Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 14:01:05 Player: Anting Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (335) 1675 Value Destroyed (14399) 14399 Prototype IDs (82) 1640 Alien Tech Used (4) 800 Bonus (18412) 18412 TOTAL SCORE: 47826 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2646 Follower Combat Kills 7734 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2586 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Friendly Fire -4154 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Light Quantum Reactor Heavy Regenerative Plating Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Zionite Glidesys II Zionite Glidesys II Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Coolant Injector Large Storage Unit Advanced Quantum Shading Machine Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Thermal Barrier Advanced Point Defense System > --- WEAPON ----------- Enhanced Nova Cannon Gamma Bomb Array > --- INVENTORY -------- Zionite Heavy DM Reactor Light Quantum Reactor Improved Antigrav System Experimental Cooling System Experimental Cooling System Precision Energy Filter Heavy Regenerative Plating Advanced Recalibrator Gamma Rifle Warp Cannon Light Antimatter Cannon Light Antimatter Cannon Enhanced Hardcell Cannon Graviton Cannon [Rating: 209] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Gravmag Array Utility Improved Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . Utility 10 | . . . 1 1 2 . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 306 | 10 6 4 19 19 7 2 2 4 4 5 6 10 12 10 3 1 7 1 2 13 . 3 5 2 2 . 9 31 5 38 8 56 Power 46 | 1 1 . 2 2 . . . . 1 . . 3 1 2 . . 2 . 1 1 . 1 . . 1 . 2 8 . 5 . 12 Engine 8 | 1 1 . 2 1 . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Core 6 | . . . . 1 . . . . . . . 3 1 . . . . . 1 . . . . . . . . . . . . . Reactor 32 | . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . 1 . 2 8 . 5 . 12 Propulsion 93 | 4 2 2 8 6 2 . . 2 . 1 1 2 7 3 . 1 2 . . 1 . . 3 . . . 3 7 . 14 3 19 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 33 | 2 2 2 8 6 2 . . 2 . 1 1 2 5 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 58 | . . . . . . . . . . . . . 2 3 . 1 2 . . 1 . . 3 . . . 3 7 . 14 3 19 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 3 2 1 5 4 4 1 2 . 2 . 4 4 2 4 3 . 3 1 1 6 . 2 1 . 1 . 2 9 2 12 5 23 Device 56 | 2 . 1 3 1 1 1 2 . 1 . 3 3 1 1 1 . 1 . . 2 . 2 1 . 1 . 2 3 1 8 5 9 Storage 11 | 1 2 . . . . . . . . . . 1 . . 1 . 1 1 1 1 . . . . . . . 2 . . . . Processor 14 | . . . . . 3 . . . 1 . . . . . . . . . . 3 . . . . . . . 2 . . . 5 Hackware 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . 4 Protection 20 | . . . 2 3 . . . . . . 1 . 1 3 1 . . . . . . . . . . . . 1 . 3 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 1 1 4 7 1 1 . 2 1 4 1 1 2 1 . . . . . 5 . . 1 2 . . 2 7 3 7 . 2 Energy Gun 5 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Energy Cannon 15 | . . . . 2 . 1 . . . . . 1 1 . . . . . . 2 . . . 1 . . . 4 1 2 . . Ballistic Gun 19 | 1 1 1 3 5 . . . 1 . 1 . . . . . . . . . 2 . . 1 1 . . . 1 1 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 Launcher 9 | . . . 1 . . . . 1 . 2 1 . 1 . . . . . . . . . . . . . . 1 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . 1 . . . . 2 2 2 2 3 . . . . . 7 . 1 . . 3 . 2 4 3 7 1 10 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Lost 127 | . 4 . 9 1 . . . . . . . 1 6 . . 3 . . . 2 2 2 1 . . . 3 26 . 19 4 44 Power 24 | . 1 . 1 1 . . . . . . . . 1 . . 1 . . . . 1 . . . . . . 9 . 2 . 7 Propulsion 52 | . 1 . 3 . . . . . . . . . 2 . . 2 . . . . 1 . 1 . . . 1 7 . 11 1 22 Utility 39 | . 1 . 3 . . . . . . . . 1 1 . . . . . . 1 . 2 . . . . 2 8 . 5 3 12 Weapon 12 | . 1 . 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . . 2 . 1 . 3 Highest Loss Streak 12 | . 2 . 3 1 . . . . . . . 1 5 . . 2 . . . 1 1 1 1 . . . 2 8 . 8 4 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 16 | 3 16 19 19 19 18 20 19 19 18 19 18 18 17 17 15 8 8 12 13 13 13 13 13 15 14 15 14 14 9 13 13 13 Power . | . . . . . . . . . . . . . 2 1 . . . 1 1 . . . 1 1 1 1 1 . . . 1 1 Propulsion 3 | 1 3 4 3 4 3 4 5 5 5 5 4 2 3 4 3 2 . 1 1 2 4 3 2 2 2 2 2 . . . . . Utility 7 | . 6 7 7 8 8 8 9 9 8 9 9 9 8 8 9 4 6 9 10 7 6 6 5 6 5 5 3 3 3 2 4 4 Weapon 5 | . 6 7 7 6 6 7 5 5 5 5 5 5 3 3 2 1 1 1 1 3 3 3 4 6 5 5 4 8 4 7 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . . 2 5 6 . . 1 . 2 1 2 2 9 . 2 . . . 1 5 . 1 . 4 1 . . 3 . 2 . 13 Power 8 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 3 Propulsion 9 | . . . . 2 . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . 1 Utility 24 | . . . 1 3 . . . . 2 1 2 2 1 . 2 . . . 1 1 . . . 1 1 . . 2 . . . 4 Weapon 20 | . . 2 4 1 . . . . . . . . 2 . . . . . . 1 . 1 . 3 . . . 1 . . . 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 98 100 97 98 89 91 92 94 100 99 100 97 99 88 67 79 81 82 82 86 79 77 89 94 86 94 89 82 45 67 73 89 Engine 4 | . 13 14 10 5 . . . . . 7 7 6 1 . . . 4 5 3 . . . . . . . . . . . . . Core 2 | . . . . 2 7 7 7 7 6 . . 5 11 7 . . . . 1 5 3 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 7 12 5 5 5 5 5 6 10 10 10 10 8 6 . 6 12 10 Leg 18 | . 28 28 32 35 29 30 30 30 30 30 30 31 32 23 . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . 5 20 20 23 23 23 22 21 21 24 26 26 26 22 24 9 17 21 28 Device 12 | . 12 14 15 10 7 7 7 7 9 15 15 12 13 10 9 13 13 16 16 10 5 12 14 15 14 15 18 10 . 7 14 17 Storage 7 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 11 | . . . . . 20 23 23 23 20 15 15 13 13 13 12 6 5 5 5 16 23 21 21 21 21 21 19 22 19 13 12 8 Hackware 1 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 6 4 10 Protection 5 | . . . 5 15 7 6 6 7 7 7 7 6 6 4 1 6 5 5 5 4 5 5 5 5 5 5 3 3 . 2 1 2 Energy Gun 1 | . 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Cannon 1 | . . . . . . . . . . . . 5 5 4 1 6 5 5 5 1 . . . . . . 3 2 . 1 . 3 Ballistic Gun 6 | . 14 20 21 17 . . . 2 6 6 4 . . . . . . . . 4 5 5 7 9 1 9 1 . . . . . Slashing Weapon 1 | . . . . . 6 7 7 7 7 . . . . 4 4 . . . . . . . . . . . 3 2 4 3 4 1 Piercing Weapon 1 | . . . . . . . . . . 6 7 6 3 . 1 6 5 5 5 2 . . . . . . . . . . . . Peak Build Rating 209 | 7 10 11 18 33 47 54 48 53 56 59 61 71 76 92 94 98 97 99 104 118 110 127 141 139 138 138 158 163 101 176 165 209 Average Rating 75 | 5 8 10 16 29 44 47 47 49 53 57 58 66 71 77 77 96 93 98 101 109 107 117 133 137 124 138 154 131 81 125 143 173 On Entrance 79 | . 7 10 11 18 31 47 48 48 53 56 59 61 65 75 71 94 79 96 94 104 108 103 121 138 136 138 138 147 76 101 132 145 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 9 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 49 47 62 75 56 55 55 58 64 68 69 81 97 99 56 56 55 56 56 61 50 62 74 71 67 71 75 87 32 93 81 109 Greatest Support 136 | 40 20 20 30 48 61 61 61 72 72 72 72 89 102 102 56 59 58 58 58 72 62 62 69 69 69 69 97 97 52 98 84 136 Greatest Overweight (x) 2 | . 2 2 2 2 . . . . . . . 1 1 . . . . . . 1 . . 1 1 . 1 1 2 1 2 1 1 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 17 10 12 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 17 | 3 16 19 19 19 18 19 19 19 19 19 19 19 19 19 17 9 9 13 14 14 14 13 13 14 14 15 14 14 9 13 13 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 19 20 20 10 7 13 14 15 15 15 14 15 15 15 15 13 12 15 15 14 5 Class Distribution -------------------- 48% | Mutant 16% | Scavenger-Mutant 11% | Commander-Mutant 9% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Commander-Mutant | -6/Hub_04(d) Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Ninja | -3/Research Mutant | -3/Armory Mutant | -3/Lab Scavenger-Sprinter | -2/Research Scavenger-Mutant | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 9485 | 333 333 66 534 931 91 8 90 94 107 80 225 195 359 80 179 101 110 19 67 1345 82 446 268 382 81 181 279 489 . 