Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 18:53:29 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (148) 740 Value Destroyed (4024) 4024 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1129) 1129 TOTAL SCORE: 9533 Bonus ------- High Alert Combat Kills 856 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/800 Matter 291/300 Energy 69/150 System Corruption 1% Temperature Cool (80) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (6) ------ Advanced Signal Interpreter Armor Integrity Analyzer Microactuators Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- Shock Rifle Shock Rifle Enhanced Autogun Longsword +1 > --- INVENTORY (4) ---- AWS/Thermal Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Signal Interpreter Salvage Targeting Computer Armor Integrity Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Longsword +1 > --- INVENTORY -------- AWS/Thermal Deploy-a-Sentry Deploy-a-Sentry [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Experimental Sensor Array Processor Armor Integrity Analyzer Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 9 | 3 . . . 4 1 . 1 . Power . | . . . . . . . . . Propulsion 1 | 1 . . . . . . . . Utility 5 | 1 . . . 2 1 . 1 . Weapon 3 | 1 . . . 2 . . . . Parts Attached 48 | 3 7 . 8 5 1 1 10 13 Power 5 | 1 1 . 1 . . . 1 1 Engine 3 | 1 1 . 1 . . . . . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 10 | . 2 . 2 . . . . 6 Treads . | . . . . . . . . . Leg 2 | . . . . . . . . 2 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 6 | . 2 . 2 . . . . 2 Utility 9 | . 1 . 1 2 . . 3 2 Device 2 | . . . 1 . . . . 1 Storage . | . . . . . . . . . Processor 4 | . . . . 2 . . 1 1 Hackware 3 | . 1 . . . . . 2 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 3 . 4 3 1 1 6 4 Energy Gun 12 | 2 1 . 2 . . 1 2 4 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 8 | . . . 1 3 . . 4 . Ballistic Cannon 2 | . 2 . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 . Parts Lost 6 | . 3 . 2 . . . . 1 Power . | . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 Utility . | . . . . . . . . . Weapon 3 | . 3 . . . . . . . Highest Loss Streak 2 | . 2 . 1 . . . . 1 Average Slot Usage (%) 87 | . 66 85 84 93 87 83 93 98 Engine 7 | . 14 14 14 11 8 8 1 . Core 2 | . . . . . . . 6 7 Flight 16 | . 18 28 19 22 17 16 15 7 Device 4 | . . . 7 11 8 8 2 . Processor 11 | . . . . 10 17 16 20 22 Hackware 14 | . 7 14 14 11 8 8 18 23 Energy Gun 10 | . 20 . 11 11 8 8 6 9 Ballistic Gun 9 | . . . 11 10 13 8 13 12 Ballistic Cannon 3 | . 4 28 5 . . . . . Slashing Weapon 3 | . . . . . 4 8 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 20 | 9 11 11 16 18 18 18 18 20 Greatest Support 40 | 13 18 18 18 18 18 18 18 40 Greatest Overweight (x) 1 | . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 4 4 4 4 Average Capacity 2 | 2 2 2 2 2 2 4 4 4 Most Carried 4 | . 1 1 1 1 4 4 4 4 Average Carried 2 | . . . . 1 2 4 4 4 Final Capacity 4 | 2 2 2 2 2 4 4 4 4 Final Carried 4 | . . 1 1 1 4 4 4 4 Class Distribution -------------------- 40% | Hacker-Mutant 27% | Hacker-Gunner 24% | Hacker-Scout 7% | Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Gunner | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1834 | 230 135 79 413 113 . 52 513 299 Remotely . | . . . . . . . . . Salvage Created 4734 | . 564 69 832 347 . 176 1654 1092 Parts 329 | . 46 14 63 11 . 18 107 70 Haulers Intercepted 3 | . 