Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 20:25:13 Player: Atherys Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (930) 930 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 2245 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/400 Matter 86/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Aluminum Leg Small Storage Unit Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit Tractor Beam [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 33 | 7 5 2 19 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 4 | . 2 . 2 Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 2 2 . 6 Device 3 | 1 . . 2 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 11 | 2 1 2 6 Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 1 16 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 6 | . . 1 5 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 91 | . 96 98 83 Engine 14 | . 14 14 14 Wheel 22 | . 20 28 18 Device 4 | . 4 . 7 Storage 1 | . 4 . 1 Protection 23 | . 17 28 20 Energy Gun 3 | . 8 6 . Ballistic Gun 12 | . 19 14 8 Ballistic Cannon 1 | . . . 2 Launcher 5 | . . 6 6 Slashing Weapon 1 | . . . 2 Naked Turns 1 | . . . 1 Heaviest Build 31 | 14 20 21 31 Greatest Support 28 | 20 24 24 28 Greatest Overweight (x) 7 | 2 4 . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 4 8 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 1 4 4 4 Average Carried 3 | . 2 4 4 Final Capacity 6 | 6 4 4 4 Final Carried 4 | . 4 4 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 862 | 282 110 165 305 Remotely 152 | 141 11 . . Salvage Created 1013 | 93 139 217 564 Parts 80 | 3 12 14 51 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 25 | . 2 7 16 Melee 1 | . . . 1 Guns 11 | . 2 5 4 Cannons 2 | . . . 2 AOE 11 | . . 2 9 Classes Destroyed 9 | 1 2 2 4 Worker 3 | . . 1 2 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Recycler 3 | 1 1 . 1 Watcher 6 | . 1 . 5 Swarmer 8 | . . 3 5 Grunt 12 | . 2 4 6 Brawler 2 | . . . 2 Sentry 3 | . . . 3 Best Kill Streak 9 | 1 2 3 9 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2007 | . 11 503 1493 Core 452 | . . 50 402 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 111 | 2 16 39 54 Largest 2 | 2 2 2 2 Hottest 85 | 40 85 85 62 Shots Fired 153 | 4 25 48 76 Gun 115 | 4 25 45 41 Cannon 14 | . . . 14 Launcher 24 | . . 3 21 Special . | . . . . Kinetic 118 | 4 20 39 55 Thermal 11 | . 5 6 . Explosive 24 | . . 3 21 Electromagnetic . | . . . . Robot Hit Streak 8 | 3 6 7 8 Robot Miss Streak 5 | 1 5 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 85 | 3 10 28 44 Core Hits 54 | 2 7 11 34 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 23 | . . . 23 Impact . | . . . . Slashing 23 | . . . 23 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2181 | 28 150 424 1579 Guns 771 | 28 148 319 276 Cannons 152 | . . . 152 Explosions 1182 | . . 105 1077 Melee 44 | . . . 44 Ramming 32 | . 2 . 30 Kinetic 830 | 28 115 259 428 Thermal 238 | . 33 60 145 Explosive 1037 | . . 105 932 Electromagnetic . | . . . . Impact . | . . . . Slashing 44 | . . . 44 Piercing . | . . . . Highest Corruption 13 | . . . 13 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Effects 20 | . . . 20 Message Errors 1 | . . . 1 Matter Fused 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Targeting Errors 5 | . . . 5 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 76 | . . . 76 Projectiles . | . . . . Explosions 74 | . . . 74 Melee 2 | . . . 2 Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 116 | . 1 . 115 Shots 3 | . . . 3 Rammed 7 | . 1 . 6 Targets Rammed 7 | . 1 . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 304 | . 114 304 255 Average Temperature 97 | . 57 156 66 Received Heat Transfer 432 | . 6 213 213 Effects 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 322 | . 74 148 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 482 | 5 95 161 482 Initial 36 | . 3 36 27 Average 164 | 3 50 100 286 Maximum Alert Level 2 | . . . 2 Low Security (%) 70 | 100 100 100 29 Level 1 20 | . . . 49 Level 2 8 | . . . 21 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 4 7 34 Peak Tracking Total 11 | . 2 2 11 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 9 | . 1 . 8 Max in Single Turn 3 | . 1 . 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1545 | 136 163 598 648 Spaces Moved 1163 | 102 110 562 389 Core 37 | 28 4 . 5 Treads 15 | . . . 15 Legs 93 | 74 19 . . Wheels 1018 | . 87 562 369 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 97 | 116 101 90 101 Slowest Speed 400 | 150 250 90 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 37 | 6 21 91 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug 15 | . . . 15 Terrain Destroyed 186 | . . 20 166 Melee 15 | . . . 15 Projectile 2 | . . . 2 AOE 169 | . . 20 149 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1366 | 112 136 605 513 Wait 14 | . . 2 12 Move 1160 | 101 109 561 389 Hop . | . . . . Pick Up 1 | 1 . . . Fast Attach 33 | 7 5 2 19 Attach . | . . . . Detach 5 | . 4 . 1 Swap . | . . . . Drop 12 | 1 1 1 9 Fire 111 | 2 16 39 54 Melee 23 | . . . 23 Ram 7 | . 1 . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 526 | -10/Mines | Discovered new exit (range 12) 615 | -10/Mines | Identified exit to Materials 618 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 863 | -10/Mines | Learned location of Zion (-6) 893 | -10/Mines | Learned location of Storage (-8) 898 | -10/Mines | Entered Materials 898 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1301 | -9/Materials | Lost 6 parts (1p1n2u2w) 1472 | -9/Materials | Crushed by falling debris 1472 | -9/Materials | Core integrity fell below 50% 1472 | -9/Materials | System corruption reached 10% 1543 | -9/Materials | Core integrity fell below 20% 1544 | -9/Materials | Discovered new exit (range 7) 1546 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01526_ K-01 Serf collects debris. 01527_ Lgt. Armor Plating destroyed. 01530_ System corrupted: Heat flow error (+188). 01530_ K-01 Serf collects debris. 01530_ Critical hit. 01530_ Heat Sink destroyed. 01530_ Destroyed Flight Unit. 01533_ K-01 Serf collects debris. 01534_ Com. Wheel destroyed. 01537_ K-01 Serf collects debris. 01538_ Hrd. Light Armor Plating destroyed. 01539_ S-10 Pest Lgt. Ion Engine ripped off. 01543_ R-06 Scavenger collects Lgt. Ion Engine. 01543_ Mining Claw destroyed. 01544_ Acquired 17 matter. 01544_ EXIT=FOUND 01545_ C-30 ARC bursts open, deploying its payload. 01545_ S-10 Pest unfolds itself. 01545_ Imp. Ion Engine destroyed. 01546_ R-06 Scavenger collects Flight Unit. 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