Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.09 @ 12:45:11 Player: Pixel Pirate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (645) 645 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1860 Bonus ------- None Cogmind --------- Core Integrity 265/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Medium Laser Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Compact Wheel Large Matter Pod (150) Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Compact Wheel Large Matter Pod EM Pulse Gun Small Laser [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 6 3 10 8 Power 4 | 1 . 2 1 Engine 2 | 1 . 1 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 2 | . . . 2 Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device . | . . . . Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 6 | . . 6 . Parts Lost 11 | . . 5 6 Power 3 | . . 2 1 Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 94 91 80 Engine 5 | . 14 4 . Core 6 | . . 8 10 Treads 4 | . . . 12 Leg 19 | . 28 24 8 Storage 22 | . 15 28 22 Processor 2 | . 7 . 1 Protection 1 | . . . 4 Energy Gun 14 | . 14 11 17 Ballistic Gun 7 | . 14 10 . Launcher 2 | . . 3 2 Naked Turns . | . . . . Heaviest Build 51 | 11 46 51 51 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 13 | 8 8 8 13 Average Carried 6 | 6 6 6 8 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 6 5 4 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 789 | 205 112 343 129 Remotely . | . . . . Salvage Created 750 | . 112 231 407 Parts 48 | . 15 6 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . 6 12 10 Guns 20 | . 6 7 7 Cannons 1 | . . . 1 AOE 7 | . . 5 2 Classes Destroyed 6 | . 2 3 1 Watcher 2 | . 1 . 1 Swarmer 8 | . 6 . 2 Grunt 9 | . . 4 5 Sentry 3 | . . . 3 Demolisher 1 | . . 1 . Assembled 7 | . . 7 . Best Kill Streak 5 | . 4 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1663 | . 94 822 747 Core 313 | . 20 158 135 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 . 28 . Volleys Fired 77 | . 15 32 30 Largest 2 | . 2 2 2 Hottest 90 | . 60 60 90 Shots Fired 137 | . 30 51 56 Gun 123 | . 30 45 48 Cannon 7 | . . . 7 Launcher 7 | . . 6 1 Special . | . . . . Kinetic 42 | . 15 20 7 Thermal 63 | . 15 6 42 Explosive 7 | . . 6 1 Electromagnetic 25 | . . 19 6 Robot Hit Streak 27 | . 6 18 27 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 99 | . 18 37 44 Core Hits 57 | . 9 29 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 3 | . . . 3 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1725 | . 230 827 668 Guns 1090 | . 230 400 460 Cannons 108 | . . . 108 Explosions 527 | . . 427 100 Melee . | . . . . Ramming . | . . . . Kinetic 354 | . 111 135 108 Thermal 618 | . 119 96 403 Explosive 498 | . . 398 100 Electromagnetic 255 | . . 198 57 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 . Average Corruption 6 | . . 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 59 | . . 50 9 Projectiles . | . . . . Explosions 59 | . . 50 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . 36 32 Shots 4 | . . 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | . . 120 330 Average Temperature 80 | . . 39 100 Received Heat Transfer 645 | . . 240 405 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . . 7 Heat Transferred 1810 | . 275 200 1335 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 293 | . 192 203 293 Initial 63 | . . 63 20 Average 122 | . 117 134 132 Maximum Alert Level 1 | . . 1 1 Low Security (%) 79 | 100 100 68 73 Level 1 20 | . . 31 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 10 17 13 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats 7 | . 1 3 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1601 | 78 396 562 565 Spaces Moved 703 | 59 244 203 197 Core 12 | 12 . . . Treads 104 | . . . 104 Legs 587 | 47 244 203 93 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 183 | 105 134 225 222 Slowest Speed 320 | 120 260 260 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 48 54 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . . 49 11 Melee . | . . . . Projectile 1 | . . . 1 AOE 59 | . . 49 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 879 | 72 282 257 268 Wait 35 | . 15 3 17 Move 700 | 58 243 202 197 Hop . | . . . . Pick Up 33 | 8 4 6 15 Fast Attach 5 | 4 1 . . Attach 21 | 2 2 9 8 Detach 2 | . . 2 . Swap 1 | . . 1 . Drop 5 | . 2 2 1 Fire 77 | . 15 32 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 475 | -10/Materials | Entered Mines 488 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 559 | -10/Mines | Assembled infested the area 564 | -10/Mines | Assisted by a Guerilla fighting off Assembled 712 | -10/Mines | Lost 3 parts (2p1n) 812 | -10/Mines | Learned 4 Materials zone layouts 892 | -10/Mines | Core integrity fell below 50% 1015 | -10/Mines | Discovered new exit (range 8) 1037 | -10/Mines | Entered Materials 1037 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -9/Materials | Identified exit to Materials 1286 | -9/Materials | Lost 3 parts (2n1w) 1602 | -9/Materials | Self-destructed Last Messages --------------- 01402_ Acquired 10 matter. 01402_ G-34 Mercenary suffers critical hit (Burn). 01405_ Heat Sink melted. 01405_ Aluminum Leg melted. 01405_ G-34 Mercenary destroyed. 01405_ Switching to secondary target: G-34 Mercenary. 01408_ G-34 Mercenary suffers critical hit (Burn). 01408_ Heat Sink melted. 01408_ G-34 Mercenary destroyed. 01454_ Acquired Terrain Scan Processor. 01486_ K-01 Serf cleans the Terminal. 01487_ Lgt. Armor Plating destroyed. 01491_ K-01 Serf cleans the Terminal. 01520_ Acquired Imp. Light Cannon. 01523_ Dropped Sml. Laser. 01527_ Critical hit (Burn: +37). 01534_ Y-45 Defender Hvy. Assault Rifle blasted off. 01537_ Y-45 Defender destroyed. 01559_ Acquired 47 matter. 01566_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?##########??????????????????????????? | | ?# #??????????????????????????? | | ?# #??????????????????????????? | | ?# #??????????????????????????? | | ?# """ #??????????????????????????? | | ?# """""% #??????????????????????????? | | ?# """""% #??????????????????????????? | | ?# """""=%#??????????????????????????? | | ?# """ [!#??????????????????????????? | | ?# #??????????????????????????? | | ?####+#####?????????????#????????????? | | ### ##########+#### ##### ??????? | | ?????? | | ### ?????? | | ??# ?????? | | ??# ###+### ########### ??????? | | ??## ### ## #??????????????????? | | ???# %!#?# ## #??????????????????? | | ???# = #?# ## ##########?????????? | | +### #?# ## ## T #?????????? | | ### ## ## #?????????? | | + ## ## #?????????? | | ### # # !!%###???????? | | #####+##?##### "" =#* !![%;#???????? | | ????? ???#### T %[+ = !!=###???????? | | ?????""" + [#! @ #?????????? | | ?????""" #### # #?????????? | | ?????????????####### #?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????#########?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed GlidesysSchematicInterpreter Manual? 0 Play Time 00:17:07 Cumulative 7.6 hours Start 2022.10.05 @ 19:26:54 End 2022.11.09 @ 12:45:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 2 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1958907-0ed4-4fc4-95f2-2f5e4b049486