Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.30 @ 00:02:20 Player: AlmondRoll Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (130) 650 Value Destroyed (3027) 3027 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1297) 1297 TOTAL SCORE: 12114 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 114 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 109/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Cooling System Advanced Melee Analysis Suite Improved System Guard Improved System Guard Peak State ------------ > --- POWER ------------ Light Ion Engine Antimatter-Ion Reactor > --- PROPULSION ------- Hovering Combat-Antigrav Exoskeleton Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Scrap Engine Medium Storage Unit Experimental Energy Well Advanced Matter Compressor Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Lance > --- INVENTORY -------- Quantum Reactor Improved Cooling System Quantum Capacitor Improved System Guard Improved System Guard Improved System Guard [Rating: 107] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Nuclear Pulse Array Utility Improved Melee Analysis Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Scrap Shield Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Impact Weapon Impact Mace Piercing Weapon Lance Build | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Slots Evolved 16 | . . . . 6 . 2 . . 2 . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 2 . . . . 1 . . . . . 1 Utility 10 | . . . . 4 . 1 . . . . . 2 . 2 1 Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 81 | 2 5 15 5 8 1 11 2 . 15 6 . . 1 1 9 Power 2 | . . 1 . . . . . . . . . . . . 1 Engine 2 | . . 1 . . . . . . . . . . . . 1 Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 11 | 2 . 1 3 2 . . . . . . . . . . 3 Treads 6 | 2 . 1 2 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 3 Utility 46 | . 4 5 1 6 1 7 2 . 10 5 . . . 1 4 Device 22 | . 2 1 1 3 1 2 2 . 4 4 . . . 1 1 Storage 9 | . 1 . . 2 . 2 . . 1 . . . . . 3 Processor 4 | . . . . . . 3 . . 1 . . . . . . Hackware 5 | . . . . . . . . . 4 1 . . . . . Protection 6 | . 1 4 . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | . 1 8 1 . . 4 . . 5 1 . . 1 . 1 Energy Gun 4 | . 1 3 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 3 . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . 2 1 . . 1 . . 4 1 . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . . . . 2 Parts Lost 42 | . 1 4 . . 5 6 1 2 1 6 . . 5 2 9 Power 7 | . . 1 . . 1 1 . 2 . 1 . . . . 1 Propulsion 17 | . . 2 . . 2 3 1 . . 2 . . 3 . 4 Utility 11 | . . 1 . . 1 . . . . 1 . . 2 2 4 Weapon 7 | . 1 . . . 1 2 . . 1 2 . . . . . Highest Loss Streak 9 | . 1 3 . . 5 3 1 2 1 4 . . 4 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 94 82 49 68 75 64 65 64 58 54 41 36 30 38 35 Engine 4 | . 14 12 . . . 4 6 4 . 3 . . . . 2 Treads 6 | . 28 25 7 7 4 . . . . 1 . . . . . Wheel 1 | . . . 7 15 13 2 . . . 1 5 5 2 . . Device 10 | . 2 2 14 19 23 13 16 20 12 11 17 15 12 10 3 Storage 5 | . 14 2 . 7 7 6 6 6 5 3 . . . . 6 Processor 6 | . . . . . . 19 16 13 4 1 . . . . . Hackware 3 | . . . . . . . . . 10 11 17 15 12 9 7 Protection 2 | . 6 11 . 5 7 . . . . . . . . . . Energy Gun 4 | . 13 18 5 . . 1 . . . . . . 1 4 . Energy Cannon 1 | . . . . . . 2 4 . . . . . . . . Ballistic Gun 2 | . 14 8 . 5 7 . . . . . . . . . . Impact Weapon 2 | . . . . . . 4 6 6 3 . . . . . . Piercing Weapon 3 | . . 1 13 7 7 1 . . 5 12 . . . 3 3 Naked Turns 29 | . . . . . . . . . . . . . . . 