668 175 1087 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16469 | 212 602 174 906 1469 33 . 100 44 200 . 286 645 1295 317 212 137 603 57 51 872 55 431 414 262 179 136 363 578 . 2140 659 3037 Parts 776 | 17 38 10 58 66 . . 9 1 5 . 8 49 56 17 17 4 19 3 2 36 . 19 20 17 3 3 24 29 . 106 21 119 Haulers Intercepted 14 | . 2 . 2 4 . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 3 . . Recyclers Shooed 9 | . 1 . 2 1 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . 2 8 . 16 . . . . . . . 1 . . . 14 10 . 4 . . . . . . Prevented 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 232 | . 15 4 16 19 . . . 2 2 . 7 10 16 3 1 1 2 . 1 20 7 4 9 5 . 2 2 8 . 23 10 43 Melee 12 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . 8 . . Guns 72 | . 15 4 13 16 . . . . . . 1 . . . . . . . . 7 . 3 4 5 . 2 . . . 2 . . Cannons 78 | . . . . 3 . . . . . . . 8 8 . 1 1 2 . 1 13 . . . . . . 1 4 . 4 . 32 AOE 45 | . . . 3 . . . . 2 2 . 5 1 2 . . . . . . . 7 1 5 . . . . 2 . 7 7 1 Classes Destroyed 24 | 3 5 . 2 2 . . 1 . 1 . 1 2 . . . . . . . 4 . . 1 . . . . . . 1 . 1 Worker 23 | 2 . . 2 1 . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 4 . . 3 2 3 Builder 15 | . . . 2 1 . . . . . . . 3 2 . . . 2 . . . . 1 . . . . 3 . . 1 . . Tunneler 9 | 5 . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 2 4 . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 3 . . Recycler 11 | 1 1 . 1 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 3 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 8 | . 1 . . . . . . . . . . 1 . . 4 . . . . . . . . . . . 1 . . 1 . . Drone 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Watcher 17 | . 2 . 3 1 1 . 1 . . . . 1 2 . . . 2 . . . . . . . . . 1 . . 2 . 1 Swarmer 61 | . 9 2 3 . . . . . 2 . 3 4 2 . . 1 . . . . 1 . 5 4 . . . . . 13 6 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 71 | . 6 2 10 8 . . . 2 . . 3 . 6 . . . 1 . . 7 1 3 2 . . . . . . 2 3 15 Brawler 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Duelist 9 | . . . . . . . . . . . . 1 1 . . . . . . . 4 . 1 . . . . . . . 1 1 Sentry 20 | . . . 3 6 . . . . . . . . 5 . 1 . 1 . . . 1 1 . . . . . 1 . . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hunter 17 | . . . . 4 . . . . . . . 3 . . . . . . . . . . . . . . . 4 . 2 . 4 Programmer 29 | . . . . . . . . . . . . 2 . . . . . . 1 5 . . . . . 1 2 3 . 4 . 11 Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Savage 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 11 | 4 6 2 4 4 1 . 2 2 2 . 3 4 6 3 3 1 3 . 1 3 7 3 8 4 . 2 6 5 . 8 11 6 Combat Bots Only 10 | . 5 2 3 3 . . . 2 2 . 3 3 3 3 1 1 1 . 1 3 7 3 8 4 . 2 1 5 . 6 10 6 Max Kills in Single Turn 5 | 1 1 1 2 1 1 . 1 2 2 . 2 1 2 1 1 1 1 1 1 1 3 1 5 1 . 1 1 1 . 3 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . 2 2 . 2 1 1 . . . . . . . 3 1 5 . . . . 1 . 2 5 1 Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 2116 | . 98 12 107 118 6 . 6 2 5 . 4 53 186 8 . 24 24 . 9 83 47 48 31 2 . 4 51 478 . 259 60 391 Missed 820 | . 29 1 23 29 1 . 2 . 1 . 2 26 74 3 . 14 8 . 5 34 25 23 16 1 . 1 19 230 . 94 23 136 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hits 1296 | . 69 11 84 89 5 . 4 2 4 . 2 27 112 5 . 10 16 . 4 49 22 25 15 1 . 3 32 248 . 165 37 255 Melee 36 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 5 18 . 4 . 3 Projectile 1260 | . 69 11 84 89 5 . 4 2 4 . 2 21 112 5 . 10 16 . 4 49 22 25 15 1 . 3 27 230 . 161 37 252 AOE 15 | . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . 1 1 . 2 . 7 Critical Strikes 40 | . . . 1 6 1 . . . . . . 1 . . . 1 1 . . 1 1 1 2 . . . 4 6 . 3 1 10 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 Damage Taken 24649 | . 694 124 1026 1221 75 . 66 34 144 . 122 604 1036 65 . 543 340 . 83 1246 438 482 358 17 . 69 750 4766 . 3735 783 5828 Core 4342 | . 161 10 154 99 14 . 6 . . . . 81 84 . . 61 106 . . 198 19 61 20 . . . 128 1017 . 520 102 1501 Absorbed by Shields 1510 | . . . . 132 . . . . . . . 24 270 69 . . . . . 54 . . . . . . . . . 30 . 931 Redirected to Shielding 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 . . . 12 Ignored by Resistances 594 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 330 182 82 Regen/Repaired (Parts) 3024 | . . . . . . 101 21 . 62 . . . . 10 . 83 247 . 41 246 162 174 254 . . 23 277 147 . 1056 120 . Core Remaining (%) 69 | 100 . 31 61 82 . . . . . . 97 . . . . 73 . . . . 67 . . . . 92 . . 31 58 . . Volleys Fired 1101 | 33 72 17 92 106 . . . 3 4 6 12 54 72 6 9 3 38 . 9 150 16 41 22 40 6 12 18 41 . 42 10 167 Largest 2 | 2 2 2 2 2 . . . 1 1 1 1 1 2 1 1 1 1 . 1 2 1 1 2 2 1 2 2 2 . 2 1 2 Hottest 171 | 70 70 70 46 138 . . . 33 33 33 39 90 114 39 90 90 90 . 90 76 45 38 73 105 105 105 140 163 . 150 80 171 Shots Fired 1548 | 66 142 34 178 205 . . . 3 4 6 12 54 75 6 9 3 38 . 9 207 16 41 28 71 6 24 23 54 . 49 10 175 Gun 947 | 66 142 34 174 195 . . . . . 6 7 . 2 . . . . . . 115 12 41 27 69 . 23 3 4 . 14 . 13 Cannon 536 | . . . . 10 . . . . . . . 54 64 . 9 3 38 . 9 92 . . . 2 6 1 20 47 . 30 . 151 Launcher 65 | . . . 4 . . . . 3 4 . 5 . 9 6 . . . . . . 4 . 1 . . . . 3 . 5 10 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 938 | 33 70 24 174 195 . . . . . 6 7 . 2 . . . . . . 204 12 41 27 69 . 23 3 22 . . . 26 Thermal 381 | 33 72 10 . . . . . . . . . 38 6 . 9 3 38 . 9 . . . . 2 6 1 20 6 . 5 . 123 Explosive 23 | . . . 4 . . . . 3 4 . 5 . 2 . . . . . . . 4 . 1 . . . . . . . . . Electromagnetic 198 | . . . . 10 . . . . . . . 16 65 6 . . . . . . . . . . . . . 26 . 41 10 24 Entropic 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . 2 Robot Hit Streak 20 | 3 18 11 15 7 . . . 4 . . 1 7 16 . 4 5 6 . 4 15 12 19 7 10 11 20 11 7 . 8 5 20 Robot Miss Streak 12 | 4 4 2 6 4 . . . . 1 . 1 5 2 . . 1 3 . 1 5 2 2 1 2 . 3 1 5 . 8 12 9 Penetration Max 2 | . . . . . . . . . . . 1 . 2 . . . . . . 1 . 2 1 1 . . . . . . . . Secondary Targets 5 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Capacitor 52 | . . . . . . . . . . . . . . . 8 3 29 . 9 3 . . . . . . . . . . . . Shots Hit Robots 925 | 30 83 27 111 123 6 . 4 1 6 . 9 26 54 10 7 7 27 3 5 124 5 35 15 19 6 11 28 25 . 55 9 54 Core Hits 637 | 11 35 8 47 49 1 . 2 5 8 . 21 19 36 10 5 2 11 1 1 51 50 23 18 11 3 4 9 20 . 58 31 87 Critical Kills 16 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . 11 Critical Parts Destroyed 7 | . . 1 . 1 . . . . . . 1 . 1 . . . . . . 2 . . . . . . . 1 . . . . Critical Strikes 57 | . 5 2 . 2 . . 1 . . . 3 . 4 2 . 1 . . . 17 . 1 . . . . 3 2 . 3 . 11 Burn 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 Destroy 11 | . . 1 . 2 . . . . . . 2 . 1 . . . . . . 3 . 1 . . . . . 1 . . . . Blast 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Sever 9 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 2 1 . 3 . . Impale 5 | . . . . . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . Melee Attacks 263 | . . . . . 7 . 7 2 12 1 15 4 14 10 6 14 35 5 1 1 . . . . . . 32 22 10 40 11 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . 7 . 7 2 12 . . . . 10 5 . . . . . . . . . . . 32 22 10 40 11 14 Piercing 91 | . . . . . . . . . . 1 15 4 14 . 1 14 35 5 1 1 . . . . . . . . . . . . Sneak Attacks 70 | . . . . . 1 . 2 . 4 . 1 4 7 10 4 1 8 3 . . . . . . . . 10 . . 9 3 3 Combat Hostiles 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38936 | 304 872 263 1406 2092 242 . 206 423 611 . 