Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 08:50:58 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (273) 1365 Value Destroyed (7025) 7025 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2175) 2175 TOTAL SCORE: 12985 Bonus ------- High Alert Combat Kills 1440 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 146/550 Matter 35/300 Energy 54/150 System Corruption 4% Temperature Cool (12) Movement Treading (172) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Advanced Treads Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Gauss Rifle Advanced EMP Blaster > --- INVENTORY (12) --- Relay Coupler [NC] (29) Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (29) Relay Coupler [Specialist] Relay Coupler [Hunter] (17) Long-range Tractor Beam Improved Trap Extractor Ion Cannon Enhanced Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Long-range Sensor Array Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced EMP Blaster > --- INVENTORY -------- Nuclear Core Medium Treads Improved Heat Sink Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Specialist] Relay Coupler [Hunter] Improved Trap Extractor Assault Cannon Remote Datajack [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 2 . . . . Weapon 1 | . . . . 1 . . Parts Attached 282 | 9 26 83 15 109 18 22 Power 13 | 2 1 3 1 5 1 . Engine 10 | 2 . 2 1 4 1 . Core 3 | . 1 1 . 1 . . Reactor . | . . . . . . . Propulsion 59 | 4 8 15 . 29 . 3 Treads 39 | 2 4 6 . 24 . 3 Leg 4 | 2 . . . 2 . . Wheel 16 | . 4 9 . 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 77 | 1 3 18 5 36 6 8 Device 41 | . 1 9 3 21 3 4 Storage 4 | 1 1 . 1 1 . . Processor 13 | . . 3 1 7 . 2 Hackware 5 | . 1 . . 2 . 2 Protection 14 | . . 6 . 5 3 . Artifact . | . . . . . . . Weapon 133 | 2 14 47 9 39 11 11 Energy Gun 26 | . . 13 . 13 . . Energy Cannon 11 | . . 8 . 3 . . Ballistic Gun 43 | 2 10 9 5 6 5 6 Ballistic Cannon 24 | . 2 6 1 12 2 1 Launcher 27 | . 2 11 3 4 4 3 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 3 . 3 . 1 Parts Lost 18 | . . 5 . 5 3 5 Power 2 | . . 1 . 1 . . Propulsion 5 | . . 2 . 1 . 2 Utility 6 | . . 2 . 2 1 1 Weapon 5 | . . . . 1 2 2 Highest Loss Streak 2 | . . 1 . 2 2 2 Average Slot Usage (%) 98 | . 98 99 99 98 93 98 Engine 6 | . 5 7 3 7 1 9 Core 4 | . 8 3 7 1 7 . Treads 19 | . 16 12 11 25 27 27 Wheel 5 | . 11 9 11 1 . . Device 6 | . 1 3 3 7 11 11 Storage 10 | . 14 11 11 9 9 9 Processor 13 | . . 22 22 15 . 6 Hackware 2 | . 11 . . 2 . 4 Protection 3 | . . 5 7 . 8 4 Energy Gun 3 | . . 4 . 7 . . Energy Cannon 2 | . . 4 . 5 . . Ballistic Gun 9 | . 27 4 5 4 10 21 Ballistic Cannon 7 | . . 7 10 9 11 2 Launcher 2 | . . 1 6 . 5 2 Naked Turns . | . . . . . . . Heaviest Build 71 | 13 44 56 54 66 71 61 Greatest Support 84 | 40 46 46 23 84 84 84 Greatest Overweight (x) 14 | . 14 5 5 6 . . Average Overweight (x) 2 | . 3 4 4 . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 12 Most Carried 12 | 5 12 12 12 12 12 12 Average Carried 11 | 3 9 11 11 11 11 10 Final Capacity 12 | 6 12 12 12 12 12 12 Final Carried 12 | 5 12 12 12 12 12 10 Class Distribution -------------------- 56% | Mutant 14% | Gunner 9% | Skirmisher 4% | Bothacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Matter Collected 8096 | 214 1219 2163 269 2448 998 785 Remotely 2010 | . 123 39 . 605 887 356 Salvage Created 9830 | 55 1326 2589 254 2861 1167 1578 Parts 549 | . 