Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 13:25:49 Player: ModulinMyGlobulin Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (5823) 5823 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 12626 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 562 Friendly Fire -56 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Location -3/Research Parts ------- Power (2) Propulsion (7) Utility (9) Weapon (3) Inventory (4) Micro Fission Core Myomer Leg Matter Neutralizer Heavy Flail Peak State ------------ Power Neutrino Core Compact Particle Reactor Propulsion Armored Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads Antigrav System Utility Improved Heat Sink Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Large Storage Unit Energy Well Improved Targeting Computer Heavy Armor Plating Weapon Quantum Rifle Matter Neutralizer Matter Neutralizer Inventory Neutrino Core Myomer Leg Improved Linear Gravjet Advanced Cooling System Tesla Rifle Tesla Rifle Wave Gun Heavy Wave Gun HERF Cannon Heavy Plasma Cannon Matter Neutralizer Improved Proton Missile Launcher Heavy Flail [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Cooled Particle Cannon Energy Gun EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 5 | . . 1 1 . . 1 1 . 1 Utility 7 | . . 1 1 1 . 1 . 2 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 148 | 7 5 10 15 12 7 6 11 43 32 Power 14 | 1 1 . 1 . 1 . 1 5 4 Engine 3 | 1 1 . . . . . . 1 . Core 10 | . . . 1 . 1 . 1 4 3 Reactor 1 | . . . . . . . . . 1 Propulsion 45 | 2 . 3 5 2 2 3 6 10 12 Treads 20 | . . . 4 2 2 3 . 7 2 Leg 21 | . . 3 1 . . . 6 3 8 Wheel 2 | 2 . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 37 | 2 2 5 5 4 2 3 2 8 4 Device 12 | 1 . . 1 2 1 . 1 3 3 Storage 10 | 1 1 3 2 1 . 1 . 1 . Processor 3 | . . . . . 1 . 1 1 . Hackware . | . . . . . . . . . . Protection 12 | . 1 2 2 1 . 2 . 3 1 Artifact . | . . . . . . . . . . Weapon 52 | 2 2 2 4 6 2 . 2 20 12 Energy Gun 16 | . 2 2 . 1 . . . 5 6 Energy Cannon 16 | . . . 1 1 . . 2 8 4 Ballistic Gun 6 | 2 . . 3 1 . . . . . Ballistic Cannon 4 | . . . . 2 2 . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon 7 | . . . . 1 . . . 6 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 1 . . 2 2 Parts Lost 55 | . . 3 5 1 7 2 . 11 26 Power 3 | . . . 1 . 1 . . . 1 Propulsion 22 | . . . . . 3 1 . 4 14 Utility 14 | . . 1 2 . 2 1 . 3 5 Weapon 16 | . . 2 2 1 1 . . 4 6 Highest Loss Streak 11 | . . 2 2 1 4 1 . 5 11 Average Slot Usage (%) 94 | . 99 97 95 99 97 97 96 96 77 Engine 2 | . 14 11 4 . . . . 1 . Core 5 | . . . . 7 6 6 10 8 7 Treads 19 | . . . 19 30 28 30 13 10 18 Leg 8 | . . 15 16 . . . 18 18 2 Wheel 1 | . 28 16 . . . . . . . Device 6 | . 1 . . 8 6 1 . 10 11 Storage 19 | . 24 21 21 23 23 26 23 14 11 Processor 2 | . . . . . 3 6 4 2 3 Protection 7 | . 2 11 11 5 2 4 5 11 5 Energy Gun 3 | . 25 21 1 1 . . . 2 1 Energy Cannon 4 | . . . 3 4 . . 1 9 8 Ballistic Gun 2 | . 3 . 12 4 . . . . . Ballistic Cannon 4 | . . . . 5 14 13 9 . . Slashing Weapon 3 | . . . . 6 7 6 5 3 . Naked Turns 58 | . . . . . . . . . 58 Heaviest Build 104 | 10 20 37 50 67 67 67 79 104 102 Greatest Support 177 | 26 26 33 80 80 80 120 120 177 177 Greatest Overweight (x) 2 | 2 . 1 1 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 6 8 14 14 16 16 20 20 20 16 Average Capacity 15 | 5 7 8 13 15 16 19 20 16 13 Most Carried 20 | 6 8 12 14 16 16 20 20 20 14 Average Carried 13 | 4 7 8 13 15 12 14 19 13 10 Final Capacity 20 | . . . . . . . . 20 16 Final Carried 20 | . . . . . . . . 20 14 Class Distribution -------------------- 49% | Mutant 27% | Scavenger-Mutant 9% | Hauler-Mutant 5% | Scavenger-Tank 4% | Commander-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Hauler-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Matter Collected 3090 | 226 20 140 705 108 779 413 . 383 316 Remotely 99 | 99 . . . . . . . . . Salvage Created 5382 | 55 184 407 852 196 745 165 . 