1169 1211 2388 989 491 297 1246 224 164 5004 1603 1281 713 509 181 332 1509 1256 . 4172 1417 6361 Guns 10104 | 304 872 256 1218 1869 . . . . . . 34 . 25 . . . . . . 2550 24 1119 471 509 . 332 72 21 . 346 . 82 Cannons 12194 | . . . . 209 . . . . . . . 807 1427 . 28 54 381 . 164 2454 . . . . 181 . 256 948 . 722 . 4563 Explosions 8357 | . . . 188 . . . . 423 311 . 853 112 420 388 . . . . . . 1579 162 242 . . . . 225 . 1036 1135 1283 Melee 8204 | . . . . . 242 . 206 . 300 . 282 270 510 601 463 243 865 224 . . . . . . . . 1181 46 . 2068 282 421 Ramming 77 | . . 7 . 14 . . . . . . . 22 6 . . . . . . . . . . . . . . 16 . . . 12 Kinetic 12150 | 118 340 158 1218 1869 . . . . . . 34 . 25 . . . . . . 5004 24 1119 471 509 . 332 72 470 . . . 387 Thermal 7506 | 186 532 98 . . . . . . . . . 612 55 62 28 54 381 . 164 . . . . . 181 . 256 84 . 207 256 4350 Explosive 4888 | . . . 188 . . . . 423 311 . 853 . 365 . . . . . . . 1579 . 242 . . . . . . 468 . 459 Electromagnetic 5912 | . . . . 209 . . . . . . . 307 1427 326 . . . . . . . 162 . . . . . 640 . 1296 879 666 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5738 | . . . . . 242 . 206 . 300 . . . . 601 391 . . . . . . . . . . . 1181 46 . 2068 282 421 Piercing 2466 | . . . . . . . . . . . 282 270 510 . 72 243 865 224 . . . . . . . . . . . . . . Entropic 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 . 66 Highest Corruption 19 | . . . . 1 . . 5 1 1 1 . . 4 4 4 8 2 2 2 2 1 . 2 2 2 2 5 19 19 5 . 18 Average Corruption 3 | . . . . 1 . . 2 1 1 1 . . 2 4 3 2 1 2 2 1 1 . 2 2 2 2 3 7 19 3 . 11 Corruption Purged 9 | . . . . . . . 5 . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 208 | . . . . 17 . . 3 9 10 2 . . 29 6 1 1 . 5 5 1 3 . 5 8 2 6 5 21 9 7 . 53 Message Errors 47 | . . . . 4 . . . 1 3 . . . 8 1 . . . 3 1 . . . 2 1 . 1 . 5 1 3 . 13 Matter Fused 60 | . . . . 5 . . 3 3 3 . . . 5 3 . 1 . 1 2 . . . 2 . 2 2 2 2 6 1 . 17 Heat Flow Errors 19 | . . . . . . . . . 1 . . . 4 . . . . . . 1 . . . 2 . . . 2 1 2 . 6 Energy Discharges 24 | . . . . 3 . . . 1 2 1 . . 7 2 1 . . 1 1 . . . . . . . . 1 . . . 4 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 24 | . . . . 1 . . . 2 1 1 . . 2 . . . . . 1 . 1 . 1 4 . 2 1 3 1 1 . 2 Data Loss (major) 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 Misfires 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 2 . . . 1 Alerts 5 | . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 Weapon Failures 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1673 | . . . . . 53 . 19 . 27 . 56 55 75 1 102 . 272 76 9 13 34 . 15 . 60 . 281 . . 199 133 193 Projectiles 136 | . . . . . . . . . . . . . . . . . 11 . 9 13 . . . . 60 . . . . . . 43 Explosions 200 | . . . . . . . . . . . 56 . 52 . . . . . . . 34 . 15 . . . . . . . 1 42 Melee 1337 | . . . . . 53 . 19 . 27 . . 55 23 1 102 . 261 76 . . . . . . . . 281 . . 199 132 108 Knockbacks 12 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 2 . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 2 . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 598 | . 57 . 28 . . . . . 38 . 31 63 . . . . . . . . 46 . 32 . . . . 26 . 115 89 73 Shots 33 | . 1 . 1 . . . . . 1 . 1 1 . . . . . . . . 2 . 2 . . . . 2 . 7 8 7 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Targets Rammed 8 | . . 2 . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 Kicked 6 | . . 2 . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | 140 248 80 32 8 . . . . 132 . . 200 259 . 160 169 279 . 270 301 2 95 224 262 44 . 144 167 209 233 . 265 Average Temperature 64 | 55 75 25 9 4 . . . . 69 . . 36 64 . 70 71 95 . 119 99 1 33 35 110 24 . 46 56 127 64 . 56 Received Heat Transfer 2414 | . 126 39 447 553 . . . 18 36 . 30 . 299 . . 27 81 . . 21 18 132 50 . . . 76 168 . 138 45 110 Effects 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Robots Corrupted 15 | . . . . . . . . . . . . 1 4 3 . . . . . . . . . . . . . 2 . 2 3 . Combat Hostiles 15 | . . . . . . . . . . . . 1 4 3 . . . . . . . . . . . . . 2 . 2 3 . Parts Fried 47 | . . . . 1 . . . . . . . 7 15 1 . . . . . . . . . . . . . 5 . 7 11 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Melted 34 | . 3 . 1 . . . . . . . . 2 1 . . . . . 1 1 . . . . . . 5 . . . . 20 Heat Transferred 9038 | 555 1924 370 . . . . . . . . . 679 50 50 37 74 518 . 185 . . . . . 222 . 259 74 . 148 200 3693 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . 1 3 5 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Maximum Alert Level 5 | . . . . 1 . . 1 . . . . . 1 1 . 3 1 . . . . 1 . . . . . 3 . 4 3 5 Low Security (%) 69 | 100 100 100 100 96 100 100 83 . . . . 100 57 81 100 14 14 . . . . 63 . . . . 100 33 . 22 . . Level 1 12 | . . . . 3 . . 16 . . . . . 42 18 . 52 85 . . . . 36 . . . . . 38 . 5 . . Level 2 3 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . 8 . 34 22 7 Level 3 7 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 18 . 34 77 33 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4689 | 10 136 70 108 218 53 21 246 . . . . 116 300 229 173 721 306 . . . . 272 . . . . 114 744 . 1125 946 4689 Initial 647 | . . 6 . . 53 1 . . . . . 116 . 113 43 22 301 . . . . 88 . . . . . 25 . . 647 588 Average 333 | 1 30 5 40 142 16 . 128 . . . . 47 158 163 100 379 253 . . . . 147 . . . . 28 309 . 569 829 1925 Influence Increases 17952 | 40 532 153 547 697 64 31 412 140 164 . 508 414 1004 146 211 1010 349 . 45 763 215 397 210 193 10 50 340 1376 . 1757 444 5730 Destroy 0b10 Robot/C 8540 | . 300 100 320 380 . . 140 80 100 . 260 220 580 80 80 400 120 . 20 460 140 160 160 100 . 40 140 480 . 800 200 2680 Destroy 0b10 Robot/NC 695 | 40 30 10 55 45 5 . 15 . . . 15 45 60 5 25 10 40 . . 10 . 15 . . 10 . 45 . . 95 10 110 Destroy Leader 1374 | . 68 20 80 130 2 . 44 10 10 . 30 52 36 . . 104 36 . 10 . . 20 20 10 . 10 32 100 . 144 20 386 Allied During Kill 2911 | . . 8 . . . . 160 50 54 . 203 39 175 44 105 416 14 . . 113 . 20 . 23 . . 26 115 . 177 . 1169 Successful Hack 160 | . 21 . 9 18 12 . 14 . . . . . 11 . . . . . . . . . . . . . 40 9 . 16 4 6 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . 30 . 45 60 . . . . . . . 45 45 . . 45 15 . . . . 45 . . . . . 105 . 60 15 120 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1297 | . 23 . 8 4 . 31 24 . . . . 13 52 17 1 20 64 . . . . 32 . . . . 42 102 . 270 75 519 Partial Spotted 195 | . . . . . . . 15 . . . . . . . . 15 15 . . . . . . . . . . 30 . 15 30 75 Lose Combat Pursuer 2010 | . . 15 . 60 45 . . . . . . . 45 . . . 45 . 15 180 75 105 30 60 . . 15 435 . 180 90 615 Influence Decreases 13368 | 40 514 171 547 580 176 36 262 290 164 . 322 598 802 241 256 458 697 268 45 408 429 283 359 299 10 50 292 708 716 678 602 2067 Entered New Map 2850 | . . 12 . . 64 4 . 56 . . . 70 2 91 66 42 315 100 . . 355 53 95 21 . . . 23 716 . 432 333 Time Decay 7398 | 40 474 129 457 570 112 12 202 234 164 . 322 428 590 130 150 246 342 168 45 298 64 170 254 238 10 50 222 285 . 398 120 474 Lost Part 1250 | . 40 . 90 10 . . . . . . . 10 60 . . 30 . . . 20 10 20 10 . . . 30 260 . 180 40 440 Lost Ally 1870 | . . 30 . . . 20 60 . . . . 90 150 20 40 140 40 . . 90 . 40 . 40 . . 40 140 . 100 10 820 Squads Dispatched 98 | . 5 1 2 4 1 . . . . . . 3 2 . . 4 2 . . . 1 4 . . . . 7 7 . 17 3 35 Investigation 19 | . 4 1 1 1 . . . . . . . . . . . 2 1 . . . . 1 . . . . 1 2 . 2 1 2 Extermination 20 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 . 3 1 7 Reinforcement 28 | . 1 . 1 3 . . . . . . . 1 2 . . 2 . . . . . 2 . . . . 4 3 . 6 1 2 Assault 28 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 24 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 27 | . 2 . 2 5 . . . . . . . 1 1 1 . 