Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 01:09:49 Player: puppuppit Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (30) 6000 Robots Destroyed (450) 2250 Value Destroyed (14316) 14316 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (11117) 11117 TOTAL SCORE: 38283 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3526 Follower Combat Kills 4066 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -475 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 160/170 System Corruption 5% Temperature Cool (43) Movement Hovering (52) Location -4/Hub_04(d) Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Gravmag System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Core Analyzer Improved Hacking Suite System Shield Long-range Tractor Beam > --- WEAPON (4) ------- Mass Driver Heavy Mass Driver Hardcell Cannon > --- INVENTORY (15) --- Light Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Matter Compressor (250) Surveybot 24 Scanner Centrium Medium Armor Plating Bore Cannon Hardcell Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Hacking Suite Advanced Hacking Suite Advanced Dynamic Insulation System System Restoration Module > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Improved Heat Sink Advanced Heat Sink Matter Compressor Surveybot 24 Scanner Remote Force Field Long-range Tractor Beam Long-range Tractor Beam Heavy Battle Rifle Heavy Mass Driver Hardcell Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Advanced Concussive RPG [Rating: 116] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Centrium Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Slots Evolved 12 | . . . 2 . . . 2 . . . 4 . . . . . 2 . . . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . . Utility 4 | . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 7 5 . 22 1 . 12 33 13 1 2 48 3 8 13 3 6 41 . 10 3 1 5 . 14 19 34 20 6 7 7 Power 42 | 1 . . 4 . . 3 5 . . 1 7 . . 1 1 1 . . 1 1 . 1 . 3 2 9 . . . 1 Engine 19 | 1 . . 4 . . 1 3 . . 1 4 . . . 1 1 . . 1 1 . . . . 1 . . . . . Core 14 | . . . . . . 2 2 . . . 3 . . 1 . . . . . . . . . . . 6 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 3 . . . 1 Propulsion 89 | 2 . . 7 . . 1 9 3 . . 12 1 3 . . 2 20 . 3 1 . . . 3 6 7 3 3 2 1 Treads 27 | 2 . . 7 . . 1 9 2 . . 3 . . . . . . . . . . . . . 3 . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 49 | . . . . . . . . 1 . . 9 1 3 . . 2 10 . 3 1 . . . 3 . 7 3 3 2 1 Flight 12 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 2 . . . . . Utility 112 | 2 2 . 6 1 . 1 7 3 1 1 17 . 4 7 2 3 14 . 3 1 . 4 . 4 3 13 5 1 5 2 Device 53 | 1 1 . 2 . . . 3 1 . . 13 . 3 1 2 1 5 . 2 . . 1 . 1 1 6 4 . 4 1 Storage 10 | 1 1 . 1 . . . 1 . . 1 1 . 1 . . . 1 . . . . 1 . . . 1 . . . . Processor 18 | . . . 3 1 . 1 . . . . 1 . . 6 . 1 3 . . . . 1 . . . . 1 . . . Hackware 18 | . . . . . . . . 2 1 . 1 . . . . . 5 . 1 . . . . 3 . 3 . . 1 1 Protection 13 | . . . . . . . 3 . . . 1 . . . . 1 . . . 1 . 1 . . 2 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 3 . 5 . . 7 12 7 . . 12 2 1 5 . . 7 . 3 . 1 . . 4 8 5 12 2 . 3 Energy Gun 4 | 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 45 | 1 . . . . . 5 11 4 . . 7 1 1 . . . 3 . 1 . . . . . 4 1 5 1 . . Ballistic Cannon 36 | . 2 . 3 . . . . 1 . . 4 1 . 3 . . 1 . 1 . 1 . . 4 4 3 6 . . 2 Launcher 10 | . 1 . 2 . . 1 1 1 . . 1 . . . . . . . . . . . . . . 1 1 . . 1 Special Weapon 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . . . 1 2 . . 3 . . 6 . . 1 . . . . 4 1 1 1 4 . 3 . . Corrupted Parts 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 1 . . System Corruption 24 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 11 6 . . Parts Lost 124 | . . . 1 . . 5 6 . . . 9 3 4 . 16 . 24 . . . 1 . . 12 4 21 8 5 . 5 Power 11 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . 4 1 1 . 1 Propulsion 51 | . . . . . . 1 1 . . . 3 1 3 . 4 . 13 . . . 1 . . 10 2 4 3 3 . 2 Utility 28 | . . . . . . 1 1 . . . 3 . . . 5 . 7 . . . . . . 1 . 7 2 1 . . Weapon 34 | . . . 1 . . 3 3 . . . 3 2 1 . 5 . 4 . . . . . . . 2 6 2 . . 2 Highest Loss Streak 15 | . . . 1 . . 2 5 . . . 4 3 3 . 15 . 9 . . . 1 . . 7 4 10 3 3 . 2 To Critical Strikes 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 Average Backups 12 | . 9 15 14 15 15 14 14 14 15 13 13 11 11 12 9 3 4 5 8 13 12 12 12 13 10 13 12 13 14 13 Power 1 | . . 1 . 1 1 2 2 . . . . 1 2 2 1 1 . . . 1 1 1 1 1 2 1 1 2 2 1 Propulsion 1 | . . . 2 3 3 2 1 . 1 . 1 3 2 . . . . . 1 3 2 2 2 . . . . . . . Utility 6 | . 1 3 5 5 5 5 6 8 7 8 6 5 6 7 4 1 2 5 4 5 5 6 6 6 5 6 4 4 5 5 Weapon 4 | . 6 11 6 6 5 4 4 5 7 4 5 1 1 2 3 . . . . 3 2 3 2 4 2 4 5 6 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 104 | . 2 . 20 . 1 . 8 2 2 11 20 1 1 . 7 . 7 . 1 1 . 1 . 3 3 4 1 1 . 7 Power 16 | . . . 5 . . . . 1 . . 2 . . . . . 1 . . . . 1 . . 2 1 1 . . 2 Propulsion 5 | . . . 2 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Utility 56 | . 1 . 5 . . . 2 1 2 7 13 1 1 . 5 . 6 . 1 1 . . . 2 1 3 . 1 . 3 Weapon 27 | . 1 . 8 . 1 . 5 . . 3 4 . . . 2 . . . . . . . . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 98 100 100 96 99 99 100 99 92 83 84 84 52 24 65 64 79 86 87 87 88 60 38 86 95 93 93 83 Engine 5 | . 14 14 11 11 11 2 7 8 9 8 . . . 4 . 2 3 . 3 5 5 1 . . 5 2 . . . . Core 1 | . . . . . . 8 1 . . . 5 6 5 1 3 . . . . . . . . . . 4 9 5 5 2 Treads 16 | . 28 28 21 22 22 21 26 27 27 27 21 . . . . . . . . . . . . . 1 1 . . . . Hover 9 | . . . . . . . . . . . 10 25 25 26 15 6 9 29 33 35 35 35 35 21 7 25 34 35 36 30 Device 8 | . 14 14 1 . . . 7 8 9 9 9 20 20 14 7 . 8 5 5 9 5 8 11 6 . 8 12 12 19 13 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 3 . . . 3 5 5 5 5 5 3 5 5 5 5 5 Processor 2 | . . . 8 11 11 9 1 . . . . . . 4 6 6 11 11 10 5 5 5 5 2 . . 2 5 5 5 Hackware 5 | . . . . . . . . 8 7 9 8 . . . . . 8 5 8 11 11 11 11 14 3 5 10 6 1 6 Protection 1 | . . . . . . . 8 . 1 . . . . . . . 2 . . 1 5 2 . . 3 8 . . . . Ballistic Gun 17 | . 1 . . . . 39 35 35 36 36 19 1 6 2 . 6 5 . 3 3 . . . . 6 8 4 . . . Ballistic Cannon 9 | . 24 28 43 43 44 2 . . . . 6 21 18 18 14 . . . . . . . 5 3 3 8 13 20 21 15 Peak Build Rating 116 | 9 10 8 15 14 14 22 43 43 43 44 77 68 64 68 56 39 82 60 89 83 91 95 95 107 103 116 115 115 111 112 Average Rating 49 | 6 9 8 13 13 13 20 33 41 43 41 64 64 60 57 35 17 47 60 71 80 85 88 94 72 43 97 103 106 110 99 On Entrance 53 | . 9 8 8 14 13 14 22 43 43 43 41 65 64 57 55 18 25 60 60 80 80 86 95 95 43 81 114 115 102 111 Naked Turns 128 | . . . . . . . . . . . . . . . . . . . . . . . . . 128 . . . . . Heaviest Build 85 | 14 32 32 42 40 40 42 54 51 51 43 58 56 51 54 49 11 31 3 37 49 51 61 61 74 66 83 85 83 79 77 Greatest Support 155 | 40 40 40 40 40 40 40 60 60 60 60 150 58 58 53 53 12 39 10 60 61 61 61 61 71 155 81 83 83 79 79 Greatest Overweight (x) 3 | . . . 1 . . 1 1 . . . . . . 1 2 . 1 . 1 . . . 1 3 2 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 5 12 15 15 15 15 15 12 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 15 15 15 15 13 15 15 15 15 15 15 15 Average Carried 13 | . 