Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 17:49:40 // Winter2022/Polymind Player: aperiodic Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (2930) 2930 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6742) 6742 TOTAL SCORE: 13672 Bonus ------- Polymind Skill 5990 High Alert Combat Kills 90 Follower Combat Kills 701 Aligned with FarCom 300 Friendly Fire -339 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 50/50 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- Great Maul > --- INVENTORY (1) ---- Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility EX Chip 1 Device Heat Sink Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 21 | . . . 8 1 . . 3 3 3 3 Power 3 | . . . 1 . . . 1 . . 1 Propulsion 6 | . . . 2 1 . . . 1 . 2 Utility 7 | . . . 3 . . . 2 1 1 . Weapon 5 | . . . 2 . . . . 1 2 . Highest Loss Streak 4 | . . . 4 1 . . 3 2 2 3 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 85 | . . 49 95 53 77 96 90 88 77 67 Engine 9 | . . 7 11 20 2 3 1 . 7 16 Core 1 | . . . . . . . . 6 6 . Treads 13 | . . . 21 . . . . . 15 31 Leg 4 | . . 16 3 13 . . . . . . Hover 1 | . . . . . 2 3 3 13 6 . Device 16 | . . 16 24 . . . . 12 13 . Processor 2 | . . . . . 12 15 13 11 6 . Hackware 7 | . . . . . 55 69 66 24 . . Protection 6 | . . . 10 . . . . . 2 . Energy Gun 11 | . . 7 12 20 2 3 3 12 3 . Ballistic Gun 6 | . . . 10 . . . . . . . Naked Turns 460 | . 63 306 39 1 48 . . 1 2 . Heaviest Build 21 | . . 16 18 6 21 21 21 17 19 14 Greatest Support 40 | 3 3 30 40 10 16 16 16 18 40 40 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 5 | . . 1 1 1 1 1 1 5 5 1 Average Capacity 1 | . . . . . . 1 1 3 3 1 Most Carried 1 | . . . . . 1 1 1 1 1 1 Average Carried . | . . . . . . 1 1 . . 1 Final Capacity 5 | . . 1 1 . 1 1 1 5 1 1 Final Carried 1 | . . . . . 1 1 1 1 1 1 Class Distribution -------------------- 50% | Sentry 20% | Grunt 11% | Tinkerer 9% | Programmer 3% | Brawler 3% | Cogmind Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Sentry | -9/Materials Grunt | -9/Mines Tinkerer | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Programmer | -7/Factory Programmer | -7/Lower Caves Brawler | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 141 | . . . 141 . . . . . . . Remotely . | . . . . . . . . . . . Salvage Created 3376 | . . 111 1143 75 . . 977 721 214 135 Parts 182 | . . 7 76 9 . . 54 32 4 . Haulers Intercepted 4 | . . . 2 . . . . 2 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 74 | . . 1 30 3 . . 20 13 5 2 Melee 1 | . . . . . . . . . . 1 Guns 58 | . . 1 28 3 . . 15 11 . . AOE 2 | . . . . . . . . 2 . . Classes Destroyed 15 | . . 3 5 1 . . 3 1 2 . Worker 3 | . . . 2 . . . . 1 . . Builder 1 | . . . . . . . 1 . . . Tunneler 2 | . . 1 1 . . . . . . . Hauler 4 | . . . 2 . . . . 2 . . Recycler 2 | . . 1 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 7 | . . . 3 . . . 3 1 . . Swarmer 19 | . . 1 7 . . . 6 5 . . Grunt 39 | . . . 16 2 . . 11 8 . 2 Brawler 1 | . . . . 1 . . . . . . Sentry 9 | . . . 7 . . . 1 1 . . Hunter 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . . . Thug 4 | . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 8 | . . 2 4 2 . . 8 4 2 2 Combat Bots Only 7 | . . 1 3 2 . . 7 3 3 2 Max Kills in Single Turn 2 | . . 1 2 1 . . 2 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . . . . . . 2 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 3896 | . . 15 1268 224 . . 508 510 887 484 Core 1127 | . . 8 258 67 . . 94 191 272 237 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 . 96 . . . 18 82 . . . Volleys Fired 160 | . . 7 109 21 . . . 21 2 . Largest 2 | . . 1 2 1 . . . 