Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 18:53:35 Player: Bert Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1789) 1789 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4439 Bonus ------- None Cogmind --------- Core Integrity 550/700 Matter 258/300 Energy 267/275 System Corruption 1% Temperature Hot (284) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg VTOL Module Xenon Bombardment Thruster Improved Heat Sink Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Particle Gun Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Spread Laser Pulse Rifle > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg VTOL Module Xenon Bombardment Thruster Improved Heat Sink Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Particle Gun Spread Laser [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 49 | 6 3 16 13 11 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 1 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 . 3 4 7 Treads . | . . . . . Leg 14 | . . 3 4 7 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 6 4 3 Device 5 | . . 1 2 2 Storage 2 | 1 . 1 . . Processor 2 | . 1 . . 1 Hackware 1 | . . . 1 . Protection 6 | . 1 4 1 . Artifact . | . . . . . Weapon 12 | 2 . 6 4 . Energy Gun 11 | 2 . 5 4 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . 1 2 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . 1 . 1 Weapon 4 | . . . 2 2 Highest Loss Streak 3 | . . 1 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 99 99 96 Engine 8 | . 14 11 2 1 Core 1 | . . . 6 4 Leg 30 | . . 31 36 34 Wheel 2 | . 28 . . . Device 3 | . . 1 9 7 Storage 10 | . 14 11 9 7 Processor 10 | . 3 11 9 14 Hackware 1 | . . . 3 7 Protection 6 | . 8 9 5 . Energy Gun 13 | . 28 12 11 15 Ballistic Gun 6 | . . 9 6 . Peak Build Rating 37 | 6 7 17 24 37 Average Rating 17 | 3 6 14 21 30 On Entrance 10 | . 6 7 17 24 Naked Turns . | . . . . . Heaviest Build 40 | 10 13 39 40 36 Greatest Support 85 | 26 26 33 43 85 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 13 15 15 Most Carried 15 | 5 6 15 15 15 Average Carried 11 | 2 4 11 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 3 6 15 15 14 Class Distribution -------------------- 70% | Mutant 11% | Scavenger-Skirmisher 6% | Hacker-Mutant 6% | Hacker-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 818 | 219 52 314 185 48 Remotely . | . . . . . Salvage Created 2212 | . 52 1112 736 312 Parts 133 | . 5 72 42 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 3 24 16 12 Guns 49 | . 3 22 15 9 AOE 6 | . . 2 1 3 Classes Destroyed 9 | . 1 6 1 1 Worker 2 | . . 1 . 1 Recycler 3 | . . . 3 . Watcher 6 | . . 4 2 . Swarmer 22 | . 3 3 11 5 Grunt 23 | . . 16 2 5 Brawler 2 | . . 1 1 . Duelist 2 | . . 1 . 1 Sentry 5 | . . 3 2 . Programmer 1 | . . . . 1 Best Kill Streak 6 | . 2 3 4 6 Combat Bots Only 5 | . 2 3 4 5 Max Kills in Single Turn 4 | . 1 2 2 4 Gunslinging 1 | . . 1 1 . Exploded 3 | . . 1 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 248 | . 11 90 59 88 Missed 67 | . 6 29 21 11 Damage Taken 2003 | . 30 582 395 996 Core 314 | . 4 62 98 150 Absorbed by Shields . | . . . . . Ignored by Resistances 599 | . 10 178 119 292 Core Remaining (%) 91 | 100 98 84 82 . Volleys Fired 123 | . 4 58 33 28 Largest 2 | . 2 2 2 2 Hottest 128 | . 80 101 128 128 Shots Fired 241 | . 8 115 64 54 Gun 241 | . 8 115 64 54 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 76 | . . 52 24 . Thermal 120 | . 8 46 12 54 Explosive . | . . . . . Electromagnetic 45 | . . 17 28 . Robot Hit Streak 25 | . 5 25 15 18 Robot Miss Streak 3 | . 1 3 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 192 | . 5 89 47 51 Core Hits 124 | . 3 44 31 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 1 1 Burn 2 | . . 1 . 1 Corrupt 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3372 | . 61 1258 901 1152 Guns 2808 | . 57 1176 765 810 Cannons . | . . . . . Explosions 552 | . . 74 136 342 Melee . | . . . . . Ramming 12 | . 4 8 . . Kinetic 769 | . . 546 223 . Thermal 1642 | . 57 510 265 810 Explosive 342 | . . . . 342 Electromagnetic 607 | . . 194 413 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 67 | . . . 7 60 Projectiles . | . . . . . Explosions 67 | . . . 7 60 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 162 | . 2 17 74 69 Shots 5 | . . 1 3 1 Rammed 1 | . 1 . . . Targets Rammed 5 | . 1 4 . . Kicked 4 | . . 