Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 13:53:20 Player: YA-B01 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (269) 1345 Value Destroyed (9248) 9248 Prototype IDs (61) 1220 Alien Tech Used (5) 1000 Bonus (12328) 12328 TOTAL SCORE: 33641 Bonus ------- High Alert Combat Kills 1129 Follower Combat Kills 599 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Win 3000 Cogmind --------- Core Integrity 1514/1600 Matter 45/300 Energy 339/340 System Corruption 4% Temperature Cool (3) Movement Flying (35) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Experimental Targeting Computer Improved Target Analyzer Core Analyzer Advanced Transmission Jammer Advanced ECM Suite Improved Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON (4) ------- Improved Arc Projector Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Linear Gravjet Field Propulsion Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Experimental Targeting Computer Improved Target Analyzer Core Analyzer Advanced Transmission Jammer Advanced ECM Suite Experimental Phase Shifter Improved Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Improved Arc Projector Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Improved Linear Gravjet Field Propulsion Array Fusion Bomb Launcher [Rating: 146] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Advanced Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Artifact LC Capacitor Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Companion Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . . . 1 . . . . Utility 11 | . . . . . . . . . 2 2 2 . . . . 1 . . 2 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 207 | 8 2 1 3 . 23 19 . 7 52 10 17 4 5 3 7 2 1 10 27 6 Power 30 | 1 1 . 1 . 4 . . 1 9 4 3 . 1 . 1 . . . 4 . Engine 13 | 1 1 . 1 . 4 . . 1 3 . 1 . . . 1 . . . . . Core 9 | . . . . . . . . . 3 4 1 . 1 . . . . . . . Reactor 8 | . . . . . . . . . 3 . 1 . . . . . . . 4 . Propulsion 78 | 2 1 . . . 8 14 . 4 24 4 6 . 2 1 1 . 1 1 8 1 Treads 32 | 2 1 . . . 6 14 . 3 5 . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 36 | . . . . . 2 . . 1 19 4 6 . 1 1 1 . 1 . . . Hover 4 | . . . . . . . . . . . . . . . . . . 1 3 . Flight 6 | . . . . . . . . . . . . . . . . . . . 5 1 Utility 57 | 2 . . 2 . 4 . . 1 9 2 4 3 1 . 3 2 . 8 13 3 Device 17 | 1 . . . . . . . . 3 . . 1 1 . 2 1 . 2 4 2 Storage 7 | 1 . . 2 . 2 . . 1 . . . . . . . . . . 1 . Processor 15 | . . . . . 1 . . . 3 . 2 1 . . . . . . 7 1 Hackware 7 | . . . . . . . . . . 1 1 . . . . 1 . 3 1 . Protection 10 | . . . . . 1 . . . 3 1 1 1 . . 1 . . 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon 42 | 3 . 1 . . 7 5 . 1 10 . 4 1 1 2 2 . . 1 2 2 Energy Gun 3 | 1 . . . . . 1 . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 . 1 . . 6 3 . . 5 . . . 1 . . . . . . . Ballistic Cannon 4 | . . . . . . . . . 2 . 1 . . . . . . . . 1 Launcher 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . . . 2 . . . 1 . . Impact Weapon 3 | . . . . . . . . . 2 . 1 . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . 1 . . 2 1 . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 1 1 . 1 1 . 2 . . 1 . . 1 9 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 76 | . 2 1 . . 1 . . . 22 6 4 1 1 . . 3 2 12 20 1 Power 10 | . 1 . . . . . . . 4 2 . . . . . 1 1 . 1 . Propulsion 32 | . . . . . 1 . . . 11 3 2 1 1 . . 1 1 4 7 . Utility 19 | . . . . . . . . . 5 . 1 . . . . . . 4 8 1 Weapon 15 | . 1 1 . . . . . . 2 1 1 . . . . 1 . 4 4 . Highest Loss Streak 9 | . 2 1 . . 1 . . . 9 3 2 1 1 . . 3 5 3 9 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 4 5 5 8 17 24 24 20 19 17 15 15 16 16 15 14 12 11 8 4 Power . | . . . . 1 . 1 1 . . . . 1 1 2 . . . . . 1 Propulsion 4 | . 1 2 2 2 6 10 9 5 6 4 4 4 2 2 2 3 2 1 . 1 Utility 5 | . 2 3 3 5 8 8 8 8 7 5 3 4 4 4 2 1 1 4 2 . Weapon 4 | . . . . . 1 5 6 6 5 6 5 5 5 6 8 7 6 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | 1 . . . . 4 2 . 5 7 4 4 . 2 . . . . . 3 3 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . 1 . . 4 1 . . . . . . . . . . 2 Utility 15 | 1 . . . . 3 1 . 1 4 2 . . 2 . . . . . 1 . Weapon 9 | . . . . . . 1 . . 2 1 4 . . . . . . . 1 . Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Average Slot Usage (%) 90 | . 92 100 100 100 97 99 100 99 97 91 85 76 84 89 77 82 72 58 61 70 Engine 5 | . 7 14 14 14 9 9 9 9 4 . . . . . 2 4 2 . . . Core 1 | . . . . . . . . . 1 10 5 4 5 5 1 . . . . . Reactor 2 | . . . . . . . . . 6 . 2 5 5 5 5 3 . . 1 4 Treads 13 | . 27 28 28 28 27 27 27 18 3 2 . . 7 7 1 . . 6 3 . Wheel 13 | . . . . . 8 8 9 17 27 24 23 18 12 17 21 22 21 2 . . Device 3 | . 14 14 6 . . . . . 7 . . . 2 5 8 11 11 1 1 13 Storage 7 | . 14 14 21 28 9 9 9 9 6 5 5 5 5 5 5 4 4 4 2 . Processor 9 | . . . . . 8 9 9 9 6 11 15 15 15 15 15 11 9 4 14 19 Hackware 3 | . . . . . . . . . . 5 9 10 7 5 5 7 9 20 18 16 Protection 2 | . . . . . . . . . 4 5 4 4 5 5 4 4 4 3 1 . Ballistic Gun 16 | . 21 28 28 28 34 35 36 34 9 4 . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 11 6 2 3 5 1 . . 2 2 . Slashing Weapon 4 | . . . . . . . . 1 11 4 8 7 10 9 2 8 8 4 1 . Peak Build Rating 146 | 7 7 7 17 17 32 35 35 43 62 64 95 95 101 97 94 100 96 120 118 146 Average Rating 53 | 5 6 7 12 17 25 34 34 38 53 60 84 84 97 95 77 96 90 82 87 136 On Entrance 53 | . 