81 167 17 165 53 66 Haulers Intercepted 17 | . 2 6 . 6 . 3 Recyclers Shooed 3 | . 2 1 . . . . Parts Field Recycled 45 | . . 21 . 24 . . Retrieved Matter 175 | . . 100 . 75 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 137 | . 13 40 5 34 26 19 Melee 2 | . . . . . 2 . Guns 59 | . 12 13 . 15 9 10 Cannons 36 | . . 12 . 19 4 1 AOE 40 | . 1 15 5 . 11 8 Classes Destroyed 15 | 1 8 5 . 1 . . Worker 35 | . 7 11 2 13 . 2 Builder 22 | . 1 9 . 10 . 2 Tunneler 4 | . 1 3 . . . . Hauler 17 | . 2 6 . 6 . 3 Recycler 35 | 1 8 12 3 8 . 3 Mechanic 3 | . . 2 . 1 . . Operator 6 | . 2 2 . 2 . . Watcher 14 | . 3 4 . 5 . 2 Swarmer 32 | . 3 11 5 3 10 . Grunt 60 | . 10 14 . 13 10 13 Brawler 7 | . . 4 . 2 1 . Duelist 6 | . . 1 . 3 2 . Protector 2 | . . 1 . 1 . . Sentry 25 | . . 9 . 9 2 5 Hunter 5 | . . . . 3 1 1 Best Kill Streak 12 | 1 7 11 3 8 9 12 Combat Bots Only 9 | . 3 5 3 5 9 7 Max Kills in Single Turn 5 | 1 2 5 2 3 4 3 Gunslinging . | . . . . . . . Exploded 4 | . 1 2 2 . 4 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Damage Taken 6034 | . 329 1495 123 2318 824 945 Core 638 | . 66 153 15 296 80 28 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 73 . 58 . . . Volleys Fired 698 | 5 107 226 26 174 74 86 Largest 3 | 2 2 2 2 3 3 3 Hottest 170 | 40 70 136 78 170 116 97 Shots Fired 1504 | 10 212 415 36 486 143 202 Gun 834 | 10 194 185 6 213 60 166 Cannon 562 | . 14 187 20 269 56 16 Launcher 108 | . 4 43 10 4 27 20 Special . | . . . . . . . Kinetic 1048 | 10 208 215 26 291 116 182 Thermal 277 | . . 86 . 191 . . Explosive 60 | . 4 43 10 1 2 . Electromagnetic 119 | . . 71 . 3 25 20 Robot Hit Streak 20 | 8 9 10 8 16 11 20 Robot Miss Streak 8 | 1 4 8 3 5 4 4 Penetration Max 1 | . . . . 1 1 . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 777 | 8 113 174 20 269 73 120 Core Hits 421 | 2 55 126 17 129 39 53 Critical Hits 11 | . 2 1 . 6 2 . Critical Kills 4 | . 1 1 . 2 . . Critical Parts Destroyed 7 | . 1 . . 4 2 . Melee Attacks 3 | . . . . 3 . . Impact 3 | . . . . 3 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18566 | 98 1818 5189 825 5587 2320 2729 Guns 8433 | 98 1598 1623 64 2803 683 1564 Cannons 4847 | . . 1163 226 2778 612 68 Explosions 5247 | . 220 2397 535 . 1000 1095 Melee . | . . . . . . . Ramming 39 | . . 6 . 6 25 2 Kinetic 9884 | 98 1598 1487 290 3484 1295 1632 Thermal 3234 | . . 1091 . 2097 . 46 Explosive 2871 | . 220 2116 535 . . . Electromagnetic 2538 | . . 489 . . 1000 1049 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 3 3 4 Average Corruption 3 | . . 5 5 2 3 3 Corruption Purged . | . . . . . . . Effects 213 | . . 84 34 46 26 23 Message Errors 53 | . . 25 9 8 7 4 Matter Fused 43 | . . 16 9 11 4 3 Heat Flow Errors 25 | . . 11 4 5 1 4 Energy Discharges 18 | . . 5 3 5 1 4 Data Loss (minor) 22 | . . 11 1 7 3 . Data Loss (major) 5 | . . 3 2 . . . Misfires 4 | . . 2 2 . . . Targeting Errors 38 | . . 10 4 10 9 5 Weapon Failures 5 | . . 1 . . 1 3 Overload Shots . | . . . . . . . Overflow Damage 242 | . 7 102 21 95 . 17 Projectiles 119 | . . 5 11 95 . 8 Explosions 123 | . 7 97 10 . . 9 Melee . | . . . . . . . Knockbacks 29 | . . 3 1 15 9 1 Impact 1 | . . . . . . 1 Kinetic 28 | . . 3 1 15 9 . Secondary . | . . . . . . . Self-Inflicted Damage 367 | . 63 151 79 21 35 18 Shots 17 | . 2 7 4 1 2 1 Rammed 10 | 1 . . . 