Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 17:35:50

Player: Pogmind

Result: Heading to fleet!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (28)       5600
Robots Destroyed (1087)    5435
Value Destroyed (55173)    55173
Prototype IDs (318)        6360
Alien Tech Used (17)       3400
Bonus (70789)              70789
              TOTAL SCORE: 151257

 Bonus
-------
Triggered High Security    1500
High Alert Combat Kills    40689
Follower Combat Kills      3016
Aligned with FarCom        300
Met Zhirov                 300
Used Core Reset Matrix     3000
Scanned by Researcher      500
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Win                        3000
Friendly Fire              -2016

 Cogmind 
---------
Core Integrity             382/1600
Matter                     405/425
Energy                     819/840
System Corruption          0%
Temperature                Cool (12)
Movement                   Treading (160)
Location                   To Fleet Rendezvous

 Parts 
-------
>              --- POWER (3) --------
               Zero-point Reactor
               Vortex Chain Reactor
>              --- PROPULSION (6) ---
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
>              --- UTILITY (11) -----
               Scrap Suit
               Coolant Network
               Huge Storage Unit
  Experimental Core Analyzer
      Advanced Kinecellerator
               SHELL Armor
               AEGIS Remote Shield
>              --- WEAPON (6) -------
     Overtuned Railgun
     Overtuned Railgun
     Overtuned Railgun
               LU-1G1's Laser Shovel
               Sigix Broadsword
>              --- INVENTORY (25) ---
               Zero-point Reactor
               Zero-point Reactor
  Experimental Thermal Generator
  Experimental Cooling System
  Experimental Coolant Injector
  Experimental Energy Well (600)
  Experimental Energy Well (600)
  Experimental Matter Compressor (500)
  Experimental Target Analyzer
  Experimental Core Analyzer
               Quantum Capacitor
  Experimental Weapon Cycler
  Experimental Phase Shifter
               Graphene Brace
               Thermal Barrier
  Experimental EM Disruption Field
  Experimental Force Field
               AEGIS Remote Shield
    Long-range Tractor Beam
               Potential Cannon
     Overtuned Railgun
   Hypercooled Linear Accelerator
   Hypercooled Linear Accelerator

 Peak State 
------------
>              --- POWER ------------
               Zero-point Reactor
               Vortex Chain Reactor
>              --- PROPULSION -------
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
>              --- UTILITY ----------
  Experimental Thermal Generator
               Coolant Network
               Huge Storage Unit
  Experimental Core Analyzer
               SHELL Armor
               Thermal Barrier
  Experimental Force Field
               System Mapper
>              --- WEAPON -----------
               Potential Cannon
   Hypercooled Linear Accelerator
   Hypercooled Linear Accelerator
               Sigix Broadsword
>              --- INVENTORY --------
               Scrap Suit
  Experimental Heat Sink
  Experimental Heat Sink
  Experimental Coolant Injector
  Experimental Energy Well
      Advanced Matter Compressor
               Quantum Capacitor
      Advanced Transmission Jammer
      Advanced Phase Shifter
               Cloak of Protection
  Experimental EM Disruption Field
  High-powered Tractor Beam
               Integrity Redistributor
        Cooled Nova Cannon
     Overtuned Railgun
     Overtuned Railgun
     Overtuned Railgun
     Overtuned Railgun
      Advanced Remote Datajack
               LU-1G1's Laser Shovel
               Multitool
[Rating: 272]

 Favorites 
-----------
Power                      Vortex Chain Reactor
  Engine                   Light Deuterium Engine
  Power Core               Reinforced Fission Core
  Reactor                  Vortex Chain Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Overtuned Titanium Leg
  Wheel                    Overtuned Huge Scrapsphere
  Hover Unit               Aerolev Unit
  Flight Unit              Improved Flight Unit
Utility                    Huge Storage Unit
  Device                   Scrap Suit
  Storage                  Huge Storage Unit
  Processor                Experimental Core Analyzer
  Hackware                 Improved Hacking Suite
  Protection               Centrium Medium Armor Plating
  Artifact                 Phase Armor
Weapon                     Overtuned Railgun
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            Cooled Particle Cannon
  Ballistic Gun            Overtuned Railgun
  Ballistic Cannon         Hypercooled Linear Accelerator
  Launcher                 Grenade Launcher
  Special Weapon           CPS Tube
  Impact Weapon            Impact Mace
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          Kinetic Spear

