Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 11:35:22 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (5361) 5361 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2590) 2590 TOTAL SCORE: 13761 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 328 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -232 Cogmind --------- Core Integrity 645/850 Matter 285/300 Energy 241/310 System Corruption 6% Temperature Cool (187) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Relay Coupler [NC] (27) Relay Coupler [Swarmer] (23) Relay Coupler [Swarmer] (46) Relay Coupler [Sentry] (4) Relay Coupler [Hunter] (12) > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (12) --- Fission Core Structural Scanner Advanced Terrain Scan Processor Improved Targeting Computer Relay Coupler [NC] (33) Relay Coupler [Swarmer] (44) Relay Coupler [Brawler] (33) Improved Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Cooled Plasma Cannon Gauss Rifle Remote Datajack > --- INVENTORY -------- Medium Treads Structural Scanner Advanced Terrain Scan Processor Improved Targeting Computer Transmission Jammer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Heavy Rocket Launcher Long-range Missile Launcher Improved Datajack [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . . . 2 . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 107 | 7 12 1 1 . 29 5 11 4 3 14 20 Power 11 | 1 3 . . . 4 . . . . 1 2 Engine 9 | 1 3 . . . 4 . . . . 1 . Core 2 | . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 2 . . . 4 . 4 . 1 . 3 Treads 16 | 2 2 . . . 4 . 4 . 1 . 3 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 2 3 1 . . 7 1 5 1 . 5 2 Device 9 | 1 . . . . 5 1 1 . . 1 . Storage 5 | 1 2 1 . . . . 1 . . . . Processor 3 | . 1 . . . 2 . . . . . . Hackware 10 | . . . . . . . 3 1 . 4 2 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 53 | 2 4 . 1 . 14 4 2 3 2 8 13 Energy Gun 5 | 2 . . . . 3 . . . . . . Energy Cannon 24 | . 4 . 1 . 7 1 1 1 1 2 6 Ballistic Gun 5 | . . . . . 1 1 . . . 1 2 Ballistic Cannon 3 | . . . . . 2 . . . . . 1 Launcher 10 | . . . . . . 1 . 1 1 4 3 Special Weapon 3 | . . . . . . . 1 1 . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . 1 Unidentified Prototypes 8 | . . . . . 6 . 1 . . . 1 Parts Lost 25 | . . . . . 5 1 1 2 . 5 11 Power 3 | . . . . . 1 . . . . 1 1 Propulsion 5 | . . . . . 2 . . . . . 3 Utility 5 | . . . . . . . 1 1 . 3 . Weapon 12 | . . . . . 2 1 . 1 . 1 7 Highest Loss Streak 5 | . . . . . 4 1 1 1 . 4 5 Average Slot Usage (%) 94 | . 99 100 92 85 90 94 95 99 99 89 96 Engine 8 | . 14 14 14 14 8 9 7 7 7 6 3 Treads 24 | . 28 28 28 28 27 27 22 23 22 23 17 Device 6 | . 2 . . . 8 9 10 7 7 6 6 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 6 Processor 9 | . 11 14 14 14 10 13 7 7 7 7 6 Hackware 10 | . . . . . . . 15 22 23 14 33 Energy Cannon 14 | . 21 28 21 14 16 13 7 8 11 8 7 Ballistic Gun 1 | . . . . . . 2 . . . 5 4 Ballistic Cannon 4 | . . . . . 8 9 7 5 . . 2 Special Weapon 1 | . . . . . . . 1 4 7 6 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 13 29 45 55 55 70 63 62 63 59 60 63 Greatest Support 84 | 40 46 46 46 46 69 66 71 68 68 68 84 Greatest Overweight (x) 1 | . . . 1 1 1 . . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 8 10 12 12 12 12 12 12 12 12 12 Most Carried 12 | 1 10 12 12 12 12 12 12 12 12 12 12 Average Carried 9 | . 7 10 12 11 10 11 10 10 11 10 9 Final Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 1 10 12 12 12 12 12 10 12 12 12 10 Class Distribution -------------------- 32% | Mutant 26% | Skirmisher 22% | Bothacker-Skirmisher 9% | Bothacker-Mutant 8% | Bothacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Bothacker-Assassin | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Matter Collected 2603 | 270 120 10 . 