Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.07 @ 10:44:01 Player: Auriel Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (136) 680 Value Destroyed (4843) 4843 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 8942 Bonus ------- High Alert Combat Kills 377 Friendly Fire -258 Cogmind --------- Core Integrity 252/850 Matter 215/300 Energy 600/600 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Energy Well > --- WEAPON ----------- Heavy Laser Enhanced Autogun Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- (None) [Rating: 53] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 3 | . . 1 . 1 . 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . . . 1 1 . Weapon 2 | . . 1 . . 1 . Parts Attached 99 | 6 4 17 3 31 25 13 Power 18 | 1 . 2 . 8 7 . Engine 11 | 1 . 2 . 3 5 . Core 7 | . . . . 5 2 . Reactor . | . . . . . . . Propulsion 21 | 2 . 4 1 4 7 3 Treads 13 | 2 . 4 1 4 2 . Leg 6 | . . . . . 3 3 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 3 1 6 2 1 Device 12 | . 1 3 1 5 2 . Storage 3 | 1 1 . . . . 1 Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 44 | 2 2 8 1 13 9 9 Energy Gun 15 | 1 1 3 . 3 4 3 Energy Cannon 7 | . . 3 1 2 1 . Ballistic Gun 12 | 1 1 1 . 4 2 3 Ballistic Cannon 4 | . . . . 1 1 2 Launcher 6 | . . 1 . 3 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 36 | . . 1 1 9 8 17 Power 8 | . . . 1 1 3 3 Propulsion 8 | . . . . 2 2 4 Utility 4 | . . 1 . 2 . 1 Weapon 16 | . . . . 4 3 9 Highest Loss Streak 10 | . . 1 1 5 4 10 Average Slot Usage (%) 91 | . 95 93 97 95 86 83 Engine 12 | . 14 16 19 3 7 18 Core 7 | . . . . 20 13 . Treads 16 | . 28 22 22 17 6 9 Leg 1 | . . . . . 2 4 Device 12 | . 9 11 11 13 15 12 Storage 10 | . 14 11 11 9 7 12 Energy Gun 6 | . 14 6 . 5 8 4 Energy Cannon 4 | . . 12 10 1 2 . Ballistic Gun 9 | . 14 11 11 13 4 5 Ballistic Cannon 3 | . . . . . 7 9 Launcher 4 | . . 2 11 5 4 3 Naked Turns . | . . . . . . . Heaviest Build 96 | 12 24 38 38 50 86 96 Greatest Support 55 | 40 40 40 40 40 40 55 Greatest Overweight (x) 14 | . . . . 12 14 12 Average Overweight (x) 1 | . . . . . 2 2 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 Most Carried 9 | 2 2 4 5 9 8 5 Average Carried 3 | . . 1 3 4 4 2 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 4 | . . 4 4 4 4 . Class Distribution -------------------- 50% | Scavenger-Gunner 14% | Mutant 9% | Gunner 5% | Hacker-Gunner 5% | Tank 5% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 2824 | 149 202 259 103 853 776 482 Remotely . | . . . . . . . Salvage Created 5306 | . 166 967 236 1801 1448 688 Parts 251 | . 13 49 18 104 52 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 111 | . 5 19 12 38 25 12 Guns 52 | . 5 7 2 28 7 3 Cannons 28 | . . 11 . 2 8 7 AOE 28 | . . 1 10 8 8 1 Classes Destroyed 14 | . 4 5 . 3 1 1 Worker 7 | . 1 . 1 3 1 1 Builder 6 | . . 2 . 2 1 1 Tunneler 1 | . . . . 1 . . Recycler 3 | . . 1 . . 2 . Operator 2 | . . 1 . 1 . . Drone 1 | . . . . . 1 . Watcher 5 | . 1 1 . 1 2 . Swarmer 24 | . 3 3 10 4 4 . Grunt 56 | . 2 12 1 22 11 8 Brawler 7 | . . 1 1 2 3 . Duelist 5 | . . . . 2 2 1 Sentry 12 | . . 3 . 6 3 . Hunter 6 | . . . . 2 2 2 Programmer 1 | . . . . . . 1 Best Kill Streak 9 | . 3 6 4 9 6 7 Combat Bots Only 9 | . 3 4 4 9 6 6 Max Kills in Single Turn 3 | . 2 2 3 3 3 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 1 3 2 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 5910 | . 150 512 153 1574 1014 2507 Core 1119 | . 43 77 19 282 100 598 Absorbed by Shields 141 | . . 123 . 18 . . Core Remaining (%) 78 | 100 82 . 76 48 85 . Volleys Fired 252 | . 20 53 10 78 47 44 Largest 4 | . 2 3 3 3 4 4 Hottest 236 | . 