2 2 . Hottest 100 | . . 75 79 40 . . . 100 100 . Shots Fired 347 | . . 7 171 23 . . 76 66 4 . Gun 347 | . . 7 171 23 . . 76 66 4 . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 62 | . . . 62 . . . . . . . Thermal 139 | . . 7 109 23 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 146 | . . . . . . . 76 66 4 . Robot Hit Streak 21 | . . 6 21 7 . . 12 14 1 . Robot Miss Streak 5 | . . 1 3 1 . . 5 4 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 3 . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . Autonomous 106 | . . . . . . . 76 30 . . Shots Hit Robots 272 | . . 6 119 17 . . 68 43 11 8 Core Hits 129 | . . 3 44 9 . . 37 33 2 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . 1 . . . . . 4 1 Critical Strikes 29 | . . 1 11 . . . 7 4 4 2 Burn 11 | . . 1 10 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Corrupt 11 | . . . . . . . 7 4 . . Smash 6 | . . . . . . . . . 4 2 Melee Attacks 28 | . . . . . . . . . 18 10 Impact 28 | . . . . . . . . . 18 10 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6581 | . . 130 2075 200 . . 1864 1381 566 365 Guns 5316 | . . 130 2063 200 . . 1864 1041 18 . Cannons . | . . . . . . . . . . . Explosions 340 | . . . . . . . . 340 . . Melee 913 | . . . . . . . . . 548 365 Ramming 12 | . . . 12 . . . . . . . Kinetic 698 | . . . 698 . . . . . . . Thermal 2035 | . . 130 1365 200 . . . 340 . . Explosive . | . . . . . . . . . . . Electromagnetic 2923 | . . . . . . . 1864 1041 18 . Impact 913 | . . . . . . . . . 548 365 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 . . . . Average Corruption 5 | . . . . 5 5 5 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . . . 11 6 2 . . . . Message Errors 4 | . . . . 3 1 . . . . . Heat Flow Errors 4 | . . . . 4 . . . . . . Energy Discharges 4 | . . . . . 3 1 . . . . Data Loss (minor) 3 | . . . . 1 2 . . . . . Misfires 2 | . . . . 2 . . . . . . Alerts 2 | . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 329 | . . . . . . . . 10 259 60 Projectiles . | . . . . . . . . . . . Explosions 10 | . . . . . . . . 10 . . Melee 319 | . . . . . . . . . 259 60 Knockbacks 6 | . . . . . . . . . 2 4 Impact 6 | . . . . . . . . . 2 4 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . 78 . . Shots 3 | . . . . . . . . 3 . . Rammed 3 | . . . 3 . . . . . . . Targets Rammed 5 | . . . 5 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . Highest Temperature 320 | . . . 140 320 . . 2 32 91 38 Average Temperature 66 | . . . 29 114 . . 2 9 48 18 Received Heat Transfer 1425 | . . . 474 96 . . 126 156 330 243 Effects 1 | . . . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 5 1 . . Combat Hostiles 5 | . . . . . . . 5 . . . Parts Fried 27 | . . . . . . . 13 7 7 . Impact Corruptions 11 | . . . . . . . . . 8 3 Robots Melted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Melted 6 | . . . 6 . . . . . . . Heat Transferred 4825 | . . 296 3704 425 . . . 400 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 568 | . 18 153 470 179 . . 421 568 . . Initial 179 | . . 6 . 179 . . . . . . Average 167 | . 11 28 179 71 . . 212 313 . . Maximum Alert Level 2 | . . . 2 . . . 2 2 . . Low Security (%) 58 | 100 100 100 50 100 . 100 59 24 . . Level 1 31 | . . . 39 . . . 27 48 . . Level 2 9 | . . . 9 . . . 12 26 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . . 6 1 . . 5 6 . . Investigation 11 | . . . 3 1 . . 2 5 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 6 | . . . 3 . . . 3 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . . . 5 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 1 7 53 7 . . 28 30 15 3 Peak Tracking Total 9 | . 1 2 6 3 . . 