10 582 55 339 251 186 275 505 Remotely . | . . . . . . . . . . . . Salvage Created 4854 | 268 723 169 . 20 1004 164 654 386 220 373 873 Parts 249 | 21 37 9 . 2 59 11 25 16 9 14 46 Haulers Intercepted 10 | . 2 . . . 5 . 2 . . . 1 Recyclers Shooed 8 | . . . . . . . 2 . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 98 | . 14 2 . 4 16 8 4 16 5 9 20 Melee 1 | . . . . . 1 . . . . . . Guns 5 | . 3 . . . . . . . . . 2 Cannons 55 | . 10 2 . 1 14 5 1 9 3 4 6 AOE 35 | . . . . 3 1 3 3 7 2 5 11 Classes Destroyed 15 | 3 6 . . . 2 . 2 . . 2 . Worker 6 | 1 1 1 . 1 . . 1 . . . 1 Builder 7 | . 2 . . . 4 . . . . . 1 Tunneler 10 | 8 . 1 . . . . 1 . . . . Hauler 10 | . 2 . . . 5 . 2 . . . 1 Recycler 10 | 1 . 1 . . . . 6 . 1 . 1 Mechanic 1 | . . . . . . . 1 . . . . Operator 4 | . 1 . . . 3 . . . . . . Watcher 11 | . 3 . . . 4 . 3 . 1 . . Swarmer 39 | . 6 2 . 3 3 4 3 3 3 4 8 Grunt 40 | . 8 . . 1 5 3 . 12 2 3 6 Brawler 2 | . . . . . 1 . . . . 1 . Duelist 3 | . . . . . . . . . . 1 2 Sentry 10 | . . . . . 7 1 . 1 . . 1 Hunter 2 | . . . . . . . . . . 1 1 Programmer 3 | . . . . . . . 1 . . . 2 Best Kill Streak 9 | 2 4 4 . 4 7 4 7 8 2 3 9 Combat Bots Only 9 | . 3 2 . 3 4 4 3 8 2 3 9 Max Kills in Single Turn 5 | 1 2 3 . 2 2 2 5 2 1 3 3 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . . 1 1 2 3 2 1 3 3 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Damage Taken 4990 | . 415 47 . 205 536 314 419 622 230 644 1558 Core 814 | . 62 26 . 56 40 31 119 86 111 78 205 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 42 . 38 . . . 43 . Volleys Fired 308 | 20 42 4 . 8 54 13 28 38 21 32 48 Largest 3 | 2 2 2 . 1 3 3 2 2 2 2 3 Hottest 180 | 80 112 112 . 100 160 160 104 129 60 180 179 Shots Fired 551 | 40 81 8 . 8 127 29 54 63 30 45 66 Gun 74 | 40 12 . . . . 3 . . . 7 12 Cannon 439 | . 69 8 . 8 127 25 54 51 24 28 45 Launcher 25 | . . . . . . 1 . 11 5 2 6 Special 13 | . . . . . . . . 1 1 8 3 Kinetic 158 | . . . . . 47 14 28 23 . 7 39 Thermal 125 | 20 6 . . 8 6 . 2 28 24 28 3 Explosive 25 | . . . . . . 1 . 11 5 2 6 Electromagnetic 230 | 20 75 8 . . 74 14 24 . . . 15 Robot Hit Streak 21 | 9 15 13 . 7 16 15 6 7 21 21 7 Robot Miss Streak 12 | 3 2 2 . 1 2 2 3 4 1 1 12 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 371 | 25 65 3 . 5 89 19 30 31 21 30 53 Core Hits 218 | 11 25 5 . 4 35 13 20 27 10 14 54 Critical Hits 10 | . . . . 2 6 1 . . 1 . . Critical Kills 6 | . . . . 1 5 . . . . . . Critical Parts Destroyed 3 | . . . . . 1 1 . . 1 . . Melee Attacks 9 | . . . . . 5 . 4 . . . . Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . 5 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15479 | 300 1588 179 . 1207 3204 795 1941 1903 891 1164 2307 Guns 744 | 300 145 . . . . 35 . . . 65 199 Cannons 8260 | . 1326 109 . 538 2445 396 807 724 558 653 704 Explosions 6286 | . 117 70 . 669 596 364 1134 1179 333 446 1378 Melee 163 | . . . . . 163 . . . . . . Ramming 26 | . . . . . . . . . . . 26 Kinetic 2087 | . . . . . 659 177 319 253 . 65 614 Thermal 4624 | 116 171 70 . 1207 978 47 59 471 558 653 294 Explosive 4565 | . . . . . 50 317 1075 1179 333 446 1165 Electromagnetic 4014 | 184 1417 109 . . 1354 254 488 . . . 208 Impact . | . . . . . . . . . . . . Slashing 163 | . . . . . 163 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 2 2 11 6 Average Corruption 4 | . . . . . . . 1 2 2 9 5 Corruption Purged . | . . . . . . . . . . . . Effects 94 | . . . . . . . 5 13 6 37 33 Message Errors 27 | . . . . . . . 3 5 1 7 11 Matter Fused 12 | . . . . . . . . . . 9 3 Heat Flow Errors 7 | . . . . . . . . 2 3 . 