7 7 7 17 17 32 34 35 43 52 54 86 93 97 94 92 81 88 84 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 13 15 15 22 22 102 102 102 102 97 90 98 95 108 105 105 87 69 137 68 43 Greatest Support 80 | 40 40 40 40 40 80 80 60 24 70 64 66 52 40 48 66 76 66 54 45 46 Greatest Overweight (x) 15 | 2 . . . . 8 8 8 8 5 3 2 2 3 2 2 1 2 3 15 . Average Overweight (x) 2 | . . . . . 4 7 7 2 1 1 1 1 2 2 1 . 1 1 . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 25 25 20 20 20 20 20 20 20 20 20 25 20 5 Average Capacity 18 | 7 8 8 8 10 19 25 25 20 20 20 20 20 20 20 20 20 20 20 10 5 Most Carried 25 | 5 6 6 8 10 25 25 25 25 20 20 20 20 20 20 20 17 15 14 14 5 Average Carried 17 | 1 4 5 5 8 17 24 24 20 19 19 19 19 19 19 19 16 13 12 8 4 Final Capacity 25 | 8 8 8 10 10 25 25 25 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 25 | 3 6 5 8 10 25 24 25 20 20 20 18 19 20 20 17 16 13 14 4 5 Class Distribution -------------------- 18% | Commander-Gunner 17% | Gladiator 16% | Mutant 11% | Hacker-Gladiator 9% | Scavenger-Gunner 6% | Gunner 6% | Scavenger-Gladiator 5% | Wizard-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Gladiator | -6/Factory Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Gladiator | -4/Zhirov Mutant | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Armory Wizard-Gladiator | -3/Lab Wizard-Mutant | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 6524 | 280 377 88 126 41 1196 1300 139 70 929 257 375 135 427 97 208 . . 70 409 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13547 | 151 470 174 182 42 1776 2069 446 . 4006 922 1346 79 793 232 133 . . 70 656 . Parts 627 | 12 27 6 4 3 112 97 22 . 195 46 46 . 22 3 7 . . 7 18 . Haulers Intercepted 19 | . 1 . . . 6 6 . . 2 1 1 . . . . . . . 2 . Recyclers Shooed 8 | . . 3 . . 1 1 2 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 5 1 3 . . . . . Prevented 21 | . . . . . . . . . . . . . 13 1 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 178 | . 13 4 . 1 29 22 3 . 53 10 20 1 10 . 2 . . 1 9 . Melee 62 | . . . . . . . . . 44 7 3 1 3 . . . . 1 3 . Guns 73 | . 13 4 . 1 29 22 3 . 1 . . . . . . . . . . . AOE 29 | . . . . . . . . . 6 . 13 . 3 . 2 . . . 5 . Classes Destroyed 18 | 3 4 . . 1 4 . . . 3 . . 1 1 . 1 . . . . . Worker 20 | 1 . . . . 2 1 . . 11 5 . . . . . . . . . . Builder 7 | . . . . . . . . . 5 1 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . . . 6 6 . . 2 1 1 . . . . . . . 2 . Recycler 23 | 1 . 1 . . 5 7 3 . 4 . 1 . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Mechanic 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Operator 5 | . . . . . 1 3 . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . Watcher 10 | . 2 . . . 5 1 . . 2 . . . . . . . . . . . Swarmer 43 | . 5 2 . . 13 . . . 9 . 9 . . . . . . . 5 . Grunt 67 | . 8 2 . . 5 11 1 . 29 . 6 . 5 . . . . . . . Brawler 5 | . . . . . . . . . 1 3 . . 1 . . . . . . . Duelist 7 | . . . . 1 1 2 . . 1 . . . 2 . . . . . . . Sentry 29 | . . . . . 9 9 3 . 5 . 1 . 1 . 1 . . . . . Hunter 8 | . . . . . 1 . . . 4 1 2 . . . . . . . . . Programmer 16 | . . . . . . . . . 4 6 2 . 1 . . . . . 3 . Tracker 1 | . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 3 4 2 . 1 7 7 4 . 10 4 8 1 3 . 1 . . 1 5 . Combat Bots Only 7 | . 4 2 . 1 5 3 1 . 7 3 6 1 3 . 1 . . 1 5 . Max Kills in Single Turn 4 | 1 1 1 . 1 2 2 1 . 2 1 4 1 1 . 1 . . 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 . 4 . 1 . 1 . . . 3 . Melee 1 | . . . . . . . . . 1 1 1 1 1 . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 1402 | . 103 9 . 11 72 56 . . 562 76 128 13 21 . 3 26 5 121 171 25 Missed 421 | . 36 2 . 3 20 20 . . 176 19 40 4 4 . 2 7 . 28 46 14 Hits 981 | . 67 7 . 8 52 36 . . 386 57 88 9 17 . 1 19 5 93 125 11 Melee 12 | . . . . 1 . . . . 1 5 . . 5 . . . . . . . Projectile 969 | . 67 7 . 7 52 36 . . 385 52 88 9 12 . 1 19 5 93 125 11 AOE 6 | . . . . . . . . . 1 . 2 . . . . . 3 . . . Critical Strikes 35 | . 2 . . . 3 1 . . 11 6 4 . 1 . . . . 3 3 1 Part Disruptions 4 | . . . . . . . . . . . 1 . . . . 1 . 1 1 . Damage Taken 17380 | . 702 101 . 109 698 636 2 . 4434 1230 2153 199 494 9 46 448 221 2434 3089 375 Core 3154 | . 169 26 . 11 36 105 . . 631 196 201 25 . 9 26 92 21 404 1116 86 Absorbed by Shields 833 | . . . . . . . . . 833 . . . . . . . . . . . Regen/Repaired (Parts) 842 | . 85 . . . . 77 . . 12 98 515 . . . . . . 16 39 . Core Remaining (%) 62 | 100 . . . 17 . . . 74 25 80 . . . . 77 . . 77 21 94 Volleys Fired 344 | 14 46 12 23 6 72 66 8 . 16 9 15 3 26 3 7 . . . 5 13 Largest 4 | 1 2 2 2 2 4 4 4 . 2 1 1 1 1 1 1 . . . 1 1 Hottest 105 | 50 70 40 40 40 98 105 103 . 60 36 36 30 36 7 36 . . . 30 58 Shots Fired 844 | 14 92 23 45 12 270 249 32 . 21 11 16 3 28 3 7 . . . 5 13 Gun 755 | 14 92 23 45 12 269 247 32 . 11 3 . . 7 . . . . . . . Cannon 13 | . . . . . . . . . . . . . . . . . . . . 13 Launcher 73 | . . . . . 1 2 . . 10 8 16 3 21 . 7 . . . 5 . Special 3 | . . . . . . . . . . . . . . 3 . . . . . . Kinetic 717 | . 55 23 45 12 269 247 32 . 11 3 . . 7 . . . . . . 13 Thermal 51 | 14 37 . . . . . . . . . . . . . . . . . . . Explosive 18 | . . . . . 1 2 . . 3 . 3 3 . . 1 . . . 5 . Electromagnetic 55 | . . . . . . . . . 7 8 13 . 21 . 6 . . . . . Robot Hit Streak 29 | 4 10 6 29 10 18 12 15 . 