2 6 1 Targets Rammed 13 | 1 . 1 . 3 7 1 Kicked . | . . . . . . . Crushed 3 | . . 1 . 1 1 . Highest Temperature 464 | . 63 367 253 464 432 407 Average Temperature 90 | . 11 75 58 111 149 91 Received Heat Transfer 1737 | . 120 330 . 585 270 432 Effects 24 | . . 3 . 11 9 1 Shutdowns 4 | . . . . 2 2 . Energy Bleed 3 | . . 1 . 1 . 1 Interference 13 | . . 1 . 7 5 . Matter Decay 2 | . . . . 1 1 . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . . . 3 6 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . 6 . 4 . . Heat Transferred 5741 | . . 1965 . 3626 . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 2 . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Peak Influence 1578 | 5 390 859 252 658 1578 1247 Initial 768 | . 3 57 187 46 395 768 Average 510 | . 225 537 157 444 1024 1033 Maximum Alert Level 4 | . 1 3 1 2 4 4 Low Security (%) 17 | 100 44 8 72 4 . . Level 1 23 | . 55 11 27 29 1 . Level 2 38 | . . 60 . 65 19 . Level 3 12 | . . 19 . . 24 71 Level 4 8 | . . . . . 54 28 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 4 5 . 8 . 6 Investigation 5 | . 2 1 . 1 . 1 Extermination . | . . . . . . . Reinforcement 8 | . 2 2 . 3 . 1 Assault 5 | . . 2 . 1 . 2 Garrison 5 | . . . . 3 . 2 Intercept . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Distress Signals 12 | . 1 5 . 4 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 204 | . 28 61 6 60 22 27 Peak Tracking Total 7 | . 5 7 3 6 5 6 Tactical Retreats 14 | . 2 3 3 3 2 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Traps Triggered 8 | . 2 . . 4 2 . Indirectly 4 | . . . . 2 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 10 | . . . . 10 . . Reused 2 | . . . . 2 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . 3 . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Machines Disabled 38 | . 4 8 10 5 6 5 Max in Single Turn 4 | . 1 2 4 2 2 2 Garrison Access 1 | . . . . . . 1 Garrison Relay 4 | . . . . . 4 . Phase Generator 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Machines Accessed 44 | . 9 12 2 16 . 5 Terminals 30 | . 6 9 1 10 . 4 Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 . 2 . . Recycling Units 5 | . 2 1 . 2 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 147 | . 31 45 3 47 . 21 Successful 85 | . 21 25 1 28 . 10 Failed 62 | . 10 20 2 19 . 11 Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 101 | . 19 30 . 33 . 19 Terminals 112 | . 25 36 2 32 . 17 Fabricators . | . . . . . . . Repair Stations 9 | . 2 2 . 5 . . Recycling Units 12 | . 4 2 . 6 . . Scanalyzers 7 | . . 5 . 2 . . Garrison Access 6 | . . . . 2 . 4 Terminal Hacks 29 | . 9 8 1 7 . 4 Robot Analysis 4 | . 2 1 . 1 . . Prototype ID Bank 3 | . 1 2 . . . . Open Door 1 | . . . 1 . . . Terminal Index 4 | . 1 1 . 1 . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 6 | . . 3 . 2 . 1 Locate Traps 6 | . 3 1 . . . 2 Reprogram Traps 2 | . . . . 2 . . Transport Status 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 2 . 4 . . Scan Component 4 | . 1 1 . 2 . . Repair 4 | . 1 1 . 2 . . Recycling Unit Hacks 3 | . 2 . . 1 . . Report Inventory 3 | . 2 . . 1 . . Scanalyzer 7 | . . 5 . 2 . . Insert Component 3 | . . 2 . 1 . . Analyze 4 | . . 3 . 1 . . Garrison Access Hacks 2 | . . . . 1 . 1 Unlock Access 1 | . . . . 1 . . Seal Access 1 | . . . . . . 1 Unauthorized Hacks 36 | . 8 10 . 13 . 5 Terminals 31 | . 8 8 . 10 . 