60 139 124 116 236 219 Shots Fired 682 | . 38 139 30 182 163 130 Gun 422 | . 38 77 11 157 70 69 Cannon 189 | . . 60 9 9 62 49 Launcher 71 | . . 2 10 16 31 12 Special . | . . . . . . . Kinetic 373 | . 20 53 10 124 73 93 Thermal 121 | . 18 40 10 24 17 12 Explosive 15 | . . . . 15 . . Electromagnetic 173 | . . 46 10 19 73 25 Robot Hit Streak 31 | . 11 18 13 29 30 31 Robot Miss Streak 4 | . 1 3 1 3 4 3 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 7 | . 1 . . 6 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 515 | . 31 102 15 149 123 95 Core Hits 238 | . 11 39 14 84 52 38 Critical Hits 9 | . . 2 . 2 2 3 Critical Kills 4 | . . 1 . . . 3 Critical Parts Destroyed 5 | . . 1 . 2 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13128 | . 330 1724 696 3458 4078 2842 Guns 5145 | . 330 588 56 2100 887 1184 Cannons 3420 | . . 945 41 156 1383 895 Explosions 4563 | . . 191 599 1202 1808 763 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5521 | . 178 376 56 1713 1471 1727 Thermal 2595 | . 152 472 315 437 996 223 Explosive 1028 | . . . . 1028 . . Electromagnetic 3984 | . . 876 325 280 1611 892 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 6 3 2 Average Corruption 3 | . . . . 6 3 1 Corruption Purged . | . . . . . . . Effects 15 | . . . . 8 6 1 Message Errors 2 | . . . . . 2 . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Targeting Errors 4 | . . . . 2 1 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 206 | . . 31 4 9 148 14 Projectiles 50 | . . 31 1 . 13 5 Explosions 156 | . . . 3 9 135 9 Melee . | . . . . . . . Knockbacks 12 | . . . . . 5 7 Impact . | . . . . . . . Kinetic 11 | . . . . . 4 7 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 397 | . . 59 56 75 92 115 Shots 23 | . . 2 4 5 6 6 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 787 | . 36 781 54 440 283 787 Average Temperature 143 | . 27 158 22 149 75 210 Received Heat Transfer 1953 | . 66 213 . 666 249 759 Effects 40 | . . 29 . 3 1 7 Shutdowns 12 | . . 7 . 2 . 3 Energy Bleed 5 | . . 4 . . 1 . Interference 3 | . . 3 . . . . Matter Decay 2 | . . 1 . . . 1 Short Circuit 5 | . . 2 . 1 . 2 Damage (minor) 2 | . . 2 . . . . Damage (major) 11 | . . 10 . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Fried 10 | . . . . . 6 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 3863 | . 350 1038 374 853 900 348 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . 1 4 2 4 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 701 | . 147 364 140 671 701 370 Initial 295 | . . . 50 24 261 295 Average 257 | . 87 218 81 376 400 261 Maximum Alert Level 3 | . . 1 . 2 3 1 Low Security (%) 39 | 100 100 38 100 11 . 23 Level 1 42 | . . 61 . 40 59 76 Level 2 16 | . . . . 47 32 . Level 3 1 | . . . . . 8 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . . 2 . 8 4 3 Investigation 8 | . . 2 . 4 2 . Extermination 2 | . . . . . 1 1 Reinforcement 4 | . . . . 1 1 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 3 | . . 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 7 27 12 42 28 21 Peak Tracking Total 8 | . 3 3 4 8 4 6 Tactical Retreats 6 | . . 3 . 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 11 | . . 1 . 1 7 2 Indirectly 5 | . . . . . 5 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 33 | . . 4 3 9 10 7 Max in Single Turn 6 | . . 3 2 1 4 6 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 14 | . 1 2 1 3 4 3 Terminals 7 | . . 2 1 3 1 . Fabricators 2 | . . . . . 1 1 Repair Stations 2 | . . . . . . 2 Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . 1 7 3 15 12 5 Successful 29 | . 1 1 2 13 7 5 Failed 14 | . . 