1 1 . . 2 . . . . . . . 3 . 3 1 4 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Times Spotted 788 | . 23 6 28 40 5 . 6 4 7 . 7 16 31 4 3 19 16 . 2 158 13 16 19 6 . 2 35 77 . 77 26 142 Peak Tracking Total 22 | . 5 3 6 7 2 . 3 4 3 . 5 4 8 5 2 4 6 . 1 18 10 8 7 3 . 2 11 22 . 11 11 22 Tactical Retreats 62 | . . 1 . 3 3 . . . 1 . . . 3 . . . 2 . 1 6 2 2 2 2 . . 1 10 . 7 1 15 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 33 | . 2 . . 2 1 . 4 . . . . 1 5 . . 1 . . . . . . . . . . 4 . . 7 . 6 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 52 | . 2 . 3 4 . . . . . . . 3 3 . . 3 1 . . 2 . 3 1 2 . 1 . 7 2 4 1 10 Max in Single Turn 2 | . 2 . 2 1 . . . . . . . 1 1 . . . . . . 1 . 1 1 1 . 1 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 73 | . 9 1 4 6 3 . 3 1 1 1 . 3 6 . . . 5 . 1 2 . 2 1 2 4 . 4 3 . 5 4 2 Terminals 29 | . 7 . 1 5 1 . 3 . . . . . 6 . . . . . . . . . . 1 . . . . . . 3 2 Fabricators 8 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . 2 . 2 . . Repair Stations 7 | . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 1 . Recycling Units 7 | . 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . Scanalyzers 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . . Total Hacks 209 | . 28 1 7 14 7 . 4 1 1 4 . 4 10 . . . 21 . 1 7 . 14 1 5 17 . 13 10 . 23 9 7 Successful 110 | . 12 1 6 9 3 . 1 1 1 4 . 1 2 . . . 7 . 1 7 . 3 1 5 17 . 4 5 . 13 4 2 Failed 98 | . 16 . 1 5 4 . 3 . . . . 3 8 . . . 14 . . . . 11 . . . . 8 5 . 10 5 5 Catastrophic 20 | . 1 . . 1 . . 1 . . . . 1 4 . . . 2 . . . . 3 . . . . 2 2 . 1 . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 189 | . 25 . 3 9 3 . 2 . . . . 6 12 1 . 30 16 . . . . 9 . . . . 17 17 . 17 7 15 Terminals 72 | . 24 . 2 12 2 . 4 . . . . . 10 . . . . . . . . . . 4 . . . . . . 7 7 Fabricators 32 | . . . . . 5 . . . . . . . . . . . 10 . . . . . . . . . . 3 . 14 . . Repair Stations 17 | . . . 1 2 . . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . 6 2 . Recycling Units 20 | . 4 . 1 . . . . . . . . 1 . . . . 5 . . . . . . . . . . 7 . 2 . . Scanalyzers 22 | . . . 3 . . . . . . . . 2 . . . . . . . . . 13 . . . . 4 . . . . . Garrison Access 12 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 8 . . 1 . . Terminal Hacks 50 | . 3 1 . 2 . . . 1 1 4 . . 2 . . . . . 1 7 . . 1 5 17 . . . . . 3 2 Record 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . . . . . . Part Schematic 10 | . 2 . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . Open Door 12 | . . 1 . . . . . 1 1 . . . 2 . . . . . 1 1 . . 1 1 . . . . . . 3 . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 9 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 6 . . Network Status 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Build 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 9 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 . . Scan Component 5 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Repair 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Scanalyzer 10 | . . . 3 . . . . . . . . 1 . . . . . . . . . 3 . . . . 3 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Retrieve Study 5 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Unauthorized Hacks 28 | . 9 . 3 6 1 . 1 . . . . . . . . . . . . . . . . . . . 1 4 . 2 1 . Terminals 16 | . 7 . 2 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recycling Units 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 8 . 3 6 3 . 3 . . . . 3 4 . . . 4 . . . . 2 . . . . 3 2 . 3 1 . Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . 1 . . . . . . . . 3 . . . . . 12 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 73 | . 2 . . . . . . . . 20 . . . . . 20 . . . . . . . . 4 . 13 . . . . 14 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Time 401 | . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . 306 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Part Studies Acquired 5 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Time 159 | . . . . . . . . . . . . . . . . . 112 . . . . . . . . . . . . 47 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . . . . . 14 . . . . . . 5 . . 2 4 . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 141 | . . 2 . . . 19 . . . 4 . . 20 5 . 4 2 . . 5 . 3 2 4 . . 5 9 . 7 . 50 Largest Group 28 | . . 2 . . . 19 15 7 7 10 10 6 14 9 9 10 2 . . 5 . 2 2 4 4 4 3 4 . 3 . 28 Highest-Rated Group 3535 | . . 42 . . . 475 391 207 207 328 328 211 424 596 596 607 170 . . 233 . 206 84 120 120 120 146 393 . 513 . 3535 Highest-Rated Ally 269 | . . 31 . . . 35 35 31 31 41 41 41 159 159 96 96 85 . . 64 . 103 46 46 30 30 146 103 . 269 . 269 Zionite Dispatches 19 | . . . . . . . . . . . . . 3 . . 1 2 . . . . 2 . . . . 3 3 . 4 1 . Heavy 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recon 4 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 78 | . . . . . . . . . . . . . 9 . 2 11 . . . 3 . 3 . 6 2 . 8 . . . 12 22 STAY 31 | . . . . . . . . . . . . . 3 . 1 8 . . . 2 . . . 3 1 . . . . . . 13 FOLLOW 18 | . . . . . . . . . . . . . 1 . 1 3 . . . 1 . 1 . 3 1 . 2 . . . . 5 EXPLORE 13 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 7 3 RETURN 16 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . 5 . . . 5 1 Ally Attacks 1091 | . . 12 . . . 102 65 14 30 . 61 13 110 7 20 66 12 . . 35 . 10 . 8 . 7 20 52 . 62 . 385 Total Damage 55338 | . . 146 . . . 3340 830 187 492 . 1538 217 2054 141 926 2042 795 . . 1295 . 769 . 224 . 237 533 2748 . 4469 . 32355 Kills 261 | . . 1 . . . 8 9 2 3 . 11 1 24 2 4 21 4 . . 4 . 5 . 1 . . 5 17 . 24 . 115 Allies Corrupted 17 | . . . . . . . 1 . . . . . . . . 3 . . . 1 . . . . . 1 . . . . . 11 Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Active Infowar (turns) 18496 | 47 2186 1250 333 . 250 421 562 871 1164 1753 946 664 582 . . 444 660 345 383 1215 450 349 554 778 106 432 740 622 . 298 . 91 Optics 5001 | . . . . . . . . . . . . . . . . . . . . 879 450 349 554 778 106 432 740 622 . . . 91 Sensors 12788 | . . . . . 250 421 562 871 1164 1753 946 664 582 . . 444 660 345 383 346 446 347 554 778 100 432 740 . . . . . IFF 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 . . Terrain 1151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 738 266 . 147 . . Structural 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . Seismic 3816 | 47 2186 1250 333 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2689 | . . . . . . . . . . . . . . . . . . . . . . . 536 778 106 432 740 97 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . 1 2 . 2 . . . . . . 1 2 . 2 . 2 3 . . . . . . . . Drone Launches 19 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 5 . . . 7 4 Drone Recoveries 18 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 5 . . . 6 4 Zionite Intel Received 20 | . . . . . . . . . . . . 1 1 . . 8 2 . . . . 1 . . . . 2 1 . . . 4 Branch Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 28144 | 231 2510 1250 1273 2288 319 463 562 871 1164 1753 970 1103 1981 270 313 521 773 354 397 1227 450 349 554 778 106 432 740 630 221 1051 243 1997 Spaces Moved 23501 | 100 641 453 459 856 237 305 415 677 836 1215 671 635 1122 116 123 477 1225 777 800 1472 653 460 812 1037 167 717 818 688 145 942 421 3029 Core 10 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8688 | 86 641 453 459 856 237 305 415 677 836 1215 671 635 1122 80 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14797 | . . . . . . . . . . . . . . 