29 Heaviest Build 63 | 10 29 30 22 25 32 58 32 32 63 57 3 3 31 37 29 Greatest Support 131 | 40 40 40 20 32 32 104 78 61 105 131 3 3 3 3 42 Greatest Overweight (x) 16 | . . 1 1 . 1 16 . . 1 . . . 10 12 . Average Overweight (x) . | . . . . . . . . . . . . . . 7 . Largest Inventory Capacity 20 | 8 15 15 5 10 10 20 10 10 20 20 5 5 5 5 10 Average Capacity 10 | 8 11 6 5 9 10 11 10 10 18 16 5 5 5 5 8 Most Carried 17 | 7 10 12 5 6 10 12 10 9 17 16 4 4 4 4 10 Average Carried 7 | 6 8 5 3 3 9 9 9 9 13 11 4 4 3 3 7 Final Capacity 20 | 8 15 5 5 10 10 10 10 10 20 5 5 5 5 5 5 Final Carried 16 | 7 10 3 5 6 10 10 9 9 16 4 4 4 3 4 5 Scrap Engine Consumption 272 | . . . 49 13 22 75 8 1 56 3 . . 35 4 6 Constructs Created 19 | . . . 2 1 1 5 . . 5 . . . 3 . 2 Constructs Modified 51 | . . . . 1 1 23 10 1 4 6 . . . 3 2 Class Distribution -------------------- 40% | Mutant 24% | Construct 24% | Hacker-Mutant 6% | Subdweller-Mutant 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Matter Collected 1160 | 232 90 159 51 70 20 122 72 . 152 63 . . . 10 119 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8051 | 167 384 332 2154 . 59 2938 474 47 1126 200 . . . 51 119 Parts 224 | 12 16 25 71 . 3 51 11 2 24 4 . . . 3 2 Haulers Intercepted 10 | . . . . . . 4 . . 5 . . . . . 1 Recyclers Shooed 19 | . 2 . 10 . . 5 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . 9 . . . . 4 1 . 8 . . . . . Prevented 3 | . . . . . . . 2 . . 1 . . . . . Kills | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Combat Hostiles Destroyed 57 | . 6 9 . . 1 22 7 2 6 3 . . . 1 . Melee 21 | . . . . . 1 10 1 . 6 3 . . . . . Guns 15 | . 6 9 . . . . . . . . . . . . . Cannons 6 | . . . . . . . 3 2 . . . . . 1 . Classes Destroyed 19 | 2 2 4 . . 1 6 3 . 1 . . . . . . Worker 5 | . . . . . . 4 . . . . . . . . 1 Builder 9 | . 2 . 4 . . 2 . . 1 . . . . . . Tunneler 6 | 5 . . . . . 1 . . . . . . . . . Hauler 10 | . . . . . . 4 . . 5 . . . . . 1 Recycler 42 | 1 1 . 25 . . 12 . . 3 . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . 1 . . 1 . . . . . . Swarmer 23 | . . 4 . . . 10 3 2 4 . . . . . . Grunt 19 | . 6 . . . . 8 3 . . 2 . . . . . Brawler 2 | . . . . . . . 1 . . 1 . . . . . Sentry 2 | . . . . . . 2 . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . 2 . . 2 . . . . 1 . Artisan 2 | . . 2 . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 4 2 4 9 . 1 7 4 2 4 3 . . . 1 1 Combat Bots Only 4 | . 2 4 . . 1 4 4 2 2 3 . . . 1 . Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Damage Taken 11878 | . 484 848 . . 827 2517 591 478 622 1654 54 . 424 515 2864 Core 3375 | . 100 84 . . 172 490 118 76 221 246 19 . 121 278 1450 Absorbed by Shields 121 | . . . . . . . . . . . . . 61 . 60 Regen/Repaired (Parts) 2147 | . . . 5 . 13 948 337 35 574 220 . . . 15 . Core Remaining (%) 62 | 100 . . 26 . 75 . . 19 . . 51 . 89 78 . Volleys Fired 144 | 12 44 37 9 . . 6 17 9 . . . . 4 6 . Largest 2 | 2 2 2 1 . . 1 1 1 . . . . 1 2 . Hottest 151 | 60 70 110 53 . . 60 48 48 . . . . 85 151 . Shots Fired 232 | 24 81 72 9 . . 6 15 9 . . . . 4 12 . Gun 196 | 24 81 72 9 . . . . . . . . . 4 6 . Cannon 36 | . . . . . . 6 15 9 . . . . . 6 . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 91 | 12 44 12 . . . 4 . 9 . . . . 4 6 . Thermal 125 | 12 37 60 9 . . 1 . . . . . . . 6 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . 1 15 . . . . . . . . Robot Hit Streak 27 | 6 14 27 6 . . 3 3 2 . . . . 5 7 . Robot Miss Streak 4 | 2 2 4 1 . . 4 2 2 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 389 | 12 63 57 64 . 2 99 16 5 40 13 . . 4 9 5 Core Hits 129 | 9 23 19 26 . 1 16 7 4 12 6 . . 