2 8 2 . 2 4 . . . . 7 2 Robot Miss Streak 4 | 4 3 4 2 1 4 3 1 . 3 1 4 . 4 . . . . . . 1 Penetration Max 1 | . . . . . . 1 . . 1 . . . . . . . . . . . Secondary Targets 8 | . 2 1 . . 2 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 795 | 8 62 13 41 10 164 144 23 . 185 39 19 8 16 7 1 1 . 24 28 2 Core Hits 408 | 5 26 9 21 3 81 62 10 . 93 19 35 2 15 2 4 . . 5 15 1 Critical Kills 4 | . . . 1 . . 2 . . . 1 . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . . 2 2 1 . . . . . . . 2 . Critical Strikes 35 | 1 2 . 2 . . 2 . . 13 3 3 2 1 . . 1 . 2 3 . Burn 3 | 1 2 . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 2 . . 2 . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . 2 3 1 . . . . . . . 2 . Sever 5 | . . . . . . . . . 3 . . . 1 . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 537 | . . . . . . . . . 269 72 41 8 21 4 10 16 3 44 49 . Impact 50 | . . . . . . . . . 11 17 4 . 3 1 3 . . . 11 . Slashing 461 | . . . . . . . . . 258 55 37 8 18 3 7 16 3 44 12 . Piercing 26 | . . . . . . . . . . . . . . . . . . . 26 . Sneak Attacks 39 | . . . . . . . . . 27 7 1 . 1 . 1 . . . 2 . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . . . . . . Follow-up Attacks 55 | . . . . . . . . . 38 6 1 . 3 1 . . . . 6 . Damage Inflicted 28374 | 102 789 163 356 115 2652 2665 490 . 10099 2149 2585 360 1848 515 278 77 . 1461 1517 153 Guns 7291 | 102 767 151 353 99 2619 2516 463 . 173 . . . 48 . . . . . . . Cannons 83 | . . . . . . . . . . . . . . . . . . . . 83 Explosions 4554 | . . . . . . 82 . . 884 356 1802 . 898 . 175 . . . 357 . Melee 16168 | . . . . . . . . . 9042 1793 783 360 902 515 103 65 . 1461 1144 . Ramming 278 | . 22 12 3 16 33 67 27 . . . . . . . . 12 . . 16 70 Kinetic 6927 | . 422 151 353 99 2619 2516 463 . 173 . . . 48 . . . . . . 83 Thermal 848 | 102 345 . . . . . . . 150 . 173 . 78 . . . . . . . Explosive 1553 | . . . . . . 82 . . 271 . 792 . . . 51 . . . 357 . Electromagnetic 2600 | . . . . . . . . . 463 356 837 . 820 . 124 . . . . . Impact 1321 | . . . . . . . . . 382 378 57 . 56 127 . . . . 321 . Slashing 14381 | . . . . . . . . . 8660 1415 726 360 846 388 103 65 . 1461 357 . Piercing 466 | . . . . . . . . . . . . . . . . . . . 466 . Highest Corruption 19 | . 2 2 2 2 2 2 2 . 4 5 8 8 10 10 11 2 2 19 16 4 Average Corruption 5 | . 2 2 2 2 2 2 2 . 3 4 2 8 9 10 10 1 2 16 11 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 314 | . 2 4 10 3 16 28 12 . 31 12 8 28 60 10 33 . . 36 18 3 Message Errors 79 | . . 1 3 1 4 4 3 . 5 3 2 10 14 3 10 . . 11 5 . Matter Fused 63 | . . 1 3 1 4 6 2 . 6 1 . 5 19 2 7 . . 4 2 . Heat Flow Errors 40 | . 2 . 2 . . 2 3 . 7 3 1 3 6 . 4 . . 5 1 1 Energy Discharges 35 | . . . . . 3 3 . . 4 . . 4 7 3 5 . . 2 4 . Parts Rejected 7 | . . . . 1 . . . . . . 1 . 1 . 1 . . 1 1 1 Parts Fused 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Data Loss (minor) 43 | . . . . . 4 5 1 . 5 1 2 4 6 1 3 . . 9 1 1 Data Loss (major) 17 | . . 1 1 . . 1 1 . 3 . 1 1 1 1 3 . . 2 1 . Misfires 9 | . . . . . . 3 . . 1 2 1 . 2 . . . . . . . Alerts 13 | . . . . . 1 1 2 . . 1 . 1 3 . . . . 2 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 5 | . . 1 1 . . 3 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2354 | . . . . . . 12 . . 1067 443 176 12 141 179 73 . . 26 225 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 19 | . . . . . . 9 . . . 10 . . . . . . . . . . Melee 2335 | . . . . . . 3 . . 1067 433 176 12 141 179 73 . . 26 225 . Knockbacks 9 | . . . . 1 . 1 . . 1 1 . . . 1 . . . . 2 2 Impact 7 | . . . . 1 . 1 . . 1 1 . . . 1 . . . . 2 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 449 | . . . . . . 11 2 . 55 58 94 . 28 . 20 6 . . 105 70 Shots 14 | . . . . . . . . . 1 2 5 . 2 . 1 . . . 3 . Rammed 36 | . 6 6 3 3 9 2 4 . 1 . . . . . . 1 . . 1 . Targets Rammed 41 | . 7 7 3 3 11 3 4 . 1 . . . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 1 . . 2 1 . . . . . . . . . . . . . . Highest Temperature 439 | 80 386 9 244 12 242 439 235 . 281 265 243 267 272 . 224 . . 196 208 166 Average Temperature 91 | 30 132 6 104 7 51 101 96 . 104 86 85 119 86 . 102 . . 108 124 99 Received Heat Transfer 2603 | . 279 45 . 42 234 279 . . 1099 108 259 63 48 . . 75 9 . 63 . Effects 11 | . 2 . . . . 8 . . 1 . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . 3 . . 1 . . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . 2 1 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . 2 3 4 . 4 1 . . . . 1 . Combat Hostiles 15 | . . . . . . . . . 2 3 4 . 4 1 . . . . 1 . Parts Fried 33 | . . . . . . . . . 9 1 8 . 10 3 . . . . 2 . Impact Corruptions 20 | . . . . . . 1 . . 7 5 1 . . 2 . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . 1 1 . 3 . . . . . . . . . . . Heat Transferred 1854 | 370 1184 . . . . . . . 100 . 100 . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 3 1 1 . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Maximum Alert Level 4 | . . . . . 2 3 1 . 4 2 2 . . . . . . . . 2 Low Security (%) 53 | 100 100 100 . 100 26 45 79 . 37 . 32 . . . . 100 100 . 100 64 Level 1 17 | . . . . . 53 23 20 . 3 15 36 . . . . . . . . 30 Level 2 15 | . . . . . 20 9 . . 14 84 31 . . . . . . . . 4 Level 3 12 | . . . . . . 21 . . 40 . . . . . . . . . . . Level 4 . | . . . . . . . . . 