Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.08 @ 08:37:11 Player: ThatBishHoly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1336) 1336 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3157 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 63/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON (2) ------- Assault Cannon Great Maul > --- INVENTORY (15) --- Terrain Scanner Spread Laser Autogun Light Cannon Rocket Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Spread Laser Gauss Rifle > --- INVENTORY -------- Terrain Scanner Improved Targeting Computer Improved Propulsion Shielding Spread Laser Autogun Light Cannon Rocket Launcher Mini Grenade Launcher Plasma Cutter Great Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Spread Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 6 8 14 13 Power 4 | 1 . 1 2 Engine 2 | 1 . 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 2 7 2 Treads 8 | 2 2 4 . Leg 2 | . . . 2 Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 1 4 Device 4 | . 1 1 2 Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 2 5 5 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 2 2 1 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . . 3 System Corruption 20 | . . . 20 Parts Lost 18 | . . 6 12 Power 4 | . . 1 3 Propulsion 5 | . . 2 3 Utility 4 | . . 1 3 Weapon 5 | . . 2 3 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Backups 7 | . 7 7 8 Power . | . . . . Propulsion . | . 1 . . Utility 2 | . 1 2 2 Weapon 4 | . 4 3 5 Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 79 | . 95 82 54 Engine 9 | . 14 10 1 Core 1 | . . . 4 Treads 16 | . 27 18 . Leg 1 | . . . 3 Wheel 5 | . . 10 3 Device 10 | . 8 9 14 Storage 11 | . 14 11 9 Processor 1 | . 2 . 1 Energy Gun 2 | . . . 7 Ballistic Gun 17 | . 28 18 2 Launcher 1 | . . 2 . Peak Build Rating 20 | 6 13 14 20 Average Rating 11 | 4 11 11 13 On Entrance 6 | . 6 10 9 Naked Turns . | . . . . Heaviest Build 35 | 13 32 35 35 Greatest Support 86 | 40 46 86 20 Greatest Overweight (x) 10 | . 1 8 10 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 12 | 5 10 11 12 Average Carried 7 | . 7 7 8 Final Capacity 15 | 8 15 15 15 Final Carried 9 | . 9 9 7 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1122 | 260 115 475 272 Remotely . | . . . . Salvage Created 1333 | . 49 903 381 Parts 90 | . 3 69 18 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . . 26 8 Melee 1 | . . . 1 Guns 22 | . . 17 5 Cannons 1 | . . . 1 AOE 10 | . . 9 1 Classes Destroyed 9 | . 1 5 3 Worker 1 | . . . 1 Builder 3 | . . 2 1 Hauler 2 | . 1 1 . Recycler 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 22 | . . 18 4 Duelist 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 2 | . . . 2 Best Kill Streak 7 | . 1 7 5 Combat Bots Only 7 | . . 7 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 282 | . . 156 126 Missed 81 | . . 48 33 Damage Taken 2994 | . . 1514 1480 Core 886 | . . 327 559 Absorbed by Shields . | . . . . Redirected to Shielding 35 | . . . 35 Core Remaining (%) 72 | 100 100 18 . Volleys Fired 118 | . 9 67 42 Largest 2 | . 2 2 2 Hottest 128 | . 46 60 128 Shots Fired 198 | . 18 121 59 Gun 173 | . 18 104 51 Cannon 8 | . . . 8 Launcher 17 | . . 17 . Special . | . . . . Kinetic 150 | . 18 104 28 Thermal 31 | . . . 31 Explosive 17 | . . 17 . Electromagnetic . | . . . . Robot Hit Streak 16 | . 5 15 16 Robot Miss Streak 5 | . 2 4 5 Penetration Max 1 | . . . 1 Secondary Targets 6 | . . 5 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 138 | . 10 77 51 Core Hits 93 | . 2 46 45 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3339 | . 170 1893 1276 Guns 1833 | . 167 1048 618 Cannons 187 | . . . 187 Explosions 1146 | . . 833 313 Melee 158 | . . . 158 Ramming 15 | . 3 12 . Kinetic 1660 | . 167 1048 445 Thermal 479 | . . . 479 Explosive 833 | . . 833 . Electromagnetic 194 | . . . 194 Impact 158 | . . . 158 Slashing . | . . . . Piercing . | . . . . Highest Corruption 22 | . 2 2 22 Average Corruption 10 | . 1 2 17 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . 3 1 22 Message Errors 8 | . . . 8 Matter Fused 5 | . . . 