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   4   .   .   .   .   2   .   .   2   .   .   2   .   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Propulsion               3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Utility                  9    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   4   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Weapon                   4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   
Parts Attached             1490 | 8   31  20  66  10  46  2   98  11  8   4   60  14  180 57  12  9   16  10  114 10  11  66  141 94  110 120 47  115 
  Power                    52   | 1   1   1   4   .   2   .   3   .   .   .   3   .   4   1   1   .   1   .   3   .   .   3   10  2   1   1   .   10  
    Engine                 13   | 1   1   1   4   .   2   .   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   11   | .   .   .   .   .   .   .   2   .   .   .   2   .   2   1   1   .   1   .   2   .   .   .   .   .   .   .   .   .   
    Reactor                28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   10  2   1   1   .   10  
  Propulsion               129  | 2   2   3   12  3   5   .   20  3   1   .   5   2   36  3   2   .   3   .   2   .   .   2   17  2   3   1   .   .   
    Treads                 103  | 2   2   2   11  3   4   .   17  2   .   .   5   2   22  1   2   .   2   .   2   .   .   1   17  2   3   1   .   .   
    Leg                    10   | .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Wheel                  12   | .   .   1   .   .   1   .   1   1   1   .   .   .   5   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  851  | 2   9   2   20  5   27  1   29  6   3   4   15  10  75  34  4   6   8   6   74  10  9   44  80  81  78  76  45  88  
    Device                 560  | 1   2   1   8   2   2   .   9   1   1   .   6   4   32  22  3   5   4   5   59  10  8   37  40  69  64  62  35  68  
    Storage                33   | 1   3   .   1   .   1   .   3   2   .   .   2   .   6   .   .   .   1   .   .   .   .   .   4   .   3   4   .   2   
    Processor              34   | .   .   .   2   .   .   .   .   .   .   1   .   .   5   1   1   .   .   .   4   .   .   1   2   3   4   2   1   7   
    Hackware               50   | .   .   .   .   .   20  .   .   1   .   .   .   .   1   7   .   .   .   .   6   .   .   2   5   .   2   2   4   .   
    Protection             169  | .   4   1   9   3   4   1   17  2   2   3   7   6   31  4   .   1   3   1   5   .   1   4   26  7   5   6   5   11  
    Artifact               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   
  Weapon                   458  | 3   19  14  30  2   12  1   46  2   4   .   37  2   65  19  5   3   4   4   35  .   2   17  34  9   28  42  2   17  
    Energy Gun             48   | 1   12  4   5   .   .   .   7   .   .   .   9   .   5   .   .   .   .   .   .   .   .   .   2   .   .   3   .   .   
    Energy Cannon          63   | .   1   3   12  .   1   .   .   .   .   .   5   .   12  .   1   1   1   .   1   .   .   1   3   1   5   11  2   2   
    Ballistic Gun          85   | 2   2   .   4   1   6   .   26  1   3   .   9   .   1   2   1   .   1   2   9   .   .   2   8   .   .   .   .   5   
    Ballistic Cannon       68   | .   .   .   .   .   .   .   1   .   1   .   3   1   23  2   .   1   .   .   .   .   .   .   4   5   12  13  .   2   
    Launcher               46   | .   1   7   1   1   2   .   5   .   .   .   2   .   9   1   1   .   1   .   .   .   .   .   1   .   3   10  .   1   
    Special Weapon         59   | .   .   .   .   .   .   .   .   .   .   .   .   .   11  4   .   .   .   .   11  .   1   6   9   2   8   2   .   5   
    Impact Weapon          51   | .   2   .   .   .   .   .   .   .   .   .   9   1   3   8   2   1   1   2   14  .   1   5   2   .   .   .   .   .   
    Slashing Weapon        36   | .   1   .   8   .   3   1   7   1   .   .   .   .   1   1   .   .   .   .   .   .   .   3   5   1   .   3   .   1   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  76   | .   .   .   4   1   .   .   6   .   1   .   11  .   3   4   .   .   4   .   .   1   1   .   21  4   .   9   1   5   
Parts Lost                 93   | .   7   5   2   .   10  .   23  .   1   .   2   .   13  1   1   .   2   .   5   1   .   5   10  .   4   1   .   .   
  Power                    8    | .   1   1   .   .   1   .   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               27   | .   1   2   .   .   4   .   8   .   .   .   .   .   7   .   .   .   1   .   .   .   .   1   3   .   .   .   .   .   
  Utility                  35   | .   1   1   .   .   4   .   7   .   .   .   .   .   2   1   1   .   1   .   3   1   .   4   5   .   4   .   .   .   
  Weapon                   23   | .   4   1   2   .   1   .   7   .   1   .   1   .   2   .   .   .   .   .   2   .   .   .   1   .   .   1   .   .   
  Highest Loss Streak      5    | .   2   2   1   .   4   .   5   .   1   .   1   .   3   1   1   .   2   .   3   1   .   1   2   .   2   1   .   .   
  To Critical Strikes      4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     81   | .   99  99  99  99  92  73  88  82  74  75  82  80  77  78  81  81  81  88  84  77  77  78  84  76  73  72  63  64  
  Engine                   3    | .   13  13  11  11  10  11  8   .   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   7   7   7   6   7   3   2   5   5   5   5   3   5   5   4   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   8   4   7   8   7   7   
  Treads                   16   | .   27  27  32  32  26  11  25  13  .   .   13  12  14  2   9   11  10  11  7   5   5   3   17  13  12  12  11  11  
  Wheel                    2    | .   .   .   .   .   3   11  4   8   14  15  7   7   4   11  5   5   5   5   5   5   5   4   .   .   .   .   .   .   
  Device                   12   | .   7   1   5   3   .   .   4   7   10  3   7   14  9   13  22  22  21  23  16  20  20  16  16  23  23  17  15  14  
  Storage                  6    | .   14  14  11  11  11  11  9   7   7   7   7   7   6   5   5   5   5   5   5   5   5   4   4   4   4   4   3   3   
  Processor                3    | .   .   .   6   11  11  1   .   .   .   .   .   .   3   3   4   5   5   5   9   5   5   4   .   2   .   1   3   3   
  Hackware                 3    | .   .   .   .   .   .   .   .   3   7   7   2   .   .   14  .   .   .   .   9   5   5   10  16  9   8   9   1   .   
  Protection               6    | .   6   12  9   7   6   5   16  10  3   11  11  7   4   1   5   4   5   11  4   5   5   4   9   1   3   4   2   2   
  Energy Gun               1    | .   16  2   4   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            3    | .   .   13  5   .   .   .   .   .   .   .   2   6   8   4   2   3   .   5   1   .   .   .   1   1   4   3   2   .   
  Ballistic Gun            5    | .   7   .   7   21  21  19  12  15  14  23  13  .   .   .   .   .   1   .   10  15  15  12  1   .   .   .   .   8   
  Ballistic Cannon         2    | .   .   .   .   .   .   .   .   1   3   .   1   12  4   5   7   6   9   5   2   .   .   .   .   7   2   4   7   2   
  Impact Weapon            1    | .   1   .   .   .   .   .   .   .   .   .   2   1   4   4   4   4   3   4   4   5   4   1   .   .   .   .   .   .   
  Slashing Weapon          1    | .   1   .   5   .   .   2   1   5   2   .   .   .   .   .   .   .   .   .   .   .   .   1   3   3   4   3   3   2   
Peak Build Rating          272  | 7   12  12  22  28  41  41  52  57  67  66  67  66  81  101 108 101 104 105 133 130 130 149 212 220 230 249 272 270 
  Average Rating           110  | 5   10  11  19  21  26  40  38  55  63  65  58  61  60  88  104 100 98  98  121 129 128 137 157 206 218 234 263 254 
  On Entrance              94   | .   7   12  11  21  23  41  41  50  57  64  66  59  56  71  94  99  101 99  105 125 128 129 147 210 197 227 244 268 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             328  | 11  93  93  102 101 217 220 302 240 242 239 249 245 328 246 250 242 319 133 155 157 157 175 212 224 218 221 259 268 
  Greatest Support         270  | 40  40  40  60  60  63  28  86  44  56  56  56  28  98  48  48  20  20  45  75  20  20  75  215 215 265 270 270 270 
  Greatest Overweight (x)  15   | .   4   7   1   1   7   7   10  8   8   4   12  12  11  8   12  12  15  6   7   7   7   8   9   1   .   .   .   .   
  Average Overweight (x)   3    | .   1   2   1   1   2   7   3   7   4   4   5   8   6   5   10  11  10  5   6   7   7   7   1   .   .   .   .   .   
Largest Inventory Capacity 35   | 8   25  25  25  25  35  35  35  35  35  35  35  35  35  35  35  35  35  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         27   | 7   20  25  25  25  27  35  30  34  35  35  31  35  29  35  35  35  33  25  25  25  25  25  24  25  25  25  25  25  
  Most Carried             35   | 4   25  24  25  25  35  35  35  35  35  35  35  35  35  35  35  35  35  25  25  25  25  25  25  25  25  25  25  25  
  Average Carried          25   | 3   18  21  23  24  23  34  29  33  34  35  30  34  25  34  34  34  33  25  24  24  24  23  21  24  24  24  24  22  
  Final Capacity           35   | 8   25  25  25  25  35  35  35  35  35  35  35  35  35  35  35  35  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            35   | 4   23  22  25  25  35  34  35  35  35  35  35  35  35  35  35  35  25  25  25  25  25  21  25  25  23  25  25  25  