1 . . . . . 1 1 Recyclers Shooed 6 | . . . 1 2 . . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 111 | . 17 6 25 6 . 6 34 17 Melee 20 | . . . . . . . 14 6 Guns 68 | . 14 . 18 3 . 6 19 8 Cannons 16 | . 3 6 5 2 . . . . AOE 6 | . . . 2 . . . 1 3 Classes Destroyed 13 | . 7 . 3 . . 1 1 1 Worker 8 | . 1 . 2 . . . 1 4 Builder 7 | . 1 . . 1 . 1 4 . Hauler 3 | . 1 . . . . . 1 1 Recycler 5 | . . . . . . 1 2 2 Operator 5 | . 2 . . . . . 2 1 Watcher 9 | . 2 . 2 . . . 3 2 Swarmer 37 | . 6 6 4 . . 6 12 3 Grunt 49 | . 11 . 15 3 . . 12 8 Brawler 2 | . . . 1 1 . . . . Duelist 4 | . . . 1 1 . . 1 1 Sentry 16 | . . . 4 1 . . 8 3 Hunter 2 | . . . . . . . 1 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 19 | . 4 3 4 3 . 4 19 6 Combat Bots Only 16 | . 4 3 4 2 . 3 16 4 Max Kills in Single Turn 4 | . 1 2 1 1 . 2 4 3 Gunslinging 1 | . . . . . . 1 1 . Exploded 3 | . . . 1 . . . 1 3 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5102 | . 989 132 1097 449 . 85 899 1451 Core 4176 | . 811 108 900 367 . 67 726 1197 Absorbed by Shields . | . . . . . . . . . Redirected to Core 3044 | . 551 72 657 274 . 59 568 863 Core Remaining (%) 74 | 100 . 45 . . . 79 74 . Volleys Fired 324 | . 80 12 89 26 . 8 62 47 Largest 3 | . 2 2 2 3 . 2 3 3 Hottest 135 | . 100 70 79 101 . 73 123 135 Shots Fired 682 | . 134 24 178 49 . 16 158 123 Gun 590 | . 114 . 148 31 . 16 158 123 Cannon 92 | . 20 24 30 18 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 358 | . 20 24 104 13 . 8 128 61 Thermal 148 | . 114 . 34 . . . . . Explosive . | . . . . . . . . . Electromagnetic 176 | . . . 40 36 . 8 30 62 Robot Hit Streak 15 | . 12 6 9 15 . 8 9 9 Robot Miss Streak 6 | . 5 3 6 3 . 1 4 5 Penetration Max . | . . . . . . . . . Secondary Targets 15 | . 3 . 2 1 . 4 4 1 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 2 1 Shots Hit Robots 478 | . 90 13 121 37 . 13 120 84 Core Hits 213 | . 36 6 48 13 . 8 63 39 Critical Hits 8 | . 1 . 1 1 . . 3 2 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 7 | . 1 . 1 1 . . 2 2 Melee Attacks 73 | . . . . . . 1 44 28 Impact . | . . . . . . . . . Slashing 73 | . . . . . . 1 44 28 Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 4 5 Combat Hostiles 2 | . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11583 | . 1238 157 2100 750 . 296 3816 3226 Guns 5269 | . 954 . 1640 315 . 160 1309 891 Cannons 1011 | . 284 157 268 302 . . . . Explosions 1188 | . . . 192 133 . . 301 562 Melee 4115 | . . . . . . 136 2206 1773 Ramming . | . . . . . . . . . Kinetic 3226 | . 284 157 1107 74 . 56 1048 500 Thermal 2251 | . 954 . 509 133 . . 93 562 Explosive . | . . . . . . . . . Electromagnetic 1991 | . . . 484 543 . 104 469 391 Impact . | . . . . . . . . . Slashing 4115 | . . . . . . 136 2206 1773 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1025 | . . . 27 40 . . 509 449 Projectiles 41 | . . . 7 34 . . . . Explosions 76 | . . . 20 6 . . . 50 Melee 908 | . . . . . . . 509 399 Knockbacks 9 | . 4 1 4 . . . . . Impact . | . . . . . . . . . Kinetic 9 | . 4 1 4 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 387 | . . . 84 18 . . 32 253 Shots 9 | . . . 2 1 . . 2 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 325 | . 325 1 126 280 . 4 81 228 Average Temperature 54 | . 71 1 28 111 . 2 26 64 Received Heat Transfer 1425 | . 348 . 381 135 . . 234 327 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 6 | . . . 