36 123 477 1225 777 800 1472 653 460 812 1037 167 717 818 688 145 942 421 3027 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 120 260 175 175 117 117 117 117 130 130 130 130 126 52 52 43 43 43 43 33 43 43 43 45 45 45 32 37 56 23 27 29 Average Speed 84 | 116 222 260 204 181 117 117 117 123 130 130 130 144 127 103 52 51 43 43 43 43 44 43 46 45 45 45 47 50 86 49 38 39 Slowest Speed 260 | 160 260 260 260 245 117 117 117 130 130 130 130 200 195 126 52 52 43 43 43 98 48 43 136 113 45 113 123 260 110 160 92 160 Overloaded Moves 135 | . . . . . . . . . . . . . . . . 3 . . . 24 . . . . . . 9 . . 68 31 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 60 | 6 94 94 36 80 9 90 15 86 80 89 78 17 84 47 71 51 27 86 80 91 82 10 76 82 61 83 26 54 94 26 20 57 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 23 | . 4 . 1 3 . . . . . 1 2 . . . . . . 1 . . . . 1 3 3 . 4 . . . . . Known Exits Taken 28 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . . . . . 4 5 3 4 . . . . . . 3 4 . 4 . 2 2 . 1 . . . . . . Spaces Dug 243 | . . . . . . . 3 2 31 . 7 4 6 . . 7 17 1 2 14 11 . 33 39 . 2 18 15 . 7 6 18 Terrain Destroyed 787 | . 27 . 6 . . . 3 23 37 . 45 14 56 17 1 7 28 1 4 50 68 14 44 60 . 12 21 22 . 68 38 121 Melee 85 | . . . . . . . 3 2 4 . 7 . 3 . . 7 13 1 1 1 . . . . . . 8 13 . 6 6 10 Projectile 254 | . . . . . . . . . . . . 9 3 . 1 . 15 . 3 49 18 14 12 60 . 12 13 9 . 2 . 34 AOE 448 | . 27 . 6 . . . . 21 33 . 38 5 50 17 . . . . . . 50 . 32 . . . . . . 60 32 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 30014 | 151 1600 498 637 1391 271 413 481 704 892 1383 725 754 1567 248 365 718 1390 786 850 1863 794 570 959 1277 191 798 1096 880 227 1431 472 3632 Wait 3829 | 5 857 13 43 362 12 95 51 14 27 147 8 25 141 84 206 202 72 . 31 120 123 55 87 143 . 64 176 50 49 275 18 274 Move 23469 | 99 640 452 458 855 237 304 414 676 835 1214 670 634 1121 115 122 475 1224 776 799 1471 652 459 811 1036 166 716 817 687 144 941 420 3029 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | 2 19 3 12 13 3 2 2 1 2 3 4 5 21 3 1 1 7 2 3 16 1 4 6 5 1 1 5 15 9 27 2 19 Fast Attach 205 | 9 . 1 6 4 . 4 3 2 3 3 2 6 4 6 3 . 3 . . 11 . 3 1 . 8 . 12 21 5 32 5 48 Attach 133 | . 5 . 7 3 6 . . 1 . 1 1 4 6 3 7 2 5 1 . 4 1 4 8 1 1 . 7 12 2 19 4 18 Detach 51 | 2 1 . . . 3 1 . 1 . . 1 1 . 3 1 . 2 . . . . 1 3 . 1 . 4 4 1 11 1 9 Swap 142 | 1 3 3 7 23 1 . . 1 3 1 6 10 18 3 . 6 3 1 4 8 1 . 1 2 . 4 7 10 . 4 . 11 Drop 276 | . 3 7 12 23 2 7 4 3 6 7 6 10 23 15 10 1 1 1 3 25 . 3 2 5 8 1 7 17 7 19 1 37 Fire 1101 | 33 72 17 92 106 . . . 3 4 6 12 54 72 6 9 3 38 . 9 150 16 41 22 40 6 12 18 41 . 42 10 167 Melee 261 | . . . . . 7 . 7 2 12 1 15 4 14 10 6 14 35 5 1 1 . . . . . . 30 22 10 40 11 14 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Kick 6 | . . 2 . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . . 13 . . 14 . . . . . . . . . . . . . 21 . 4 Rewire 266 | . . . . . . . . . . . . . 133 . . . . . . 57 . . 18 45 . . 13 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / Sto / Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 232 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 9) 1170 | -10/Materials | Core integrity fell below 50% 1263 | -10/Materials | Discovered new exit (range 11) 1404 | -10/Materials | Learned location of Mines (-9) 1456 | -10/Materials | Learned 2 Mines zone layouts 1499 | -10/Materials | Identified exit to Materials 1557 | -10/Materials | Learned Storage emergency access door positions 1583 | -10/Materials | Loaded intel: 23 non-interactive machine locations 1640 | -10/Materials | Learned Storage stockpile data 1737 | -10/Materials | Discovered new exit (range 9) 2742 | -10/Materials | Entered Mines 2940 | -10/Mines | Learned 4 Materials zone layouts 3612 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3731 | -10/Mines | Build established: Scavenger-Mutant 3835 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3840 | -10/Mines | Found Prototype Device 3926 | -10/Mines | Met a Derelict shopkeep closing up shop 3992 | -10/Mines | Entered Materials 3992 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3993 | -9/Materials | Identified exit to Materials 3994 | -9/Materials | Identified exit to Mines 4127 | -9/Materials | Lost 3 parts (1p2n) 5265 | -9/Materials | Entered another Materials area 5265 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6139 | -8/Materials | Discovered new exit (range 9) 6496 | -8/Materials | Identified exit to Factory 6538 | -8/Materials | Learned Factory repair station intel 6572 | -8/Materials | Learned Factory emergency access door positions 6608 | -8/Materials | Learned location of Zion (-7) 6613 | -8/Materials | Learned 8 Factory zone layouts 6633 | -8/Materials | Learned Recycling recycling unit intel 6692 | -8/Materials | Learned location of 2 exits from Factory 7075 | -8/Materials | Build established: Mutant 7553 | -8/Materials | Entered Factory 7553 | -7/Factory | Evolved 2 slots: Utility x2 7554 | -7/Factory | Identified exit to Storage 7555 | -7/Factory | Identified exit to Factory 7555 | -7/Factory | Identified exit to Lower Caves 7558 | -7/Factory | Loaded intel: 6 repair station locations 7622 | -7/Factory | Identified Exp. Sensor Array 7872 | -7/Factory | Sucked down chute 7872 | -7/Factory | Entered Waste 7873 | -7/Waste | Met a frightened Derelict 7896 | -7/Waste | Spotted C-40 Crusher 7906 | -7/Waste | Warlord forces began an assault 7930 | -7/Waste | Spotted C-40 Crusher 7933 | -7/Waste | Spotted C-40 Crusher 7934 | -7/Waste | Allies destroyed C-40 Crusher 7936 | -7/Waste | Allies destroyed C-40 Crusher 7951 | -7/Waste | Spotted C-40 Crusher 7951 | -7/Waste | Allies destroyed C-40 Crusher 7979 | -7/Waste | Lost 4 allies 8199 | -7/Waste | Discovered new exit (range 12) 8278 | -7/Waste | Identified exit to Factory 8285 | -7/Waste | Found Quantum Capacitor 8335 | -7/Waste | Entered Factory 8335 | -7/Factory | Accompanied by 15 allies 8374 | -7/Factory | Discovered exit to Factory (range 9) 8502 | -7/Factory | Lost 3 allies 8850 | -7/Factory | Discovered exit to Lower Caves (range 14) 8897 | -7/Factory | Entered Lower Caves 8897 | -7/Lower Caves | Accompanied by 7 allies 8920 | -7/Lower Caves | Identified exit to Lower Caves 9169 | -7/Lower Caves | Encountered a Warlord checkpoint 9768 | -7/Lower Caves | Entered another Lower Caves area 9768 | -7/Lower Caves | Accompanied by 7 allies 10247 | -7/Lower Caves | Encountered a Warlord checkpoint 10305 | -7/Lower Caves | Learned Factory garrison access intel 10919 | -7/Lower Caves | Discovered new exit (range 6) 10927 | -7/Lower Caves | Identified exit to Zion 10932 | -7/Lower Caves | Entered Zion 10932 | -7/Zion | Accompanied by 6 allies 11013 | -7/Zion | Discovered new exit (range 10) 11044 | -7/Zion | Given A8's code to call for help 11105 | -7/Zion | Found CR-A16's Pointy Stick 11154 | -7/Zion | System corruption cleaned by Quarantine Array 11224 | -7/Zion | Learned location of Warlord (-5) 11393 | -7/Zion | Given the Hacking Drone Bay 11512 | -7/Zion | Met Imprinter 11802 | -7/Zion | Found Prototype Launcher 11802 | -7/Zion | Identified Rocket Array 12008 | -7/Zion | Found Prototype Device 12327 | -7/Zion | Imprinted 12329 | -7/Zion | Declared Zion's savior 12564 | -7/Zion | Identified exit to Proximity Caves 12685 | -7/Zion | Entered Proximity Caves 12685 | -6/Proximity Caves | Accompanied by 10 allies 12722 | -6/Proximity Caves | Spotted B-75 Beast 12747 | -6/Proximity Caves | Allies destroyed B-75 Beast 13173 | -6/Proximity Caves | Learned location of Extension (-6) 13197 | -6/Proximity Caves | Build established: Derelict-Mutant 13239 | -6/Proximity Caves | Discovered exit to Factory (range 15) 13591 | -6/Proximity Caves | Build established: Mutant 13634 | -6/Proximity Caves | Identified