5 Assimilate 5 | . 1 1 . 2 . 1 Botnet 21 | . 5 7 . 6 . 3 Operators 5 | . 2 . . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . 2 . 2 . . Reject 2 | . . 1 . 1 . . Mask 2 | . . 1 . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Broadcast 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 40 | . 8 11 1 15 . 5 Full Trace Events 4 | . 1 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 1 . 2 . . Time 153 | . 32 32 . 89 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 15 | . . . . . 15 . Machine Destruction 15 | . . . . . 15 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Total Allies 7 | . 1 1 3 1 . 1 Largest Group 5 | . 1 2 5 5 . 1 Highest-Rated Group 60 | . 10 20 60 60 . 26 Highest-Rated Ally 26 | . 10 10 16 16 . 26 Total Orders 13 | . . 2 6 4 . 1 STAY 7 | . . 1 3 2 . 1 ROAM 1 | . . . . 1 . . FOLLOW 5 | . . 1 3 1 . . Ally Attacks 8 | . . . . 8 . . Total Damage 64 | . . . . 64 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Robot Analysis Total 4 | . 2 1 . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Turns Passed 12627 | 103 1812 3221 1264 3938 1442 847 Spaces Moved 6630 | 56 999 1765 840 1906 712 352 Core 26 | 10 16 . . . . . Treads 3090 | 27 158 168 81 1592 712 352 Legs 19 | 19 . . . . . . Wheels 3495 | . 825 1597 759 314 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 120 130 160 155 Average Speed 144 | 126 137 130 135 155 160 158 Slowest Speed 750 | 160 750 200 200 200 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 73 | 6 97 98 97 93 93 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 116 | . 6 66 . 35 5 4 Terrain Destroyed 789 | . 58 394 72 138 91 36 Melee 3 | . . . . 3 . . Projectile 134 | . . 11 . 110 4 9 AOE 652 | . 58 383 72 25 87 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Total 8407 | 74 1254 2259 929 2504 888 499 Wait 458 | . 84 101 18 188 51 16 Move 6624 | 56 998 1764 839 1905 710 352 Hop . | . . . . . . . Pick Up 118 | 2 18 36 13 29 14 6 Fast Attach 72 | 8 3 9 2 37 4 9 Attach 53 | . 3 10 5 25 5 5 Detach 51 | 2 4 7 3 30 2 3 Swap 159 | 1 20 64 8 47 11 8 Drop 158 | . 17 41 14 63 10 13 Fire 698 | 5 107 226 26 174 74 86 Melee 3 | . . . . 3 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . . 1 . 3 7 1 Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 4) 904 | -10/Materials | Discovered new exit (range 15) 1024 | -10/Materials | Discovered new exit (range 15) 1198 | -10/Materials | Discovered new exit (range 15) 1601 | -10/Materials | Repaired Autogun 1916 | -10/Materials | Entered another Materials area 1916 | -9/Materials | Accompanied by 1 ally 1916 | -9/Materials | Evolved 2 slots: Utility x2 2520 | -9/Materials | Discovered new exit (range 6) 3116 | -9/Materials | First assault squad dispatched 3535 | -9/Materials | Discovered new exit (range 4) 3537 | -9/Materials | Identified exit to Materials 3603 | -9/Materials | Discovered new exit (range 16) 3676 | -9/Materials | Repaired Imp. Treads 3697 | -9/Materials | Identified exit to Mines 4289 | -9/Materials | Discovered exit to Materials (range 15) 4561 | -9/Materials | Discovered exit to Materials (range 15) 5137 | -9/Materials | Entered Mines 5137 | -9/Mines | Accompanied by 2 allies 5159 | -9/Mines | Met a Derelict bent on vengeance 5362 | -9/Mines | Discovered exit to Materials (range 10) 5508 | -9/Mines | Discovered exit to Materials (range 8) 5867 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6316 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6401 | -9/Mines | Entered Materials 6401 | -8/Materials | Accompanied by 5 allies 6401 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6466 | -8/Materials | Repaired Hvy. Ion Engine 6516 | -8/Materials | Garrison activated, responded to threat 7261 | -8/Materials | Build established: Gunner 7982 | -8/Materials | Discovered new exit (range 18) 8478 | -8/Materials | Repaired Assault Cannon 8961 | -8/Materials | Discovered new exit (range 13) 9601 | -8/Materials | First assault squad dispatched 9690 | -8/Materials | Core integrity fell below 50% 9720 | -8/Materials | Build established: Skirmisher 10191 | -8/Materials | Identified exit to Factory 10337 | -8/Materials | Identified exit to Garrison 10339 | -8/Materials | Entered Garrison 10411 | -8/Garrison | Triggered checkpoint 10435 | -8/Garrison | Garrison Relay disabled 10519 | -8/Garrison | Triggered checkpoint 10612 | -8/Garrison | Triggered checkpoint 10668 | -8/Garrison | Discovered new exit (range 10) 10789 | -8/Garrison | Garrison Relay disabled 10844 | -8/Garrison | Triggered checkpoint 10950 | -8/Garrison | Triggered checkpoint 11004 | -8/Garrison | Destroyed 9 combat bots 11180 | -8/Garrison | Triggered checkpoint 11228 | -8/Garrison | Build established: Mutant 11278 | -8/Garrison | Garrison Relay disabled 11332 | -8/Garrison | Discovered new exit (range 13) 11546 | -8/Garrison | Triggered checkpoint 11599 | -8/Garrison | Garrison Relay disabled 11657 | -8/Garrison | Discovered new exit (range 12) 11689 | -8/Garrison | Installed Relay Interface Framework 11725 | -8/Garrison | Phase Generator disabled 11781 | -8/Garrison | Entered Materials 11970 | -8/Materials | Destroyed 7 combat bots 12083 | -8/Materials | Garrison activated, responded to threat 12275 | -8/Materials | Discovered exit to Factory (range 16) 12458 | -8/Materials | Build established: Bothacker-Skirmisher 12581 | -8/Materials | First assault squad dispatched 12628 | -8/Materials | Self-destructed Last Messages --------------- 12498_ O-24 Administrator accesses terminal... 12498_ O-24 Administrator IFF database reprogrammed. 12498_ U-05 Engineer builds a Wall. 12502_ RYAHRFU6XJH#MR TWQF7:Z&L|ZV=TWMG 12509_ System corrupted: Assault Cannon jammed. 12511_ U-05 Engineer builds a Wall. 12515_ Destroyed Wheel. 12530_ U-05 Engineer builds a Wall. 12533_ K-01 Serf collects debris. 12539_ U-05 Engineer builds a Wall. 12540_ K-01 Serf collects debris. 12561_ System corrupted: Energy discharge (-45). 12581_ ALERT: Significant disruption in Zone 4U, assault forces dispatched. 12581_ Administrator 3a reports 0b10 security level has lowered to 3. 12623_ C-30 ARC bursts open, deploying its payload. 12623_ G-50 Soldier unfolds itself. 12623_ G-47 Trooper unfolds itself. 12623_ Med. Treads destroyed. 12627_ Assault Cannon destroyed. 12627_ G-50 Soldier misfires. 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[ %* ==!% !== =# [ #?? | | """####"##################!= #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed WarpStormTendrils Manual? 0 Play Time 04:15:15 Cumulative 207.4 hours Start 2020.11.20 @ 18:30:42 End 2020.11.21 @ 08:50:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58826c72-6f03-451f-994d-c93d68573138