3 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1144 | 5 120 129 . 52 488 924 357 . 1144 561 556 . . . . 186 44 . 148 400 Initial 519 | . 3 1 . . 14 190 357 . . 519 271 . . . . 150 44 . . 44 Average 281 | 1 36 54 . 11 282 369 102 . 499 466 281 . . . . 139 25 . 37 164 Influence Increases 8814 | 20 462 210 . 59 1033 1381 274 . 2224 512 807 20 340 10 30 266 4 . 686 476 Destroy 0b10 Robot/C 4140 | . 260 140 . 40 580 580 80 . 1160 220 400 20 200 . 20 . . . 220 220 Destroy 0b10 Robot/NC 505 | 20 15 5 . . 100 100 15 . 140 35 15 . 5 10 10 . . . 15 20 Destroy Leader 994 | . 66 30 . 10 182 206 . . 280 42 62 . 30 . . . . . 54 32 Allied During Kill 361 | . . 20 . 2 1 207 44 . 73 . . . . . . . . . 14 . Successful Hack 332 | . 45 . . 7 35 36 15 . 38 56 37 . . . . . . . 12 51 Select Force Hacks 400 | . 60 . . . 30 60 120 . 50 . 30 . . . . . . . 50 . Disable Machine 420 | . 15 15 . . 45 75 . . 120 15 105 . . . . . . . . 30 Destroy Structure 582 | . 1 . . . 15 42 . . 108 54 158 . . . . 26 4 . 81 93 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 60 | . . . . . . 15 . . 15 15 . . . . . . . . 15 . Lose Combat Pursuer 870 | . . . . . 45 60 . . 240 75 . . 105 . . 90 . . 225 30 Influence Decreases 8414 | 15 463 174 40 20 620 916 1160 31 1164 1017 1002 380 287 63 30 180 82 8 611 151 Entered New Map 2016 | . 2 3 40 . 25 262 560 31 . 541 284 134 . 53 . . 42 8 . 31 Time Decay 4767 | 15 441 101 . 20 565 614 450 . 667 416 378 236 282 10 30 150 20 . 262 110 Lost Part 576 | . 20 10 . . 10 . . . 220 60 30 10 5 . . 30 20 . 151 10 Lost Ally 455 | . . 60 . . 20 40 . . 127 . 10 . . . . . . . 198 . Purge Threat 600 | . . . . . . . 150 . 150 . 300 . . . . . . . . . Squads Dispatched 66 | . 5 . . . 4 5 . . 22 7 7 . . . . 3 . . 9 4 Investigation 37 | . 3 . . . 3 4 . . 12 5 4 . . . . 1 . . 2 3 Extermination 12 | . . . . . . . . . 4 2 2 . . . . 1 . . 2 1 Reinforcement 9 | . 2 . . . 1 1 . . 1 . 1 . . . . 1 . . 2 . Assault 2 | . . . . . . . . . 2 . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 23 | . 2 . . . 3 4 . . 3 2 1 . 1 . . 2 . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 19 7 . 2 44 30 2 . 81 24 26 1 13 . 3 11 10 1 34 7 Peak Tracking Total 15 | . 4 2 . 2 5 3 1 . 7 7 6 1 3 . 1 7 8 1 15 6 Tactical Retreats 29 | . . . . . 3 2 . . 8 3 . . 6 . . 3 . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 11 | . 2 . . . 2 1 . . . . 3 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 32 | . 1 1 . . 3 5 . . 8 1 7 . . 1 . . . 3 . 2 Max in Single Turn 3 | . 1 . . . 2 1 . . 3 1 3 . . 1 . . . 1 . 1 Garrison Access 4 | . . . . . . 1 . . 2 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 141 | . 10 . 4 1 17 15 10 7 32 10 12 . 1 6 1 2 . 2 4 7 Terminals 69 | . 7 . . 1 12 10 6 . 13 4 7 . 1 . 1 . . . 2 5 Fabricators 7 | . . . . . . . . . 3 2 1 . . . . . . . 1 . Repair Stations 13 | . 1 . . . 2 2 . . 3 1 2 . . . . 1 . . . 1 Recycling Units 22 | . 2 . . . 1 2 4 . 8 3 1 . . . . . . . . 1 Scanalyzers 5 | . . . . . 2 . . . 2 . 1 . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 3 . . . . . . 1 . . 1 . Total Hacks 410 | . 31 . 20 2 62 36 28 34 80 26 35 . 1 19 2 3 . 2 12 17 Successful 255 | . 16 . 20 1 49 16 19 34 29 11 18 . 1 19 2 . . 2 8 10 Failed 155 | . 15 . . 1 13 20 9 . 51 15 17 . . . . 3 . . 4 7 Catastrophic 28 | . 3 . . 1 1 2 1 . 13 3 4 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 14 . 1 2 22 13 18 . 38 16 12 . . . . . . 1 5 3 Terminals 186 | . 21 . . 2 37 21 16 . 28 10 25 . 1 . 2 . . . 9 14 Fabricators 17 | . . . . . . . . . 5 6 4 . . . . . . . 2 . Repair Stations 30 | . 2 . . . 4 6 . . 11 2 3 . . . . 1 . . . 1 Recycling Units 65 | . 8 . . . 2 5 12 . 26 8 2 . . . . . . . . 2 Scanalyzers 26 | . . . . . 19 . . . 6 . 1 . . . . . . . . . Garrison Access 11 | . . . . . . 4 . . 4 . . . . . . 2 . . 1 . Terminal Hacks 130 | . 8 . 20 1 10 5 4 34 4 2 7 . 1 19 2 . . 2 5 6 Record 59 | . . . 20 . . . . 27 . . 1 . 1 7 2 . . 1 . . Part Schematic 8 | . 2 . . 1 . . 1 . . . . . . 4 . . . . . . Robot Analysis 9 | . . . . . . . . 5 . . . . . 4 . . . . . . Prototype ID Bank 15 | . 3 . . . 5 . 1 . . . . . . 4 . . . . 1 1 Open Door 6 | . . . . . . 4 . 1 . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Level Access Points 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 Branch Access Points 5 | . 1 . . . . . . . . 1 1 . . . . . . . 1 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 5 | . . . . . . . 1 . 2 . 2 . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . 1 . 2 . . . . . . . . . Locate Traps 5 | . 2 . . . 2 . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . 2 . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Repair Station Hacks 17 | . 2 . . . 4 4 . . 3 2 2 . . . . . . . . . Scan Component 9 | . 1 . . . 2 2 . . 2 1 1 . . . . . . . . . Repair 8 | . 1 . . . 2 2 . . 1 1 1 . . . . . . . . . Recycling Unit Hacks 14 | . 2 . . . 1 1 2 . 6 . 1 . . . . . . . . 1 Retrieve Components 14 | . 2 . . . 1 1 2 . 6 . 1 . . . . . . . . 1 Scanalyzer 20 | . . . . . 18 . . . 2 . . . . . . . . . . . Insert Component 10 | . . . . . 8 . . . 2 . . . . . . . . . . . Analyze 10 | . . . . . 10 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 2 . . . . . . . . . 1 . Seal Access 4 | . . . . . . 1 . . 2 . . . . . . . . . 