Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 14:54:47 Player: BOTHUNTER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (168) 168 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2283 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 9/100 System Corruption 5% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Small Storage Unit Targeting Computer PSU Rigger > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Large Battery (300) Targeting Computer Hacking Suite Light Assault Rifle Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Large Battery Targeting Computer Targeting Computer Hacking Suite Signal Generator [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 25 | 1 6 . 6 5 4 3 Power 2 | . 1 . . 1 . . Engine 2 | . 1 . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | . 1 . . 1 . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . 1 . . 1 . 1 Utility 12 | . 2 . 5 . 3 2 Device 6 | . 1 . 1 . 3 1 Storage 1 | . . . 1 . . . Processor 5 | . 1 . 3 . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 1 2 . 1 3 1 . Energy Gun 1 | 1 . . . . . . Energy Cannon 2 | . 1 . . . 1 . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 4 | . 1 . 1 2 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 14 | . 3 2 . 5 . 4 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . . 1 . 1 Utility 4 | . . 2 . 1 . 1 Weapon 6 | . 3 . . 2 . 1 Highest Loss Streak 4 | . 2 2 . 4 . 3 Average Slot Usage (%) 55 | . 36 51 58 66 72 66 Engine 7 | . 3 14 11 8 11 7 Flight 7 | . 3 14 11 9 11 8 Device 11 | . 5 11 11 11 17 19 Storage 6 | . . . 11 11 11 11 Processor 12 | . 10 11 14 16 11 12 Energy Gun 1 | . 5 . . . . . Energy Cannon 2 | . 7 . . . . . Ballistic Gun 4 | . . . . 8 11 7 Naked Turns . | . . . . . . . Heaviest Build 10 | 2 6 3 8 8 10 10 Greatest Support 10 | 3 10 10 10 10 10 10 Greatest Overweight (x) 1 | . . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 4 4 4 6 6 6 6 Average Capacity 5 | 4 4 4 5 6 6 6 Most Carried 6 | 2 4 4 6 6 6 6 Average Carried 4 | . 3 3 3 5 5 4 Final Capacity 6 | 4 4 4 6 6 6 6 Final Carried 6 | 2 3 4 6 5 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 427 | 210 55 . . . 148 14 Remotely . | . . . . . . . Salvage Created 193 | . 173 . . . . 20 Parts 22 | . 13 . . 5 . 4 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 8 | . 4 . . 3 . 1 Melee 1 | . . . . . . 1 Guns 1 | . . . . 1 . . Cannons 6 | . 4 . . 2 . . Classes Destroyed 4 | . 4 . . . . . Hauler 1 | . 1 . . . . . Operator 2 | . 2 . . . . . Swarmer 7 | . 3 . . 3 . 1 Grunt 1 | . 1 . . . . . Best Kill Streak 3 | . 3 . . 2 . 1 Combat Bots Only 3 | . 3 . . 2 . 1 Max Kills in Single Turn 1 | . 1 . . 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1324 | . 367 95 9 340 . 513 Core 638 | . 213 21 . 108 . 296 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 . 6 . . . . Volleys Fired 64 | . 45 . . 12 1 6 Largest 1 | . 1 . . 1 1 1 Hottest 120 | . 60 . . 100 120 20 Shots Fired 65 | . 45 . . 13 1 6 Gun 32 | . 18 . . 8 . 6 Cannon 21 | . 20 . . . 1 . Launcher . | . . . . . . . Special 12 | . 7 . . 5 . . Kinetic 14 | . . . . 8 . 6 Thermal 33 | . 27 . . 5 1 . Explosive . | . . . . . . . Electromagnetic 18 | . 18 . . . . . Robot Hit Streak 14 | . 14 . . 3 . 3 Robot Miss Streak 4 | . 4 . . 2 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 35 | . 25 . . 6 . 4 Core Hits 18 | . 11 . . 4 . 3 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 563 | . 376 . . 133 . 54 Guns 261 | . 201 . . 29 . 31 Cannons 122 | . 122 . . . . . Explosions 36 | . 36 . . . . . Melee . | . . . . . . . Ramming 23 | . . . . . . 23 Kinetic 60 | . . . . 29 . 31 Thermal 279 | . 175 . . 104 . . Explosive . | . . . . . . . Electromagnetic 201 | . 201 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 2 7 . 5 5 5 Average Corruption 3 | . 1 2 . 5 5 5 Corruption Purged . | . . . . . . . Effects 15 | . 1 1 . 4 3 6 Message Errors 2 | . 1 . . . 1 . Matter Fused 4 | . . . . 1 1 2 Heat Flow Errors 5 | . . 1 . . 1 3 Energy Discharges 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . 6 . . Projectiles 6 | . . . . 6 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . 11 . . . . 10 Shots 1 | . 1 . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 265 | . 79 214 . 39 258 265 Average Temperature 56 | . 20 110 . 21 108 100 Received Heat Transfer 339 | . 156 18 . 12 . 153 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 659 | . 459 . . 200 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 335 | . 335 130 35 43 . 35 Initial 130 | . . 130 35 13 . . Average 80 | . 165 126 35 30 . 2 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 90 | 100 71 100 100 100 . 100 Level 1 9 | . 28 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 5 1 1 1 . . Investigation 5 | . 3 . 1 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 25 5 4 8 . 