1 2 3 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . Critical Parts Destroyed 24 | . . . . . . 18 2 . 4 . . . . . . Critical Strikes 42 | . . 3 8 . . 21 2 1 6 . . . . . 1 Burn 4 | . . 3 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . Smash 26 | . . . . . . 19 2 . 5 . . . . . . Impale 11 | . . . 7 . . 2 . . 1 . . . . . 1 Melee Attacks 312 | . . 4 65 . 2 118 33 . 55 20 . . . . 15 Impact 161 | . . . . . . 99 33 . 29 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 151 | . . 4 65 . 2 19 . . 26 20 . . . . 15 Sneak Attacks 73 | . . 1 30 . 1 27 5 . 8 . . . . . 1 Combat Hostiles 3 | . . . . . 1 1 1 . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . 7 1 . . . . . Damage Inflicted 15262 | 119 600 956 2782 . 90 6429 839 96 2077 449 . . 142 402 281 Guns 2021 | 119 600 897 102 . . . . . . . . . 142 161 . Cannons 542 | . . . . . . 68 137 96 . . . . . 241 . Explosions 110 | . . . . . . 110 . . . . . . . . . Melee 12553 | . . 59 2680 . 90 6251 702 . 2077 449 . . . . 245 Ramming 36 | . . . . . . . . . . . . . . . 36 Kinetic 917 | 23 295 145 . . . 55 . 96 . . . . 142 161 . Thermal 1619 | 96 305 752 102 . . 123 . . . . . . . 241 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 137 | . . . . . . . 137 . . . . . . . . Impact 7673 | . . . . . . 5674 702 . 1297 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 4880 | . . 59 2680 . 90 577 . . 780 449 . . . . 245 Highest Corruption 11 | . . . . . . 11 11 11 5 8 8 . . 7 11 Average Corruption 6 | . . . . . . 5 11 11 3 4 8 . . 4 8 Corruption Purged 10 | . . . . . . . . . 2 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 76 | . . . . . . 29 23 5 3 12 . . . 1 3 Message Errors 22 | . . . . . . 11 7 . . 3 . . . 1 . Matter Fused 21 | . . . . . . 7 5 2 1 4 . . . . 2 Heat Flow Errors 6 | . . . . . . 1 3 1 1 . . . . . . Energy Discharges 3 | . . . . . . 1 1 . . 1 . . . . . Parts Rejected 3 | . . . . . . 2 1 . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . . . . 6 2 . 1 3 . . . . . Data Loss (major) 3 | . . . . . . . 2 1 . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . 1 . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 4321 | . . 29 657 . . 2671 343 . 546 13 . . . 20 42 Projectiles 29 | . . . . . . . 9 . . . . . . 20 . Explosions 52 | . . . . . . 52 . . . . . . . . . Melee 4240 | . . 29 657 . . 2619 334 . 546 13 . . . . 42 Knockbacks 43 | . . . . . . 35 1 1 6 . . . . . . Impact 41 | . . . . . . 34 1 . 6 . . . . . . Kinetic 2 | . . . . . . 1 . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 468 | . . . . . . 451 . . . . . . . . 17 Shots 6 | . . . . . . 6 . . . . . . . . . Rammed 11 | . . . . . . . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 290 | 60 135 14 2 . . 175 218 290 102 6 . . . 72 . Average Temperature 54 | 28 62 7 1 . . 53 54 155 57 6 . . . 37 . Received Heat Transfer 1628 | . 288 240 . . . 204 90 6 24 534 . . 134 . 108 Effects 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 48 | . . . . . . 37 7 . 4 . . . . . . Impact Corruptions 101 | . . . . . . 72 15 . 14 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 3 . . . . . . 1 . . . . . . Heat Transferred 3366 | 225 687 1831 338 . . 100 . . . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Peak Influence 765 | 30 150 . 651 268 222 765 . . 561 . . 96 88 39 323 Initial 561 | . 19 . 561 268 187 90 . . 277 . . 96 68 35 7 Average 292 | 14 59 . 552 268 203 439 . . 453 . . 96 62 23 133 Maximum Alert Level 3 | . . . 2 1 1 3 . . 2 . . . . . 1 Low Security (%) 39 | 100 100 . . . 22 3 . . . . . 100 100 100 80 Level 1 23 | . . . . 