6 1 2 5 . Catastrophic 2 | . . 1 . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . . 7 3 15 3 . Fabricators 4 | . . . . . 3 1 Repair Stations 4 | . . . . . . 4 Recycling Units 5 | . 1 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 19 | . . 1 2 13 3 . Record 9 | . . . 1 5 3 . Prototype ID Bank 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Scanalyzer Index 1 | . . 1 . . . . Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks 3 | . . . . . 2 1 Network Status 2 | . . . . . 1 1 Build 1 | . . . . . 1 . Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 2 | . 1 . . . 1 . Report Inventory 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 2 1 3 2 1 Full Trace Events 8 | . . 2 1 3 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Matter 212 | . . . . . 212 . Time 53 | . . . . . 53 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired 2 | . . . . . . 2 Time 57 | . . . . . . 57 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 5649 | 106 517 800 903 1174 1131 1018 Spaces Moved 2635 | 65 277 363 535 481 538 376 Core 26 | 17 . . . 1 6 2 Treads 2176 | 48 277 363 535 480 217 256 Legs 191 | . . . . . 73 118 Wheels 242 | . . . . . 242 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 150 Average Speed 168 | 131 160 160 160 179 160 197 Slowest Speed 750 | 160 160 160 160 650 750 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 34 | 5 29 37 97 40 21 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 266 | . . 14 33 122 52 45 Melee . | . . . . . . . Projectile 20 | . . . . 1 7 12 AOE 246 | . . 14 33 121 45 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 3343 | 86 315 474 559 656 695 558 Wait 215 | 10 4 21 9 26 35 110 Move 2629 | 64 276 362 534 480 537 376 Hop . | . . . . . . . Pick Up 87 | 6 6 13 2 26 24 10 Fast Attach . | . . . . . . . Attach 50 | 6 3 4 1 13 13 10 Detach 3 | . . 1 . 1 1 . Swap 49 | . 1 13 2 18 12 3 Drop 46 | . 5 7 1 14 15 4 Fire 252 | . 20 53 10 78 47 44 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . . 11 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 4) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 830 | -9/Materials | Discovered new exit (range 14) 1039 | -9/Materials | Discovered new exit (range 8) 1424 | -9/Materials | Entered Mines 1425 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1454 | -9/Mines | Discovered new exit (range 12) 1591 | -9/Mines | Discovered new exit (range 4) 1655 | -9/Mines | Learned location of Zion (-7) 1731 | -9/Mines | Build established: Scavenger-Gunner 2327 | -9/Mines | Entered Materials 2327 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2488 | -8/Materials | Destroyed 9 combat bots 2496 | -8/Materials | Lost 5 parts (1n1u3w) 3053 | -8/Materials | Discovered new exit (range 14) 3157 | -8/Materials | Build established: Hacker-Gunner 3171 | -8/Materials | Garrison activated, responded to threat 3205 | -8/Materials | Crushed by falling debris 3254 | -8/Materials | Core integrity fell below 50% 3501 | -8/Materials | Entered Factory 3501 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3515 | -7/Factory | Build established: Scavenger-Gunner 3654 | -7/Factory | Discovered new exit (range 16) 3749 | -7/Factory | Lost 4 parts (1p2n1w) 3923 | -7/Factory | Discovered new exit (range 13) 3969 | -7/Factory | Fabricated Imp. Core Analyzer? 