2 2 . . 1 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 . 3 . . . . . Heat Transferred 4637 | . 2623 . 1164 250 . . 150 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . 4 2 . . 2 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 1179 | . 505 294 783 479 . 165 1115 1179 Average Influence 448 | . 281 183 427 408 . 113 497 769 Maximum Alert Level 4 | . 2 1 3 2 . . 4 4 Low Security (%) 22 | 100 29 61 13 . . 100 23 . Level 1 25 | . 48 38 31 35 . . 25 1 Level 2 31 | . 21 . 47 64 . . 30 27 Level 3 17 | . . . 8 . . . 14 60 Level 4 3 | . . . . . . . 6 10 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 6 . 5 . . . 4 7 Investigation 11 | . 3 . 1 . . . 4 3 Extermination 1 | . . . . . . . . 1 Reinforcement 10 | . 3 . 4 . . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . 4 . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 26 6 43 7 . 6 53 35 Peak Tracking Total 8 | . 6 3 6 3 . 3 8 5 Tactical Retreats 16 | . . . 4 1 . . 6 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 12 | . . 1 2 . . . 4 5 Max in Single Turn 5 | . . 1 1 . . . 2 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 2 . 2 . 1 . 6 6 Terminals 9 | . 1 . 1 . . . 4 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . 2 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 3 . 3 . 1 . 16 11 Successful 19 | . 2 . 2 . 1 . 7 7 Failed 15 | . 1 . 1 . . . 9 4 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 27 | . 1 . 3 . 1 . 13 9 Terminals 26 | . 2 . 2 . . . 14 8 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . 2 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 . . . 1 . 3 3 Robot Analysis 2 | . . . . . . . 1 1 Branch Access Points 3 | . 1 . . . . . 1 1 Recycling Unit Index 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 23 | . 2 . 5 . . . 8 8 Terminals 4 | . . . 1 . . . 2 1 Botnet 2 | . . . . . . . 1 1 Operators 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . 2 3 Tunnel 7 | . 1 . 1 . . . 2 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 1 Used 1 | . . . . . . . 1 . Hacking Detections 9 | . 1 . 1 . . . 4 3 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . . . . . 1 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 3536 | 20 487 254 695 393 88 232 639 728 Spaces Moved 4437 | 29 444 564 451 715 223 525 757 729 Core 170 | 29 127 . 14 . . . . . Treads . | . . . . . . . . . Legs 90 | . . . . . . . . 90 Wheels . | . . . . . . . . . Hover 128 | . . . . . . . . 128 Flight 4049 | . 317 564 437 715 223 525 757 511 Fastest Speed 37 | 50 37 37 37 37 37 37 37 37 Average Speed 43 | 50 40 37 53 37 37 37 37 62 Slowest Speed 120 | 50 50 37 120 37 37 37 37 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 38 | . 9 9 6 5 . 1 8 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 4 70 96 40 96 61 92 61 27 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . 1 . 1 1 . . 2 3 Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 4 | . . 1 . . . 3 . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 73 | . . . 14 3 . . 8 48 Melee 1 | . . . . . . . 1 . Projectile . | . . . . . . . . . AOE 72 | . . . 14 3 . . 7 48 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5383 | 32 604 575 717 792 228 545 981 909 Wait 322 | 1 55 7 111 30 . 7 73 38 Move 4354 | 28 425 545 438 704 222 522 741 729 Hop 37 | . 9 9 6 5 . 1 7 . Pick Up 6 | . 1 1 1 . 3 . . . Fast Attach 45 | 3 5 . 7 5 1 1 10 13 Attach 2 | . 1 . 