 Class Distribution 
--------------------
 18% | Mutant
 11% | Hauler-Scrapper
 11% | Hauler-Mutant
  8% | Alien-Gunner
  6% | Wizard-Mutant
  5% | Alien-Mutant
  5% | Scavenger-Mutant
  4% | Alien-Tank
  4% | Scavenger-Scrapper
  3% | Hacker-Scrapper
  3% | Tank
  3% | Machinist-Scrapper

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Mines
             Mutant | -9/Exiles
      Hauler-Mutant | -8/Mines
      Hauler-Mutant | -8/Materials
      Hauler-Mutant | -7/Factory
      Hauler-Mutant | -7/Waste
        Hauler-Tank | -7/Factory
        Hauler-Tank | -7/Storage
     Commander-Tank | -7/Recycling
    Hauler-Scrapper | -7/Scraptown
    Hauler-Scrapper | -5/Factory
      Hauler-Mutant | -5/Upper Caves
      Hauler-Mutant | -5/Upper Caves
      Hauler-Mutant | -5/Zhirov
 Scavenger-Scrapper | -4/Proximity Caves
    Hacker-Scrapper | -4/Factory
 Machinist-Scrapper | -4/Upper Caves
 Machinist-Scrapper | -4/Upper Caves
    Hacker-Scrapper | -3/Research
      Wizard-Mutant | -3/Quarantine
       Alien-Mutant | -3/Section 7
       Alien-Mutant | -2/Research
       Alien-Mutant | -2/Testing
         Alien-Tank | -1/Access
       Alien-Gunner | -1/Command

 Resources                       | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -2    -2    -1    -1    
-----------                Run   | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Sto   Rec   Scr   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   Res   Qua   Sec   Res   Tes   Acc   Com   
Matter Collected           43878 | 278   649   379   704   326   1067  91    1742  110   661   72    1323  266   5888  781   364   156   200   148   2889  363   195   3064  3472  2495  3160  4729  1062  7244  
  Remotely                 16200 | .     .     .     .     .     .     .     .     .     .     .     .     37    3274  221   .     65    .     .     1305  .     .     1425  281   1259  2103  3621  317   2292  
Salvage Created            61788 | 85    892   226   1891  148   460   91    2117  122   516   72    1014  329   5468  1124  403   180   209   98    3830  688   320   5239  1944  1431  5208  6362  10160 11161 
  Parts                    2369  | 5     73    19    120   14    66    6     138   7     9     5     59    9     270   29    4     5     4     6     113   14    7     240   130   57    182   195   261   322   
Haulers Intercepted        15    | .     2     .     6     .     .     .     1     .     .     .     1     .     .     2     .     .     .     .     .     1     .     1     .     .     1     .     .     .     
Recyclers Shooed           35    | .     2     .     1     .     .     .     1     .     .     .     2     1     .     3     .     .     .     .     8     .     .     7     .     1     5     .     1     3     
Parts Field Recycled       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Retrieved Matter         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Self-Destructed      45    | .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     11    .     3     6     .     14    1     .     .     .     .     .     .     .     
  Prevented                8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     7     .     .     .     .     .     .     .     

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Com 
Combat Hostiles Destroyed  960  | .   22  16  25  7   1   1   40  .   2   3   14  3   115 12  4   1   .   2   35  5   1   45  22  25  71  136 177 175 
  Melee                    21   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   5   1   1   3   1   
  Guns                     198  | .   17  1   9   3   .   1   32  .   2   3   12  .   13  .   .   .   .   .   32  5   1   45  11  .   .   .   .   11  
  Cannons                  381  | .   .   2   12  .   .   .   1   .   .   .   .   3   78  9   1   1   .   2   2   .   .   .   .   19  60  71  68  52  
  AOE                      288  | .   4   13  4   4   .   .   6   .   .   .   2   .   18  2   3   .   .   .   1   .   .   .   .   .   2   58  78  93  
Classes Destroyed          42   | 2   6   2   2   .   2   1   1   .   1   .   1   .   11  1   2   1   .   .   2   .   1   .   1   .   2   3   .   .   
  Worker                   71   | .   1   3   3   .   .   1   4   .   .   .   5   .   .   2   .   .   .   .   6   .   .   11  .   1   4   2   8   20  
  Builder                  51   | .   .   3   2   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   7   .   .   13  .   3   7   2   8   .   
  Tunneler                 11   | 1   1   .   2   .   .   1   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   1   .   .   .   .   2   .   
  Hauler                   15   | .   2   .   6   .   .   .   1   .   .   .   1   .   .   2   .   .   .   .   .   1   .   1   .   .   1   .   .   .   
  Recycler                 59   | 1   1   1   4   .   .   .   3   1   .   .   1   1   .   4   .   .   .   .   13  .   .   10  1   2   6   2   2   6   
  Carrier                  23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   10  12  
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   11  8   8   
  Operator                 12   | .   2   .   1   .   .   .   1   .   .   .   1   .   .   2   .   .   .   .   1   .   .   1   .   1   2   .   .   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  33   | .   3   .   3   .   .   .   4   1   .   .   1   .   .   .   .   .   .   .   1   .   .   6   .   2   4   2   2   4   
  Swarmer                  68   | .   12  5   3   4   .   .   9   .   .   3   .   .   .   4   3   .   .   .   8   .   .   5   .   1   5   .   2   4   
  Saboteur                 34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   8   12  12  
  Grunt                    332  | .   10  .   17  2   .   .   19  .   .   .   4   .   .   4   .   .   .   .   5   5   .   14  7   7   21  69  85  63  
  Brawler                  46   | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   3   10  10  18  
  Duelist                  35   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   4   8   9   12  
  Protector                29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   5   10  12  
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   45   | .   .   .   4   1   .   .   8   .   .   .   7   3   .   1   .   .   .   1   1   .   .   4   .   3   5   .   6   1   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               13   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   2   4   3   .   .   
  Hunter                   66   | .   .   .   .   .   .   1   1   .   .   .   .   .   1   2   1   .   .   .   8   .   .   10  .   4   8   7   9   14  
  Programmer               109  | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   8   .   1   9   2   7   18  22  18  19  
  Heavy                    4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Compactor                2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Quarantine Guard         12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Investigator             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   1   
  Striker                  12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   7   3   
  Executioner              20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   9   9   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Bolteater                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Federalist               13   | .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Explorer                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ranger                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guru                     11   | .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scientist                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scrapper                 42   | .   .   .   .   .   .   .   .   .   .   .   .   .   42  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Elite                    25   | .   .   .   .   .   .   .   .   .   .   .   .   .   25  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zionite                  9    | .   .   .   .   .   8   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Master Thief             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                20   | .   .   11  .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           42   | 2   3   9   4   4   4   1   12  1   1   2   3   1   14  6   3   1   .   1   13  5   1   19  6   6   11  29  42  35  
  Combat Bots Only         30   | .   3   5   3   4   1   1   6   .   1   2   2   1   13  4   3   1   .   1   10  5   1   7   5   6   7   25  28  30  
Max Kills in Single Turn   8    | 1   2   3   2   4   7   1   5   1   1   1   2   1   2   1   3   1   .   1   3   1   1   3   2   1   2   4   5   8   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Exploded                 4    | .   2   2   2   4   .   .   2   .   .   .   1   .   2   1   3   .   .   .   1   .   .   .   .   .   2   3   3   4   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   1   1   
Uniques/NPCs Destroyed     8    | .   .   .   .   .   4   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  8R-AWN (-9/Exiles)
  EX-DEC (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-HEX (-9/Exiles)
  01-MTF (-7/Storage)
  Triborg (-7/Scraptown)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)