9 15 14 15 14 14 14 14 15 14 14 14 14 14 10 4 4 5 9 15 14 14 13 14 11 14 13 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 14 15 15 3 5 5 5 15 15 14 13 13 15 15 15 15 15 15 14 Class Distribution -------------------- 27% | Gunner 14% | Tank 10% | Mutant 8% | Hacker-Gunner 7% | Scavenger-Gunner 5% | Hacker-Mutant 5% | Scavenger-Tank 4% | Commander-Gunner 3% | Hacker-Sprinter 3% | Skirmisher 3% | Scavenger-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Tank | -8/Materials Tank | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Extension Commander-Gunner | -4/Cetus Commander-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Matter Collected 22213 | 316 495 107 1724 234 44 381 2529 2616 518 270 3048 360 462 41 314 197 863 . 228 108 25 159 118 613 648 1910 1651 434 436 1364 Remotely 3765 | . . . 303 . . . . . . . . . . . . . . . . . . . . 62 . 771 1411 126 . 1092 Salvage Created 20118 | 199 562 95 1250 178 . 357 3099 3192 865 . 3514 15 66 . 49 28 666 . 489 307 . 330 354 552 . 1598 1479 13 118 743 Parts 899 | 16 34 3 73 12 . 28 152 180 32 . 137 1 . . . 3 29 . 15 3 . 2 4 13 . 71 45 . 15 31 Haulers Intercepted 26 | . 2 . 6 . . . 4 6 . . 2 . . . . . 2 . 2 . . . . 1 . 1 . . . . Recyclers Shooed 19 | . 3 . 1 . . . . 1 . . 6 . . . . . 1 . . . . . . 3 . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . Prevented 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Combat Hostiles Destroyed 264 | . 13 . 27 3 . 8 52 27 4 . 47 1 1 . 6 2 11 . . . . . . 3 . 27 21 2 . 9 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 124 | . . . . . . 6 45 27 4 . 29 . . . . 2 5 . . . . . . . . 6 . . . . Cannons 89 | . 4 . 23 3 . . . . . . 6 1 1 . 6 . 2 . . . . . . 3 . 11 18 2 . 9 AOE 46 | . 9 . 4 . . 2 7 . . . 11 . . . . . . . . . . . . . . 10 3 . . . Classes Destroyed 23 | 3 5 . 2 . . 1 5 1 . . 2 . . . 1 1 1 . . . . . . . . 1 . . . . Worker 57 | 2 2 . 1 . . 1 5 33 . . 3 . . . . . 2 . . . . . . . . 6 . . . 2 Builder 33 | . 1 . 3 1 . 1 2 15 2 . 3 . . . . . . . . . . . . . . 1 1 . . 3 Tunneler 6 | 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 26 | . 2 . 6 . . . 4 6 . . 2 . . . . . 2 . 2 . . . . 1 . 1 . . . . Recycler 47 | 1 4 1 3 1 . . 4 5 8 . 7 . . . . . 1 . 2 . . . . 2 . 3 4 . . 1 Mechanic 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Operator 16 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . 2 . . 9 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 17 | . 3 . 3 . . . 4 2 . . 1 . . . . . . . 1 . . . . 1 . 1 . . . 1 Swarmer 47 | . 9 . 7 . . . 7 . . . 3 1 . . . . 7 . . . . . . . . 9 4 . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Grunt 116 | . 4 . 10 3 . 6 27 14 . . 26 . . . . . . . . . . . . . . 11 9 . . 6 Brawler 7 | . . . 1 . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Sentry 46 | . . . 9 . . . 8 10 4 . 1 . . . . . 1 . . . . . . 2 . 2 8 . . 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . 2 3 2 . . 3 . 1 . . . . . . . . . . . . 1 . . . 1 Programmer 11 | . . . . . . . . . . . 7 . . . . . . . . . . . . 1 . 3 . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 4 6 1 6 3 . 3 7 9 3 . 7 1 1 . 3 1 6 . 2 . . . . 1 . 6 6 1 5 4 Combat Bots Only 5 | . 4 . 5 3 . 3 5 4 1 . 5 1 1 . 3 1 4 . . . . . . 1 . 5 5 1 . 3 Max Kills in Single Turn 4 | 1 3 1 3 1 . 2 3 2 3 . 4 1 1 . 1 1 2 . 1 . . . . 1 . 4 3 1 1 2 Gunslinging 1 | . . . . . . . 1 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . . Exploded 3 | . 3 . 2 . . 2 2 . . . 3 . . . . . . . . . . . . . . 3 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Hostile Shots Fired 1684 | . 22 . 83 11 . 46 182 44 2 . 323 44 12 . 57 . 245 . . 5 23 . 10 145 17 251 74 17 6 65 Missed 638 | . 9 . 29 7 . 14 51 12 . . 129 20 1 . 21 . 99 . . 2 10 . 6 78 2 86 22 7 2 31 Hits 1046 | . 13 . 54 4 . 32 131 32 2 . 194 24 11 . 36 . 146 . . 3 13 . 4 67 15 165 52 10 4 34 Melee 46 | . . . . . . . . . . . 4 . . . . . 26 . . . . . . . 15 . . . . 1 Projectile 1000 | . 13 . 54 4 . 32 131 32 2 . 190 24 11 . 36 . 120 . . 3 13 . 4 67 . 165 52 10 4 33 AOE 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Critical Strikes 63 | . 1 . 2 . . 2 6 1 . . 7 1 1 . . . 18 . . . . . . 1 7 11 . 1 . 4 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 20331 | . 207 . 721 49 . 554 2196 455 31 . 3293 366 198 . 1318 . 2727 . . 43 242 . 48 1175 747 3643 1051 339 108 820 Core 2986 | . 23 . 53 . . 67 182 90 . . 215 18 18 . 301 . 883 . . 17 34 . 19 144 388 203 98 . 30 203 Absorbed by Shields 183 | . . . . . . . . 42 . . . . . . . . . . . . . . . . . 58 83 . . . Reduced by Siege Mode 171 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 130 . . . . Redirected to Shielding 385 | . . . . . . . . . . . 105 . . . . . 67 . . . . . . . . 213 . . . . Regen/Repaired (Parts) 940 | . . . 90 . . . 234 171 . . 42 . . . . . 192 . . . . . . . 48 127 36 . . . Core Remaining (%) 58 | 100 . 90 . . . 70 . . . 50 . . . . . 35 . . . . . . 4 . . . . . . . Volleys Fired 967 | 16 40 3 62 7 . 19 139 129 18 . 143 8 15 7 17 8 43 . 2 . 7 . 5 43 8 84 62 13 27 42 Largest 4 | 2 2 2 4 4 . 4 4 4 4 . 4 3 4 1 4 1 3 . 1 . 1 . 1 2 3 4 4 4 4 4 Hottest 240 | 60 60 60 123 123 . 138 114 100 100 . 165 124 139 33 154 25 106 . 65 . 44 . 65 112 159 196 221 240 220 220 Shots Fired 3020 | 32 71 6 242 28 . 64 549 495 72 . 543 18 40 7 51 8 75 . 3 . 7 . 6 45 17 221 190 48 81 101 Gun 1826 | 32 4 . . . . 47 545 489 72 . 443 . 10 . . 4 55 . 2 . . . . . . 116 6 1 . . Cannon 1128 | . 59 6 236 26 . 13 . 6 . . 86 18 30 1 51 . 13 . 1 . 7 . 6 45 17 99 183 47 81 97 Launcher 49 | . 8 . 6 2 . 4 4 . . . 14 . . . . . . . . . . . . . . 6 1 . . 4 Special 17 | . . . . . . . . . . . . . . 6 . 4 7 . . . . . . . . . . . . . Kinetic 2933 | 16 61 6 236 26 . 58 545 495 72 . 529 18 40 1 51 4 68 . 3 . 7 . 6 45 17 215 189 47 81 97 Thermal 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive 27 | . 8 . 6 2 . 4 . . . . . . . . . . . . . . . . . . . 6 1 . . . Electromagnetic 40 | 16 2 . . . . . 4 . . . 14 . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 30 | 3 6 3 9 10 . 10 14 27 30 . 10 1 4 . 3 4 13 . 1 . . . . 6 10 10 11 4 5 13 Robot Miss Streak 8 | 2 5 1 5 1 . 3 7 6 2 . 7 6 2 . 8 . 2 . 1 . . . . 2 1 4 5 3 4 4 Penetration Max 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 2 . . 1 Secondary Targets 21 | . . . . . . . 10 3 . . 5 . . . . . 1 . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . . Shots Hit Robots 1642 | 19 31 4 106 15 . 38 330 261 42 . 298 3 9 . 14 4 68 . 10 5 . 7 6 17 14 122 107 23 36 53 Core Hits 798 | 8 24 1 52 8 . 20 136 122 17 . 160 1 4 . 8 2 20 . 4 3 . 2 4 9 1 69 51 10 19 43 Critical Kills 16 | . . . . . . . 1 1 1 . 3 . . . 1 . 2 . . . . . . . . 1 6 . . . Critical Parts Destroyed 21 | . . . . . . . 2 3 . . 3 . . . 2 . 4 . . . . . . . . 1 6 . . . Critical Strikes 101 | . 1 . 7 1 . . 3 4 1 . 8 1 1 . 4 . 7 . 1 . . . . 6 . 15 27 4 3 7 Destroy 39 | . . . . . . . 3 4 1 . 6 . . . 3 . 6 . . . . . . . . 2 14 . . . Blast 60 | . 1 . 7 1 . . . . . . 2 1 1 . 1 . . . . . . . . 6 . 13 13 4 3 7 Sever 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Melee Attacks 65 | . . . . . . . . . . . . . . . . . 27 . 13 5 2 7 11 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . . . . . . . . . . . 21 . 13 5 2 7 11 . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . 3 . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49103 | 200 1059 94 2417 364 . 945 6294 4873 807 . 9794 86 147 . 307 64 1553 . 682 384 . 492 569 854 773 5832 4684 1140 1500 3189 Guns 19979 | 200 37 . . . . 434 5693 4873 803 . 4999 . 35 . . 64 770 . . . . . . . . 2007 64 . . . Cannons 18419 | . 525 94 1907 260 . 186 . . . . 1481 86 112 . 307 . 149 . 64 . . . . 848 761 2139 4420 1140 1500 2440 Explosions 7918 | . 497 . 510 104 . 325 596 . . . 3260 . . . . . . . . . . . . . . 1677 200 . . 749 Melee 2694 | . . . . . . . . . . . . . . . . . 631 . 618 384 . 492 569 . . . . . . . Ramming 93 | . . . . . . . 5 . 4 . 54 . . . . . 3 . . . . . . 6 12 9 . . . . Kinetic 38243 | 82 525 94 1907 260 . 620 5693 4873 803 . 6480 86 147 . 307 64 919 . 64 . . . . 848 761 4146 4484 1140 1500 2440 Thermal 1107 | . . . . . . . 43 . . . 153 . . . . . . . . . . . . . . 722 . . . 189 Explosive 5065 | . 497 . 510 104 . 325 244 . . . 2313 . . . . . . . . . . . . . . 872 200 . . . Electromagnetic 1901 | 118 37 . . . . . 309 . . . 794 . . . . . . . . . . . . . . 83 . . . 560 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2694 | . . . . . . . . . . . . . . . . . 631 . 618 384 . 492 569 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . 6 6 6 6 . . 5 11 11 11 11 11 11 1 2 12 18 24 24 5 Average Corruption 8 | . . . . . . . . . . . 4 6 6 6 . . 4 7 11 11 11 11 11 1 1 7 12 22 17 5 Corruption Purged 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 19 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 266 | . . . . . . . . . . . 39 8 11 1 . . 9 1 13 5 10 2 12 2 8 44 44 14 32 11 Message Errors 52 | . . . . . . . . . . . 5 1 3 . . . 2 . 4 1 3 1 2 . 2 6 10 4 8 . Matter Fused 57 | . . . . . . . . . . . 8 3 4 . . . 2 1 1 2 1 . 3 . 3 12 7 1 6 3 Heat Flow Errors 24 | . . . . . . . . . . . 1 1 . 1 . . . . 1 . 1 1 . 1 . 5 6 1 5 . Energy Discharges 40 | . . . . . . . . . . . 11 . 1 . . . 3 . 3 . . . 3 . 1 4 6 . 6 2 Parts Rejected 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 1 Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 29 | . . . . . . . . . . . 4 1 . . . . 1 . 2 1 2 . 3 . 1 6 5 1 1 1 Data Loss (major) 20 | . . . . . . . . . . . 3 . 2 . . . . . 1 . 3 . . 1 1 5 2 1 1 . Misfires 11 | . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . 1 1 1 2 2 Alerts 6 | . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . 1 . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon Failures 17 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 5 2 2 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1359 | . 22 . . 5 . 15 . . . . 205 12 . . . . 28 . 119 154 . 210 176 24 . 134 9 . 94 152 Projectiles 488 | . 3 . . 5 . 12 . . . . 110 12 . . . . . . 29 . . . . 24 . 48 9 . 94 142 Explosions 213 | . 19 . . . . 3 . . . . 95 . . . . . . . . . . . . . . 86 . . . 10 Melee 658 | . . . . . . . . . . . . . . . . . 28 . 90 154 . 210 176 . . . . . . . Knockbacks 98 | . 3 1 5 3 . 2 . . . . 16 1 2 . 2 . 1 . . . . . . 3 . 11 16 2 15 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 94 | . 3 1 5 3 . 2 . . . . 14 1 2 . 2 . 1 . . . . . . 3 . 11 14 2 15 15 Secondary 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 284 | . 88 . 29 . . 30 23 . . . 69 . . . . . 1 . . . . . . 3 5 19 . . . 17 Shots 12 | . 5 . 1 . . 1 1 . . . 2 . . . . . . . . . . . . . . 1 . . . 1 Rammed 13 | . . . . . . . 1 . 1 . 4 . . . . . 2 . . . . . . 1 3 1 . . . . Targets Rammed 13 | . . . . . . . 1 . 1 . 4 . . . . . 2 . . . . . . 1 3 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 40 24 . 258 183 . 201 250 260 134 . 212 227 331 263 338 . 127 . 76 . 212 246 3 180 60 458 392 124 223 51 Average Temperature 74 | 20 17 . 73 76 . 86 73 75 51 . 42 71 144 146 120 . 36 . 54 . 113 122 3 51 24 86 105 38 71 18 Received Heat Transfer 4189 | . 24 . 273 27 . 279 792 168 9 . 933 42 . . 171 . 406 . . . 18 . . 93 . 638 199 18 18 81 Effects 16 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 9 3 . 2 . Shutdowns 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . Total Turns 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 42 . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 14 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 9 | 1 2 . . . . . 1 . . . 1 . . . . . 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Transferred 950 | . . . . . . . 100 . . . 200 . . . . . . . . . . . . . . 500 . . . 150 Parts Sabotaged 8 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . . . 4 . . . . . 1 . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Maximum Alert Level 5 | . 1 . 2 1 . . 3 3 1 . 5 . . . . . 2 . . . . . . . . 5 5 4 3 4 Low Security (%) 36 | 100 99 100 27 98 . 100 25 . 71 . 9 . . . . . 31 100 100 . . . . 100 100 27 . . . 10 Level 1 17 | . . . 65 1 . . 17 1 28 . 15 . . . . . 59 . . . . . . . . 7 . . . . Level 2 24 | . . . 7 . . . 34 82 . . 25 . . . . . 9 . . . . . . . . 14 . . 82 26 Level 3 12 | . . . . . . . 22 15 . . 17 . . . . . . . . . . . . . . 30 30 89 17 11 Level 4 6 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . 13 60 10 . 51 Level 5 1 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 6 8 . . . High Security 1 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2212 | 10 202 24 517 200 . 64 962 923 366 . 2212 . . . . . 451 151 100 . . . . 189 46 1625 1700 1112 730 1507 Initial 946 | . . 24 . 123 . . 20 405 356 . . . . . . . 300 151 98 . . . . 14 46 . 791 946 429 168 Average 454 | . 73 3 248 113 . 32 446 652 106 . 838 . . . . . 238 148 44 . . . . 67 4 680 1225 1019 610 1002 Influence Increases 17578 | 30 453 5 952 94 . 277 1729 1229 190 . 2931 110 30 . . 25 1616 . 65 100 105 5 55 765 48 2478 1882 388 385 1631 Destroy 0b10 Robot/C 6720 | . 260 . 540 60 . 160 1020 540 80 . 1420 20 20 . . . 240 . . . . . . 60 . 760 840 160 80 460 Destroy 0b10 Robot/NC 1140 | 30 60 5 80 15 . 10 115 315 50 . 125 . . . . 10 25 . 25 10 . 5 10 20 . 75 35 10 45 65 Destroy Leader 1366 | . 50 . 158 10 . 40 256 166 . . 270 . 10 . . . 54 . 6 . . . . 24 . 134 94 . . 94 Allied During Kill 1941 | . . . . . . . 1 6 4 . 132 . . . . . 8 . . . . . . . . 330 643 127 125 565 Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . . . 10 . . . . . . 50 . 10 . . . . Successful Hack 652 | . 17 . 49 . . 8 43 40 40 . 49 . . . . . 107 . 32 . . . . 80 . 118 37 . . 32 Select Force Hacks 300 | . . . . . . . 90 60 . . 20 . . . . . 130 . . . . . . . . . . . . . Disable Machine 1110 | . . . 75 . . . 120 90 15 . 270 . . . . . . . . . . . . 75 . 255 45 15 75 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1324 | . 51 . 50 9 . 29 39 12 1 . 105 . . . . . 22 . 2 . . . . 66 48 496 128 76 60 130 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . Partial Spotted 165 | . . . . . . . 15 . . . 15 . . . . . 60 . . . . . . 15 . 30 . . . 30 Lose Combat Pursuer 2340 | . 15 . . . . 30 30 . . . 525 90 . . . 15 660 . . 90 105 . 45 375 . 270 60 . . 30 Influence Decreases 16119 | 30 389 69 635 392 19 225 821 1275 1104 . 719 979 466 907 . 25 1184 291 206 30 115 65 32 656 180 863 1806 1005 979 652 Entered New Map 6399 | . . 