Hacking Drone Bay 13645 | -6/Proximity Caves | Found Imp. Powered Armor 13655 | -6/Proximity Caves | Entered Factory 13655 | -6/Factory | Accompanied by 6 allies 13655 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13656 | -6/Factory | Identified exit to Extension 13657 | -6/Factory | Loaded intel: 4 garrison access locations 14018 | -6/Factory | Lost 3 allies 14153 | -6/Factory | Retrieved Zion intel report: Branch Access 14153 | -6/Factory | Identified exit to Lower Caves 14758 | -6/Factory | Entered Extension 14860 | -6/Extension | Identified exit to Factory 14935 | -6/Extension | Rescued a captive Derelict 15067 | -6/Extension | Rescued a captive Derelict 15069 | -6/Extension | Rescued a captive Derelict 15120 | -6/Extension | Spotted B-75 Beast 15193 | -6/Extension | Lost 5 parts (1p1n1u2w) 15303 | -6/Extension | Zion Recon squad teleported in 15421 | -6/Extension | Zion Recon squad teleported in 15647 | -6/Extension | Build established: Commander-Mutant 15788 | -6/Extension | Spotted B-75 Beast 15802 | -6/Extension | Allies destroyed B-75 Beast 15807 | -6/Extension | Allies destroyed B-75 Beast 15838 | -6/Extension | Lost 6 allies 15908 | -6/Extension | Lost 3 allies 15970 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 15971 | -6/Extension | Zion Hover Resupply teleported in 16139 | -6/Extension | Discovered new exit (range 6) 16143 | -6/Extension | Terminal network hard line cut 16543 | -6/Extension | Rescued A7 16699 | -6/Extension | Identified exit to Cetus 16739 | -6/Extension | Entered Cetus 16739 | -6/Cetus | Accompanied by 6 allies (A7) 16744 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16755 | -6/Cetus | Spotted Cetus Guard 16756 | -6/Cetus | Spotted Cetus Guard 16760 | -6/Cetus | Spotted Cetus Guard 16762 | -6/Cetus | Spotted Cetus Guard 16763 | -6/Cetus | Allies destroyed Cetus Guard 16764 | -6/Cetus | Destroyed Cetus Guard 16767 | -6/Cetus | Destroyed Cetus Guard 16768 | -6/Cetus | Destroyed Cetus Guard 16825 | -6/Cetus | Started Cetus Manufacturing Module 16850 | -6/Cetus | Manufactured an Enhanced Grunt 16875 | -6/Cetus | Manufactured an Enhanced Grunt 16891 | -6/Cetus | Murdered A7 16892 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16900 | -6/Cetus | Manufactured an Enhanced Grunt 16909 | -6/Cetus | Found Prototype Protection 16909 | -6/Cetus | Identified Med. Regenerative Plating 16925 | -6/Cetus | Manufactured an Enhanced Grunt 16945 | -6/Cetus | Discovered new exit (range 16) 16950 | -6/Cetus | Manufactured an Enhanced Grunt 16952 | -6/Cetus | Identified exit to Archives 17009 | -6/Cetus | Entered Archives 17009 | -6/Archives | Accompanied by 9 allies 17080 | -6/Archives | Discovered new exit (range 15) 17242 | -6/Archives | Identified exit to Hub_04(d) 17322 | -6/Archives | Entered Hub_04(d) 17322 | -6/Hub_04(d) | Accompanied by 7 allies 17356 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 17374 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 17385 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 17390 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 17397 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 17402 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 17498 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 17635 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 17636 | -6/Hub_04(d) | Zion Fire squad teleported in 17670 | -6/Hub_04(d) | Spotted B-75 Beast 17682 | -6/Hub_04(d) | Allies destroyed B-75 Beast 17712 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 17736 | -6/Hub_04(d) | Lost 4 allies 17793 | -6/Hub_04(d) | Network Hub disabled 17825 | -6/Hub_04(d) | Spotted Lightning 17826 | -6/Hub_04(d) | Spotted Lightning 17833 | -6/Hub_04(d) | Crushed by falling debris 17837 | -6/Hub_04(d) | Network Hub disabled 17843 | -6/Hub_04(d) | Spotted Lightning 17843 | -6/Hub_04(d) | Entered Factory 17843 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18114 | -5/Factory | Build established: Mutant 18212 | -5/Factory | Discovered new exit (range 15) 18218 | -5/Factory | Identified exit to Upper Caves 18295 | -5/Factory | Discovered new exit (range 5) 18297 | -5/Factory | Identified exit to Factory 18310 | -5/Factory | Repaired Quantum Capacitor 18344 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 18360 | -5/Factory | Repaired Gravmag Array? 18465 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18466 | -5/Factory | Zion Recon squad teleported in 18511 | -5/Factory | Zion Heavy squad teleported in 18616 | -5/Factory | Entered Upper Caves 18695 | -5/Upper Caves | Encountered a Warlord checkpoint 18921 | -5/Upper Caves | Discovered new exit (range 4) 18923 | -5/Upper Caves | Identified exit to Upper Caves 18970 | -5/Upper Caves | Entered another Upper Caves area 18982 | -5/Upper Caves | Discovered exit to Factory (range 11) 19020 | -5/Upper Caves | Identified exit to Warlord 19273 | -5/Upper Caves | Learned location of 1 exit from Factory 19331 | -5/Upper Caves | Encountered a Warlord checkpoint 19367 | -5/Upper Caves | Entered Warlord 19383 | -5/Warlord | System corruption cleaned by Quarantine Array 19566 | -5/Warlord | Rebuked by Warlord 19591 | -5/Warlord | Warlord's base attacked by MAIN.C 19656 | -5/Warlord | Found Prototype Energy Cannon 19656 | -5/Warlord | Identified Vortex Cannon 19662 | -5/Warlord | Found Vortex Cannon 19713 | -5/Warlord | Found Prototype Processor 19713 | -5/Warlord | Identified Exp. Targeting Computer 19735 | -5/Warlord | Found Prototype Reactor 19735 | -5/Warlord | Identified Vortex Chain Reactor 19809 | -5/Warlord | Lost 3 allies 19840 | -5/Warlord | Warlord forces counterattacked 19912 | -5/Warlord | Build established: Commander-Mutant 20006 | -5/Warlord | Spotted Striker 20008 | -5/Warlord | Spotted B-86 Titan 20010 | -5/Warlord | Spotted B-75 Beast 20013 | -5/Warlord | Spotted Executioner 20019 | -5/Warlord | Destroyed Striker 20021 | -5/Warlord | Spotted Executioner 20051 | -5/Warlord | Found Prototype Processor 20051 | -5/Warlord | Identified Exp. Core Analyzer 20063 | -5/Warlord | Discovered new exit (range 13) 20069 | -5/Warlord | Identified exit to Proximity Caves 20071 | -5/Warlord | Lost 14 allies 20099 | -5/Warlord | Spotted Executioner 20100 | -5/Warlord | Spotted Executioner 20100 | -5/Warlord | Spotted Executioner 20171 | -5/Warlord | Lost 19 allies 20266 | -5/Warlord | Warlord base infiltrated, sounded retreat 20267 | -5/Warlord | Spotted Executioner 20271 | -5/Warlord | Spotted Executioner 20276 | -5/Warlord | Spotted Striker 20311 | -5/Warlord | Spotted Executioner 20314 | -5/Warlord | Lost 6 allies 20335 | -5/Warlord | Build established: Scavenger-Mutant 20344 | -5/Warlord | Spotted Striker 20349 | -5/Warlord | Spotted Executioner 20353 | -5/Warlord | Spotted Executioner 20371 | -5/Warlord | Spotted Executioner 20371 | -5/Warlord | Spotted Striker 20421 | -5/Warlord | Found Prototype Ballistic Cannon 20425 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 20450 | -5/Warlord | Lost 10 allies 20459 | -5/Warlord | Spotted Executioner 20473 | -5/Warlord | Spotted Executioner 20473 | -5/Warlord | Spotted Striker 20480 | -5/Warlord | Spotted Striker 20502 | -5/Warlord | Lost 4 allies 20529 | -5/Warlord | P-70 Sage assimilated allied 6S-3I8(g) 20538 | -5/Warlord | Spotted Executioner 20570 | -5/Warlord | Lost 4 allies 20580 | -5/Warlord | Attacked by Warlord forces 20584 | -5/Warlord | Spotted MM-2J4(K) 20594 | -5/Warlord | Entered Proximity Caves 20790 | -4/Proximity Caves | Spotted B-86 Titan 20946 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20977 | -4/Proximity Caves | Learned Research terminal intel 20979 | -4/Proximity Caves | Destroyed 7 combat bots 21031 | -4/Proximity Caves | Discovered exit to Factory (range 8) 21044 | -4/Proximity Caves | Entered Factory 21044 | -4/Factory | Evolved 2 slots: Utility x2 21045 | -4/Factory | Identified exit to Upper Caves 21084 | -4/Factory | Discovered new exit (range 11) 21162 | -4/Factory | Build established: Scout 21244 | -4/Factory | Retrieved Zion intel report: Branch Access 21245 | -4/Factory | Zion Heavy squad teleported in 21312 | -4/Factory | Zion Defense Resupply teleported in 21393 | -4/Factory | Entered Upper Caves 21419 | -4/Upper Caves | Destroyed 8 combat bots 21460 | -4/Upper Caves | Learned location of Quarantine (-3) 21568 | -4/Upper Caves | P-70 Sage assimilated allied T2-DLG(b) 21584 | -4/Upper Caves | Build established: Scavenger-Scout 21590 | -4/Upper Caves | Attacked by a faux Warlord 21667 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 21855 | -4/Upper Caves | Discovered new exit (range 12) 21860 | -4/Upper Caves | Identified exit to Upper Caves 21867 | -4/Upper Caves | Learned location of 1 exit from Research 21947 | -4/Upper Caves | Entered another Upper Caves area 21947 | -4/Upper Caves | Accompanied by 2 allies 21955 | -4/Upper Caves | Discovered new exit (range 4) 21956 | -4/Upper Caves | Identified exit to Research 21962 | -4/Upper Caves | Spotted B-86 Titan 21967 | -4/Upper Caves | Encountered a Warlord checkpoint 22240 | -4/Upper Caves | Learned 4 Research zone layouts 22375 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 22483 | -4/Upper Caves | Discovered new exit (range 7) 22486 | -4/Upper Caves | Identified exit to Zhirov 22646 | -4/Upper Caves | Learned Extension security intel 22725 | -4/Upper Caves | Entered Zhirov 22725 | -4/Zhirov | Accompanied by 4 allies 22725 | -4/Zhirov | Discovered new exit (range 3) 22726 | -4/Zhirov | Identified exit to Proximity Caves 22735 | -4/Zhirov | Met Zhirov 22744 | -4/Zhirov | Learned location of Testing (-2) 22744 | -4/Zhirov | Learned location of Command (-1) 22748 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22755 | -4/Zhirov | Found Alien Artifact 22755 | -4/Zhirov | Identified Integrated Dissipator 22755 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22764 | -4/Zhirov | Found Alien Artifact 22831 | -4/Zhirov | Entered Proximity Caves 22831 | -3/Proximity Caves | Accompanied by 4 allies 22906 | -3/Proximity Caves | Found Alien Artifact 23017 | -3/Proximity Caves | Lost 3 allies 23244 | -3/Proximity Caves | Discovered exit to Research (range 5) 23263 | -3/Proximity Caves | Entered Research 23263 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23264 | -3/Research | Identified exit to Quarantine 23265 | -3/Research | Identified exit to Research 23266 | -3/Research | Loaded intel: 24 terminal locations 23329 | -3/Research | Central database locked down 23437 | -3/Research | Identified exit to Armory 23445 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 23491 | -3/Research | Retrieved Zion intel report: Prototype Schematics 23492 | -3/Research | Zion Melee Resupply teleported in 23712 | -3/Research | Zion Fire squad teleported in 23767 | -3/Research | P-80 Master assimilated allied LV-FOG(i) 23768 | -3/Research | Cargo convoy interrupted 23768 | -3/Research | Spotted Striker 23769 | -3/Research | Identified Transdimensional Reconstructor 23769 | -3/Research | Warped through subspace 23823 | -3/Research | Build established: Scavenger-Ninja 23984 | -3/Research | Zion hero teleported in (NK-0LA) 24003 | -3/Research | Entered Armory 24171 | -3/Armory | Found Gamma Bomb Array 24172 | -3/Armory | Found Gamma Bomb Array 24189 | -3/Armory | Retrieved Zion intel report: Active Terminals 24190 | -3/Armory | Zion Hacker squad teleported in 24299 | -3/Armory | Spotted B-86 Titan 24351 | -3/Armory | Discovered exit to Research (range 7) 24364 | -3/Armory | Zion Light squad teleported in 24382 | -3/Armory | Found Prototype Protection 24382 | -3/Armory | Identified Zio. Weapon Casing 24386 | -3/Armory | P-80 Master assimilated allied VN-B3K(z) 24390 | -3/Armory | Lost 8 parts (3p4n1u) 24445 | -3/Armory | Core integrity fell below 50% 24466 | -3/Armory | Enhanced Grunt warped into view, answering call for help 24475 | -3/Armory | Enhanced Grunt warped into view, answering call for help 24475 | -3/Armory | Zion Heavy squad teleported in 24478 | -3/Armory | Lost 4 parts (2p1n1u) 24528 | -3/Armory | System corruption reached 10% 24555 | -3/Armory | Lost 3 allies 24590 | -3/Armory | Lost 7 parts (2p1n3u1w) 24607 | -3/Armory | Core integrity fell below 20% 24629 | -3/Armory | Discovered new exit (range 4) 24632 | -3/Armory | Identified exit to Lab 24633 | -3/Armory | Entered Lab 24636 | -3/Lab | Discovered exit to Research (range 9) 24643 | -3/Lab | Hidden lab's door opened automatically 24643 | -3/Lab | Sensor layout match revealed 24644 | -3/Lab | Gained access to the hidden lab's interior 24656 | -3/Lab | Lost 4 parts (2p1n1u) 24702 | -3/Lab | Found Prototype Energy Gun 24702 | -3/Lab | Identified Tachyon Dispersion Ray 24706 | -3/Lab | Found Prototype Energy Cannon 24709 | -3/Lab | Found Prototype Protection 24712 | -3/Lab | Found Prototype Hackware 24732 | -3/Lab | Found Alien Artifact 24732 | -3/Lab | Identified Core Regenerator 24732 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 24742 | -3/Lab | Found Integrated Dissipator 24742 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 24752 | -3/Lab | Found Transdimensional Reconstructor 24763 | -3/Lab | Build established: Mutant 24805 | -3/Lab | Found Alien Artifact 24830 | -3/Lab | Identified Warp Cannon 24854 | -3/Lab | Entered Research 24854 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24855 | -2/Research | Identified exit to Testing 24923 | -2/Research | Garrison activated, responded to threat 24925 | -2/Research | Spotted B-90 Cyclops 25011 | -2/Research | Identified Deep Network Scanner 25046 | -2/Research | Repaired Antigrav Array 25060 | -2/Research | Repaired Lrg. Storage Unit 25085 | -2/Research | Identified Hvy. Regenerative Plating 25310 | -2/Research | Fabricated Cld. Antigrav System (x1) 25354 | -2/Research | First assault squad dispatched 25385 | -2/Research | Identified Core Reset Matrix 25385 | -2/Research | Identified Dimensional Node Initializer 25385 | -2/Research | Used Core Reset Matrix 25386 | -2/Research | Warped through subspace 25415 | -2/Research | Zion Heavy squad teleported in 25415 | -2/Research | Fabricated Cld. Antigrav System? 