 Combat                           | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -2    -2    -1    -1    
--------                   Run    | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Sto   Rec   Scr   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   Res   Qua   Sec   Res   Tes   Acc   Com   
Hostile Shots Fired        5872   | .     107   63    105   4     100   20    322   .     .     52    222   9     400   85    16    4     .     6     242   6     4     341   248   249   1029  1325  332   581   
  Missed                   1471   | .     22    18    34    1     12    6     83    .     .     23    72    4     112   24    5     1     .     3     54    1     1     87    41    54    230   382   85    116   
  Intercepted              11     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    
Damage Taken               54877  | .     886   551   879   45    1589  206   4000  .     530   267   1438  97    4692  1148  203   7     786   63    3161  74    29    3203  4961  1348  5785  8487  2803  7639  
  Core                     3360   | .     91    49    31    .     114   40    388   .     175   15    81    20    359   43    18    .     .     .     277   32    .     172   151   230   221   353   95    405   
  Absorbed by Shields      23925  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     864   37    32    1738  2501  989   5116  4393  2868  5387  
  Reduced by Siege Mode    3049   | .     .     .     .     .     .     .     .     .     .     .     .     .     376   .     .     .     .     .     238   3     3     119   168   71    565   743   165   598   
  Redirected to Core       224    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     224   .     .     .     .     
  Redirected to Shielding  279    | .     7     5     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     108   .     .     106   5     .     .     46    .     .     
  Ignored by Resistances   16910  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2064  7429  6058  472   887   
  Regen/Repaired (Parts)   26462  | .     115   .     472   .     .     .     206   229   .     .     105   .     1097  6     7     .     .     .     794   33    .     308   2487  2040  2230  7037  3537  5759  
Core Remaining (%)         48     | 100   .     44    .     .     .     53    29    .     .     .     .     .     7     .     .     .     .     93    .     .     73    .     .     28    .     30    .     23    
Volleys Fired              2319   | 10    72    30    60    5     59    11    145   2     33    8     58    11    293   62    17    8     10    7     109   15    6     145   48    87    250   275   191   292   
  Largest                  4      | 2     2     2     2     2     2     2     2     2     3     3     3     3     3     2     3     2     1     3     4     3     3     3     3     2     2     2     3     4     
  Hottest                  240    | 40    90    101   112   46    120   46    110   56    84    84    159   126   144   120   157   120   40    187   227   120   120   120   121   115   225   240   220   220   
Shots Fired                4483   | 20    134   40    112   9     114   23    271   4     74    24    157   27    501   76    24    11    10    15    277   43    16    429   77    167   491   482   234   621   
  Gun                      2107   | 20    132   10    46    8     107   23    261   4     60    24    144   .     70    .     7     .     10    4     242   43    15    429   70    .     .     .     .     378   
  Cannon                   2217   | .     .     10    65    .     5     .     1     .     14    .     10    27    373   70    15    11    .     11    33    .     .     .     4     166   490   437   234   241   
  Launcher                 132    | .     2     20    1     1     2     .     9     .     .     .     3     .     44    2     2     .     .     .     .     .     .     .     .     .     1     45    .     .     
  Special                  27     | .     .     .     .     .     .     .     .     .     .     .     .     .     14    4     .     .     .     .     2     .     1     .     3     1     .     .     .     2     
  Kinetic                  2982   | 20    48    .     16    8     107   23    213   4     74    24    134   18    244   39    19    8     10    8     260   43    15    429   70    154   203   219   71    501   
  Thermal                  1048   | .     13    .     4     .     5     .     .     .     .     .     20    9     134   31    3     3     .     7     17    .     1     .     2     12    287   218   163   119   
  Explosive                132    | .     2     20    1     1     2     .     9     .     .     .     3     .     44    2     2     .     .     .     .     .     .     .     .     .     1     45    .     .     
  Electromagnetic          305    | .     71    20    91    .     .     .     49    .     .     .     .     .     70    .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     
  Robot Hit Streak         51     | 4     13    4     26    13    31    11    25    2     16    16    43    8     23    37    9     1     10    8     24    10    7     19    51    51    43    26    20    51    
  Robot Miss Streak        9      | 2     3     3     4     .     2     1     9     2     1     2     5     3     3     4     2     2     .     1     3     1     2     6     2     2     2     4     6     4     
  Penetration Max          2      | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     1     .     2     1     .     2     2     .     .     .     .     1     
  Secondary Targets        31     | .     2     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     8     1     .     11    2     .     .     .     .     2     
    Max Gunslinging Chain  1      | .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     1     .     1     1     .     .     .     .     1     
  Capacitor                228    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     123   105   
  Autonomous               70     | .     .     .     .     .     .     .     .     .     .     .     .     .     70    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           3390   | 12    91    12    89    6     102   19    222   3     53    14    122   18    334   52    17    5     10    8     225   34    12    327   123   150   403   333   173   421   
  Core Hits                2123   | 4     44    33    55    9     39    6     138   3     12    5     46    8     187   33    10    3     4     3     103   13    4     164   54    55    153   379   219   337   
  Critical Kills           74     | .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     8     1     .     16    7     1     8     6     16    9     
  Critical Parts Destroyed 81     | .     .     .     .     .     .     .     .     .     .     .     3     .     .     2     .     2     2     .     18    6     1     32    10    .     .     .     .     5     
  Critical Strikes         279    | .     1     .     3     .     3     .     1     .     .     .     5     1     28    9     1     2     2     1     27    7     1     51    33    15    20    16    21    31    
    Meltdown               40     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     8     6     16    8     
    Destroy                117    | .     .     .     .     .     .     .     1     .     .     .     3     .     .     .     .     .     2     .     22    6     .     50    17    .     .     .     .     16    
    Blast                  79     | .     .     .     .     .     .     .     .     .     .     .     1     1     21    7     1     .     .     1     1     .     .     .     .     12    12    10    5     7     
    Corrupt                7      | .     1     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Smash                  12     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     2     .     .     4     1     1     1     .     .     .     .     .     .     
    Sever                  24     | .     .     .     3     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    2     .     .     .     .     
Melee Attacks              592    | .     8     .     18    .     35    .     26    5     2     .     15    1     39    63    9     4     .     6     54    7     7     36    89    39    51    37    15    26    
  Kinetic                  2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     
  Impact                   236    | .     5     .     .     .     .     .     .     .     .     .     15    1     39    63    9     4     .     6     54    7     7     26    .     .     .     .     .     .     
  Slashing                 354    | .     3     .     18    .     35    .     26    5     2     .     .     .     .     .     .     .     .     .     .     .     .     10    87    39    51    37    15    26    
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            97     | .     4     .     16    .     .     .     10    1     .     .     7     .     .     9     4     .     .     .     14    2     1     8     1     4     12    .     2     2     