40 . 194 19 . 32 555 558 . . 819 256 907 . . . 281 43 . 14 60 . 9 86 . 824 745 645 312 Time Decay 6723 | 30 389 29 465 198 . 185 709 700 396 . 559 130 170 . . 25 528 10 153 30 96 5 32 347 48 443 392 150 334 170 Lost Part 1039 | . . . 10 . . 40 60 . . . 90 30 40 . . . 240 . . . 5 . . 120 24 200 80 50 . 50 Lost Ally 1072 | . . . 10 . . . 20 20 . . 70 . . . . . 130 . 10 . . . . 30 22 220 360 60 . 120 Purge Threat 886 | . . . 150 . . . . . 150 . . . . . . . 286 . . . . . . 150 . . 150 . . . Squads Dispatched 116 | . . . 2 . . 1 13 4 . . 31 . . . . . 21 . 1 . . . . 10 . 15 6 . . 12 Investigation 39 | . . . 2 . . 1 6 3 . . 6 . . . . . 9 . . . . . . 1 . 6 4 . . 1 Extermination 14 | . . . . . . . . . . . 4 . . . . . 5 . 1 . . . . 2 . 2 . . . . Reinforcement 28 | . . . . . . . 2 . . . 4 . . . . . 4 . . . . . . 4 . 6 1 . . 7 Assault 23 | . . . . . . . 1 . . . 17 . . . . . . . . . . . . . . 1 1 . . 3 Garrison 12 | . . . . . . . 4 1 . . . . . . . . 3 . . . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 1 . . 3 Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Distress Signals 25 | . 1 . 3 . . . 2 . . . 3 . . . . . 4 . . . . . . 4 . 4 2 2 . . Communications Jammed 21 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Times Spotted 625 | . 18 . 40 3 . 10 62 30 2 . 128 8 1 . 9 3 76 4 4 7 7 . 3 34 11 60 44 9 16 36 Peak Tracking Total 28 | . 4 . 5 3 . 3 5 4 1 . 28 6 1 . 3 1 15 4 2 5 6 . 2 9 6 6 10 5 1 7 Tactical Retreats 73 | . 1 . . . . 2 2 . . . 11 4 . . 1 1 21 . . 2 3 . 2 9 1 9 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Traps Triggered 19 | . . . 2 . . . 1 . . . 8 . . . . . 1 . 1 . . . . 2 . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 23 | . . . . . . . . . . . . . . . . . 4 . . . . . . 11 . 4 . . . 4 Reused 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Machines Disabled 79 | . . . 5 . . . 8 6 1 . 18 1 . . . . . . . . . . 1 5 . 17 5 1 5 6 Max in Single Turn 4 | . . . 1 . . . 2 1 1 . 3 1 . . . . . . . . . . 1 3 . 4 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Machines Accessed 189 | . 10 . 13 . 1 1 16 15 13 3 16 . . . . . 30 . 10 . 1 4 . 12 . 18 19 1 . 6 Terminals 110 | . 8 . 9 . . 1 10 10 6 . 4 . . . . . 14 . 8 . . . . 8 . 9 16 1 . 6 Fabricators 15 | . . . . . . . . . . . 5 . . . . . 5 . 1 . . . . 1 . 3 . . . . Repair Stations 12 | . . . 1 . . . 1 2 . . 3 . . . . . 2 . 1 . . . . 1 . . 1 . . . Recycling Units 28 | . 2 . 1 . . . 2 2 6 . 3 . . . . . 6 . . . . . . . . 4 2 . . . Scanalyzers 10 | . . . 2 . . . 2 . . . 1 . . . . . 3 . . . . . . 1 . 1 . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 621 | . 27 . 54 . 1 4 63 47 43 23 35 . . . . . 102 . 31 . 1 17 . 71 . 46 32 1 . 23 Successful 408 | . 16 . 31 . 1 1 44 35 26 23 23 . . . . . 69 . 17 . 1 17 . 44 . 31 18 . . 11 Failed 210 | . 11 . 22 . . 3 19 12 17 . 12 . . . . . 32 . 13 . . . . 27 . 15 14 1 . 12 Catastrophic 20 | . . . . . . 1 . 1 5 . . . . . . . 2 . 2 . . . . 3 . 3 2 . . 1 Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Manual 428 | . 27 . 32 . . 4 50 32 35 . 27 1 . . . . 71 . 27 . . . . 46 . 36 18 1 . 21 Terminals 364 | . 24 . 37 . . 4 39 27 23 . 9 . . . . . 56 . 28 . . . . 48 . 18 27 1 . 23 Fabricators 40 | . . . . . . . . . . . 10 . . . . . 15 . 2 . . . . 4 . 9 . . . . Repair Stations 30 | . . . 4 . . . 4 6 . . 7 . . . . . 5 . 1 . . . . 2 . . 1 . . . Recycling Units 74 | . 3 . 2 . . . 4 10 15 . 8 . . . . . 16 . . . . . . . . 12 4 . . . Scanalyzers 46 | . . . 11 . . . 9 . . . 1 . . . . . 10 . . . . . . 11 . 4 . . . . Garrison Access 20 | . . . . . . . 7 4 . . . . . . . . . . . . . . . 6 . 3 . . . . Terminal Hacks 135 | . 4 . 9 . 1 1 6 9 8 23 . . . . . . 21 . 5 . 1 17 . 13 . 4 9 . . 4 Record 29 | . . . . . 1 . . . 5 18 . . . . . . . . . . . 5 . . . . . . . . Part Schematic 8 | . . . . . . . . 1 . . . . . . . . 2 . . . . 4 . 1 . . . . . . Robot Schematic 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 34 | . 3 . 5 . . . 4 3 1 5 . . . . . . 4 . 1 . . 4 . 2 . 1 . . . 1 Prototype ID Bank 10 | . . . 2 . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 12 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 8 . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 8 | . 1 . 1 . . . 1 1 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 7 | . . . 1 . . . . . 1 . . . . . . . 3 . . . . . . 1 . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Reprogram Traps 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 17 | . . . 1 . . . 4 6 . . 1 . . . . . 4 . 1 . . . . . . . . . . . Scan Component 9 | . . . 1 . . . 2 3 . . 1 . . . . . 2 . . . . . . . . . . . . . Repair 7 | . . . . . . . 2 3 . . . . . . . . 2 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 35 | . . . 7 . . . 8 . . . . . . . . . 6 . . . . . . 11 . 3 . . . . Insert Component 18 | . . . 4 . . . 4 . . . . . . . . . 3 . . . . . . 5 . 2 . . . . Analyze 17 | . . . 3 . . . 4 . . . . . . . . . 3 . . . . . . 6 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 215 | . 12 . 14 . . . 26 19 18 . 20 . . . . . 36 . 11 . . . . 20 . 24 8 . . 7 Terminals 127 | . 10 . 12 . . . 19 9 10 . 6 . . . . . 16 . 11 . . . . 14 . 8 5 . . 7 Assimilate 8 | . 1 . . . . . 1 . . . . . . . . . 2 . 2 . . . . 1 . . . . . 1 Botnet 63 | . 4 . 7 . . . 7 3 4 . 3 . . . . . 7 . 7 . . . . 7 . 5 5 . . 4 Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Operators 8 | . . . . . . . 1 1 . . . . . . . . 2 . 1 . . . . 2 . . . . . 1 Skim 45 | . 5 . 5 . . . 10 5 6 . 3 . . . . . 5 . 1 . . . . 4 . . . . . 1 Fabricators 22 | . . . . . . . . . . . 8 . . . . . 7 . . . . . . 2 . 5 . . . . Report 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . Liberate 11 | . . . . . . . . . . . 5 . . . . . 3 . . . . . . 1 . 2 . . . . Haulers 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 2 . . . . Overload 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . Mechanics 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Patch 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Recycling Units 47 | . 2 . 1 . . . 3 7 8 . 4 . . . . . 11 . . . . . . . . 9 2 . . . Reject 11 | . . . . . . . . 2 3 . 1 . . . . . 3 . . . . . . . . 2 . . . . Recyclers 7 | . 1 . 1 . . . 1 1 1 . . . . . . . 1 . . . . . . . . 1 . . . . Mask 13 | . 1 . . . . . . 2 4 . 1 . . . . . 2 . . . . . . . . 3 . . . . Tunnel 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Fedlink 12 | . . . . . . . . . . . 2 . . . . . 5 . . . . . . . . 3 2 . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Extract 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 3 3 . . . . . . . . . . . . . . . 4 . 2 . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Intercept 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Watchers 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 150 | . 10 . 13 . . 1 15 12 10 . 11 . . . . . 25 . 8 . . . . 11 . 16 12 . . 6 Full Trace Events 10 | . . . 1 . . 1 1 . 1 . 2 . . . . . 1 . . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . 1 . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . 3 . . . 6 1 . . 1 . . 14 . . 9 . . . . 4 . 5 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 2 3 . . . . . . . . 