4166 | -7/Factory | Build established: Gunner 4346 | -7/Factory | Lost 3 parts (1p2w) 4530 | -7/Factory | Discovered new exit (range 12) 4632 | -7/Factory | Entered another Factory area 4632 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4653 | -6/Factory | Build established: Scavenger-Gunner 4766 | -6/Factory | Repaired Imp. Proton Missile Launcher 4851 | -6/Factory | Repaired Hvy. Assault Rifle 5322 | -6/Factory | Lost 4 parts (1n3w) 5594 | -6/Factory | Spotted B-75 Beast 5644 | -6/Factory | Core integrity fell below 50% 5650 | -6/Factory | Self-destructed Last Messages --------------- 05633_ U-05 Engineer lays Concrete. 05633_ Slammed into L-41 Fighter. 05633_ Rnf. Deuterium Engine permanently disabled. 05633_ Destabilizing: Short circuit. 05633_ U-05 Engineer lays Concrete. 05635_ K-01 Serf collects debris. 05636_ Neutrino Reactor explodes. 05636_ U-05 Engineer lays Concrete. 05639_ K-01 Serf collects debris. 05639_ Broken Rnf. Deuterium Engine destroyed. 05640_ U-05 Engineer lays Concrete. 05641_ K-01 Serf collects debris. 05641_ U-05 Engineer lays Concrete. 05642_ K-01 Serf collects debris. 05642_ U-05 Engineer lays Concrete. 05645_ K-01 Serf collects debris. 05646_ U-05 Engineer lays Concrete. 05649_ K-01 Serf collects debris. 05649_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????????? | | ???????????????????????????? ????? ?????????? | | ?????????????????????????? """"" ?????????? | | ??????????????????????? ""T"" #?????????? | | ??????????????????????# #?????????? | | ????????????????????### #?????????? | | ????????????????????? #?????????? | | ?????????????????????? / #?????????? | | ??????????????????????# / #?????????? | | ?????????????????????## #?????????? | | ?????????????????????#; #?????????? | | ?????????????????????#; #?????????? | | ?????????????????????#; #?????????? | | ?????????????????????## BB g #?????????? | | ?????????????? ######## BB k #?????????? | | ?????????????? ug #?????????? | | ????????????? u #?????????? | | ?????????????? =%|#?????????? | | ??????????????????#####;; "" ! #?????????? | | ?????????????????????# # ### ##?????????? | | ?????????????????????# ###?#^ #??????????? | | ?????????????????????# #???# #??????????? | | ?????????????????????#" #???# #??????????? | | ?????????????????????# l !#???# #??????????? | | ?????????????????????#" @ #???# #??????????? | | ?????????????????????#" #???# #??????????? | | ?????????????????????# #???# #??????????? | | ?????????????????????# #???# #??????????? | | ?????????????????????# ##;# ;#???# #??????????? | | ?????????????????????## ?? ####???# #??????????? | | ??????????????????????##??##??????# #??????????? | | ??????????????????????????????????# #???######## | | ????????????????????????########### #?? | | ????????????????????????# # #?? | | ????????????????????????# """" # #? | | ????????????????????????# """" # #? """? | | ???????????????#######??# """" " # """? | | ???????????????# #??# """" # # ""?? | | ???????????????# """ #??# """" # " "" | | ???????????????# """ #??# """" # # "" = !! | | ????????#####??# """ #??# !### # "T !!? | | ????##### #### #??#############/#?"" ? | | #####"""""""""## #????# #?"" ?? | | ## "" #????# """ """ #?? ?? | | "# """ #????# """ """ #??## ###??? | | "# "F #????# """ """ #?????#????? | | "# """ #????# "" "" #??????????? | | "# "" #????# "" "" #??????????? | | "# #????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Core Analyzer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot Everything Is Under Control Just What I Needed Let's See Who's Tougher Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout Shopping List Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed VariableLinkedReactor Manual? 0 Play Time 01:14:13 Cumulative 5.2 hours Start 2020.10.07 @ 07:20:36 End 2020.10.07 @ 10:44:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcbcefae-b96a-46ac-82d4-19e218e80b8e