1 . Unauthorized Hacks 66 | . 4 . . . 16 5 13 . 10 7 6 . . . . . . . 2 3 Terminals 36 | . 2 . . . 15 3 9 . 1 2 2 . . . . . . . 1 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 13 | . . . . . 5 . 4 . 1 . 1 . . . . . . . 1 1 Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . Skim 21 | . 1 . . . 10 3 5 . . 1 1 . . . . . . . . . Fabricators 7 | . . . . . . . . . 2 2 2 . . . . . . . 1 . Report 2 | . . . . . . . . . . 1 1 . . . . . . . . . Liberate 3 | . . . . . . . . . 1 1 1 . . . . . . . . . Overload 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 21 | . 2 . . . 1 2 4 . 7 3 1 . . . . . . . . 1 Tunnel 9 | . 2 . . . 1 2 4 . . . . . . . . . . . . . Fedlink 11 | . . . . . . . . . 7 3 1 . . . . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 104 | . 10 . . 1 15 11 9 . 27 10 9 . 1 . 1 2 . . 3 5 Full Trace Events 16 | . 1 . . 1 1 3 . . 4 2 1 . . . . 1 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . 81 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 16 | . 2 . . 1 8 . . . . . 1 . . 4 . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . 62 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . . . Parts Repaired 8 | . 1 . . . 2 2 . . 1 1 1 . . . . . . . . . Time 280 | . 26 . . . 88 58 . . 70 16 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 53 | . 10 . . . 2 10 3 . 27 . . . . . . . . . . 1 Parts Scanalyzed 10 | . . . . . 8 . . . 2 . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . 2 . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 . . . . . . parse_system 3 | . . . . . . . . . . . . . . 3 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 35 | . . 3 1 . . 10 . . 2 2 2 . . . . . . . 14 1 Largest Group 10 | . . 3 1 1 1 10 7 6 6 2 2 . . . . . . . 8 1 Highest-Rated Group 173 | . . 40 8 8 8 173 125 109 109 98 20 . . . . . . . 114 139 Highest-Rated Ally 139 | . . 16 8 8 8 29 29 29 32 49 10 . . . . . . . 15 139 Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 217 | . . 15 . 7 3 63 13 . 60 5 . . . . . . . . 27 24 Total Damage 4163 | . . 152 . 56 11 675 176 . 973 110 . . . . . . . . 431 1579 Kills 40 | . . 3 . 1 . 10 1 . 7 1 . . . . . . . . 2 15 Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Active Infowar (turns) 9786 | 1 1580 287 301 . . . . . 583 1016 915 790 1857 297 946 316 44 . 622 231 Optics 4194 | . . . . . . . . . . . . 780 1857 297 946 314 . . . . Sensors 1414 | . . . . . . . . . . . . . . . 701 269 44 . 221 179 Seismic 4655 | 1 1580 287 301 . . . . . . . . . 886 297 943 316 44 . . . T.N.C. 632 | . . . . . . . . . . . . . . . . . . . 401 231 Machine Analysis 2348 | . . . . . . . . . 407 1016 915 10 . . . . . . . . Jamming 196 | . . . . . . . . . 176 . . . . . . . . . 4 16 ECM 207 | . . . . . . . . . . . . . . . . 183 . . . 24 Robot Analysis Total 9 | . . . . . . . . 5 . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 21830 | 137 1580 287 713 126 2229 2020 1197 2009 3200 1016 915 790 1857 297 946 316 47 921 996 231 Spaces Moved 13996 | 60 722 147 391 64 1110 820 554 1551 2224 751 675 610 1326 233 788 254 27 341 800 548 Core 122 | 15 . . . . . . . . . . . . . . . . . . 107 . Treads 1892 | 45 722 147 391 64 77 30 7 . 5 . . . . . . . . 249 155 . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 10896 | . . . . . 1033 790 547 1551 2219 751 675 610 1326 233 788 254 27 92 . . Hover 464 | . . . . . . . . . . . . . . . . . . . 464 . Flight 622 | . . . . . . . . . . . . . . . . . . . 74 548 Fastest Speed 34 | 50 160 160 160 160 115 210 210 120 97 97 97 106 118 117 106 90 106 106 34 34 Average Speed 130 | 141 160 160 160 160 169 211 210 122 104 105 105 121 127 117 108 104 108 213 91 34 Slowest Speed 800 | 160 160 160 160 160 240 240 240 210 250 130 122 122 141 118 117 109 130 250 800 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . 4 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 56 | 6 97 27 71 25 93 95 98 93 64 23 23 74 95 63 96 10 5 99 21 12 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 20 | . 2 . 1 . 6 2 5 . 1 . . . . 3 . . . . . . Known Exits Taken 9 | . 1 . . . 1 . 1 1 . 1 1 . . . . 1 . 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . 1 . . 1 . . 1 1 1 1 . 1 . . . Scrap Searched 16 | . . . . . . . . 9 . . . 3 3 . 1 . . . . . Spaces Dug 178 | . . . . . 8 11 . . 51 26 19 . 20 . 6 13 2 2 11 9 Terrain Destroyed 368 | . . . . . 8 33 . . 105 26 79 36 20 . 8 13 2 2 25 11 Melee 134 | . . . . . . . . . 51 23 19 . 7 . 6 13 2 2 11 . Projectile 12 | . . . . . . . . . 1 . . . . . . . . . . 11 AOE 222 | . . . . . 8 33 . . 53 3 60 36 13 . 2 . . . 14 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 16302 | 95 1049 172 435 75 1317 1026 570 1669 2729 877 808 644 1428 250 864 275 39 451 968 561 Wait 857 | 8 265 6 4 . 50 82 4 83 127 17 33 9 39 . 32 1 8 25 64 . Move 13944 | 59 721 146 390 63 1109 819 553 1550 2223 750 674 609 1325 232 787 253 26 340 793 522 Hop 15 | . . . . . . . . . . . . . . . . . . . 3 12 Pick Up 109 | 5 5 . 1 2 26 6 1 10 16 5 7 2 3 2 4 2 . 5 5 2 Fast Attach 126 | 6 3 . 1 1 5 5 . 1 30 7 8 3 3 3 3 . . 12 28 7 Attach 65 | 1 2 1 . . 3 . . 1 15 2 5 3 2 1 9 2 2 9 5 2 Detach 39 | . . . 1 . 1 1 . . 9 1 2 3 1 . 7 . . 6 7 . Swap 134 | 1 . . 2 . 19 19 . 6 44 9 16 2 10 2 . 2 1 . 1 . Drop 156 | 1 . . 1 . 21 25 . 18 32 11 14 2 2 4 8 . . . 