2 . . . . . . . . . . . . . Time 204 | . . . . . . . 70 92 . . . . . . . . 42 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed 16 | . . . 3 . . . 4 . . . . . . . . . 3 . . . . . . 4 . 2 . . . . Part Schematics Acquired 15 | . . . 3 . . . 4 . . . . . . . . . 3 . . . . . . 4 . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Total Allies 73 | . 1 . . . . . 2 2 . 1 3 . . . . . 7 1 1 . . . . 2 20 . 28 5 . . Largest Group 19 | . 1 1 1 . . . 2 2 1 2 3 . . . . . 3 1 1 . . . . 1 19 13 15 9 8 7 Highest-Rated Group 797 | . 10 10 10 . . . 25 32 16 103 103 . . . . . 98 31 26 . . . . 82 702 524 797 776 730 577 Highest-Rated Ally 159 | . 10 10 10 . . . 15 16 16 87 87 . . . . . 49 31 26 . . . . 82 50 50 159 153 153 96 Total Orders 18 | . . . . . . . . 2 . 1 2 . . 2 . . 6 . . . . . . . . . 3 . 2 . STAY 7 | . . . . . . . . 1 . 1 1 . . . . . 2 . . . . . . . . . 1 . 1 . FOLLOW 8 | . . . . . . . . 1 . . 1 . . . . . 3 . . . . . . . . . 2 . 1 . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 640 | . . . . . . . 5 5 . . 110 . . . . . 21 4 . . . . . 5 95 104 162 29 15 85 Total Damage 20106 | . . . . . . . 120 41 . . 3863 . . . . . 340 40 . . . . . 32 4040 2410 4491 1224 639 2866 Kills 112 | . . . . . . . 1 . . . 31 . . . . . 1 . . . . . . . 11 11 25 8 4 20 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 Allies Melted 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Active Infowar (turns) 5321 | 58 1407 253 1027 . . . . . . . 160 . . 3 1 . 893 25 322 201 219 96 464 191 . 1 . . . . Optics 1486 | . . . 510 . . . . . . . 62 . . 1 . . 110 25 322 201 219 36 . . . . . . . . Terrain 2160 | 58 1385 . . . . . . . . . . . . . 1 . . . . 1 . 60 464 191 . . . . . . Structural 343 | . 22 253 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps 98 | . . . . . . . . . . . 98 . . . . . . . . . . . . . . . . . . . Decoding 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machine Analysis 1101 | . . . 449 . . . . . . . . . . . . . 349 25 278 . . . . . . . . . . . Jamming 545 | . . . . . . . . . . . . . . . . . 544 . . . . . . . . 1 . . . . Robot Analysis Total 34 | . 3 . 5 . . . 4 3 1 5 . . . . . . 4 . 1 . . 4 . 2 . 1 . . . 1 Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . 2 . 1 . 1 . . . 1 1 . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . 2 . . 7 . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Turns Passed 28432 | 136 1407 253 1889 411 344 416 3275 2988 1614 3202 2723 274 351 556 335 349 1530 25 322 201 219 109 466 866 641 1197 926 303 750 354 Spaces Moved 23364 | 54 789 153 954 239 214 193 1584 1515 718 1810 2373 496 584 877 533 519 2568 63 529 435 523 174 603 1233 525 1232 1135 171 232 336 Core 1279 | 5 . . . . . . . . . . . . . . 274 380 331 . . . . . . 63 226 . . . . . Treads 9244 | 49 789 153 954 239 214 193 1584 1515 718 1810 775 . . . . . . . . . . . . . 61 190 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11880 | . . . . . . . . . . . 1598 496 584 877 259 139 1276 63 529 435 523 174 603 1170 238 1042 1135 171 232 336 Flight 961 | . . . . . . . . . . . . . . . . . 961 . . . . . . . . . . . . . Fastest Speed 24 | 50 160 160 160 160 160 160 160 170 170 170 48 48 48 48 48 50 24 40 30 33 33 33 33 27 50 40 40 43 43 43 Average Speed 94 | 149 160 160 165 160 160 167 166 170 170 170 86 48 48 56 49 51 44 40 42 40 37 38 42 48 95 63 43 49 43 53 Slowest Speed 250 | 160 160 160 240 160 160 240 240 170 170 170 170 48 48 105 150 60 120 40 111 43 40 40 98 200 161 250 103 101 48 106 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 65 | 5 97 42 90 54 61 47 93 95 94 84 46 71 65 83 75 63 68 86 18 61 72 63 66 29 95 40 78 66 90 35 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 25 | . 1 . 3 1 1 . 2 5 4 1 1 . . 1 . . 1 . . . 1 3 . . . . . . . . Known Exits Taken 13 | . 1 1 . . . 1 1 1 . 1 1 1 1 . . 1 . . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 13 | 1 . . 1 1 1 . . . 1 . . . . 1 1 . . . . 1 1 1 . . . . 1 1 1 . Scrap Searched 26 | . . . . 1 . . . . . 9 . 2 9 1 . 2 . . . 2 . . . . . . . . . . Spaces Dug 147 | . 13 . 8 . . 11 . . . . . . 3 . . . 9 . 1 . 3 . 7 22 . 67 . . . 3 Terrain Destroyed 762 | . 47 . 47 9 . 51 38 . . . 99 5 8 . 11 . 9 . 1 . 9 . 11 29 6 241 60 12 26 43 Melee 16 | . . . . . . . . . . . . . . . . . 9 . 1 . 2 . 4 . . . . . . . Projectile 268 | . . . 2 2 . 1 1 . . . 19 5 8 . 11 . . . . . 7 . 7 29 6 51 49 12 26 32 AOE 478 | . 47 . 45 7 . 50 37 . . . 80 . . . . . . . . . . . . . . 190 11 . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Total 27841 | 77 866 155 1126 251 217 241 1957 1797 1098 1946 2811 519 629 925 572 587 2831 62 599 450 538 202 790 1454 649 1469 1424 356 816 427 Wait 2126 | . 2 . 17 . . 4 114 82 356 95 99 3 9 1 11 46 108 . 21 . . 2 168 103 57 37 73 151 548 19 Move 23317 | 53 788 152 953 238 213 192 1583 1514 717 1809 2372 495 583 876 532 518 2549 62 528 434 522 173 602 1233 524 1231 1134 170 231 336 Hop 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Pick Up 266 | 1 16 . 26 1 2 3 27 13 2 19 32 4 6 5 3 4 16 . 9 1 2 3 1 11 11 27 8 5 . 8 Fast Attach 197 | 7 4 . 6 1 . 5 2 4 1 1 27 1 3 10 . 4 38 . 12 . . 2 1 8 17 18 12 3 6 4 Attach 143 | . . . 4 . . 4 7 4 . . 18 2 3 3 6 4 11 . 3 . 3 2 . 18 7 23 9 4 . 8 Detach 93 | . 2 . 4 1 . 2 . 3 . . 6 . 1 9 . 2 8 . 4 . 1 1 . 18 8 11 5 2 1 4 Swap 232 | . 7 . 20 2 . 7 45 22 . 1 46 2 4 5 1 . 6 . 2 7 . 8 1 8 3 17 9 5 2 2 Drop 288 | . 7 . 34 1 2 5 39 17 3 21 51 4 5 9 2 1 13 . 5 3 1 4 1 11 11 20 10 3 1 4 Fire 967 | 16 40 3 62 7 . 19 139 129 18 . 143 8 15 7 17 8 43 . 2 . 7 . 5 43 8 84 62 13 27 42 Melee 65 | . . . . . . . . . . . . . . . . . 27 . 13 5 2 7 11 . . . . . . . Ram 9 | . . . . . . . . . . . 3 . . . . . 2 . . . . . . 1 3 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . Escape Stasis 26 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . 13 . . . Rewire 90 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 89 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: [*Res x2] / [*Upp] / Ext) -4/Waste -4/Factory (discovered 4 exits: [*Res x2] / [*Upp] / *Ext) -4/Extension (discovered 2 exits: [*Res] / *Cet) -4/Cetus (discovered 2 exits: [*Res] / [*Arc]) -4/Archives (discovered 3 exits: [*Res] / *Hub x2) -4/Hub_04(d) (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 9) 1233 | -10/Materials | Identified exit to Subcaves 1250 | -10/Materials | Discovered new exit (range 13) 1275 | -10/Materials | Learned location of 1 exit from Storage 1307 | -10/Materials | Identified exit to Mines 1329 | -10/Materials | Identified exit to Materials 1339 | -10/Materials | Learned location of 2 exits from Subcaves 1430 | -10/Materials | Learned location of Subcaves (-10) 1544 | -10/Materials | Entered Mines 1544 | -10/Mines | Accompanied by 1 ally 1605 | -10/Mines | Discovered exit to Materials (range 16) 1797 | -10/Mines | Entered Materials 1797 | -9/Materials | Accompanied by 1 ally 1797 | -9/Materials | Evolved 2 slots: Weapon x2 2114 | -9/Materials | Build established: Skirmisher 2252 | -9/Materials | Discovered new exit (range 11) 2337 | -9/Materials | Learned location of Storage (-8) 2404 | -9/Materials | Learned location of Zion (-6) 2420 | -9/Materials | Learned 2 Storage zone layouts 2425 | -9/Materials | Identified exit to Materials 2429 | -9/Materials | Learned Storage security intel 2442 | -9/Materials | Learned Materials stockpile data 2625 | -9/Materials | Build established: Gunner 2708 | -9/Materials | Central database locked down 2806 | -9/Materials | Discovered new exit (range 18) 2916 | -9/Materials | Discovered new exit (range 15) 2999 | -9/Materials | Build established: Skirmisher 3514 | -9/Materials | Build established: Gunner 3686 | -9/Materials | Entered Mines 3820 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4091 | -9/Mines | Discovered new exit (range 5) 4097 | -9/Mines | Entered Exiles 4145 | -9/Exiles | Met 8R-AWN 4169 | -9/Exiles | Met EX-HEX 4243 | -9/Exiles | Met EX-BIN 4264 | -9/Exiles | Met EX-DEC 4428 | -9/Exiles | Discovered new exit (range 10) 4441 | -9/Exiles | Entered Mines 4738 | -8/Mines | Build established: Scavenger-Gunner 4805 | -8/Mines | Discovered exit to Materials (range 10) 4857 | -8/Mines | Entered Materials 4857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4858 | -8/Materials | Identified exit to Storage 5451 | -8/Materials | Lost 5 parts (1p1n3w) 5614 | -8/Materials | Repaired Hvy. Assault Rifle 5690 | -8/Materials | Discovered new exit (range 6) 5723 | -8/Materials | Build established: Scavenger-Tank 6019 | -8/Materials | Garrison activated, responded to threat 6084 | -8/Materials | Learned Factory stockpile data 6109 | -8/Materials | Learned Factory emergency access door positions 6136 | -8/Materials | Learned 4 Lower Caves zone layouts 6138 | -8/Materials | Learned location of 1 exit from Storage 6148 | -8/Materials | Identified exit to Factory 6838 | -8/Materials | Build established: Tank 7111 | -8/Materials | Learned Factory recycling unit intel 7117 | -8/Materials | Garrison activated, responded to threat 7157 | -8/Materials | Learned location of 1 exit from Storage 7191 | -8/Materials | Learned Storage trap positions 7214 | -8/Materials | Learned location of 2 exits from Factory 7225 | -8/Materials | Learned Factory stockpile data 7228 | -8/Materials | Learned Storage trap positions 7258 | -8/Materials | Learned Factory garrison access intel 7289 | -8/Materials | Learned 2 Storage zone layouts 7654 | -8/Materials | Repaired Hrd. Medium Armor Plating 8057 | -8/Materials | First assault squad dispatched 8111 | -8/Materials | Sterilization system engaged 8111 | -8/Materials | Non-combat units ordered to evacuate 8132 | -8/Materials | Entered Storage 8132 | -8/Storage | Accompanied by 1 ally 8133 | -8/Storage | Identified exit to Recycling 8135 | -8/Storage | Loaded intel: 14 trap records 8559 | -8/Storage | Build established: Gunner 8899 | -8/Storage | Build established: Hacker-Gunner 8958 | -8/Storage | Repaired Imp. Deuterium Engine 9049 | -8/Storage | Learned 2 Lower Caves zone layouts 9096 | -8/Storage | Learned 4 Recycling zone layouts 9169 | -8/Storage | Learned location of Extension (-4) 9190 | -8/Storage | Learned 4 Recycling zone layouts 9223 | -8/Storage | Learned Storage trap positions 9615 | -8/Storage | Repaired Shield Generator 9655 | -8/Storage | Repaired Arm. Treads 9924 | -8/Storage | Build established: Tank 10920 | -8/Storage | Garrison activated, responded to threat 11120 | -8/Storage | Entered Recycling 11120 | -8/Recycling | Accompanied by 1 ally 11121 | -8/Recycling | Met a Zionite searching for Scraptown 11121 | -8/Recycling | Identified exit to Factory 11696 | -8/Recycling | Build established: Gunner 12303 | -8/Recycling | Learned 2 Storage zone layouts 12309 | -8/Recycling | Scanned before Scraplab entrance 12351 | -8/Recycling | Entered Scraplab 12368 | -8/Recycling | Learned Factory fabricator intel 12375 | -8/Recycling | Discovered new exit (range 2) 12466 | -8/Recycling | Learned 2 Lower Caves zone layouts 12558 | -8/Recycling | Learned location of Lower Caves (-7) 12604 | -8/Recycling | Learned location of 2 exits from Lower Caves 12658 | -8/Recycling | Learned Storage trap positions 12720 | -8/Recycling | Learned Factory emergency access door positions 12734 | -8/Recycling | Entered Scraptown 12734 | -8/Scraptown | Accompanied by 1 ally 13239 | -8/Scraptown | Visited UFD Registry 13239 | -8/Scraptown | Registered with UFD as "Bladeguard" 13460 | -8/Scraptown | Visited Botcube Research 13623 | -8/Scraptown | Visited Abandonware Association 13635 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 13640 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 13677 | -8/Scraptown | Visited Research Penetration Think Tank 13716 | -8/Scraptown | Visited Analyses Database 13745 | -8/Scraptown | Visited Junk Repository 13808 | -8/Scraptown | Visited Junk Repository 13856 | -8/Scraptown | Visited Curators Association 14027 | -8/Scraptown | Found Scrap Suit 14172 | -8/Scraptown | Found Lrg. Botcube 14945 | -8/Scraptown | Lrg. Botcube activated 14975 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 15183 | -8/Scraptown | Visited Awakened 15280 | -8/Scraptown | Visited Cyclists 15300 | -8/Scraptown | Visited Red Mages 15333 | -8/Scraptown | Visited Bundlers 15843 | -8/Scraptown | Met Optimus 15843 | -8/Scraptown | Accepted into 0bPrime 15936 | -8/Scraptown | Entered Factory 15936 | -6/Factory | Accompanied by 2 allies 15936 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 15937 | -6/Factory | Identified exit to Factory 15937 | -6/Factory | Identified exit to Lower Caves 15941 | -6/Factory | Loaded intel: 6 fabricator locations 15942 | -6/Factory | Loaded intel: 8 recycling unit locations 15943 | -6/Factory | Loaded intel: 4 garrison access locations 16253 | -6/Factory | Loaded intel: 8 recycling unit locations 16304 | -6/Factory | Build established: Hacker-Gunner 17026 | -6/Factory | Found Prototype Launcher 17026 | -6/Factory | Identified Rocket Array 17204 | -6/Factory | Learned location of Protoforge (-2) 17336 | -6/Factory | First assault squad dispatched 17759 | -6/Factory | Discovered exit to Factory (range 12) 17805 | -6/Factory | Lost 3 parts (1n1u1w) 17869 | -6/Factory | Found Lrg. Botcube 18291 | -6/Factory | High security lockdown imminent 18371 | -6/Factory | High security lockdown engaged 18405 | -6/Factory | Build established: Gunner 18659 | -6/Factory | Entered Lower Caves 18660 | -6/Lower Caves | Identified exit to Lower Caves 18664 | -6/Lower Caves | Lost 4 parts (2n1u1w) 18693 | -6/Lower Caves | Learned Factory trap positions 18721 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18726 | -6/Lower Caves | Found Prototype Special Weapon 18804 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18818 | -6/Lower Caves | Learned 4 Factory zone layouts 18843 | -6/Lower Caves | Lost 3 parts (1n2w) 18933 | -6/Lower Caves | Entered another Lower Caves area 18934 | -6/Lower Caves | Identified exit to Zion 19232 | -6/Lower Caves | Lost 3 parts (2n1w) 19284 | -6/Lower Caves | Entered Zion 19299 | -6/Zion | System corruption cleaned by Quarantine Array 19329 | -6/Zion | Build