1492 1286 Parts 246 | 2 12 30 54 12 36 3 . 53 44 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Combat Hostiles Destroyed 117 | . 6 11 27 6 22 1 . 21 23 Guns 49 | . 5 10 25 3 . . . 1 5 Cannons 58 | . . . 2 3 22 1 . 17 13 AOE 4 | . 1 1 . . . . . . 2 Classes Destroyed 13 | 1 2 2 1 1 3 . . 2 1 Worker 4 | . . . . . 1 . . 2 1 Builder 1 | . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . 1 Recycler 6 | 1 . . . . 1 1 . 3 . Operator 1 | . . . . . . . . 1 . Swarmer 26 | . 3 4 12 3 . . . . 4 Grunt 38 | . 3 4 7 . 11 . . 3 10 Brawler 2 | . . . . . 1 . . . 1 Duelist 5 | . . 1 . . 1 . . 2 1 Protector 1 | . . . . . 1 . . . . Sentry 23 | . . 2 7 1 3 1 . 4 5 Hunter 7 | . . . 1 1 1 . . 4 . Programmer 15 | . . . . 1 4 . . 8 2 Best Kill Streak 14 | 1 3 4 4 3 8 1 . 6 14 Combat Bots Only 13 | . 3 4 4 3 7 1 . 4 13 Max Kills in Single Turn 2 | 1 2 1 1 1 2 1 . 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Damage Taken 12784 | . 176 397 1896 483 1822 231 . 2586 5193 Core 1951 | . 76 100 157 37 158 26 . 81 1316 Absorbed by Shields 987 | . . . . . . . . 874 113 Reduced by Siege Mode 103 | . . . . . . . . . 103 Core Remaining (%) 84 | 100 69 75 71 . 72 96 100 92 . Volleys Fired 362 | 4 14 22 79 24 67 16 1 75 60 Largest 3 | 2 2 2 2 2 2 2 2 3 3 Hottest 304 | 40 90 95 106 96 96 96 96 229 304 Shots Fired 749 | 8 28 39 140 32 133 32 2 177 158 Gun 323 | 8 28 39 128 19 . . . 45 56 Cannon 420 | . . . 12 13 133 32 2 132 96 Launcher 6 | . . . . . . . . . 6 Special . | . . . . . . . . . . Kinetic 313 | 8 . . 109 29 133 32 2 . . Thermal 340 | . . 9 19 3 . . . 171 138 Explosive . | . . . . . . . . . . Electromagnetic 96 | . 28 30 12 . . . . 6 20 Robot Hit Streak 28 | 6 4 13 14 13 13 6 3 25 28 Robot Miss Streak 5 | 1 2 2 5 2 5 4 . 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 555 | 7 23 35 105 23 99 21 2 121 119 Core Hits 254 | 2 9 24 48 12 47 5 . 52 55 Critical Hits 12 | . . . 3 1 2 . . 3 3 Critical Kills 8 | . . . 1 1 2 . . 2 2 Critical Parts Destroyed 3 | . . . 1 . . . . 1 1 Melee Attacks 46 | . . . . 8 3 5 4 17 9 Impact 9 | . . . . . . . . . 9 Slashing 37 | . . . . 8 3 5 4 17 . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 1 . 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15314 | 67 254 488 1661 508 2687 800 58 4387 4404 Guns 4169 | 67 181 431 1442 179 . . . 823 1046 Cannons 9597 | . . . 171 241 2671 541 58 3204 2711 Explosions 1077 | . 72 57 . . . . . 314 634 Melee 347 | . . . . 88 . 259 . . . Ramming 124 | . 1 . 48 . 16 . . 46 13 Kinetic 4896 | 67 . . 1218 341 2671 541 58 . . Thermal 8062 | . 72 159 224 79 . . . 3953 3575 Explosive 314 | . . . . . . . . 314 . Electromagnetic 1571 | . 181 329 171 . . . . 74 816 Impact . | . . . . . . . . . . Slashing 347 | . . . . 88 . 259 . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . 1 1 . 8 15 Average Corruption 3 | . . . . . 1 1 . 5 8 Corruption Purged . | . . . . . . . . . . Effects 59 | . . . . . 2 4 . 34 19 Message Errors 11 | . . . . . . 1 . 7 3 Matter Fused 7 | . . . . . . . . 4 3 Heat Flow Errors 3 | . . . . . . . . 3 . Energy Discharges 9 | . . . . . 1 2 . 6 . Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . 1 2 Data Loss (major) 3 | . . . . . . . . 1 2 Misfires 3 | . . . . . . . . 2 1 Misdirections 1 | . . . . . . . . . 1 Targeting Errors 17 | . . . . . 1 1 . 9 6 Overload Shots 5 | . . . . . . . . 5 . Overflow Damage 286 | . . . . 48 21 24 7 58 128 Projectiles 164 | . . . . . 21 . 7 54 82 Explosions 48 | . . . . . . . . 2 46 Melee 74 | . . . . 48 . 24 . 2 . Knockbacks 24 | . . . 1 2 17 3 1 . . Impact 1 | . . . 1 . . . . . . Kinetic 22 | . . . . 2 17 2 1 . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 123 | . 36 41 . . . . . . 46 Shots 4 | . 1 1 . . . . . . 2 Rammed 13 | . 1 . 4 . 3 . . 1 4 Targets Rammed 17 | . 1 . 5 . 3 . . 4 4 Kicked 4 | . . . 1 . . . . 3 . Crushed . | . . . . . . . . . . Highest Temperature 268 | . 