    Combat Hostiles        1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           235507 | 98    1642  1139  3199  309   2353  213   5163  109   1066  274   3428  489   17364 3075  1104  455   561   301   10254 1439  621   14191 6257  7169  19368 32983 46659 54224 
  Guns                     43676  | 87    1091  82    584   102   1225  213   3412  35    1066  274   2222  .     1555  .     316   .     561   57    7545  1076  315   13372 1502  .     .     .     .     6984  
  Cannons                  91205  | .     .     101   888   .     178   .     21    .     .     .     115   489   12075 1641  144   175   .     244   806   .     .     .     125   5320  16317 12987 21089 18490 
  Explosions               81433  | .     272   927   461   173   264   .     1021  .     .     .     386   .     3734  334   193   .     .     .     387   .     .     .     .     .     692   19925 24887 27777 
  Melee                    18551  | .     260   .     1134  .     686   .     681   74    .     .     705   .     .     1100  451   280   .     .     1503  363   306   819   4630  1849  2129  71    537   973   
  Ramming                  637    | 11    19    29    132   34    .     .     28    .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     .     .     230   .     146   .     
  Kinetic                  74779  | 87    263   .     168   102   1225  213   2885  35    1066  274   2175  332   9383  724   460   71    561   177   8046  1076  315   13372 1554  4869  6873  6211  1989  10273 
  Thermal                  109106 | .     187   .     371   .     178   .     62    .     .     .     162   157   2739  917   .     104   .     124   469   .     .     .     .     451   9444  6776  43987 42978 
  Explosive                28022  | .     155   927   124   173   264   .     959   .     .     .     386   .     3687  334   193   .     .     .     203   .     .     .     .     .     692   19925 .     .     
  Electromagnetic          4464   | .     758   183   1270  .     .     .     548   .     .     .     .     .     1555  .     .     .     .     .     25    .     .     .     125   .     .     .     .     .     
  Impact                   5227   | .     145   .     .     .     .     .     .     .     .     .     705   .     .     1100  451   280   .     .     1503  363   306   374   .     .     .     .     .     .     
  Slashing                 13272  | .     115   .     1134  .     686   .     681   74    .     .     .     .     .     .     .     .     .     .     .     .     .     445   4578  1849  2129  71    537   973   
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         8      | .     .     .     .     .     2     2     .     .     5     5     8     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Average Corruption       5      | .     .     .     .     .     1     2     .     .     5     5     6     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Purged        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       15     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     6     1     2     .     .     .     .     
  Effects                  168    | .     .     .     .     .     19    10    .     .     18    5     58    58    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Message Errors         35     | .     .     .     .     .     5     3     .     .     4     2     10    11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Matter Fused           38     | .     .     .     .     .     4     2     .     .     4     1     13    14    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Heat Flow Errors       29     | .     .     .     .     .     4     .     .     .     2     1     10    12    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Discharges      14     | .     .     .     .     .     3     2     .     .     1     .     3     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Parts Rejected         3      | .     .     .     .     .     .     .     .     .     1     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Parts Fused            2      | .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      22     | .     .     .     .     .     1     2     .     .     3     .     9     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (major)      7      | .     .     .     .     .     1     .     .     .     1     1     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misfires               11     | .     .     .     .     .     1     1     .     .     1     .     5     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Alerts                 2      | .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Weapon Failures        5      | .     .     .     .     .     .     .     .     .     .     .     4     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overload Shots             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            17988  | .     156   18    173   .     .     .     186   .     .     .     285   .     1300  446   258   234   .     .     923   197   250   421   61    346   1255  882   5642  4955  
  Projectiles              8414   | .     .     .     .     .     .     .     .     .     .     .     2     .     1191  35    .     .     .     .     35    .     .     .     .     193   629   415   3355  2559  
  Explosions               4829   | .     58    18    68    .     .     .     34    .     .     .     18    .     109   .     .     .     .     .     15    .     .     .     .     .     23    467   1998  2021  
  Melee                    4745   | .     98    .     105   .     .     .     152   .     .     .     265   .     .     411   258   234   .     .     873   197   250   421   61    153   603   .     289   375   
Knockbacks                 265    | .     .     .     2     1     .     .     .     .     .     .     3     2     27    17    .     2     .     1     10    .     1     1     .     42    59    59    9     29    
  Impact                   21     | .     .     .     2     1     .     .     .     .     .     .     3     .     .     5     .     .     .     .     5     .     1     1     .     .     2     .     1     .     
  Kinetic                  228    | .     .     .     .     .     .     .     .     .     .     .     .     1     26    10    .     2     .     1     4     .     .     .     .     41    49    57    8     29    
  Secondary                16     | .     .     .     .     .     .     .     .     .     .     .     .     1     1     2     .     .     .     .     1     .     .     .     .     1     8     2     .     .     
Self-Inflicted Damage      690    | .     76    100   41    3     .     .     52    .     .     .     .     .     .     2     .     .     .     .     201   .     .     .     .     .     33    105   42    35    
  Shots                    21     | .     2     4     1     1     .     .     2     .     .     .     .     .     .     1     .     .     .     .     3     .     .     .     .     .     1     4     1     1     
  Rammed                   44     | 2     4     5     13    7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     10    .     2     .     
Targets Rammed             50     | 2     4     6     16    7     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     11    .     2     .     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  6      | .     .     1     3     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Highest Temperature        372    | .     220   191   301   .     304   .     324   .     159   334   372   242   342   156   .     24    .     37    234   168   188   302   268   .     236   324   355   363   
  Average Temperature      83     | .     65    62    82    .     125   .     49    .     46    141   99    91    63    42    .     13    .     22    95    69    86    108   110   .     109   80    104   100   
  Received Heat Transfer   7865   | .     240   40    333   .     .     .     1512  .     .     60    366   30    1264  147   .     .     .     9     90    33    .     122   467   199   849   1303  351   450   
  Effects                  7      | .     .     .     .     .     .     .     1     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     
    Energy Bleed           3      | .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Interference           4      | .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Siege Activations          141    | .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     9     2     3     23    16    12    23    22    12    13    
  Total Turns              7148   | .     .     .     .     .     .     .     .     .     .     .     .     .     1005  .     .     .     .     .     174   38    44    276   279   324   691   863   917   2537  
  Longest Duration         1760   | .     .     .     .     .     .     .     .     .     .     .     .     .     438   .     .     .     .     .     70    27    24    55    39    72    74    111   823   1760  
