Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 17:28:17 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (807) 807 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 2812 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Makeshift Power Source Makeshift Leg Arachnoskeleton Wheel Compact Wheel Large Matter Pod (150) Gun Armor Self-contained Transmogrifier Small Laser Beam Cannon Beam Cannon Battle Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Makeshift Power Source Makeshift Leg Arachnoskeleton Wheel Compact Wheel Large Matter Pod Gun Armor Self-contained Transmogrifier Small Laser Beam Cannon Beam Cannon Battle Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Weapon Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | . 11 5 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 4 1 . Treads 5 | . 4 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | . 4 3 . Energy Gun 1 | . 1 . . Energy Cannon 4 | . 2 2 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 3 . Power 1 | . . 1 . Propulsion 3 | . 2 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Backups 10 | . 8 11 13 Power 1 | . 1 1 1 Propulsion 3 | . 3 3 4 Utility 1 | . 1 1 2 Weapon 3 | . 2 4 5 Tool/Special . | . . . . Unused Backups 18 | . 5 2 11 Power 3 | . 1 1 1 Propulsion 6 | . 2 . 4 Utility 4 | . 1 1 2 Weapon 4 | . 1 . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 98 100 63 Engine 13 | . 14 14 9 Treads 25 | . 22 28 18 Leg 2 | . 4 . . Device 9 | . 5 14 9 Storage 13 | . 14 14 9 Protection 3 | . 6 . . Energy Gun 5 | . 10 . . Energy Cannon 17 | . 8 28 18 Ballistic Gun 4 | . 8 . . Peak Build Rating 13 | . 8 13 13 Average Rating 8 | . 7 10 13 On Entrance 8 | 6 6 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 37 | 13 32 37 37 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 15 | . 11 15 15 Average Carried 10 | . 8 12 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 11 15 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 643 | 200 378 65 . Remotely . | . . . . Salvage Created 1045 | . 640 405 . Parts 61 | . 43 18 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . 18 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 25 | . 17 8 . Guns 15 | . 15 . . Cannons 9 | . 2 7 . Classes Destroyed 6 | . 4 2 . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 13 | . 11 2 . Sentry 1 | . . 1 . Subdweller 5 | . . 5 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 117 | . 80 37 . Missed 25 | . 12 13 . Hits 92 | . 68 24 . Projectile 92 | . 68 24 . Damage Taken 1197 | . 743 454 . Core 172 | . 128 44 . Absorbed by Shields . | . . . . Redirected to Shielding 38 | . 38 . . Core Remaining (%) 65 | 100 . 31 . Volleys Fired 89 | . 59 30 . Largest 2 | . 2 2 . Hottest 140 | . 120 140 . Shots Fired 172 | . 117 55 . Gun 113 | . 113 . . Cannon 58 | . 4 54 . Launcher 1 | . . 1 . Special . | . . . . Kinetic 50 | . 50 . . Thermal 121 | . 67 54 . Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 10 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 115 | . 82 33 . Core Hits 44 | . 31 13 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1535 | . 959 576 . Guns 915 | . 915 . . Cannons 595 | . 34 561 . Explosions 15 | . . 15 . Melee . | . . . . Ramming 10 | . 10 . . Kinetic 409 | . 409 . . Thermal 1101 | . 540 561 . Explosive 15 | . . 15 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . 4 . Shots 1 | . . 1 . Rammed 4 | . 4 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 93 | . 93 2 . Average Temperature 42 | . 43 2 . Received Heat Transfer 411 | . 312 99 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . 2 5 . Heat Transferred 2371 | . 1224 1147 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | . 146 . 6 Initial . | . . . . Average 67 | . 68 . . Influence Increases 696 | . 613 70 13 Destroy 0b10 Robot/C 400 | . 340 60 . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 86 | . 76 10 . Successful Hack 104 | . 91 . 13 Select Force Hacks 60 | . 60 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 689 | . 520 163 6 Entered New Map 45 | . . 45 . Time Decay 604 | . 500 98 6 Lost Part 40 | . 20 20 . Squads Dispatched 6 | . 5 . 1 Investigation 6 | . 5 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 20 8 1 Peak Tracking Total 3 | . 3 3 . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 11 | . 8 1 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 17 1 7 Successful 14 | . 11 1 2 Failed 11 | . 6 . 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 17 | . 12 . 5 Terminals 17 | . 10 . 7 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Branch Access Points 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 9 . 1 Terminals 8 | . 7 . 1 Assimilate 1 | . . . 1 Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3176 | . 1695 1449 32 Spaces Moved 1441 | 1 672 748 20 Core . | . . . . Treads 1239 | . 471 748 20 Legs 202 | 1 201 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 156 | 120 153 160 160 Slowest Speed 190 | 120 190 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 2 88 49 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2184 | . 1220 944 20 Wait 604 | . 452 152 . Move 1438 | . 671 747 20 Hop . | . . . . Pick Up 22 | . 15 7 . Fast Attach 1 | . 1 . . Attach 5 | . 2 3 . Detach . | . . . . Swap 11 | . 8 3 . Drop 10 | . 8 2 . Fire 89 | . 59 30 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 839 | -10/Materials | Discovered new exit (range 7) 928 | -10/Materials | Discovered new exit (range 15) 1104 | -10/Materials | Core integrity fell below 50% 1118 | -10/Materials | Identified exit to Materials 1137 | -10/Materials | Discovered new exit (range 13) 1212 | -10/Materials | Identified exit to Subcaves 1246 | -10/Materials | Loaded intel: 8 terminal locations 1270 | -10/Materials | Learned Storage trap positions 1303 | -10/Materials | Learned location of 1 exit from Recycling 1348 | -10/Materials | Learned Storage trap positions 1473 | -10/Materials | Learned Storage stockpile data 1696 | -10/Materials | Entered Subcaves 1697 | -10/Subcaves | Identified exit to Materials 1741 | -10/Subcaves | Learned Materials terminal intel 1955 | -10/Subcaves | Learned location of 1 exit from Materials 2220 | -10/Subcaves | Visited 4L-MR0's lab 2229 | -10/Subcaves | Found Prototype Device 2257 | -10/Subcaves | Found Arachnoskeleton 2686 | -10/Subcaves | A Subdweller sparked back to life 2686 | -10/Subcaves | A Subdweller sparked back to life 2727 | -10/Subcaves | Found Gun Armor 3145 | -10/Subcaves | Entered Materials 3145 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3146 | -8/Materials | Identified exit to Factory 3147 | -8/Materials | Loaded intel: 11 terminal locations 3177 | -8/Materials | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE Loading 1 Materials exit... Loading Materials terminal intel (x11)... 03160_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 03164_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03169_ O-16 Technician accesses terminal... 03169_ O-16 Technician IFF database reprogrammed. 03171_ Connecting with Terminal... >>Access(Branch) No branch access points found. 03177_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 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