180 217 268 . 78 72 27 239 198 Average Temperature 95 | . 73 82 113 . 39 26 16 98 116 Received Heat Transfer 2088 | . 30 96 585 42 699 51 . 199 386 Siege Activations 5 | . . . . . . . . . 5 Total Turns 84 | . . . . . . . . . 84 Longest Duration 50 | . . . . . . . . . 50 Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 13 | . 1 2 2 . . . . . 8 Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 4 | . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . 3 1 Parts Melted 21 | . . 1 1 . 1 . . 17 1 Heat Transferred 10043 | . 100 346 592 111 . . . 4705 4189 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Peak Influence 598 | 5 148 376 598 356 375 326 72 256 495 Average Influence 208 | 1 65 257 385 222 188 189 62 141 223 Maximum Alert Level 2 | . . 1 2 1 1 1 . 1 2 Low Security (%) 57 | . . . . . . . . . . Level 1 34 | . . . . . . . . . . Level 2 8 | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . . 5 2 5 1 . 4 8 Investigation 1 | . . . 1 . . . . . . Extermination 9 | . . . . 1 2 1 . 3 2 Reinforcement 10 | . . . 4 1 1 . . 1 3 Assault 2 | . . . . . 2 . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Distress Signals 7 | . . 2 3 . 1 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 210 | . 10 15 47 9 34 14 1 29 51 Peak Tracking Total 15 | . 3 5 6 3 10 5 1 5 15 Tactical Retreats 16 | . . 1 5 1 3 . . 1 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Traps Triggered 5 | . . . 1 . . . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Machines Disabled 6 | . . . 2 . . . . 4 . Max in Single Turn 3 | . . . 1 . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Machines Accessed 14 | . 1 1 2 1 3 1 . 4 1 Terminals 11 | . 1 1 2 1 3 . . 2 1 Fabricators 2 | . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 25 | . 2 1 3 4 6 1 . 6 2 Successful 13 | . . 1 2 1 3 1 . 4 1 Failed 12 | . 2 . 1 3 3 . . 2 1 Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 20 | . 2 1 3 4 6 . . 2 2 Fabricators 3 | . . . . . . 1 . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . . 1 2 1 3 . . . 1 Open Door 1 | . . . . . 1 . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 3 | . . 1 . 1 . . . . 1 Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 . Network Status 2 | . . . . . . 1 . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 2 1 2 . . 3 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built 2 | . . . . . . . . 2 . Matter 278 | . . . . . . . . 278 . Time 139 | . . . . . . . . 139 . Total Part Build Rating 18 | . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Total Allies 15 | . . . . . 12 3 . . . Largest Group 10 | . . . . . 10 7 1 1 . Highest-Rated Group 173 | . . . . . 173 125 16 16 . Highest-Rated Ally 31 | . . . . . 31 31 16 16 . Total Orders . | . . . . . . . . . . Ally Attacks 124 | . . . . . 23 100 . 1 . Total Damage 1752 | . . . . . 325 1414 . 13 . Kills 15 | . . . . . 2 13 . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Turns Passed 7215 | 79 282 330 1067 971 967 841 251 1539 888 Spaces Moved 3705 | 56 222 212 491 495 396 444 157 688 544 Core 296 | 27 . . . . . . . . 269 Treads 2207 | . . . 220 495 396 444 59 318 275 Legs 799 | . . 60 271 . . . 98 370 . Wheels 403 | 29 222 152 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 120 170 170 166 120 120 50 Average Speed 143 | 93 90 98 155 171 177 168 137 144 107 Slowest Speed 190 | 150 90 150 190 190 190 170 166 190 165 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 37 26 50 15 64 18 6 26 22 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 35 | . . . . 6 3 1 3 20 2 Terrain Destroyed 119 | . 4 6 . 6 31 3 3 43 23 Melee 32 | . . . . 6 3 1 3 17 2 Projectile 63 | . . . . . 28 2 . 22 11 AOE 24 | . 4 6 . . . . . 4 10 Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Total 4822 | 72 277 292 655 577 520 500 182 1046 701 Wait 398 | . 