9 4 3 3 Tactical Retreats 6 | . . . 1 . . . 2 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 11 | . . . 6 . . . 3 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 7 | . . . 2 . . . . 5 . . Max in Single Turn 1 | . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 26 | . 2 2 7 1 . . 4 10 . . Terminals 18 | . 2 1 7 . . . 2 6 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 85 | . 5 6 15 1 . . 14 44 . . Successful 56 | . 1 3 9 1 . . 11 31 . . Failed 28 | . 4 3 6 . . . 2 13 . . Catastrophic 4 | . 1 . . . . . . 3 . . Database Lockouts 1 | . . . . . . . 1 . . . Manual 51 | . 2 6 11 . . . 5 27 . . Terminals 68 | . 5 5 15 . . . 11 32 . . Fabricators 12 | . . . . . . . . 12 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 35 | . . 3 4 1 . . 8 19 . . Robot Schematic 4 | . . . . . . . . 4 . . Robot Analysis 11 | . . 2 2 . . . 2 5 . . Prototype ID Bank 2 | . . . . . . . 1 1 . . Open Door 2 | . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 1 . . Terminal Index 1 | . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 4 | . . . . . . . 4 . . . Locate Traps 2 | . . . . . . . . 2 . . Recall Investigation 1 | . . . . . . . . 1 . . Zone Layout 2 | . . . 1 . . . . 1 . . Fabricator Hacks 9 | . . . . . . . . 9 . . Network Status 1 | . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . 4 . . Build 4 | . . . . . . . . 4 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 10 | . 1 . 5 . . . 1 3 . . Terminals 9 | . 1 . 5 . . . . 3 . . Track 3 | . 1 . 2 . . . . . . . Assimilate 1 | . . . . . . . . 1 . . Botnet 2 | . . . . . . . . 2 . . Disrupt 3 | . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Tunnel 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 18 | . 2 1 5 . . . 1 9 . . Full Trace Events 6 | . 1 . 1 . . . . 4 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built 8 | . . . . . . . . 8 . . Authchips . | . . . . . . . . . . . Time 536 | . . . . . . . . 536 . . Total Robot Build Rating 32 | . . . . . . . . 32 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . Non-combat . | . . . . . . . . . . . Combat 2 | . . . 2 . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . find_shortcuts 2 | . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 20 | . . 5 . . . . . 13 1 1 Largest Group 6 | . . 5 4 . . . . 6 4 1 Highest-Rated Group 201 | . . 90 74 . . . . 201 141 135 Highest-Rated Ally 135 | . . 31 31 . . . . 37 37 135 Total Orders . | . . . . . . . . . . . Ally Attacks 149 | . . 25 29 . . . . 68 26 1 Total Damage 2754 | . . 287 453 . . . . 1419 471 124 Kills 29 | . . 4 6 . . . . 15 3 1 Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 13 | . . 3 2 . . . 2 5 1 . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 11751 | 12 63 612 6821 1260 253 211 576 998 788 157 Spaces Moved 5845 | 24 126 731 1357 891 233 126 490 1270 521 76 Core 1238 | 24 126 503 111 370 95 . . 1 3 5 Treads 868 | . . . 638 . . . . . 159 71 Legs 1357 | . . 228 608 521 . . . . . . Wheels . | . . . . . . . . . . . Hover 2382 | . . . . . 138 126 490 1269 359 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 150 80 50 50 100 Average Speed 104 | 50 50 71 136 111 109 150 113 64 131 156 Slowest Speed 160 | 50 50 120 160 120 150 150 150 120 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 3 24 98 94 98 65 34 43 24 67 14 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 8 | . . 3 . 1 . 1 . . 3 . Spaces Dug 2 | . . . . . . . . . 2 . Terrain Destroyed 10 | . . . . . . . . 8 2 . Melee 2 | . . . . . . . . . 2 . Projectile . | . . . . . . . . . . . AOE 8 | . . . . . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 11188 | 23 125 811 6147 1135 232 148 508 1400 565 94 Wait 5122 | . . 