Robots Corrupted           31     | .     2     .     .     .     .     .     2     .     .     .     3     .     5     3     2     1     .     .     8     1     2     .     1     .     .     .     1     .     
  Combat Hostiles          12     | .     1     .     .     .     .     .     1     .     .     .     .     .     5     .     .     1     .     .     .     1     2     .     1     .     .     .     .     .     
  Parts Fried              84     | .     4     .     4     .     .     .     8     .     .     .     2     .     14    11    2     .     .     .     23    .     .     10    2     .     2     .     1     1     
  Impact Corruptions       96     | .     2     .     1     .     .     .     .     .     .     .     9     .     .     10    8     10    .     .     27    6     9     9     .     .     2     .     3     .     
Robots Melted              74     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     1     8     6     36    21    
  Combat Hostiles          62     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     1     8     5     28    18    
  Parts Melted             163    | .     1     .     .     .     .     .     .     .     .     .     .     1     15    4     .     5     .     .     .     .     .     .     .     2     25    5     65    40    
  Heat Transferred         89107  | .     300   .     325   .     400   .     50    .     .     .     407   222   3967  2041  .     240   .     .     200   .     .     .     .     370   8622  5244  32365 34354 
Parts Sabotaged            1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Parts Stolen               7      | .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             18     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     18    .     .     .     .     .     
Power Chain Reactions      8      | .     2     .     3     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Sto  Rec  Scr  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  Res  Qua  Sec  Res  Tes  Acc  Com  
Peak Influence             9819 | 10   329  254  266  287  .    40   616  307  41   132  282  262  .    1202 .    .    .    .    1206 .    .    1525 913  511  1636 4224 7496 9819 
  Initial                  4796 | .    6    120  .    83   .    .    .    280  38   .    59   67   .    .    .    .    .    .    12   .    .    .    852  164  184  918  2534 4796 
  Average                  1507 | 3    142  39   171  76   .    9    251  262  14   52   200  136  .    444  .    .    .    .    461  .    .    604  511  302  872  2366 5487 9171 
Maximum Alert Level        5    | .    1    1    1    1    .    .    2    1    .    .    1    1    .    4    .    .    .    .    4    .    .    4    3    2    5    5    5    5    
  Low Security (%)         29   | 100  65   92   64   85   .    100  52   14   100  100  45   86   .    42   .    .    .    .    42   .    .    26   .    12   1    .    .    .    
  Level 1                  24   | .    34   7    35   14   .    .    13   85   .    .    54   13   .    16   .    .    .    .    9    .    .    27   54   78   12   .    .    .    
  Level 2                  6    | .    .    .    .    .    .    .    33   .    .    .    .    .    .    9    .    .    .    .    19   .    .    10   2    8    25   .    .    .    
  Level 3                  12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    .    .    21   .    .    8    43   .    16   36   .    .    
  Level 4                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    6    .    .    26   .    .    41   11   .    .    
  Level 5                  9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    14   52   
  High Security            13   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    51   85   47   
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
Squads Dispatched          211  | .    5    .    4    .    .    .    6    .    .    .    8    .    .    22   .    .    .    .    12   .    .    10   6    8    20   35   36   39   
  Investigation            35   | .    4    .    2    .    .    .    2    .    .    .    .    .    .    8    .    .    .    .    5    .    .    .    5    .    5    3    1    .    
  Extermination            33   | .    .    .    .    .    .    .    .    .    .    .    6    .    .    4    .    .    .    .    3    .    .    3    1    4    7    4    .    1    
  Reinforcement            32   | .    1    .    2    .    .    .    3    .    .    .    2    .    .    6    .    .    .    .    2    .    .    4    .    4    3    1    2    2    
  Assault                  110  | .    .    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    2    .    .    3    .    .    5    27   33   36   
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       7    | .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    2    .    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Com 
Distress Signals           40   | .   3   .   2   .   .   .   4   .   .   .   1   .   .   2   .   .   .   .   1   .   .   3   .   1   1   2   1   19  
Communications Jammed      353  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   52  .   .   84  2   30  98  40  2   45  
  Distress Signals         341  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   52  .   .   77  2   27  96  40  2   45  
Times Spotted              1280 | .   32  18  34  8   15  1   64  1   4   5   29  6   102 60  6   3   1   2   54  6   1   70  25  30  92  212 202 197 
  Peak Tracking Total      25   | .   4   6   4   4   4   1   6   1   2   4   4   3   7   7   4   3   1   1   6   5   1   7   4   4   7   21  16  25  
  Tactical Retreats        37   | .   1   2   .   .   5   .   5   .   .   2   .   .   5   2   1   .   .   .   2   .   .   4   .   .   2   3   2   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Com 
Traps Triggered            19   | .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   1   .   .   .   4   .   .   4   2   5   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Com 
Machines Disabled          140  | .   2   .   5   3   9   .   4   .   .   .   8   .   24  3   .   .   1   .   16  .   .   11  13  6   5   17  4   9   
  Max in Single Turn       3    | .   1   .   3   1   2   .   2   .   .   .   1   .   1   1   .   .   1   .   3   .   .   1   1   1   1   1   1   2   
  Garrison Access          12   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   .   .   2   1   .   .   1   3   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Repaired          9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   3   .   1   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Com 
Machines Accessed          201  | .   11  1   15  1   2   .   9   3   .   .   11  15  5   26  1   .   4   .   20  1   1   16  18  11  15  11  3   1   
  Terminals                117  | .   8   1   10  .   .   .   5   2   .   .   8   6   .   13  .   .   .   .   12  .   .   11  12  9   11  7   1   1   
  Fabricators              14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   3   .   .   .   .   .   3   1   1   .   
  Repair Stations          13   | .   1   .   2   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   4   .   .   1   2   .   .   .   .   .   
  Recycling Units          18   | .   2   .   2   .   .   .   1   .   .   .   1   8   .   1   .   .   .   .   .   .   .   2   .   .   1   .   .   .   
  Scanalyzers              12   | .   .   .   1   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   3   1   .   2   .   .   
  Garrison Access          11   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   .   .   2   1   1   .   1   1   .   
Total Hacks                695  | .   32  3   50  1   24  .   38  10  .   .   22  47  22  92  1   .   16  .   78  1   1   52  91  28  37  33  14  2   
  Successful               451  | .   16  1   33  1   24  .   22  8   .   .   14  36  22  63  1   .   16  .   44  1   1   27  66  12  12  21  9   1   
  Failed                   241  | .   15  2   16  .   .   .   16  2   .   .   8   11  .   29  .   .   .   .   34  .   .   25  24  16  25  12  5   1   
    Catastrophic           46   | .   1   1   3   .   .   .   3   .   .   .   3   4   .   2   .   .   .   .   7   .   .   4   5   2   6   3   1   1   
  Database Lockouts        3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Manual                   362  | .   30  3   29  .   1   .   22  8   .   .   14  24  .   50  .   .   .   .   47  .   .   34  34  16  30  17  3   .   
  Terminals                399  | .   28  3   29  .   .   .   26  8   .   .   15  20  .   52  .   .   .   .   45  .   .   40  56  22  25  26  2   2   
  Fabricators              62   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   22  .   .   .   .   15  .   .   .   .   .   11  4   10  .   
  Repair Stations          65   | .   2   .   16  .   .   .   4   2   .   .   3   .   .   .   .   .   .   .   17  .   .   3   18  .   .   .   .   .   
  Recycling Units          27   | .   2   .   3   .   .   .   1   .   .   .   3   8   .   3   .   .   .   .   .   .   .   6   .   .   1   .   .   .   
