Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.13 @ 23:43:10 Player: LU-1G1 Result: Destroyed by EC-K5V(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (859) 859 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 1459 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (1450) Ox28 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Subdweller Machine Gun > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Makeshift Flight Unit Heat Sink Cargo Storage Unit High-capacity Matter Pod (200) Targeting Computer Heavy EM Pulse Gun Beam Rifle Beam Rifle Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Subdweller Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Small Storage Unit Large Storage Unit Cargo Storage Unit High-capacity Matter Pod Targeting Computer EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Beam Rifle Subdweller Machine Gun Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 6 20 7 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 5 | 2 3 . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight 1 | . 1 . Utility 7 | 1 5 1 Device 2 | . 2 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 14 | 2 7 5 Energy Gun 9 | . 6 3 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Corrupted Parts 2 | . 1 1 System Corruption 9 | . 2 7 Parts Lost 15 | . 7 8 Power 3 | . 2 1 Propulsion 5 | . 2 3 Utility 1 | . . 1 Weapon 6 | . 3 3 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 74 | . 82 69 Engine 8 | . 11 6 Treads 22 | . 26 20 Device 1 | . 2 . Storage 14 | . 14 14 Energy Gun 22 | . 21 23 Ballistic Gun 3 | . 5 2 Naked Turns . | . . . Heaviest Build 151 | 13 151 99 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 30 | . 30 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 30 | 8 30 25 Average Capacity 21 | 5 16 25 Most Carried 25 | 5 23 25 Average Carried 18 | 3 11 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 4 23 25 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1072 | 260 358 454 Remotely . | . . . Salvage Created 1333 | . 871 462 Parts 79 | . 54 25 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 27 | . 21 6 Guns 24 | . 20 4 Cannons 1 | . . 1 Classes Destroyed 7 | . 6 1 Worker 2 | . 2 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 15 | . 15 . Subdweller 6 | . . 6 Best Kill Streak 6 | . 6 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 188 | . 134 54 Missed 65 | . 43 22 Damage Taken 1808 | . 989 819 Core 253 | . 97 156 Absorbed by Shields . | . . . Regen/Repaired (Parts) 47 | . 47 . Core Remaining (%) 100 | 100 . . Volleys Fired 163 | . 103 60 Largest 2 | . 2 2 Hottest 125 | . 90 125 Shots Fired 247 | . 158 89 Gun 239 | . 158 81 Cannon 8 | . . 8 Launcher . | . . . Special . | . . . Kinetic 131 | . 103 28 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic 108 | . 55 53 Robot Hit Streak 13 | . 9 13 Robot Miss Streak 9 | . 9 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 147 | . 92 55 Core Hits 54 | . 39 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 3 3 Destroy 2 | . . 2 Corrupt 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2186 | . 1287 899 Guns 1974 | . 1191 783 Cannons 116 | . . 116 Explosions 69 | . 69 . Melee . | . . . Ramming 27 | . 27 . Kinetic 991 | . 650 341 Thermal 185 | . 69 116 Explosive . | . . . Electromagnetic 983 | . 541 442 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 2 9 Average Corruption 4 | . 2 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 93 | . 19 74 Message Errors 25 | . 6 19 Matter Fused 24 | . 3 21 Heat Flow Errors 8 | . 2 6 Energy Discharges 12 | . . 12 Parts Rejected 1 | . 1 . Data Loss (minor) 8 | . 2 6 Data Loss (major) 5 | . 1 4 Misfires 6 | . 2 4 Alerts 3 | . 2 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 6 | . 6 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 277 | . 259 277 Average Temperature 57 | . 37 117 Received Heat Transfer 531 | . 423 108 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Fried 8 | . 4 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 248 | . 100 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 467 | . 467 . Initial . | . . . Average 214 | . 226 . Maximum Alert Level 2 | . 2 . Low Security (%) 44 | 100 41 . Level 1 36 | . 38 . Level 2 19 | . 20 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 42 9 Peak Tracking Total 7 | . 7 1 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 12 3 Successful 9 | . 6 3 Failed 6 | . 6 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 3 | . . 3 Unreport Threat 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 34 | . 34 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4506 | 98 1810 2598 Spaces Moved 1335 | 55 666 614 Core 7 | 2 5 . Treads 1326 | 53 661 612 Legs . | . . . Wheels 2 | . . 2 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 150 Average Speed 294 | 156 214 393 Slowest Speed 1550 | 160 1550 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 83 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 7 | . . 7 Spaces Dug . | . . . Terrain Destroyed 6 | . 5 1 Melee . | . . . Projectile 1 | . . 1 AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1664 | 65 893 706 Wait 64 | . 57 7 Move 1333 | 54 665 614 Hop . | . . . Pick Up 43 | 5 29 9 Fast Attach 22 | 5 14 3 Attach 7 | 1 3 3 Detach 4 | . 3 1 Swap 4 | . 3 1 Drop 15 | . 10 5 Fire 163 | . 103 60 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 6 . Escape Stasis . | . . . Rewire 3 | . . 3 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Discovered new exit (range 12) 1019 | -10/Materials | Discovered new exit (range 13) 1220 | -10/Materials | Repaired Hvy. EM Pulse Gun 1239 | -10/Materials | Repaired Corrupted Ion Engine 1890 | -10/Materials | Discovered new exit (range 8) 1909 | -10/Materials | Entered Subcaves 1917 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2465 | -10/Subcaves | Core integrity fell below 50% 3531 | -10/Subcaves | Learned 4 Materials zone layouts 4226 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4229 | -10/Subcaves | Discovered new exit (range 15) 4466 | -10/Subcaves | Visited Clippyterm 4480 | -10/Subcaves | Learned Factory trap positions 4496 | -10/Subcaves | Core integrity fell below 20% 4507 | -10/Subcaves | Destroyed by EC-K5V(R) with Subdweller Beam Cannon Last Messages --------------- 04466_ The door opens automatically. 04477_ System corrupted: Matter fused (-9). 04480_ Connecting with Clippyterm... 04480_ Current location identified: Subcaves >>Record! "Banana Peels" It looks like you're afraid of the consquences of stepping on the wrong spot, would you like help? Data stored: Factory trap records. >>Record! "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 04493_ System corrupted: Energy discharge (-31). 04500_ EC-K5V(R) suffers critical hit (Destroy). 04501_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | #?# ## ##??? 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