100 77 44 . . 19 . . . . . 19 Level 2 35 | . . . 100 . . 44 . . 80 . . . . . . Level 3 1 | . . . . . . 6 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 1 9 . . 2 . . . . 1 1 Investigation 2 | . . . . . . 1 . . 1 . . . . . . Extermination 5 | . . . . . . 2 . . 1 . . . . 1 1 Reinforcement 5 | . . . . . 1 4 . . . . . . . . . Assault 2 | . . . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Distress Signals 5 | . . . . . . 3 . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 196 | . 11 42 . . 4 46 6 9 19 10 2 . 6 3 38 Peak Tracking Total 19 | . 3 4 . . 3 8 3 7 4 7 2 . 4 3 19 Tactical Retreats 30 | . 1 7 . . 1 6 . 2 3 1 . . 3 . 6 Traps | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Traps Triggered 12 | . . . . . 1 4 . . 1 . . . 4 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Machines Disabled 9 | . . 1 . . . 8 . . . . . . . . . Max in Single Turn 8 | . . 1 . . . 8 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Machines Accessed 24 | . 3 . 3 1 . 5 . . 5 . . 1 . 1 5 Terminals 19 | . 2 . 1 1 . 4 . . 5 . . 1 . 1 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 Total Hacks 54 | . 8 . 6 1 . 11 . . 13 . . 1 . 2 12 Successful 26 | . 3 . 4 1 . 7 . . 5 . . 1 . 1 4 Failed 27 | . 4 . 2 . . 4 . . 8 . . . . 1 8 Catastrophic 5 | . 2 . 1 . . 1 . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 23 | . 6 . 4 . . 5 . . 4 . . . . . 4 Terminals 44 | . 5 . 1 1 . 10 . . 13 . . 1 . 2 11 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 Terminal Hacks 16 | . 1 . 1 1 . 4 . . 5 . . 1 . 1 2 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . 1 . . . . . . . 1 . 1 . Branch Access Points 3 | . . . . . . 1 . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . . 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 6 | . 1 . 2 . . 2 . . . . . . . . 1 Terminals 3 | . . . . . . 2 . . . . . . . . 1 Botnet 1 | . . . . . . 1 . . . . . . . . . Disrupt 2 | . . . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 1 . . 4 . . 5 . . 1 . . 3 Full Trace Events 3 | . 1 . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Total Allies 1 | . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . . . Highest-Rated Group 135 | . . . . . . . . 135 135 . . . . . . Highest-Rated Ally 135 | . . . . . . . . 135 135 . . . . . . Total Orders 4 | . . . . . . . . . . . . . . 4 . EXPLORE 4 | . . . . . . . . . . . . . . 4 . Ally Attacks 7 | . . . . . . . . 2 5 . . . . . . Total Damage 246 | . . . . . . . . 76 170 . . . . . . Kills 4 | . . . . . . . . 1 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 . . 2 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Turns Passed 7267 | 86 736 768 625 211 127 1539 701 75 681 444 21 31 130 679 413 Spaces Moved 5311 | 17 340 318 602 200 97 1123 579 74 629 305 41 61 107 157 661 Core 1142 | . . . 510 . . 1 . . . 199 41 61 107 157 66 Treads 832 | 17 340 318 92 . . 24 31 . 4 6 . . . . . Legs 926 | . . . . . . 62 396 74 394 . . . . . . Wheels 678 | . . . . 200 97 332 . . . 49 . . . . . Hover 911 | . . . . . . 704 124 . . . . . . . 83 Flight 822 | . . . . . . . 28 . 231 51 . . . . 512 Fastest Speed 37 | 160 160 160 50 94 97 83 75 76 76 50 50 50 50 50 37 Average Speed 98 | 160 160 166 68 96 100 97 98 76 76 59 50 50 58 404 45 Slowest Speed 850 | 160 160 260 260 97 109 850 143 76 181 76 50 50 550 650 95 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 1 . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 55 19 73 6 68 34 62 17 16 59 5 2 88 10 19 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . 1 . . 