  Scanalyzers              40   | .   .   .   2   .   .   .   7   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   16  1   .   2   .   .   
  Garrison Access          17   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   .   .   3   1   5   .   1   2   .   
Terminal Hacks             174  | .   3   1   2   1   24  .   4   1   .   .   4   20  22  16  1   .   16  .   8   1   1   10  19  6   4   8   1   1   
  Record                   69   | .   .   .   .   .   23  .   .   .   .   .   .   19  22  .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           11   | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   1   .   .   2   2   .   .   1   .   .   
  Robot Schematic          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Robot Analysis           7    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   7   .   .   .   .   .   
  Open Door                12   | .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   1   .   .   .   .   1   1   .   1   3   .   .   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   1   .   .   .   .   
  Fabricator Index         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Alert Level              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Unreport Threat          21   | .   .   .   1   .   .   .   2   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   5   1   3   4   .   .   
  Locate Traps             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Recall Assault           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   1   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   8   .   .   .   .   .   3   3   7   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Load Schematic           22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   5   .   .   .   .   .   3   1   4   .   
  Build                    11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   .   1   3   .   
Repair Station Hacks       50   | .   2   .   14  .   .   .   2   2   .   .   2   .   .   .   .   .   .   .   8   .   .   2   18  .   .   .   .   .   
  Scan Component           27   | .   1   .   8   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   5   .   .   1   9   .   .   .   .   .   
  Repair                   23   | .   1   .   6   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   3   .   .   1   9   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Scanalyzer                 31   | .   .   .   2   .   .   .   5   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   13  .   .   1   .   .   
  Insert Component         14   | .   .   .   1   .   .   .   2   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   6   .   .   1   .   .   
  Analyze                  17   | .   .   .   1   .   .   .   3   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   7   .   .   .   .   .   
Garrison Access Hacks      10   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   .   .   2   1   .   .   1   1   .   
  Seal Access              10   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   .   .   2   1   .   .   1   1   .   
Unauthorized Hacks         149  | .   11  .   15  .   .   .   11  5   .   .   7   16  .   19  .   .   .   .   19  .   .   12  15  6   5   8   .   .   
  Terminals                116  | .   9   .   13  .   .   .   10  5   .   .   5   8   .   14  .   .   .   .   14  .   .   9   15  5   3   6   .   .   
    Assimilate             6    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   .   
    Botnet                 46   | .   3   .   4   .   .   .   4   2   .   .   2   3   .   3   .   .   .   .   5   .   .   5   8   2   3   2   .   .   
    Operators              8    | .   1   .   1   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   
    Skim                   56   | .   5   .   6   .   .   .   5   2   .   .   3   5   .   10  .   .   .   .   5   .   .   3   7   2   .   3   .   .   
  Fabricators              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   .   .   .   .   2   1   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Recompile              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   2   1   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Patch                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          18   | .   2   .   2   .   .   .   1   .   .   .   2   8   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Mask                   5    | .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Tunnel                 11   | .   2   .   1   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
    Researchers            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         130  | .   9   1   14  .   .   .   8   2   .   .   8   6   .   19  .   .   .   .   13  .   .   11  15  6   8   7   2   1   
  Full Trace Events        20   | .   3   .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   4   .   3   2   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   52   | .   .   1   1   .   .   .   1   .   .   .   .   1   8   17  .   .   3   .   1   .   .   2   12  .   .   5   .   .   
  Parts Built              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   .   1   3   .   
    Authchips              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   3   .   
    Time                   733  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   221 .   .   .   .   138 .   .   .   .   .   .   222 152 .   
  Total Part Build Rating  79   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   22  .   .   .   .   24  .   .   .   .   .   .   9   24  .   
Parts Repaired             23   | .   1   .   6   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   3   .   .   1   9   .   .   .   .   .   
  Time                     1087 | .   26  .   156 .   .   .   44  26  .   .   44  .   .   .   .   .   .   .   165 .   .   22  604 .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Parts Scanalyzed           10   | .   .   .   1   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Part Schematics Acquired 10   | .   .   .   1   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   5   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Sto  Rec  Scr  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  Res  Qua  Sec  Res  Tes  Acc  Com  
Total Allies               115   | .    .    .    1    3    .    .    .    .    18   .    10   12   3    17   .    .    .    .    .    .    .    1    .    .    .    .    .    50   
  Largest Group            21    | .    .    .    1    3    2    .    .    .    18   .    10   16   14   7    .    .    .    .    .    .    .    1    .    .    .    .    .    21   
  Highest-Rated Group      434   | .    .    .    10   40   32   .    .    .    434  .    173  284  291  393  .    .    .    .    .    .    .    26   .    .    .    .    .    292  
  Highest-Rated Ally       108   | .    .    .    10   16   16   .    .    .    35   .    29   32   108  108  .    .    .    .    .    .    .    26   .    .    .    .    .    15   
Total Orders               160   | .    .    .    7    2    1    .    .    .    .    .    .    5    66   17   10   3    .    4    11   5    3    2    6    8    3    .    .    7    
  STAY                     82    | .    .    .    5    1    1    .    .    .    .    .    .    3    54   8    4    1    .    1    2    2    .    .    .    .    .    .    .    .    
  FOLLOW                   32    | .    .    .    2    1    .    .    .    .    .    .    .    2    12   9    2    1    .    .    1    1    .    .    .    1    .    .    .    .    
  EXPLORE                  9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    7    
  RETURN                   37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    3    8    2    3    2    5    7    3    .    .    .    
Ally Attacks               745   | .    .    .    .    24   2    .    .    .    158  .    44   28   57   212  .    .    .    .    .    .    .    .    .    .    .    .    .    220  
  Total Damage             21005 | .    .    .    .    268  31   .    .    .    5223 .    535  468  1368 8424 .    .    .    .    .    .    .    .    .    .    .    .    .    4688 
  Kills                    106   | .    .    .    .    4    .    .    .    .    12   .    4    3    10   59   .    .    .    .    .    .    .    .    .    .    .    .    .    14   
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Allies Melted              5     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Turrets Deployed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Tes Acc Com 
Robot Analysis Total       7    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   3   .   .   .   .   .   .   .   
Drone Launches             101  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   5   .   4   16  4   6   4   10  6   4   .   .   33  
  Drone Recoveries         84   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   4   .   4   16  4   6   4   9   6   3   .   .   19  