2 Energy Discharges 11 | . . . . . . . 1 2 1 3 4 Data Loss (minor) 14 | . . . . . . . . 2 1 5 6 Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . 7 . Targeting Errors 13 | . . . . . . . 1 2 . 4 6 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots 6 | . . . . . . . . 1 . 5 . Effects 1 | . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . 1 . Overflow Damage 1060 | . 55 . . 279 193 41 228 52 81 20 111 Projectiles 399 | . 55 . . 143 86 . 44 42 8 8 13 Explosions 661 | . . . . 136 107 41 184 10 73 12 98 Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . 1 2 1 . . 5 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . 1 2 1 . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 706 | . 26 26 . 97 65 . 119 87 . 15 271 Shots 17 | . 1 1 . 2 1 . 2 2 . 1 7 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 320 | 72 248 165 . 132 320 316 72 278 269 154 198 Average Temperature 72 | 25 80 71 . 52 94 115 26 52 96 54 78 Received Heat Transfer 831 | . 150 . . 36 162 72 . 183 9 27 192 Effects 5 | . 2 . . . . . . . 3 . . Interference 5 | . 2 . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . 1 . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . 1 Parts Fried 24 | . 8 . . . 9 . 4 . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . . 2 1 . Heat Transferred 5301 | 250 225 . . 1280 900 100 50 629 740 816 311 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 3 1 . . 1 1 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Peak Influence 747 | 50 245 112 . 55 288 338 415 747 507 543 391 Initial 392 | . 32 57 . . 21 129 177 158 392 239 284 Average 223 | 21 144 52 . 23 113 246 219 540 409 406 288 Maximum Alert Level 3 | . 1 . . . 1 1 2 3 2 2 1 Low Security (%) 57 | 100 93 100 . 100 91 41 53 7 . . 18 Level 1 28 | . 6 . . . 8 58 37 6 50 58 81 Level 2 12 | . . . . . . . 9 68 49 41 . Level 3 1 | . . . . . . . . 17 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . 1 2 . 2 . 1 . 7 Investigation 4 | . 1 . . 1 2 . . . . . . Extermination 3 | . . . . . . . 1 . . . 2 Reinforcement 6 | . 2 . . . . . 1 . 1 . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Distress Signals 6 | . 2 . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 167 | . 28 3 . 9 33 12 11 17 8 23 23 Peak Tracking Total 10 | . 3 3 . 4 6 5 5 7 3 4 10 Tactical Retreats 13 | . 3 1 . 2 . 1 . 4 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Traps Triggered 9 | . 1 . . . . 2 2 . 2 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 78 | . . . . . . 4 . . . . 74 Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . . . . 1 . . . . 1 Reprogrammed 14 | . . . . . 10 . . . . . 4 Reused 4 | . . . . . 2 . . . . . 2 Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . 3 . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Machines Disabled 34 | . 1 . . 1 6 2 17 2 . 2 3 Max in Single Turn 4 | . 1 . . 1 2 1 4 1 . 1 3 Garrison Relay 5 | . . . . . . 1 . 2 . 2 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Machines Accessed 30 | . 7 . 1 1 14 . 3 . 3 . 1 Terminals 16 | . 6 . . . 10 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . 1 . . . 2 . 2 . 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 86 | . 28 . 1 1 41 . 5 . 5 . 5 Successful 66 | . 20 . 1 1 31 . 4 . 4 . 5 Failed 19 | . 8 . . . 9 . 1 . 1 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 27 | . 15 . 1 . 11 . . . . . . Terminals 55 | . 24 . . . 31 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 17 | . 4 . . . 5 . 4 . 4 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . . . . 4 . . . . . 5 Garrison Access 3 | . . . . . 1 . 1 . 1 . . Terminal Hacks 35 | . 14 . 1 1 19 . . . . . . Record 2 | . . . . . 2 . . . . . . Part Schematic 3 | . 