74 4677 224 . 23 19 90 7 8 Move 5835 | 23 125 730 1356 890 232 125 489 1269 520 76 Hop . | . . . . . . . . . . . Pick Up 2 | . . . . . . . . 1 1 . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire 160 | . . 7 109 21 . . . 21 2 . Melee 28 | . . . . . . . . . 18 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 23 | . . . . . . . . 6 17 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 13) 76 | -10/Materials | Entered Mines 94 | -10/Mines | Discovered new exit (range 13) 140 | -10/Mines | Learned Materials emergency access door positions 141 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 166 | -10/Mines | Discovered new exit (range 5) 234 | -10/Mines | Learned location of 1 exit from Materials 242 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 382 | -10/Mines | Received a Mining Laser from a helpful Derelict 688 | -10/Mines | Entered Materials 688 | -9/Materials | Accompanied by 4 allies 689 | -9/Materials | Identified exit to Materials 693 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 793 | -9/Materials | Discovered new exit (range 13) 2726 | -9/Materials | Discovered exit to Materials (range 5) 5455 | -9/Materials | Discovered exit to Materials (range 15) 6943 | -9/Materials | Lost 3 parts (2n1u) 6998 | -9/Materials | Core integrity fell below 50% 7048 | -9/Materials | Lost 4 parts (2u2w) 7509 | -9/Materials | Entered Mines 7619 | -9/Mines | Discovered exit to Materials (range 12) 7766 | -9/Mines | Learned 4 Materials zone layouts 8479 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8486 | -9/Mines | Learned location of Zion (-7) 8557 | -9/Mines | Discovered exit to Materials (range 9) 8570 | -9/Mines | Met a Derelict shopkeep closing up shop 8595 | -9/Mines | Core integrity fell below 20% 8762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8763 | -9/Mines | Discovered new exit (range 5) 8769 | -9/Mines | Entered Exiles 8778 | -9/Exiles | Discovered new exit (range 15) 8784 | -9/Exiles | Met 8R-AWN 8791 | -9/Exiles | Met EX-HEX 8810 | -9/Exiles | Met EX-DEC 8817 | -9/Exiles | Took control of EX-DEC (ally) 8875 | -9/Exiles | Met EX-BIN 8896 | -9/Exiles | Aligned with FarCom system 8898 | -9/Exiles | Given EX-Vault access code 9004 | -9/Exiles | Discovered new exit (range 10) 9022 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 9022 | -9/Exiles | Entered Mines 9222 | -8/Mines | Discovered exit to Materials (range 9) 9233 | -8/Mines | Entered Materials 9612 | -8/Materials | Destroyed 7 combat bots 9646 | -8/Materials | Discovered new exit (range 5) 9650 | -8/Materials | Lost 3 parts (1p2u) 9711 | -8/Materials | Central database locked down 9742 | -8/Materials | Identified exit to Garrison 9792 | -8/Materials | Discovered new exit (range 5) 9809 | -8/Materials | Entered Factory 9810 | -7/Factory | Identified exit to Storage 9867 | -7/Factory | Identified exit to Lower Caves 9867 | -7/Factory | Identified exit to Factory 10209 | -7/Factory | Fabricated P-60 Hacker? 10307 | -7/Factory | Hacker 4b assimilated hostile S-27 Virus 10503 | -7/Factory | Fabricated P-60 Hacker? 10581 | -7/Factory | Fabricated P-60 Hacker? 10605 | -7/Factory | Fabricated P-60 Hacker? 10676 | -7/Factory | Found Deploy-a-Sentry 10701 | -7/Factory | Hacker 4c assimilated hostile G-50 Soldier 10807 | -7/Factory | Entered Lower Caves 10807 | -7/Lower Caves | Accompanied by 5 allies 10903 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11320 | -7/Lower Caves | Core integrity fell below 50% 11377 | -7/Lower Caves | Attacked by a faux Warlord 11526 | -7/Lower Caves | Discovered new exit (range 16) 11595 | -7/Lower Caves | Entered another Lower Caves area 11735 | -7/Lower Caves | Core integrity fell below 20% 11750 | -7/Lower Caves | 99-TNT showed up to help 11752 | -7/Lower Caves | 99-TNT revealed a hidden path 11752 | -7/Lower Caves | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 11715_ Destroyed Lgt. Angular Momentum Engine. 