5 Heat Flow Errors 4 | . . 1 3 Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 3 | . 1 . 2 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 42 | . . 21 21 Projectiles . | . . . . Explosions 21 | . . 21 . Melee 21 | . . . 21 Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 59 | . . 6 53 Shots 2 | . . . 2 Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 403 | . 12 116 403 Average Temperature 62 | . 5 18 123 Received Heat Transfer 1149 | . . 510 639 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 702 | . . . 702 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 91 | 100 100 84 87 Level 1 8 | . . 13 12 Level 2 . | . . 1 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 442 | . 15 442 220 Initial 178 | . . . 178 Average 78 | . . 110 152 Influence Increases 1142 | . 43 798 301 Destroy 0b10 Robot/C 680 | . . 520 160 Destroy 0b10 Robot/NC 35 | . 5 15 15 Destroy Leader 184 | . 2 122 60 Successful Hack 23 | . 5 . 18 Disable Machine 60 | . 15 15 30 Destroy Structure 100 | . 1 96 3 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 45 | . . 30 15 Influence Decreases 801 | . 43 376 382 Time Decay 621 | . 43 316 262 Lost Part 180 | . . 60 120 Squads Dispatched 9 | . 2 5 2 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 2 34 13 Peak Tracking Total 7 | . 2 7 4 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 2 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 . 7 Successful 6 | . 3 . 3 Failed 4 | . . . 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 10 | . 3 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Emergency Access Points 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals 3 | . . . 3 Botnet 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1728 | . 580 742 406 Optics 119 | . 119 . . Structural 1609 | . 461 742 406 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2261 | 122 745 818 576 Spaces Moved 1199 | 96 419 473 211 Core 72 | 39 . 4 29 Treads 707 | 57 419 231 . Legs 80 | . . . 80 Wheels 340 | . . 238 102 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 80 95 Average Speed 154 | 115 164 130 208 Slowest Speed 550 | 160 240 450 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 69 50 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 136 | . . 134 2 Melee . | . . . . Projectile . | . . . . AOE 136 | . . 134 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1423 | 107 462 574 280 Wait 1 | . . . 1 Move 1196 | 95 418 472 211 Hop . | . . . . Pick Up 47 | 6 17 14 10 Fast Attach . | . . . . Attach 33 | 6 2 13 12 Detach . | . . . . Swap 10 | . 6 3 1 Drop 12 | . 8 4 . Fire 118 | . 9 67 42 Melee 3 | . . . 3 Ram 1 | . . 1 . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 7) 369 | -10/Materials | Discovered new exit (range 18) 483 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Discovered new exit (range 7) 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Propulsion x2 1139 | -9/Materials | Core integrity fell below 50% 1167 | -9/Materials | Discovered new exit (range 14) 1404 | -9/Materials | Lost 4 parts (1p1n1u1w) 1413 | -9/Materials | Destroyed 7 combat bots 1615 | -9/Materials | Discovered new exit (range 14) 1660 | -9/Materials | Discovered new exit (range 3) 1674 | -9/Materials | Core integrity fell below 20% 1686 | -9/Materials | Entered another Materials area 1686 | -8/Materials | Evolved 2 slots: Utility x2 1842 | -8/Materials | Lost 3 parts (1p2n) 1906 | -8/Materials | System corruption reached 10% 2069 | -8/Materials | Core integrity fell below 50% 2143 | -8/Materials | Lost 6 parts (1p1n2u2w) 2239 | -8/Materials | Core integrity fell below 20% 2262 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Terminal linked with 2 systems. Awaiting botnet instructions. 02176_ FMOUQTAXZKYW=T|I3JPFNE 02179_ K-01 Serf collects debris. 02192_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02200_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 02203_ D2I0JNBCV8XBQSCXGLQZ 02215_ Sneak attack on K-01 Serf. 02215_ K-01 Serf destroyed. 02218_ Acquired 17 matter. 02225_ K-01 Serf collects debris. 02229_ NKWTUERO8QILNDEN