3 . . . . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . Prototype ID Bank 6 | . 4 . . . 2 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 5 | . . . . . 5 . . . . . . Locate Traps 6 | . 2 . . . 4 . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . Security Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . 4 . . . 4 . 3 . 3 . . Scan Component 8 | . 2 . . . 2 . 2 . 2 . . Repair 6 | . 2 . . . 2 . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . . . . 4 . . . . . 5 Insert Component 5 | . . . . . 2 . . . . . 3 Analyze 4 | . . . . . 2 . . . . . 2 Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . Unauthorized Hacks 5 | . 2 . . . 3 . . . . . . Terminals 5 | . 2 . . . 3 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 27 | . 7 . . . 14 . 2 . 3 . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . 3 . . . 2 . . . . . 2 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 2 . . . 2 . 1 . 1 . . Time 191 | . 64 . . . 64 . 19 . 44 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . 2 Part Schematics Acquired 4 | . . . . . 2 . . . . . 2 Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . 1 . Robots Hacked 12 | . . . . . . . 1 1 1 7 2 Non-combat 2 | . . . . . . . 1 . 1 . . Combat 10 | . . . . . . . . 1 . 7 2 Autooverrided 1 | . . . . . . . . . . . 1 Robot Hacks Applied 12 | . . . . . . . 1 1 1 7 2 parse_system 1 | . . . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . . . . 1 overwrite_iff 4 | . . . . . . . . . . 3 1 streamctrl_high 2 | . . . . . . . . 1 . 1 . formatsys_low 2 | . . . . . . . 1 . 1 . . formatsys_high 2 | . . . . . . . . . . 2 . Relay Couplers Released 20 | . . . . . . 4 . 8 . 8 . Machine Destruction 20 | . . . . . . 4 . 8 . 8 . Attached 10 | . . . . . . . 3 1 . 4 2 Robots Rewired 4 | . . . . . . . 1 . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Total Allies 17 | . . 1 . . 1 . 2 1 1 9 2 Largest Group 3 | . . 1 1 . 1 . 1 1 1 3 1 Highest-Rated Group 72 | . . 31 31 . 10 . 26 32 26 72 41 Highest-Rated Ally 41 | . . 31 31 . 10 . 26 32 26 38 41 Total Orders 6 | . . . . . 1 1 4 . . . . STAY 2 | . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . 1 . . . . RETURN 3 | . . . . . 1 1 1 . . . . Ally Attacks 49 | . . . . . 8 4 4 2 . 26 5 Total Damage 707 | . . . . . . . 34 41 . 420 212 Kills 10 | . . . . . . . . 1 . 7 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total 4 | . 2 . . . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 15 | . . . . . 9 5 1 . . . . Drone Recoveries 3 | . . . . . 1 1 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Turns Passed 12204 | 324 1488 744 392 428 2790 714 1250 982 658 887 1547 Spaces Moved 6090 | 150 751 447 231 212 1407 318 649 482 315 441 687 Core 4 | 4 . . . . . . . . . . . Treads 6086 | 146 751 447 231 212 1407 318 649 482 315 441 687 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 163 163 166 166 166 160 Average Speed 164 | 157 160 160 169 180 163 163 163 166 166 166 168 Slowest Speed 185 | 160 160 160 180 180 183 163 166 166 166 166 185 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 7 88 79 60 61 90 46 17 70 10 44 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 4 | . . 4 . . . . . . . . . Spaces Dug 13 | . . . . . 7 . 3 . . 3 . Terrain Destroyed 437 | . 8 5 . 97 93 12 29 101 32 6 54 Melee . | . . . . . . . . . . . . Projectile 35 | . . . . 2 21 1 9 . . 1 1 AOE 402 | . 8 5 . 95 72 11 20 101 32 5 53 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Total 7720 | 196 958 470 233 235 1778 492 779 601 419 549 1010 Wait 991 | 16 134 10 . 14 248 145 78 75 76 34 161 Move 6076 | 149 750 446 230 211 1406 316 648 480 314 439 687 Hop . | . . . . . . . . . . . . Pick Up 57 | 3 9 4 . 