25415 | -2/Research | Lost 8 parts (2p4n2u) 25469 | -2/Research | Zion Experimental squad teleported in 25576 | -2/Research | Zion Zionite Resupply teleported in 25587 | -2/Research | Found Prototype Protection 25587 | -2/Research | Identified Zio. Weapon Casing 25828 | -2/Research | Found Prototype Protection 25828 | -2/Research | Identified Zio. Shade Armor 25832 | -2/Research | Found Corrupted Prototype Energy Cannon 25846 | -2/Research | Zion Hacker squad teleported in 25901 | -2/Research | Discovered new exit (range 15) 25905 | -2/Research | Identified exit to Access 25905 | -2/Research | Entered Access 25905 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25910 | -1/Access | Lost 4 allies 25930 | -1/Access | Lost 4 parts (3n1u) 26004 | -1/Access | Destroyed 10 combat bots 26012 | -1/Access | Zion Recon squad teleported in 26014 | -1/Access | Lost 4 parts (1n3u) 26137 | -1/Access | Discovered new exit (range 7) 26139 | -1/Access | Identified exit to Command 26148 | -1/Access | Entered Command 26219 | -1/Command | Build established: Scavenger-Mutant 26381 | -1/Command | Retrieved Zion intel report: Active Terminals 26434 | -1/Command | Retrieved Zion intel report: Component Stockpiles 26445 | -1/Command | Spotted B-99 Colossus 26505 | -1/Command | Retrieved Zion intel report: Component Schematics 26612 | -1/Command | Spotted B-99 Colossus 26656 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 26898 | -1/Command | First assault squad dispatched 26908 | -1/Command | Spotted Alpha 7 26908 | -1/Command | Spotted Striker 26908 | -1/Command | Spotted Executioner 26983 | -1/Command | Phase Generator disabled 27002 | -1/Command | Destroyed Alpha 7 27031 | -1/Command | Lost 4 parts (1p2n1u) 27066 | -1/Command | Warp Cannon suddenly broke down 27185 | -1/Command | Lost 3 parts (2n1u) 27268 | -1/Command | Disengaged cave seal 27281 | -1/Command | Disengaged cave seal 27356 | -1/Command | High security lockdown imminent 27392 | -1/Command | Terminal network hard line cut 27409 | -1/Command | Allies destroyed B-99 Colossus 27419 | -1/Command | Spotted M Guard 27436 | -1/Command | High security lockdown engaged 27436 | -1/Command | Spotted Combat Programmer 27436 | -1/Command | Spotted Combat Programmer 27440 | -1/Command | Destroyed Combat Programmer 27441 | -1/Command | Allies destroyed Combat Programmer 27444 | -1/Command | Spotted M Guard 27462 | -1/Command | Allies destroyed M Guard 27468 | -1/Command | Allies destroyed M Guard 27468 | -1/Command | All MAIN.C guards destroyed 27487 | -1/Command | Lost 7 allies 27493 | -1/Command | Lost 10 parts (3p4n2u1w) 27516 | -1/Command | Found Prototype Device 27516 | -1/Command | Identified Thermal Barrier 27522 | -1/Command | System corruption reached 10% 27523 | -1/Command | Found Corrupted Hvy. Regenerative Plating 27524 | -1/Command | Found Corrupted Prototype Reactor 27524 | -1/Command | Identified Zero-point Reactor 27529 | -1/Command | Found Corrupted Prototype Launcher 27686 | -1/Command | Build established: Commander-Mutant 27786 | -1/Command | Spotted Striker 27788 | -1/Command | Spotted Striker 27788 | -1/Command | P-80 Master assimilated allied 7Z-TMZ(z) 27791 | -1/Command | Spotted Executioner 27792 | -1/Command | Spotted Executioner 27852 | -1/Command | Lost 5 allies 27871 | -1/Command | Allies destroyed Striker 27874 | -1/Command | Allies destroyed Striker 27949 | -1/Command | Allies destroyed Executioner 27994 | -1/Command | Found Exp. Core Analyzer 28028 | -1/Command | Spotted Executioner 28032 | -1/Command | P-80 Master assimilated allied DO-3J1(Z) 28037 | -1/Command | Spotted Executioner 28048 | -1/Command | Allies destroyed Executioner 28051 | -1/Command | Found Exp. Core Analyzer 28056 | -1/Command | Spotted Striker 28056 | -1/Command | Spotted Executioner 28056 | -1/Command | Spotted Executioner 28057 | -1/Command | Spotted Striker 28091 | -1/Command | Lost 6 allies 28104 | -1/Command | Lost 5 parts (2n3u) 28129 | -1/Command | Spotted Alpha 7 28129 | -1/Command | Spotted Striker 28129 | -1/Command | Spotted Executioner 28129 | -1/Command | Spotted Executioner 28129 | -1/Command | Spotted Executioner 28130 | -1/Command | Spotted B-99 Colossus 28131 | -1/Command | Spotted B-99 Colossus 28141 | -1/Command | Core integrity fell below 50% 28142 | -1/Command | Emitted hypermatrix ping 28144 | -1/Command | Core integrity fell below 20% 28145 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 28144_ Penetrated by Slug. 28144_ Adv. Targeting Computer destroyed. 28144_ Field strength at 50. 28144_ Slug penetrates Alpha 7. 28144_ Triggered Stasis Trap. 28144_ A bubble of rippling energy engulfs the area. 28144_ Field strength at 94. 28144_ Knocked back. 28144_ Slug penetrates Wall. 28144_ Penetrated by Slug. 28144_ Slug penetrates Striker. 28144_ Slug penetrates Executioner. 28144_ Penetrated by Slug. 28144_ Slug penetrates Striker. 28144_ Slug penetrates Wall. 28144_ Triggered Stasis Trap. 28144_ A bubble of rippling energy engulfs the area. 28144_ Field strength at 94. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????##?????????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????????????????#%##################??? | | ??????##################???#! ! ! #### | | ??????# #???# %[[ | | ??????# #???#|!## #### | | ??????# ##### ### #??? | | ??????# #?# # " | | ??????# ####################+### # | | ??????# #???########### ! # #??? | | ???####+##### = ## ################??# | | ???# ## "" #?????????????????# | | ???# = ## "# #?????????????????# | | ???# ## "" ###########?????????????????# | | ???# ## """" #???????????????????????????# | | ???# ## """" #????????????????########???# | | ???# ## "" #?????????????? #???# | | ???# ## ##########?#? #???# | | ???# ## #;## # # # # ^ #???? | | ???# #""####+##;!] BB "????????????? | | ???# "#### %!!KEE ^^ ^BB "????????????? | | ???# ##??# ]!%%K@ ^ "????????????? | | ???####+######## =[!]^ E "????????????? | | ?????# p% ; E ^BB "????????????? | | ?????# ######;###;#### 7 BB "????????????? | | ????# #??# #### # # # #w ?????? | | ???# #??# ] #??#######?#? #???? | | # #### #??# "" #????????????? #???? | | #??# """" #???????????????#########???? | | #??# """" #???????????????????????????? | | #??# "" #???????????????????????????? | | #??# #???????????????????????????? | | # #### #??# ! #???????????????????????????? | | ???# #??####+######???????????????????????????? | | ????# #?????# ################################## | | ?????# #?????# ## +%! | | ?????# #?????# ## ######################## | | ?????# #?????# ## """ #??????????????????????? | | ?????# ####### ## """ #??????????????????????? | | ?????# %! # R" #??????????????????????? | | ?????# =! # """ #??????????????????????? | | ?????# = + "" #??????????????????????? | | ?????# # #??????????????????????? | | ?????# # ! #??????????????????????? | | ?????# #######"#########???????????????? | | ?????# #?????## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 120 Energy Generation 83 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 25 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 10 Target Analysis 8 Core Analysis 12 Recoil Reduction 1 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 39 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Quantum Reactor | -1/Command | Z-intel Adv. Reaction Control System | -1/Command | Z-intel Imp. Targeting Computer | -1/Command | Z-intel Adv. Hacking Suite | -1/Command | Z-intel Med. Storage Unit | -1/Command | Z-intel Point Defense System | -1/Command | Z-intel Adv. Melee Analysis Suite | -1/Command | Z-intel Adv. Transmission Jammer | -1/Command | Z-intel Matter Filter | -1/Command | Z-intel Quantum Capacitor | -1/Command | Z-intel Lance | -1/Command | Z-intel Biometal Heavy Treads | -1/Command | Z-intel Lyr. Medium Armor Plating | -1/Command | Z-intel Particle Reactor | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Cld. Antigrav System | x1 | -2/Research | Authchip Cld. Antigrav System | x1 | -2/Research | Authchip Repaired ---------- Quantum Capacitor | 50% | -5/Factory Gravmag Array | 37% | -5/Factory Antigrav Array | 18% | -2/Research Lrg. Storage Unit | 10% | -2/Research Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyDisintegrationRefractor Manual? 0 Play Time 05:17:19 Cumulative 392.2 hours Start 2025.11.20 @ 16:13:54 End 2025.11.22 @ 14:01:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 25 Types 10/0/8/1/1/0/2/1/1/1 Lore% 84 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32f87338-14a1-4f0f-8dac-5fe13e207a2f