1 . . . . . Detach . | . . . . . . . . . Swap 1 | . 1 . . . . . . . Drop 29 | . 1 . 5 1 2 1 7 12 Fire 324 | . 80 12 89 26 . 8 62 47 Melee 73 | . . . . . . 1 44 28 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 172 | . 26 1 59 21 . 4 37 24 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Identified exit to Mines 132 | -10/Materials | Discovered new exit (range 12) 158 | -10/Materials | Core integrity fell below 50% 218 | -10/Materials | Discovered new exit (range 11) 263 | -10/Materials | Reached level 2 508 | -10/Materials | Entered Mines 530 | -10/Mines | Discovered new exit (range 4) 531 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 531 | -10/Mines | Found Prototype Device 555 | -10/Mines | Build established: Hacker-Mutant 606 | -10/Mines | Learned 2 Materials zone layouts 619 | -10/Mines | Discovered new exit (range 9) 655 | -10/Mines | Reached level 3 762 | -10/Mines | Entered Materials 763 | -9/Materials | Identified exit to Mines 763 | -9/Materials | Core integrity fell below 50% 764 | -9/Materials | Reached level 4 921 | -9/Materials | Discovered exit to Mines (range 5) 921 | -9/Materials | Reached level 5 1073 | -9/Materials | Identified Exp. Sensor Array 1241 | -9/Materials | Reached level 6 1457 | -9/Materials | Entered Mines 1459 | -9/Mines | Reached level 7 1467 | -9/Mines | Learned location of Zion (-7) 1476 | -9/Mines | Found a hidden stash of uninstalled traps 1509 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1594 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1611 | -9/Mines | Upgraded with Utility slot (x2) 1611 | -9/Mines | Upgraded with Weapon slot (x2) 1653 | -9/Mines | Discovered new exit (range 10) 1682 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1682 | -9/Mines | Discovered new exit (range 5) 1780 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1792 | -9/Mines | Discovered new exit (range 5) 1796 | -9/Mines | Received a Mining Laser from a helpful Derelict 1850 | -9/Mines | Entered Exiles 1860 | -9/Exiles | Met 8R-AWN 1866 | -9/Exiles | Met EX-HEX 1879 | -9/Exiles | Met EX-BIN 1884 | -9/Exiles | Aligned with FarCom system 1885 | -9/Exiles | Given EX-Vault access code 1894 | -9/Exiles | Opened EX-Vault 1898 | -9/Exiles | Found Longsword +1 1900 | -9/Exiles | Found AWS/Thermal 1901 | -9/Exiles | Upgraded with Utility slot (x1) 1901 | -9/Exiles | Found Deploy-a-Sentry 1902 | -9/Exiles | DAS Turret deployed 1903 | -9/Exiles | Found Deploy-a-Sentry 1911 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1921 | -9/Exiles | Met EX-DEC 1935 | -9/Exiles | Discovered new exit (range 10) 1938 | -9/Exiles | Stole three prototypes: Longsword +1, AWS/Thermal, Deploy-a-Sentry 1938 | -9/Exiles | Entered Mines 1940 | -8/Mines | Reached level 8 1952 | -8/Mines | Discovered new exit (range 16) 2097 | -8/Mines | Discovered new exit (range 10) 2170 | -8/Mines | Entered Materials 2172 | -8/Materials | Reached level 9 2246 | -8/Materials | Build established: Hacker-Scout 2289 | -8/Materials | Reached level 10 2385 | -8/Materials | Upgraded with Utility slot (x1) 2393 | -8/Materials | Discovered new exit (range 17) 2544 | -8/Materials | Reached level 11 2580 | -8/Materials | Destroyed 8 combat bots 2683 | -8/Materials | Discovered new exit (range 17) 2731 | -8/Materials | Reached level 12 2788 | -8/Materials | Destroyed 16 combat bots 2807 | -8/Materials | Identified