established: Derelict-Gunner 19434 | -6/Zion | Given the Hacking Drone Bay 19458 | -6/Zion | Found Prototype Processor 19458 | -6/Zion | Identified Exp. Signal Interpreter 19460 | -6/Zion | Found Prototype Processor 19460 | -6/Zion | Identified Exp. Targeting Computer 19472 | -6/Zion | Found Prototype Processor 19472 | -6/Zion | Identified Exp. Terrain Scan Processor 19475 | -6/Zion | Found Prototype Processor 19475 | -6/Zion | Identified Exp. Core Analyzer 19482 | -6/Zion | Found Prototype Processor 19482 | -6/Zion | Identified Spectral Analyzer 19508 | -6/Zion | Identified Molecular Deconstructor 19536 | -6/Zion | Discovered new exit (range 5) 19537 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19657 | -6/Zion | Learned Factory fabricator intel 19799 | -6/Zion | Turned away by Imprinter 19840 | -6/Zion | Entered Deep Caves 19944 | -6/Deep Caves | Found Surveybot 24 Scanner 19949 | -6/Deep Caves | Found Unknown Processor 20004 | -6/Deep Caves | Attacked by Z-Imprinter 20037 | -6/Deep Caves | Z-Facility disabled 20038 | -6/Deep Caves | Core integrity fell below 50% 20068 | -6/Deep Caves | Lost 15 parts (2p4n4u5w) 20120 | -6/Deep Caves | Discovered new exit (range 6) 20175 | -6/Deep Caves | Entered Proximity Caves 20184 | -5/Proximity Caves | Spotter reported a threat 20291 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20345 | -5/Proximity Caves | Spotter reported a threat 20348 | -5/Proximity Caves | Build established: Mutant 20387 | -5/Proximity Caves | Spotted B-75 Beast 20478 | -5/Proximity Caves | Learned Factory emergency access door positions 20504 | -5/Proximity Caves | Discovered exit to Factory (range 13) 20524 | -5/Proximity Caves | Entered Factory 20524 | -5/Factory | Evolved 2 slots: Utility x2 20525 | -5/Factory | Identified exit to Factory 20526 | -5/Factory | Loaded intel: 89 trap records 20529 | -5/Factory | Loaded intel: 6 fabricator locations 20733 | -5/Factory | Discovered new exit (range 25) 20742 | -5/Factory | Fabricated G-50 Soldier? 20770 | -5/Factory | Loaded intel: 8 recycling unit locations 20824 | -5/Factory | Build established: Scavenger-Mutant 21008 | -5/Factory | Lost 5 allies 21189 | -5/Factory | Discovered exit to Factory (range 8) 21215 | -5/Factory | Repaired Battle Rifle 21217 | -5/Factory | Lost 3 parts (1n2u) 21287 | -5/Factory | Identified exit to Upper Caves 21365 | -5/Factory | Discovered exit to Factory (range 15) 21375 | -5/Factory | Learned Factory stockpile data 21398 | -5/Factory | Discovered exit to Factory (range 13) 21451 | -5/Factory | Learned Testing emergency access door positions 21473 | -5/Factory | Lost 9 parts (6n3w) 21517 | -5/Factory | Learned location of 1 exit from Proximity Caves 21542 | -5/Factory | Spotted B-75 Beast 21543 | -5/Factory | Central database locked down 21571 | -5/Factory | Learned Research emergency access door positions 21617 | -5/Factory | Learned Extension terminal intel 21618 | -5/Factory | Repaired F-cell Engine 21633 | -5/Factory | Garrison activated, responded to threat 21654 | -5/Factory | Learned Testing stockpile data 21669 | -5/Factory | Core integrity fell below 50% 21699 | -5/Factory | Lost 6 parts (3n2u1w) 21702 | -5/Factory | Learned location of Upper Caves (-5) 21749 | -5/Factory | Found Imp. Powered Armor 21762 | -5/Factory | Learned 4 Factory zone layouts 21833 | -5/Factory | Learned Research stockpile data 21848 | -5/Factory | Core integrity fell below 20% 22038 | -5/Factory | P-70 Sage assimilated allied Y-64 Sentinel 22054 | -5/Factory | Manually triggered Chute Trap 22054 | -5/Factory | Sucked down chute 22054 | -5/Factory | Entered Waste 22055 | -5/Waste | Met a frightened Derelict 22058 | -5/Waste | Spotted C-40 Crusher 22062 | -5/Waste | Spotted C-40 Crusher 22062 | -5/Waste | Spotted C-40 Crusher 22067 | -5/Waste | Spotted C-40 Crusher 22069 | -5/Waste | EMP discharged 22069 | -5/Waste | System corruption reached 10% 22070 | -5/Waste | Discovered new exit (range 22) 22070 | -5/Waste | Spotted C-40 Crusher 22075 | -5/Waste | Spotted C-40 Crusher 22079 | -5/Waste | Entered Factory 22321 | -5/Factory | Discovered exit to Factory (range 19) 22384 | -5/Factory | Central database locked down 22401 | -5/Factory | Entered Upper Caves 22431 | -5/Upper Caves | Learned Factory terminal intel 22531 | -5/Upper Caves | Build established: Hacker-Mutant 22601 | -5/Upper Caves | Discovered new exit (range 5) 22602 | -5/Upper Caves | Entered another Upper Caves area 22630 | -5/Upper Caves | Learned location of Armory (-4) 22675 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22782 | -5/Upper Caves | Discovered new exit (range 22) 22788 | -5/Upper Caves | Encountered a Warlord checkpoint 22821 | -5/Upper Caves | Entered Zhirov 22821 | -5/Zhirov | Discovered new exit (range 3) 22829 | -5/Zhirov | Met Zhirov 22839 | -5/Zhirov | Found Alien Artifact 22839 | -5/Zhirov | Identified Integrated Reactor 22839 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22846 | -5/Zhirov | Found Alien Artifact 22915 | -5/Zhirov | Learned location of Quarantine (-3) 22917 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22930 | -5/Zhirov | Entered Proximity Caves 23282 | -4/Proximity Caves | Found Alien Artifact 23282 | -4/Proximity Caves | Identified Dimensional Node Initializer 23282 | -4/Proximity Caves | Initialized slip node 23307 | -4/Proximity Caves | Spotted B-86 Titan 23396 | -4/Proximity Caves | Entered Factory 23396 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 23397 | -4/Factory | Identified exit to Extension 23398 | -4/Factory | Loaded intel: 28 terminal locations 23512 | -4/Factory | Build established: Hacker-Sprinter 23793 | -4/Factory | Discovered new exit (range 5) 23796 | -4/Factory | Garrison activated, responded to threat 23879 | -4/Factory | Lost 7 parts (1p6n) 24040 | -4/Factory | Build established: Hacker-Mutant 24146 | -4/Factory | Discovered new exit (range 14) 24164 | -4/Factory | Identified Transdimensional Reconstructor 24250 | -4/Factory | Discovered new exit (range 10) 24262 | -4/Factory | Sucked down chute 24262 | -4/Factory | Entered Waste 24263 | -4/Waste | Met a frightened Derelict 24310 | -4/Waste | Spotted C-40 Crusher 24318 | -4/Waste | Spotted C-40 Crusher 24328 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24331 | -4/Waste | Crushed by Compactor (1 part destroyed) 24333 | -4/Waste | Spotted C-40 Crusher 24340 | -4/Waste | Warped through subspace 24340 | -4/Waste | Spotted C-40 Crusher 24342 | -4/Waste | Spotted C-40 Crusher 24355 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 24357 | -4/Waste | Released all parts (5) 24358 | -4/Waste | Discovered new exit (range 10) 24377 | -4/Waste | Spotted C-40 Crusher 24386 | -4/Waste | Lost 4 parts (2n2w) 24434 | -4/Waste | Core integrity fell below 50% 24457 | -4/Waste | Warlord forces began an assault 24464 | -4/Waste | Allies destroyed C-40 Crusher 24475 | -4/Waste | Allies destroyed C-40 Crusher 24481 | -4/Waste | Allies destroyed C-40 Crusher 24482 | -4/Waste | Allies destroyed C-40 Crusher 24484 | -4/Waste | Allies