1 15 5 3 4 2 4 7 Fast Attach 42 | 6 5 . 1 . 13 . 3 . 1 3 10 Attach 32 | 1 . . . . 12 2 4 2 . 5 6 Detach 3 | . 1 . . . 1 . . . . 1 . Swap 34 | . 7 1 . . 5 3 4 2 2 6 4 Drop 59 | 1 10 4 2 1 19 4 6 . 2 . 10 Fire 308 | 20 42 4 . 8 54 13 28 38 21 32 48 Melee 9 | . . . . . 5 . 4 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 28 | . . 1 . . . . 1 . 1 25 . Trap 78 | . . . . . . 4 . . . . 74 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 325 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 9) 776 | -10/Materials | Discovered new exit (range 5) 830 | -10/Materials | Discovered new exit (range 15) 1001 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1035 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1505 | -10/Materials | Identified exit to Mines 1505 | -10/Materials | Identified exit to Materials 1813 | -10/Materials | Entered Mines 1829 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2224 | -10/Mines | Assembled infested the area 2276 | -10/Mines | Learned 2 Materials zone layouts 2280 | -10/Mines | Received a Mining Laser from a helpful Derelict 2322 | -10/Mines | Discovered exit to Materials (range 11) 2337 | -10/Mines | Found the Drone Emporium 2348 | -10/Mines | Found Prototype Device 2549 | -10/Mines | Discovered new exit (range 5) 2557 | -10/Mines | Entered Exiles 2557 | -10/Exiles | Accompanied by 1 ally 2596 | -10/Exiles | Met 8R-AWN 2623 | -10/Exiles | Met EX-HEX 2674 | -10/Exiles | Met EX-BIN 2693 | -10/Exiles | Aligned with FarCom system 2695 | -10/Exiles | Given EX-Vault access code 2733 | -10/Exiles | Opened EX-Vault 2758 | -10/Exiles | Found YOLO Cannon 2803 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2859 | -10/Exiles | Met EX-DEC 2931 | -10/Exiles | Discovered new exit (range 11) 2949 | -10/Exiles | Left Exiles lab with YOLO Cannon 2949 | -10/Exiles | Entered Mines 2994 | -9/Mines | Met a Derelict bent on vengeance 3030 | -9/Mines | Met a Derelict shopkeep closing up shop 3364 | -9/Mines | Discovered new exit (range 8) 3372 | -9/Mines | Core integrity fell below 50% 3377 | -9/Mines | Entered Materials 3377 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3379 | -8/Materials | Identified Bomb Drone Bay 3394 | -8/Materials | Central database locked down 3501 | -8/Materials | Repaired Imp. Treads 3573 | -8/Materials | Core integrity fell below 50% 3603 | -8/Materials | Lost 4 parts (1p2n1w) 4262 | -8/Materials | Discovered new exit (range 10) 4335 | -8/Materials | Build established: Skirmisher 5551 | -8/Materials | Discovered new exit (range 16) 5692 | -8/Materials | Identified exit to Factory 5792 | -8/Materials | Repaired Lgt. EM Pulse Cannon 6143 | -8/Materials | Discovered exit to Factory (range 14) 6165 | -8/Materials | Identified exit to Garrison 6167 | -8/Materials | Entered Garrison 6176 | -8/Garrison | Installed Relay Interface Framework 6322 | -8/Garrison | Triggered checkpoint 6461 | -8/Garrison | Triggered checkpoint 6503 | -8/Garrison | Discovered exit to Factory (range 20) 6695 | -8/Garrison | Garrison Relay disabled 6881 | -8/Garrison | Entered Factory 6881 | -7/Factory | Evolved 2 slots: Utility x2 7169 | -7/Factory | Build established: Bothacker-Assassin 7747 | -7/Factory | Repaired Arm. Treads 8130 | -7/Factory | Identified exit to Garrison 8131 | -7/Factory | Entered Garrison 8148 | -7/Garrison | Build established: Bothacker-Skirmisher 8247 | -7/Garrison | Triggered checkpoint 8320 | -7/Garrison | Destroyed 8 combat bots 8398 | -7/Garrison | Discovered new exit (range 14) 8490 | -7/Garrison | Triggered checkpoint 8581 | -7/Garrison | Discovered new exit (range 9) 8619 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8724 | -7/Garrison | Garrison Relay disabled 8938 | -7/Garrison | Garrison Relay disabled 9113 | -7/Garrison | Entered Factory 9415 | -7/Factory | Repaired Med. Treads 9474 | -7/Factory | Build established: Bothacker-Mutant 9644 | -7/Factory | Discovered new exit (range 20) 9769 | -7/Factory | Identified exit to Garrison 9771 | -7/Factory | Entered Garrison 9780 | -7/Garrison | Expanded RIF knowledge: Autooverride 9788 | -7/Garrison | Build established: Bothacker-Skirmisher 9856 | -7/Garrison | Triggered checkpoint 9901 | -7/Garrison | Triggered checkpoint 9931 | -7/Garrison | System corruption reached 10% 9961 | -7/Garrison | Lost 4 parts (3u1w) 9980 | -7/Garrison | Core integrity fell below 50% 10039 | -7/Garrison | Discovered new exit (range 10) 10230 | -7/Garrison | Build established: Bothacker-Mutant 10284 | -7/Garrison | Triggered checkpoint 10318 | -7/Garrison | Garrison Relay disabled 10517 | -7/Garrison | Discovered new exit (range 9) 10528 | -7/Garrison | Triggered checkpoint 10613 | -7/Garrison | Garrison Relay disabled 10658 | -7/Garrison | Entered Factory 10658 | -6/Factory | Evolved 2 slots: Utility x2 10851 | -6/Factory | Build established: Bothacker-Skirmisher 11343 | -6/Factory | Garrison activated, responded to threat 11397 | -6/Factory | Lost 5 parts (1n4w) 11401 | -6/Factory | Destroyed 9 combat bots 12205 | -6/Factory | Self-destructed Last Messages --------------- 12199_ G-50 Soldier knocked back. 12200_ G-50 Soldier system terminally corrupted. 12200_ Lgt. Angular Momentum Engine fried. 12200_ Adv. Heat Sink fried. 12203_ Fusion Modulator explodes. 12203_ Terminal disabled. 12203_ Med. Treads destroyed. 12203_ Destroyed Med. Treads. 12203_ EM Pulse Cannon destroyed. 12203_ Destroyed EM Pulse Cannon. 12203_ Fusion Modulator explodes. 12203_ S-27 Virus destroyed. 12203_ Destroyed Lgt. Ion Engine. 12203_ Destroyed Welding Torch. 12203_ EM Pulse Cannon destroyed. 12203_ Destroyed EM Pulse Cannon. 12203_ System corrupted: Hvy. Flak Cannon targeting data glitched. 12203_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12204_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ???#???### """"""" | | ????????????????????????????????""?#?##### """"""" | | ??????????????????????????????? ???#####?# """"""" | | ????????????????????????????????"?"####?## | | ??????????????????????????????? ? ?#####?# | | ????????????????????????? ??? ?"??###??## /// | | ??????????????????????????????? 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F"##### ; % # | | ????"?""#?"""###?#######; #####/####### | | ?#?#?###################; | | #??#?### #! | | ???#?### # "" | | #????### # | | ##????## # | | ???##??# # ############+### | | #??##### # ### % # | | ####???# # ### """ # | | ?#??#### + ### "" # | | ?#?#???# # + "" # | | ??#?##################### ###"" """ # | | #?#?#?###?#? ? ? # ###""g # | | ?##?#####?## ? # ###""%""" ##### | | #?#?####?#? ?? ? # ###G """ # ### | | ??##?###### # ###""%""" # ### | | #??#??##??# # ###"" "" "" ##### | | ??##?###### ? + ###"" + | | ???#?##??###? """ """ ? # ### ### | | ?#??#??#?? # """?""" + ############+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Relay Coupler Types 123 Relay Coupler Value 4 Item Schematics ----------------- Datajack | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Imp. Datajack | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Structural Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalDeepScrap Manual? 0 Play Time 01:25:14 Cumulative 44.0 hours Start 2020.09.30 @ 10:48:35 End 2020.10.01 @ 11:35:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98dd41d4-ccc3-41dd-8ac7-a5be900e2cbf