exit to Factory 2809 | -8/Materials | Entered Factory 2811 | -7/Factory | FarCom data flow suspended 2811 | -7/Factory | Reached level 13 2901 | -7/Factory | Reached level 14 2902 | -7/Factory | Core integrity fell below 50% 2902 | -7/Factory | Core integrity fell below 20% 3110 | -7/Factory | Build established: Hacker-Gunner 3338 | -7/Factory | Identified exit to Lower Caves 3525 | -7/Factory | Reached level 15 3537 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03493_ Field strength at 70. 03494_ Field strength at 65. 03495_ Field strength at 60. 03496_ Field strength at 55. 03497_ Field strength at 50. 03498_ Field strength at 45. 03499_ Field strength at 40. 03500_ Field strength at 35. 03501_ Field strength at 30. 03502_ Field strength at 25. 03503_ Field strength at 20. 03504_ Field strength at 15. 03505_ Field strength at 10. 03506_ Field strength at 5. 03507_ Stasis field depleted. 03520_ Destroyed Gatling Laser. 03523_ Destroyed Imp. Heat Sink. 03525_ Reached level 15. 03525_ Y-54 Guardian destroyed. 03526_ Acquired 37 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????# #????????????????????????? | | ###??????????# ??????????????????????? | | #??????????# ????????????????????? | | #??????????# ???????????????????? | | #??????????# ????????????????????? | | #??????????# ???????????????????? | | #??????????# u #????????????????????? | | #??????????# #????????????????????? | | #??????????# #????????????????????? | | ########+### ?????????????????????? | | ????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | m #???????????????????????????? | | #???????????????????????????? | | ################+#########???????????????>?????? | | ?????# !g #?????????????????????? | | """"???#! g g #?????????????????????? | | #?# """ """ #?????????????????????? | | """" #?# " " """ """ ==! #?????????????????????? | | #?# "R" """ """ == =#?????????????????????? | | " F" #?# """ =!!%##????????????????????? | | """" #?# = *@#????????????????????? | | ###??#?####################????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 46 Terrain Scan Density 10 Melee Speed Boost 20 Evasion (%) 62 Target Analysis 5 Armor Integrity Analysis 33 Salvage Targeting 1 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Levels Raised 14 | . 1 1 3 1 . 1 4 3 XP Earned 24077 | 3000 2406 1275 4988 1214 350 1200 5471 4173 XP Spent 14320 | 3000 . . . 3960 4350 . 2850 160 Upgrades 37 | 10 . . . 6 12 . 5 4 Propulsion Slot 1 | 1 . . . . . . . . Utility Slot 5 | 1 . . . 2 1 . 1 . Weapon Slot 3 | 1 . . . 2 . . . . Core Integrity 4 | . . . . . . . . 4 Heat Dissipation 3 | 1 . . . 2 . . . . Mass Support 2 | 2 . . . . . . . . Inventory Capacity 4 | 2 . . . . 2 . . . Sight Range 1 | . . . . . 1 . . . Sensor Range 12 | . . . . . 8 . 4 . Hack Attack % 1 | 1 . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . Protomatter Created 1483 | . 190 7 454 89 . 40 470 233 Integrity Restored 3631 | . 570 21 1253 424 . 72 745 546 Core 3371 | . 570 21 1210 259 . 72 693 546 Parts 260 | . . . 43 165 . . 52 . Protomatter Decayed 253 | . . . 35 2 . 16 200 . Game ------ Seed GlidesysCloakingJammer Manual? 0 Play Time 00:43:14 Cumulative 95.7 hours Start 2019.12.19 @ 18:11:42 End 2019.12.19 @ 18:53:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 82 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 560705a9-1344-409f-8b40-2773cc788cb1