15 2 Fire 344 | 14 46 12 23 6 72 66 8 . 16 9 15 3 26 3 7 . . . 5 13 Melee 442 | . . . . . . . . . 216 55 34 8 17 3 7 14 2 44 42 . Ram 4 | . . . . . . 1 1 . . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 7 7 3 3 11 2 3 . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . 9 . . . . . . 11 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x3 / [*Low] / *Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Arm / Tes) -3/Armory -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Derelicts attacked the area 750 | -10/Materials | Repaired Lgt. Treads 794 | -10/Materials | Core integrity fell below 50% 1125 | -10/Materials | Discovered new exit (range 15) 1461 | -10/Materials | Identified exit to Mines 1718 | -10/Materials | Entered Mines 1747 | -10/Mines | Learned Materials garrison access intel 1758 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1931 | -10/Mines | Discovered new exit (range 11) 1948 | -10/Mines | Lost 3 allies 1969 | -10/Mines | Discovered new exit (range 8) 1997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1998 | -10/Mines | Discovered new exit (range 5) 2005 | -10/Mines | Entered Exiles 2005 | -10/Exiles | Found Exiles lab destroyed 2141 | -10/Exiles | Learned location of Zion (-7) 2299 | -10/Exiles | Opened EX-Vault 2306 | -10/Exiles | Found Prototype Storage 2306 | -10/Exiles | Identified Superbattery 2705 | -10/Exiles | Discovered new exit (range 10) 2718 | -10/Exiles | Entered Mines 2718 | -9/Mines | Accompanied by 1 ally 2749 | -9/Mines | Learned Materials emergency access door positions 2794 | -9/Mines | Discovered new exit (range 8) 2811 | -9/Mines | Core integrity fell below 20% 2844 | -9/Mines | Entered Materials 2844 | -8/Materials | Accompanied by 1 ally 2844 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2846 | -8/Materials | Loaded intel: 1 garrison access location 3232 | -8/Materials | Repaired Broken Mni. Grenade Launcher 3362 | -8/Materials | Learned Factory emergency access door positions 3407 | -8/Materials | Identified exit to Storage 3440 | -8/Materials | Learned location of Extension (-6) 3462 | -8/Materials | Learned location of Lower Caves (-6) 3476 | -8/Materials | Learned Storage stockpile data 3498 | -8/Materials | Learned location of 2 exits from Lower Caves 3603 | -8/Materials | Build established: Scavenger-Gunner 3635 | -8/Materials | Discovered new exit (range 16) 3912 | -8/Materials | Build established: Gunner 4246 | -8/Materials | Discovered new exit (range 16) 4587 | -8/Materials | Repaired Broken EMP Blaster 4686 | -8/Materials | Learned Factory emergency access door positions 4740 | -8/Materials | Learned location of 1 exit from Lower Caves 4750 | -8/Materials | Learned Factory trap positions 4752 | -8/Materials | Learned 4 Factory zone layouts 4753 | -8/Materials | Learned location of 1 exit from Recycling 4754 | -8/Materials | Learned Storage interactive machine intel 4755 | -8/Materials | Learned location of 1 exit from Storage 4761 | -8/Materials | Identified exit to Factory 5073 | -8/Materials | Entered Storage 5076 | -8/Storage | Loaded intel: 17 interactive machine locations 5266 | -8/Storage | Build established: Scavenger-Gunner 6014 | -8/Storage | Repaired Arm. Wheel 6033 | -8/Storage | Used back door to open Recycling access 6033 | -8/Storage | Discovered new exit (range 4) 6548 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6756 | -8/Storage | Lost 3 allies 6817 | -8/Storage | Repaired Lgt. Treads 6839 | -8/Storage | Build established: Commander-Gunner 7093 | -8/Storage | Entered Recycling 7093 | -8/Recycling | Accompanied by 7 allies 7094 | -8/Recycling | Identified exit to Scraptown 7666 | -8/Recycling | Identified exit to Factory 7731 | -8/Recycling | Learned Factory trap positions 7786 | -8/Recycling | Learned 2 Storage zone layouts 7832 | -8/Recycling | Learned Factory stockpile data 7887 | -8/Recycling | Learned location of 1 exit from Extension 8239 | -8/Recycling | Scanned before Scraplab entrance 8290 | -8/Recycling | Entered Scraptown 8290 | -8/Scraptown | Accompanied by 6 allies 8290 | -8/Scraptown | System corruption cleaned by C-Scrubber 8588 | -8/Scraptown | Discovered exit to Factory (range 5) 8680 | -8/Scraptown | Visited TADAMA 8734 | -8/Scraptown | Visited SPCMW 8759 | -8/Scraptown | Visited Red Mages 8806 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8815 | -8/Scraptown | Visited Cave Peace 8825 | -8/Scraptown | Visited Bundlers 8925 | -8/Scraptown | Visited CPS Storage 8979 | -8/Scraptown | Visited UFD Registry 8986 | -8/Scraptown | Registered with UFD as "Armormaster" 9013 | -8/Scraptown | Visited Scrapoid Research Area 9043 | -8/Scraptown | Visited Abandonware Association 9051 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9055 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 9055 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 9082 | -8/Scraptown | Visited Analyses Database 9262 | -8/Scraptown | Visited Observation Area 9308 | -8/Scraptown | Visited Derelict Rescue Squad 9338 | -8/Scraptown | Visited Science Testing Area 9358 | -8/Scraptown | Visited Scrap Suit Storage 9380 | -8/Scraptown | Visited Science Guys 9423 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9434 | -8/Scraptown | Found DCF Scrap (26 items) 9914 | -8/Scraptown | Visited Sword Containment 10094 | -8/Scraptown | Discovered exit to Factory (range 3) 10197 | -8/Scraptown | Met Optimus 10197 | -8/Scraptown | Accepted into 0bPrime 10299 | -8/Scraptown | Entered Factory 10299 | -6/Factory | Accompanied by 6 allies 10299 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10300 | -6/Factory | Identified exit to Extension 10301 | -6/Factory | Loaded intel: 97 trap records 10411 | -6/Factory | Identified exit to DSF 10563 | -6/Factory | Discovered new exit (range 8) 10606 | -6/Factory | Fabricated Plasma Cutter (x2) 10746 | -6/Factory | Loaded intel: 8 recycling unit locations 10917 | -6/Factory | Lost 4 allies 11065 | -6/Factory | Learned location of Protoforge (-2) 11120 | -6/Factory | Discovered new exit (range 7) 11171 | -6/Factory | Build established: Gladiator 11225 | -6/Factory | Repaired Broken Adv. Melee Analysis Suite 11652 | -6/Factory | Destroyed 7 combat bots 12049 | -6/Factory | First assault squad dispatched 12071 | -6/Factory | Garrison activated, responded to threat 12109 | -6/Factory | Discovered new exit (range 15) 12249 | -6/Factory | Discovered exit to Extension (range 14) 12549 | -6/Factory | Lost 7 parts (2p3n2u) 12929 | -6/Factory | Build established: Scavenger-Gladiator 13279 | -6/Factory | Core integrity fell below 50% 13352 | -6/Factory | Lost 9 parts (2p5n1u1w) 13371 | -6/Factory | Discovered new exit (range 9) 13458 | -6/Factory | Spotted B-75 Beast 13499 | -6/Factory | Entered another Factory area 13499 | -5/Factory | Evolved 2 slots: Utility x2 13500 | -5/Factory | Loaded intel: 84 trap records 13531 | -5/Factory | Repaired Arm. Wheel 13704 | -5/Factory | Loaded intel: 8 recycling unit locations 13735 | -5/Factory | Identified exit to Factory 13897 | -5/Factory | Build established: Gladiator 14305 | -5/Factory | Identified exit to Upper Caves 14475 | -5/Factory | Build established: Scavenger-Gladiator 14490 | -5/Factory | Lost 3 parts (1p1n1w) 14515 | -5/Factory | Entered another Factory area 14515 | -4/Factory | Evolved 2 slots: Utility x2 14583 | -4/Factory | Repaired Hrd. Heavy Armor Plating 14681 | -4/Factory | Identified exit to DSF 14816 | -4/Factory | Build established: Hacker-Gladiator 14866 | -4/Factory | Fabricated T-07 Excavator (x2) 14939 | -4/Factory | Loaded intel: 8 recycling unit locations 15170 | -4/Factory | Identified exit to Upper Caves 15242 | -4/Factory | Discovered new exit (range 16) 15430 | -4/Factory | Entered Upper Caves 15462 | -4/Upper Caves | Spotted B-86 Titan 15732 | -4/Upper Caves | Build established: Hacker-Mutant 15957 | -4/Upper Caves | Learned location of 1 exit from Research 16067 | -4/Upper Caves | Discovered new exit (range 16) 16173 | -4/Upper Caves | Build established: Hacker-Gladiator 16220 | -4/Upper Caves | Entered another Upper Caves area 16268 | -4/Upper Caves | Discovered new exit (range 18) 16427 | -4/Upper Caves | Learned 8 Research zone layouts 16454 | -4/Upper Caves | Entered an active Warlord outpost 16470 | -4/Upper Caves | Learned 8 Research zone layouts 16540 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17020 | -4/Upper Caves | System corruption reached 10% 17490 | -4/Upper Caves | Learned 12 Research zone layouts 17494 | -4/Upper Caves | Build established: Gladiator 17718 | -4/Upper Caves | Discovered new exit (range 8) 18077 | -4/Upper Caves | Entered Zhirov 18077 | -4/Zhirov | Discovered new exit (range 3) 18099 | -4/Zhirov | Met Zhirov 18136 | -4/Zhirov | Learned location of Testing (-3) 18136 | -4/Zhirov | Learned location of Command (-1) 18147 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18174 | -4/Zhirov | Found Alien Artifact 18174 | -4/Zhirov | Identified Integrated Dissipator 18174 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18298 | -4/Zhirov | Found Alien Artifact 18374 | -4/Zhirov | Entered Proximity Caves 18526 | -3/Proximity Caves | Spotter reported a threat 18561 | -3/Proximity Caves | Spotted B-86 Titan 18724 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18925 | -3/Proximity Caves | Build established: Mutant 19223 | -3/Proximity Caves | Discovered new exit (range 7) 19320 | -3/Proximity Caves | Entered Research 19320 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19321 | -3/Research | Identified exit to Research 19322 | -3/Research | Identified exit to Armory 19322 | -3/Research | Identified exit to Testing 19608 | -3/Research | Spotted B-86 Titan 19636 | -3/Research | Entered Armory 19655 | -3/Armory | Identified Transdimensional Reconstructor 19655 | -3/Armory | Warped through subspace to slip node 19655 | -3/Armory | Discovered new exit (range 1) 19683 | -3/Armory | Entered Lab 19683 | -3/Lab | Discovered exit to Research (range 9) 19686 | -3/Lab | Lost 5 parts (2p2n1w) 19695 | -3/Lab | Build established: Hacker-Gladiator 19700 | -3/Lab | Unable to decrypt terminal 19700 | -3/Lab | Opened the door to a hidden lab 19701 | -3/Lab | Gained access to the hidden lab's interior 19707 | -3/Lab | Unable to decrypt terminal 19708 | -3/Lab | Detected by scanners 19717 | -3/Lab | Confronted by A5 19720 | -3/Lab | Found Alien Artifact 19720 | -3/Lab | Identified