11715_ G-50 Soldier system corrupted by crushing effect. 11715_ G-50 Soldier knocked back. 11719_ Lgt. Treads destroyed. 11721_ G-50 Soldier IFF system glitched. 11726_ Lgt. Treads destroyed. 11729_ Imp. Deuterium Engine destroyed. 11729_ G-47 Trooper knocked back. A strange signal echoes through the caves. 11732_ G-50 Soldier suffers critical hit (Smash). 11732_ G-50 Soldier destroyed. 11736_ Destroyed Lgt. Nuclear Core. 11736_ G-47 Trooper system corrupted by crushing effect. 11739_ Destroyed Imp. Heat Sink. 11739_ G-47 Trooper system corrupted by crushing effect. 11739_ G-47 Trooper knocked back. 11740_ G-47 Trooper system terminally corrupted. 11746_ G-47 Trooper knocked back. 99-TNT: "Let me deal with this, you get out of here!" 99-TNT: "There's a hidden path right here." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ??????????????????????# ???????????????????##### | | ?????????????????????# ????? #???????###### | | ????????????????????# ????? ####??## | | ???????????????????? ????? #### | | ????????????????????? #???# ## | | ?????????????????????? ##### ## # | | ??????????????????????# # # ## | | ???????????????????????# # ### ## | | ????????????????????????# " " #?####### | | ?????????? ????????????# "" """ #?###???### | | ?????????? ??????????# "" """" ### ##????# | | ????????? ???????## " "" ## #???## | | ????????? ?????# b ## #????# | | ????????? #????# | | ???????????????# [ d ##???# | | ???????????????## % ## ###?# | | ????????????????## ### ### | | ?????????????????# ### ##?# | | ?????????????????# # ###?####??# | | ?????????????????# ### #?????????# ## | | ?????????????????# ??? ###?????????## ##? | | ?????????????????# ???? ????????????### #?? | | ?????????????????#????? ??????????????## #? | | ??????????????????????? ???????????????## | | ??????????????????????? ???????????????### | | ??????????????????????## ?????????????????? | | ????????????????????????# ?????????????????? | | ?????????????????????????# ????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: EM 90 Resistance: I 25 Resistance: S 25 Evasion (%) 55 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Hacked R-06 Scavenger | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robots Controlled 7 | . . 1 2 . 1 . . 2 1 . Combat Hostiles 3 | . . . 2 . . . . . 1 . Allies 4 | . . 1 . . 1 . . 2 . . Classes Controlled 5 | . . 1 1 . 1 . . 1 1 . Average Host Suspicion 65 | . . 95 56 88 . 29 94 95 81 23 Unsuspicious Activity 4818 | . . 7 4598 . 16 . . 12 185 . Returns to Shadow 7 | . . . 6 . . . . . 1 . Fuzzy Dispatches . | . . . . . . . . . . . Protomatter Created 668 | . . 29 189 20 . . 123 217 90 . Used 162 | . . 14 38 . 33 . . 26 51 . Decayed 59 | . . . 20 . . . . 39 . . Highest Spend 51 | . . 14 23 . 33 . . 13 51 . Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 27) Y-45 Defender (-9/Materials: 19) SP-P02(g) (-10/Mines: 9) Game ------ Seed SlugAerolevNanovents Manual? 0 Play Time 01:02:21 Cumulative 659.9 hours Start 2022.12.25 @ 16:47:08 End 2022.12.25 @ 17:49:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 214 Rogue 210 Adventurer 4 Explorer 0 Win Type - Total 20 Types 9/2/6/0/0/0/1/2/0 Lore% 88 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffbb26c6-3d0a-4759-8369-a25b86814f12