Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 23:58:59 Player: Ev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (312) 312 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1337 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 94/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- EM Shotgun Medium Laser > --- INVENTORY (8) ---- Reinforced Ion Engine EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- EM Pulse Gun Medium Laser Medium Laser Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 6 10 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover 5 | . 4 1 Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 96 Engine 13 | . 14 9 Wheel 20 | . 25 . Hover 8 | . 2 33 Device 6 | . 2 20 Storage 20 | . 22 11 Energy Gun 14 | . 14 16 Ballistic Gun 2 | . 2 1 Ballistic Cannon 10 | . 11 4 Naked Turns . | . . . Heaviest Build 17 | 12 15 17 Greatest Support 26 | 26 26 18 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 7 Average Carried 4 | 1 4 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 1 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 338 | 188 90 60 Remotely . | . . . Salvage Created 363 | . 198 165 Parts 20 | . 12 8 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 7 | . 4 3 Cannons 4 | . 4 . Classes Destroyed 6 | . 4 2 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 4 | . 3 1 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 320 | . 268 52 Core 30 | . 30 . Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 43 | . 31 12 Largest 2 | . 2 2 Hottest 95 | . 85 95 Shots Fired 84 | . 62 22 Gun 53 | . 31 22 Cannon 31 | . 31 . Launcher . | . . . Special . | . . . Kinetic 31 | . 31 . Thermal 43 | . 31 12 Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 8 | . 5 8 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | . 37 16 Core Hits 24 | . 15 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 4 | . 2 2 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 789 | . 554 235 Guns 523 | . 288 235 Cannons 266 | . 266 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 266 | . 266 . Thermal 401 | . 288 113 Explosive . | . . . Electromagnetic 122 | . . 122 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles 8 | . 8 . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 168 | . 168 18 Average Temperature 54 | . 55 11 Received Heat Transfer 90 | . 69 21 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1480 | . 999 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 197 | . 197 107 Initial 22 | . . 22 Average 56 | . 62 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 14 6 Peak Tracking Total 5 | . 5 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 4 | . 3 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 696 | 45 521 130 Spaces Moved 495 | 38 368 89 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 368 | 33 335 . Hover 122 | . 33 89 Flight . | . . . Fastest Speed 50 | 50 80 52 Average Speed 83 | 84 91 52 Slowest Speed 116 | 90 116 52 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 76 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 689 | 50 490 149 Wait 98 | . 63 35 Move 493 | 37 367 89 Hop . | . . . Pick Up 24 | 7 13 4 Fast Attach . | . . . Attach 11 | 6 3 2 Detach . | . . . Swap 12 | . 7 5 Drop 8 | . 6 2 Fire 43 | . 31 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 697 | -9/Materials | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00574_ Connecting with Terminal... 00574_ Current location identified: Materials >>Alert(Check) Current Alert Level: Low Security 00588_ Acquired Imp. Light Cannon. 00590_ Dropped Lgt. Cannon. 00598_ Acquired Hvy. Assault Rifle. 00604_ Acquired EM Shotgun. 00631_ B-36 Bruiser suffers critical hit (Burn). 00634_ B-36 Bruiser destroyed. 00640_ G-34 Mercenary destroyed. 00643_ Acquired 60 matter. 00671_ Y-45 Defender suffers critical hit (Burn). 00674_ Lgt. Ion Engine destroyed. 00674_ Y-45 Defender destroyed. 00679_ Acquired Corrupted Rnf. Ion Engine. 00680_ Dropped Heat Sink. 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