Core Reset Matrix 19720 | -3/Lab | Used Core Reset Matrix 19724 | -3/Lab | Sensed 3 artifacts in vicinity 19759 | -3/Lab | Found Prototype Hackware 19759 | -3/Lab | Identified Deep Network Scanner 19763 | -3/Lab | Found Prototype Protection 19763 | -3/Lab | Identified Exp. Powered Armor 19777 | -3/Lab | Lost 3 parts (1n2u) 19780 | -3/Lab | Unable to decrypt terminal 19826 | -3/Lab | System corruption reached 10% 19832 | -3/Lab | Unable to decrypt terminal 19834 | -3/Lab | Found LC Capacitor 19840 | -3/Lab | Lost 3 parts (1n2w) 19902 | -3/Lab | Lost 3 parts (1n2w) 19923 | -3/Lab | Destroyed A5 19932 | -3/Lab | Found Prototype Hackware 19932 | -3/Lab | Identified Exp. Hacking Suite 19946 | -3/Lab | Found Prototype Hackware 19946 | -3/Lab | Identified Exp. System Shield 19953 | -3/Lab | Lost 3 parts (1n2u) 19960 | -3/Lab | Found Prototype Protection 19960 | -3/Lab | Identified Med. Regenerative Plating 20100 | -3/Lab | Found Prototype Special Weapon 20100 | -3/Lab | Identified Gui. Remote Datajack 20146 | -3/Lab | Discovered exit to Research (range 12) 20194 | -3/Lab | Found Core Regenerator 20194 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 20210 | -3/Lab | Found Integrated Dissipator 20210 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20227 | -3/Lab | Found Transdimensional Reconstructor 20231 | -3/Lab | Build established: Wizard-Gladiator 20268 | -3/Lab | Unable to decrypt terminal 20604 | -3/Lab | Entered Research 20604 | -2/Research | Evolved 2 slots: Utility x2 21087 | -2/Research | Lost 9 parts (4n4u1w) 21134 | -2/Research | System corruption reached 10% 21222 | -2/Research | Identified exit to Access 21222 | -2/Research | Identified exit to Quarantine 21340 | -2/Research | Build established: Wizard-Mutant 21373 | -2/Research | Found Unknown Launcher 21373 | -2/Research | Identified Fusion Bomb Launcher 21470 | -2/Research | Intercept squad dispatched 21482 | -2/Research | Spotted Tracker 21483 | -2/Research | Spotted Tracker 21496 | -2/Research | Destroyed Tracker 21507 | -2/Research | Core integrity fell below 50% 21518 | -2/Research | Warped through subspace 21519 | -2/Research | Emitted hypermatrix ping 21524 | -2/Research | Assembled emerged from beneath the floor 21538 | -2/Research | Allies destroyed Tracker 21541 | -2/Research | Found Prototype Processor 21541 | -2/Research | Identified Exp. Targeting Computer 21543 | -2/Research | Found Prototype Device 21543 | -2/Research | Identified Exp. Phase Shifter 21552 | -2/Research | Lost 7 parts (2n3u2w) 21559 | -2/Research | Spotted Combat Programmer 21562 | -2/Research | Assembled emerged from beneath the floor 21566 | -2/Research | Lost 4 allies 21596 | -2/Research | Found Exp. Hacking Suite 21600 | -2/Research | Entered Access 21600 | -1/Access | Evolved 2 slots: Utility x2 21608 | -1/Access | Lost 5 allies 21659 | -1/Access | Identified exit to Surface 21675 | -1/Access | Identified exit to Command 21721 | -1/Access | Scraphulk reinforcements arrived? 21831 | *** | Heading to fleet! Last Messages --------------- 21790_ U-05 Engineer builds a Wall. 21797_ W-44 Eye knocked back. 21802_ U-05 Engineer builds a Wall. 21804_ Slug penetrates Wall. 21804_ Exp. Phase Shifter destroyed. 21809_ System corrupted: Adv. Transmission Jammer rejected. 21809_ Acquired Adv. Transmission Jammer. 21811_ K-01 Serf destroyed. 21811_ K-01 Serf collects debris. 21816_ P-80 Master resets P-80 Master, system corruption cleaned. 21817_ P-80 Master resets K-01 Serf, system corruption cleaned. 21818_ ALERT: Security rotation in progress. 21827_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 21828_ The Access Shell folds into the floor. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ????????????????????????# """"" # #????????? | | ????????????????????????# """"" + #????????? | | ????????????????????????# = """" # #????????? | | ????????????????????????# " # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????#######"###### #????????? | | ??????????????????????????????###????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" wk#????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 39 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 600 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 9 Core Analysis 9 Recoil Reduction 4 Kinecelleration 40 Force Boost 20 Offensive Hacking 67 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory T-07 Excavator | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 39% | -10/Materials Mni. Grenade Launcher | 99% | -8/Materials | Broken EMP Blaster | 99% | -8/Materials | Broken Arm. Wheel | 29% | -8/Storage Lgt. Treads | 95% | -8/Storage Adv. Melee Analysis Suite | 40% | -6/Factory | Broken Arm. Wheel | 2% | -5/Factory Hrd. Heavy Armor Plating | 14% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix LC Capacitor Core Regenerator Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed TrackerCloakMegatreads Manual? 0 Play Time 03:21:39 Cumulative 249.4 hours Start 2025.08.06 @ 06:30:24 End 2025.08.08 @ 13:53:20 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 134 Adventurer 3 Explorer 0 Win Type 2 Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1518df24-8ee8-4440-b784-4abcc0abaa4b