1 . . . . . Known Exits Taken 4 | . . . . 1 . 1 . . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 . 1 1 . . 1 . Scrap Searched 7 | . . 4 . . . . 2 . . 1 . . . . . Spaces Dug 50 | . . . . . . 15 17 . 8 2 . . . . 8 Terrain Destroyed 86 | . . . . . . 49 17 . 8 2 . . . 2 8 Melee 50 | . . . . . . 15 17 . 8 2 . . . . 8 Projectile 2 | . . . . . . . . . . . . . . 2 . AOE 34 | . . . . . . 34 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Sub Rec Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Res Total 6658 | 53 461 480 737 218 123 1365 632 83 748 544 40 60 175 191 748 Wait 634 | 22 63 77 38 . 12 95 1 1 33 213 . . 29 22 28 Move 5286 | 16 339 317 601 199 96 1122 578 73 626 304 40 60 106 156 653 Hop 5 | . . . . . . . . . 1 . . . . . 4 Pick Up 79 | 1 6 11 7 9 4 8 1 . 17 1 . . . 1 13 Fast Attach 6 | . 1 2 1 . . 1 . . . . . . . . 1 Attach 43 | . 2 4 3 7 . 4 1 . 7 5 . . 1 1 8 Detach 10 | . 1 . 3 . . . . . 1 . . . . 1 4 Swap 32 | 2 2 9 1 1 1 6 1 . 8 1 . . . . . Drop 55 | . 3 13 9 2 . 5 . . 9 4 . . . 4 6 Fire 144 | 12 44 37 9 . . 6 17 9 . . . . 4 6 . Melee 299 | . . 4 65 . 2 118 33 . 46 16 . . . . 15 Ram 11 | . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . 8 . . . . . . . 35 . 5 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 3) 87 | -11/Junkyard | Entered Materials 280 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 14) 470 | -10/Materials | Discovered new exit (range 8) 802 | -10/Materials | Discovered new exit (range 3) 823 | -10/Materials | Entered Subcaves 929 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 937 | -10/Subcaves | Core integrity fell below 50% 1236 | -10/Subcaves | Build established: Subdweller-Mutant 1535 | -10/Subcaves | Discovered new exit (range 15) 1539 | -10/Subcaves | Lost 3 parts (1p2n) 1591 | -10/Subcaves | Entered Recycling 1597 | -9/Recycling | Found Scrap Engine 1754 | -9/Recycling | Build established: Mutant 2191 | -9/Recycling | Discovered new exit (range 5) 2216 | -9/Recycling | Entered Factory 2216 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2426 | -7/Factory | Identified exit to DSF 2427 | -7/Factory | Entered DSF 2495 | -7/DSF | Additional patrols routed to DSF 2538 | -7/DSF | Discovered new exit (range 14) 2554 | -7/DSF | Entered Factory 2554 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2582 | -6/Factory | Lost 5 parts (1p2n1u1w) 2663 | -6/Factory | Spotted B-75 Beast 2682 | -6/Factory | Identified exit to Lower Caves 3014 | -6/Factory | Lost 3 parts (1p2n) 3744 | -6/Factory | Core integrity fell below 50% 3802 | -6/Factory | Build established: Construct 3954 | -6/Factory | First assault squad dispatched 4019 | -6/Factory | System corruption reached 10% 4093 | -6/Factory | Entered Lower Caves 4244 | -6/Lower Caves | Learned location of Extension (-4) 4762 | -6/Lower Caves | Encountered a Warlord checkpoint 4771 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4791 | -6/Lower Caves | Discovered new exit (range 5) 4794 | -6/Lower Caves | Entered another Lower Caves area 4805 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4846 | -6/Lower Caves | Core integrity fell below 20% 4861 | -6/Lower Caves | AD-0RF showed up to help 4863 | -6/Lower Caves | AD-0RF revealed a hidden path 4869 | -6/Lower Caves | Entered Factory 4869 | -5/Factory | Accompanied by 1 ally (AD-0RF) 4869 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4891 | -5/Factory | Identified exit to Upper Caves 5037 | -5/Factory | Spotted B-75 Beast 5524 | -5/Factory | Build established: Hacker-Mutant 5550 | -5/Factory | Entered Upper Caves 5921 | -5/Upper Caves | Learned location of Armory (-3) 5922 | -5/Upper Caves | Lost 4 parts (1p2n1w) 5943 | -5/Upper Caves | Learned 12 Factory zone layouts 5991 | -5/Upper Caves | Discovered new exit (range 6) 5994 | -5/Upper Caves | Entered another Upper Caves area 5999 | -5/Upper Caves | Discovered new exit (range 7) 6015 | -5/Upper Caves | Entered Factory 6015 | -4/Factory | Evolved 2 slots: Utility x2 6046 | -4/Factory | Identified exit to DSF 6046 | -4/Factory | Entered DSF 6076 | -4/DSF | Additional patrols routed to DSF 6119 | -4/DSF | Discovered new exit (range 12) 6145 | -4/DSF | Lost 4 parts (2n2u) 6176 | -4/DSF | Entered Research 6176 | -3/Research | Evolved 2 slots: Utility x2 6675 | -3/Research | Discovered new exit (range 21) 6725 | -3/Research | Discovered new exit (range 20) 6855 | -3/Research | Entered another Research area 6855 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6935 | -2/Research | Found Quantum Capacitor 7032 | -2/Research | Spotted B-90 Cyclops 7047 | -2/Research | Identified exit to Quarantine 7238 | -2/Research | Core integrity fell below 50% 7254 | -2/Research | System corruption reached 10% 7255 | -2/Research | Core integrity fell below 20% 7268 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07236_ S-43 Plague destroyed. 07237_ Slug penetrates Wall. 07237_ Slug penetrates P-80 Master. 07238_ Hovering Combat-Antigrav Exoskeleton destroyed. 07238_ R-10 Processor collects Imp. System Guard. 07239_ Exp. Energy Well destroyed. 07240_ Penetrated by Slug. 07241_ System corrupted: Matter fused (-10). 07244_ Penetrated by Slug. 07248_ Slammed into K-01 Serf. 07251_ Destabilizing: Core damaged (-29). 07252_ K-01 Serf cleans the Terminal. 07252_ Slammed into K-01 Serf. 07253_ Slug penetrates Wall. 07253_ Slammed into K-01 Serf. 07253_ Destabilizing: System corrupted (+2). 07254_ Slammed into K-01 Serf. 07258_ System corrupted: Matter fused (-8). 07265_ Slammed into S-43 Plague. 07268_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# ##############k#????????????? | | ????????????????# ss #????????????? | | ??????????>?????# # @ w #????????????? | | ????????????????# #s R #????????????? | | ????????????????# + #????????????? | | ????????????????# #s #????????????? | | ????????????????# #shp #????????????? | | ????????????????# #p #????????????? | | #######?##############s########### #????????????? | | #?# [ #??# #??????????? #????????????? | | #?# #??#s#?????????????????????????? | | #?# #??# ########??????????????????? | | #?# #??# # /! #??????????????????? | | ? ??#####+#####??# + /! #??????????????????? | | ###/#######[ #????# # ! #??????????????????? | | T ###### #?? #??????????????????? | | "" #???? #??????????????????? | | ###### #??????#??????????????????? | | ########### !#????# #?????????????????????????? | | ??????????###+###????+ ?????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????+ ???????????????????????? | | ?????????????????????###?##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 27 Energy Capacity 890 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 62 Melee Accuracy 18 Recoil Reduction 5 Force Boost 20 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed PropulsionRefinerySpecial Manual? 0 Play Time 01:58:14 Cumulative 391.8 hours Start 2023.11.29 @ 21:59:39 End 2023.11.30 @ 00:02:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 14 Types 8/0/4/2/0/0/0/0/0 Lore% 80 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a27b093-5969-425b-92fa-82013e28f2f1