 Shepherd calls for reinforcements. 03991_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03992_ K-01 Serf collects debris. 03997_ Lgt. Treads destroyed. 03998_ Penetrated by Slug. 03998_ K-01 Serf collects debris. 03998_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 03999_ Imp. Light Cannon destroyed. 04000_ K-01 Serf collects debris. 04001_ Hrd. Light Armor Plating destroyed. 04002_ K-01 Serf collects debris. 04004_ Penetrated by Slug. 04004_ Imp. Light Cannon destroyed. 04005_ K-01 Serf collects debris. 04006_ Adv. Treads destroyed. 04007_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????g ?????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#^ ?????#####?????????????????? | | ???????????????????# ??### ####??????????????? | | ???????????????????# ?# #??????????????? | | ???????????????????#gg ## ##?????????????? | | ???????????????????# g# #?????????????? | | ??????????????????## ##?????????????? | | ???????????# ###;## / % #?????????????? | | ???????????# % % %% r #?????????????? | | ???????????+ =H @ #??????g?????? | | ???????????# % #??????????????? | | ???????????### ## %[ k %#??????????????? | | ??????????????????##### k ##?#####????????? | | ??????????????????????# +#??# #????????? | | ??????????????????????##### ## #??# #????????? | | ????????????????????????######## #??# #????????? | | ?????????????????##????######### #??# #???+#???? | | ???????????????# #??# #??? #???? | | ???????????????? #?????####### #### #??# #???? | | ?????????#+##+## #???????????# ## #??# #???? | | ?????????# #???????????# ###+##### #???? | | ?????????# #???????????# #???? | | ?????????# ????????????# #???? | | ?????????# ?????????????# T "" #???? | | ?????????# #??????????????# """"% #???? | | ?????????# #??????????????# """"" %=##### | | ?????????# #??????????????# """" #% | | ?????????# #????????????? + """ + | | ?????????# ##/########?????? # %# | | ?????????# ## #?????* # ! ##### | | ?????????# ## """ #????############### | | ?????????# ## """ #????# ! #??# ######## | | ?????????# ## """ #????## !! #### # # | | ?????????# ## ##??### + + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hcp. Matter Pod | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryActiveDoomcannon Manual? 0 Play Time 00:37:34 Cumulative 15.8 hours Start 2023.03.03 @ 19:14:13 End 2023.03.03 @ 20:13:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fed8f83-ec26-4440-8d16-3e1783dddc26