20 Peak Tracking Total 13 | . 11 4 4 5 . 13 Tactical Retreats 8 | . 3 . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Power Sources Rigged 1 | . . . . . . 1 Exploded 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . 3 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 7 | . 4 . 2 1 . . Terminals 5 | . 2 . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 12 . 6 3 . . Successful 12 | . 9 . 2 1 . . Failed 9 | . 3 . 4 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 22 | . 11 . 6 4 1 . Terminals 18 | . 9 . 6 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 . . 1 . . Part Schematic 1 | . 1 . . . . . Robot Analysis 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . Terminals 3 | . 1 . 2 . . . Botnet 2 | . 1 . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Recyclers 1 | . 1 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 2 1 . . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 22 | . . 22 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 1160 | 30 361 110 67 252 111 229 Spaces Moved 1782 | 54 499 178 134 447 250 220 Core 507 | 54 345 . . 22 . 86 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1275 | . 154 178 134 425 250 134 Fastest Speed 40 | 50 40 40 40 40 40 40 Average Speed 43 | 50 46 40 40 42 40 44 Slowest Speed 100 | 50 50 40 40 100 40 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 28 | . 3 2 1 19 . 3 Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 43 | 3 74 29 23 67 62 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . 5 . . 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 5 | . 5 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2053 | 56 573 214 144 465 258 343 Wait 190 | . 25 36 1 20 . 108 Move 1722 | 53 492 173 131 410 249 214 Hop 25 | . 3 1 1 17 . 3 Pick Up 13 | 2 2 2 4 . 1 2 Fast Attach 17 | 1 5 . 4 3 4 . Attach 7 | . 1 . 2 2 . 2 Detach 1 | . . . . 1 . . Swap 1 | . . . . . . 1 Drop 7 | . . 1 1 . 3 2 Fire 64 | . 45 . . 12 1 6 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . 1 . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Identified exit to Mines 230 | -10/Materials | Core integrity fell below 50% 237 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 381 | -10/Materials | Core integrity fell below 20% 392 | -10/Materials | Entered Mines 393 | -10/Mines | Met a Derelict testing a Signal Generator 404 | -10/Mines | Found Signal Generator 420 | -10/Mines | Assembled infested the area 425 | -10/Mines | Assisted by a Guerilla fighting off Assembled 479 | -10/Mines | Discovered new exit (range 16) 484 | -10/Mines | Crushed by falling debris 502 | -10/Mines | Entered Materials 502 | -9/Materials | Evolved 2 slots: Utility x2 560 | -9/Materials | Discovered new exit (range 12) 569 | -9/Materials | Entered Mines 629 | -9/Mines | Learned Materials emergency access door positions 663 | -9/Mines | Lost 4 parts (1p1n2w) 706 | -9/Mines | Discovered new exit (range 8) 819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 819 | -9/Mines | Discovered new exit (range 5) 821 | -9/Mines | Entered Exiles 833 | -9/Exiles | Met 8R-AWN 840 | -9/Exiles | Met EX-HEX 853 | -9/Exiles | Met EX-BIN 858 | -9/Exiles | Aligned with FarCom system 859 | -9/Exiles | Given EX-Vault access code 868 | -9/Exiles | Opened EX-Vault 869 | -9/Exiles | Found Prototype Device 869 | -9/Exiles | Identified Trap Reconfigurator 872 | -9/Exiles | Found Prototype Device 872 | -9/Exiles | Identified PSU Rigger 875 | -9/Exiles | Found Prototype Energy Cannon 875 | -9/Exiles | Identified Gui. Plasma Cannon 891 | -9/Exiles | Warned to stay clear of 0b10 Research branches 903 | -9/Exiles | Met EX-DEC 928 | -9/Exiles | Discovered new exit (range 10) 932 | -9/Exiles | Left Exiles lab with PSU Rigger 932 | -9/Exiles | Entered Mines 1128 | -8/Mines | Core integrity fell below 50% 1138 | -8/Mines | Lost 3 parts (1p1n1w) 1157 | -8/Mines | Core integrity fell below 20% 1161 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01066_ Discarded Targeting Computer. 01069_ Rigged Lgt. Nuclear Core with PSU Rigger. 01072_ Rigged Lgt. Nuclear Core explodes. 01072_ System corrupted: Lgt. Assault Rifle targeting data glitched. 01080_ Lgt. Ion Engine destroyed. 01090_ System corrupted: Heat flow error (+289). 01094_ C-30 ARC bursts open, deploying its payload. 01094_ S-10 Pest unfolds itself. 01095_ Lgt. Assault Rifle destroyed. 01107_ System corrupted: Matter fused (-5). 01107_ Flight Unit destroyed. 01112_ K-01 Serf cleans the Matter Pump. 01126_ K-01 Serf collects debris. 01139_ System corrupted: Heat flow error (+225). 01147_ Slammed into S-10 Pest. 01150_ S-10 Pest destroyed. 01151_ Acquired 14 matter. 01151_ Acquired Flight Unit. 01153_ Acquired Lgt. Assault Rifle. 01156_ Weight Redist. System destroyed. 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