25 38 48 15 44 5 1 182 40 Move 3696 | 55 221 211 490 494 395 443 156 687 544 Hop . | . . . . . . . . . . Pick Up 81 | 6 4 8 9 10 . 19 5 15 5 Fast Attach 58 | 7 4 3 8 4 1 1 1 14 15 Attach 44 | . . 3 4 2 6 4 2 10 13 Detach 3 | . . . . 1 . . . 1 1 Swap 47 | . 1 4 3 7 . 1 8 19 4 Drop 70 | . 7 3 9 12 1 6 4 22 6 Fire 362 | 4 14 22 79 24 67 16 1 75 60 Melee 46 | . . . . 8 3 5 4 17 9 Ram 5 | . 1 . . . . . . . 4 Kick 4 | . . . 1 . . . . 3 . Crush 8 | . . . 4 . 3 . . 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -9/Materials | Discovered new exit (range 6) 692 | -9/Materials | Entered another Materials area 692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1731 | -8/Materials | Discovered new exit (range 16) 1759 | -8/Materials | Entered Factory 1759 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2702 | -7/Factory | Discovered new exit (range 15) 2730 | -7/Factory | Entered Storage 2985 | -7/Storage | Met a pair of Derelict thieves 3175 | -7/Storage | Lost 4 parts (1p1n2u) 3278 | -7/Storage | Destroyed 7 combat bots 3651 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3678 | -7/Storage | Discovered new exit (range 5) 3697 | -7/Storage | Entered Factory 3697 | -6/Factory | Accompanied by 7 allies 3697 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3977 | -6/Factory | Build established: Commander-Mutant 4282 | -6/Factory | Build established: Hauler-Mutant 4499 | -6/Factory | Discovered new exit (range 12) 4538 | -6/Factory | Entered another Factory area 4538 | -5/Factory | Accompanied by 1 ally 4538 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4783 | -5/Factory | Discovered new exit (range 3) 4789 | -5/Factory | Identified exit to Factory 4789 | -5/Factory | Entered another Factory area 4789 | -4/Factory | Accompanied by 1 ally 4789 | -4/Factory | Evolved 2 slots: Utility x2 5155 | -4/Factory | Build established: Scavenger-Mutant 5357 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 5540 | -4/Factory | Lost 3 parts (1n1u1w) 5687 | -4/Factory | Lost 5 parts (3n1u1w) 6280 | -4/Factory | Discovered new exit (range 9) 6328 | -4/Factory | Entered Research 6328 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6507 | -3/Research | Spotted B-86 Titan 6801 | -3/Research | Garrison activated, responded to threat 7023 | -3/Research | Lost 7 parts (2n2u3w) 7046 | -3/Research | Destroyed 13 combat bots 7063 | -3/Research | Released all parts (9) 7137 | -3/Research | System corruption reached 10% 7141 | -3/Research | Lost 11 parts (1p6n1u3w) 7161 | -3/Research | Spotted B-86 Titan 7176 | -3/Research | Core integrity fell below 50% 7188 | -3/Research | Lost 6 parts (6n) 7206 | -3/Research | Core integrity fell below 20% 7216 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07156_ Flexi-carbon Leg destroyed. 07156_ Slammed into S-43 Plague. 07156_ Myomer Leg destroyed. 07157_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07157_ Flexi-carbon Leg destroyed. 07159_ P-80 Master resets P-80 Master, system corruption cleaned. 07160_ P-80 Master resets S-43 Plague, system corruption cleaned. 07162_ Penetrated by Slug. 07163_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 07164_ System corrupted: Flexi-carbon Leg rejected. 07166_ K-01 Serf cleans the Terminal. 07177_ S-43 Plague suffers critical hit. 07177_ S-43 Plague destroyed. 07184_ U-05 Engineer lays Concrete. 07185_ Penetrated by Slug. 07195_ System corrupted: Matter fused (-5). 07205_ Penetrated by Slug. 07210_ System corrupted: Component data lost. 07211_ Penetrated by Slug. 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Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Just What I Needed Respectable Loadout Challenges ------------ None Game ------ Seed LegSystemSteel Manual? 0 Play Time 01:50:40 Cumulative 44.7 hours Start 2019.10.25 @ 16:56:22 End 2019.10.26 @ 13:25:49 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfaa1c79-9bd6-422b-93a8-d2a6bd5b9c6d