destroyed C-40 Crusher 24485 | -4/Waste | Allies destroyed C-40 Crusher 24515 | -4/Waste | Lost 6 allies 24903 | -4/Waste | Entered Factory 24903 | -4/Factory | Accompanied by 13 allies 24942 | -4/Factory | Spotted B-86 Titan 24954 | -4/Factory | Destroyed B-86 Titan 25228 | -4/Factory | Discovered new exit (range 16) 25282 | -4/Factory | Lost 3 allies 25321 | -4/Factory | Lost 3 parts (1p1n1u) 25343 | -4/Factory | System corruption reached 10% 25357 | -4/Factory | Lost 7 allies 25407 | -4/Factory | Lost 10 parts (2n4u4w) 25553 | -4/Factory | Loaded intel: 8 recycling unit locations 25594 | -4/Factory | Lost 3 parts (2p1w) 25653 | -4/Factory | First assault squad dispatched 25680 | -4/Factory | Build established: Scavenger-Mutant 25885 | -4/Factory | Discovered new exit (range 15) 25965 | -4/Factory | Discovered new exit (range 15) 26098 | -4/Factory | Discovered exit to Extension (range 6) 26100 | -4/Factory | Entered Extension 26101 | -4/Extension | Loaded intel: 17 terminal locations 26216 | -4/Extension | Lost 3 parts (1u2w) 26242 | -4/Extension | Rescued a captive Derelict 26246 | -4/Extension | Rescued a captive Derelict 26251 | -4/Extension | Rescued a captive Derelict 26286 | -4/Extension | Rescued a captive Derelict 26287 | -4/Extension | Rescued a captive Derelict 26354 | -4/Extension | Rescued a captive Derelict 26354 | -4/Extension | Rescued a captive Derelict 26378 | -4/Extension | Rescued A7 26384 | -4/Extension | Core integrity fell below 20% 26389 | -4/Extension | Spotted B-86 Titan 26438 | -4/Extension | Allies destroyed B-86 Titan 26450 | -4/Extension | Lost 3 parts (1p2n) 26450 | -4/Extension | Spotted B-86 Titan 26469 | -4/Extension | Lost 6 allies 26600 | -4/Extension | First assault squad dispatched 26691 | -4/Extension | Rescued a captive Derelict 26693 | -4/Extension | Rescued a captive Derelict 26762 | -4/Extension | Loaded intel: 2 recycling unit locations 26836 | -4/Extension | Build established: Scavenger-Gunner 26879 | -4/Extension | Lost 4 allies 26925 | -4/Extension | Disrupted transfer network 26976 | -4/Extension | Rescued a captive Derelict 26982 | -4/Extension | Discovered new exit (range 10) 26982 | -4/Extension | Discovered new exit (range 6) 27026 | -4/Extension | Entered Cetus 27026 | -4/Cetus | Accompanied by 6 allies (A7) 27031 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 27045 | -4/Cetus | Spotted Cetus Guard 27045 | -4/Cetus | Spotted Cetus Guard 27046 | -4/Cetus | Spotted Cetus Guard 27050 | -4/Cetus | Spotted Cetus Guard 27052 | -4/Cetus | Allies destroyed Cetus Guard 27052 | -4/Cetus | Destroyed Cetus Guard 27053 | -4/Cetus | Allies destroyed Cetus Guard 27065 | -4/Cetus | Allies destroyed Cetus Guard 27093 | -4/Cetus | Lost 3 parts (1p2n) 27104 | -4/Cetus | Started Cetus Manufacturing Module 27112 | -4/Cetus | Escorted A7 to Cetus Mainframe 27120 | -4/Cetus | Discovered new exit (range 15) 27129 | -4/Cetus | Manufactured an Enhanced Grunt 27154 | -4/Cetus | Manufactured an Enhanced Grunt 27179 | -4/Cetus | Manufactured an Enhanced Grunt 27204 | -4/Cetus | Manufactured an Enhanced Grunt 27229 | -4/Cetus | Manufactured an Enhanced Grunt 27238 | -4/Cetus | Spotted Cetus Guard 27242 | -4/Cetus | Allies destroyed Cetus Guard 27242 | -4/Cetus | Spotted Cetus Guard 27242 | -4/Cetus | Spotted Cetus Guard 27244 | -4/Cetus | Spotted Cetus Guard 27251 | -4/Cetus | Allies destroyed Cetus Guard 27252 | -4/Cetus | Destroyed Cetus Guard 27253 | -4/Cetus | Allies destroyed Cetus Guard 27262 | -4/Cetus | Discovered new exit (range 15) 27265 | -4/Cetus | Met Revision 17 27329 | -4/Cetus | Entered Archives 27329 | -4/Archives | Accompanied by 8 allies (A7) 27334 | -4/Archives | Received a hacking code to weaken MAIN.C 27351 | -4/Archives | Build established: Commander-Gunner 27363 | -4/Archives | Discovered new exit (range 14) 27421 | -4/Archives | Discovered new exit (range 16) 27492 | -4/Archives | Discovered new exit (range 14) 28079 | -4/Archives | Entered Hub_04(d) 28079 | -4/Hub_04(d) | Accompanied by 7 allies 28112 | -4/Hub_04(d) | Garrison activated, responded to threat 28329 | -4/Hub_04(d) | First assault squad dispatched 28403 | -4/Hub_04(d) | Discovered new exit (range 16) 28433 | -4/Hub_04(d) | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 28388_ Acquired 7 matter. 28388_ Acquired 14 matter. 28388_ Acquired 8 matter. 28388_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 28391_ K-01 Serf collects debris. 28403_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 28403_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 5C layout... Downloaded map data. 28410_ System corrupted: Matter fused (-5). 28423_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal H003. 28425_ U-05 Engineer builds a Wall. 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" " " " # g< + "" " "?? | | ????????????? # ##### # ?? | | ??????????????????????##+###???## ##????????? | | #???????????????????????????????# #?????????? | | #???????????????????????????????# #?????????? | | #???????????????????????????????# #?????????? | | #???????????????????????????????# #?????????? | | #???????????????????????????????#++#?????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????o????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 12 Additional Mass Support 12 EM Shielding 4 Armor Coverage 1280 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 40 Defensive Hacking 36 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Extracted Ion Engine | -8/Materials | Extracted Assault Cannon | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Plasma Cutter | -8/Storage | Hacked Enh. Gauss Cannon | -6/Factory | Downloaded Imp. Reaction Control System | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Point Defense System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Hyp. Gauss Cannon | -5/Factory | Scanalyzed Imp. Deuterium Engine | -5/Factory | Scanalyzed KE Penetrator | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Adv. Cooling System | -5/Factory | Scanalyzed Launcher Guidance Computer | -5/Factory | Extracted Hardlight Generator | -5/Factory | Extracted Imp. Hardlight Generator | -5/Factory | Extracted Cmb. Airjet | -5/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Linear Gravjet | -4/Factory | Hacked Hvy. Mass Driver | -4/Factory | Scanalyzed Imp. Powered Armor | -4/Factory | Scanalyzed System Restoration Module | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -8/Mines | Hacked I-25 Savior | -8/Storage | Hacked A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 70% | -8/Materials Hrd. Medium Armor Plating | 16% | -8/Materials Imp. Deuterium Engine | 36% | -8/Storage Shield Generator | 40% | -8/Storage Arm. Treads | 66% | -8/Storage Battle Rifle | 24% | -5/Factory F-cell Engine | 14% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingHelicalDeflector Manual? 0 Play Time 05:13:59 Cumulative 486.6 hours Start 2025.08.09 @ 19:53:06 End 2025.08.10 @ 01:09:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3d1828bb-c2a3-44d5-957c-098b6ca944c4