4 . . Crushed . | . . . . . Highest Temperature 319 | . 18 219 225 319 Average Temperature 62 | . 12 33 45 128 Received Heat Transfer 786 | . . 354 108 324 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 . 4 Heat Transferred 3134 | . 125 1194 390 1425 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 3 3 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 347 | . 115 255 347 284 Initial 76 | . . 41 . 76 Average 112 | . 87 114 156 91 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 87 | 100 100 86 67 97 Level 1 12 | . . 13 32 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 4 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 4 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 7 37 24 21 Peak Tracking Total 8 | . 3 4 8 7 Tactical Retreats 10 | . 1 5 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 3 2 2 Terminals 7 | . 2 3 2 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 9 5 6 4 Successful 10 | . 5 1 3 1 Failed 14 | . 4 4 3 3 Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 9 | . 5 1 3 . Terminals 20 | . 9 5 6 . Fabricators 1 | . . . . 1 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 1 3 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 3 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3488 | 64 249 2032 482 661 Spaces Moved 2019 | 69 219 1038 270 423 Core 33 | 33 . . . . Treads . | . . . . . Legs 1676 | . . 983 270 423 Wheels 310 | 36 219 55 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 120 120 Average Speed 137 | 70 90 163 120 122 Slowest Speed 190 | 90 90 190 120 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 35 59 24 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . 11 17 16 Melee . | . . . . . Projectile . | . . . . . AOE 44 | . . 11 17 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2506 | 83 262 1274 369 518 Wait 204 | . 31 105 31 37 Move 2015 | 68 218 1037 269 423 Hop . | . . . . . Pick Up 67 | 9 4 31 13 10 Fast Attach . | . . . . . Attach 37 | 6 2 14 8 7 Detach 7 | . 1 4 1 1 Swap 12 | . 1 2 5 4 Drop 36 | . . 19 9 8 Fire 123 | . 4 58 33 28 Melee . | . . . . . Ram 1 | . 1 . . . Kick 4 | . . 4 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 5) 268 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -9/Materials | Identified exit to Mines 1211 | -9/Materials | Identified exit to Storage 2302 | -9/Materials | Discovered new exit (range 16) 2345 | -9/Materials | Identified exit to Materials 2346 | -9/Materials | Entered another Materials area 2346 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -8/Materials | Discovered new exit (range 16) 2827 | -8/Materials | Identified exit to Factory 2828 | -8/Materials | Entered Factory 2828 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3148 | -7/Factory | Build established: Scavenger-Skirmisher 3489 | -7/Factory | Self-destructed Last Messages --------------- 03467_ Critical hit (Burn: +37). 03474_ Core Shielding melted. 03474_ L-41 Fighter destroyed. 03477_ Critical hit (Burn: +37). 03480_ G-47 Trooper destroyed. 03481_ Pulse Rifle destroyed. 03483_ Overheating: Energy bleed (-38). 03487_ Visual Processing Unit broken. 03487_ Overheating: Short circuit. 03487_ K-01 Serf collects debris. 03488_ Nuclear Reactor explodes. 03488_ G-47 Trooper destroyed. 03488_ Spread Laser destroyed. 03488_ Destroyed Spread Laser. 03488_ Imp. Sensor Array destroyed. 03488_ Destroyed Imp. Sensor Array. 03488_ G-47 Trooper destroyed. 03488_ Destroyed Lgt. Ion Engine. 03488_ K-01 Serf destroyed. 03488_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | #########+#### #?????????????????????????????? | | #?????????????????????????????? | | +?????????????????????????????? | | #?????????????????????????????? | | """ """ #?????????????????????????????? | | ! """ """ #?????????????????????????????? | | ### ! 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" ??????# #??????????????????????????????? | | # ??? ???????# ???????????????????????????????? | | # ??? ??????? ???????????????????????????????? | | ?##???????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicImprinterSystem Manual? 0 Play Time 00:23:16 Cumulative 32.0 hours Start 2024.09.02 @ 18:31:51 End 2024.09.02 @ 18:53:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 0 Adventurer 68 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48da1524-0e7b-4b67-8dca-fdc416dd25ea