 Exploration                      | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -2    -2    -1    -1    
-------------              Run    | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Sto   Rec   Scr   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   Res   Qua   Sec   Res   Tes   Acc   Com   
Turns Passed               126474 | 102   3793  2725  8332  2254  3420  541   8674  469   1153  163   2214  1589  28519 3685  3126  2168  392   1751  2762  1885  1694  2293  16676 2290  2815  3269  3289  14431 
Spaces Moved               54532  | 42    1150  747   3196  770   1313  247   2511  190   490   64    827   612   13753 2143  1070  951   193   846   1443  984   1072  1122  7637  860   1035  1229  1256  6779  
  Core                     9      | 9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Treads                   29135  | 33    1150  745   3196  770   848   .     1668  .     .     .     32    1     2597  .     113   .     .     19    28    .     .     18    6758  860   1035  1229  1256  6779  
  Legs                     1448   | .     .     .     .     .     .     .     .     .     .     .     .     .     1448  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Wheels                   23940  | .     .     2     .     .     465   247   843   190   490   64    795   611   9708  2143  957   951   193   827   1415  984   1072  1104  879   .     .     .     .     .     
  Hover                    .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Flight                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Fastest Speed            50     | 50    160   195   240   240   145   205   175   160   160   160   145   220   70    133   145   180   120   130   130   140   140   130   140   155   151   151   160   160   
  Average Speed            182    | 136   260   319   240   240   225   205   253   209   160   160   217   221   176   147   244   182   175   132   134   140   140   144   166   185   151   156   160   160   
  Slowest Speed            1120   | 160   480   320   240   240   320   205   560   220   220   160   1120  1120  590   171   800   190   220   255   225   140   140   225   305   240   160   160   160   160   
  Overloaded Moves         .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Propulsion Burnouts      .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Cave-ins Triggered       2      | .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Teleports                3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     1     .     .     
Exploration Rate (%)       72     | 4     98    101   97    95    81    53    96    6     97    2     94    99    98    60    93    93    82    79    32    88    98    30    98    61    37    96    41    94    
  Regions Visited          28
    Branch Regions         17
  Pre-discovered Areas     20     | .     2     1     1     .     1     .     .     .     .     .     1     8     .     1     .     1     3     .     1     .     .     .     .     .     .     .     .     .     
  Known Exits Taken        17     | .     .     .     1     .     .     1     1     .     .     1     .     .     .     1     1     1     1     1     1     1     1     1     1     1     1     1     .     .     
  Unknown Exits Taken      9      | 1     1     1     .     1     1     .     .     .     .     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Scrap Searched             19     | .     .     .     .     3     .     .     .     .     .     .     .     .     3     .     2     2     .     4     .     3     2     .     .     .     .     .     .     .     
Spaces Dug                 616    | .     4     33    8     .     2     .     43    4     12    .     9     3     69    55    27    1     .     8     54    7     15    27    22    19    43    47    35    69    
Terrain Destroyed          2709   | .     45    116   62    12    18    .     135   4     15    .     33    10    176   82    56    8     1     19    224   29    25    257   28    44    128   382   316   484   
  Melee                    272    | .     4     .     2     .     2     .     15    4     2     .     3     1     3     50    5     1     .     6     36    2     4     23    13    14    37    29    10    6     
  Projectile               883    | .     .     .     .     .     .     .     .     .     13    .     3     9     99    18    13    7     1     13    126   27    20    230   14    30    69    79    28    84    
  AOE                      1485   | .     41    116   60    12    16    .     120   .     .     .     27    .     39    14    38    .     .     .     56    .     .     .     .     .     22    272   278   374   
Terrain Rammed             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Walls Destroyed          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Machines Disabled        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Actions                         | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -2    -2    -1    -1    
---------                  Run   | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Sto   Rec   Scr   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   Res   Qua   Sec   Res   Tes   Acc   Com   
Total                      77129 | 66    1799  1026  3715  1160  1615  260   4527  253   793   106   1113  825   17673 2471  1546  1362  243   1450  2021  1468  1242  1596  11442 1291  1652  1986  2311  10117 
  Wait                     15546 | 1     500   218   224   358   57    .     1603  26    250   28    69    48    2814  95    432   373   5     579   241   444   141   206   3032  149   137   240   736   2540  
  Move                     54502 | 42    1149  746   3195  769   1312  246   2510  190   487   63    826   611   13752 2142  1069  950   192   845   1442  983   1071  1121  7636  859   1035  1228  1255  6776  
  Hop                      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Pick Up                  1014  | 4     26    5     65    3     50    .     71    9     4     .     30    1     264   19    3     8     3     1     23    3     2     8     215   10    12    17    19    139   
  Fast Attach              455   | 7     4     .     11    2     22    .     21    2     3     3     27    4     65    17    2     2     8     .     11    2     2     7     61    37    24    31    16    64    
  Attach                   291   | .     8     5     15    1     12    1     35    5     1     .     11    2     49    10    3     2     5     .     15    .     .     10    31    8     15    10    15    22    
  Detach                   171   | .     3     .     6     .     21    1     8     1     2     1     2     2     28    4     2     1     .     .     10    .     .     2     19    10    11    9     12    16    
  Swap                     760   | 1     19    15    40    7     12    1     42    4     4     1     23    8     66    30    7     5     4     10    88    9     10    49    51    54    71    82    17    30    
  Drop                     1238  | .     6     1     65    8     35    .     65    9     5     2     52    8     303   29    2     9     16    2     20    4     3     7     251   37    28    41    27    203   
  Fire                     2319  | 10    72    30    60    5     59    11    145   2     33    8     58    11    293   62    17    8     10    7     109   15    6     145   48    87    250   275   191   292   
  Melee                    592   | .     8     .     18    .     35    .     26    5     2     .     15    1     39    63    9     4     .     6     54    7     7     36    89    39    51    37    15    26    
  Ram                      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  Kick                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crush                    47    | 1     4     6     16    7     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     2     .     
  Escape Stasis            23    | .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    6     .     
  Rewire                   131   | .     .     .     .     .     .     .     .     .     .     .     .     129   .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     
  Trap                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Miscellaneous            38    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     5     9     1     8     1     .     7     

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 3 exits: *Mat x2 / [*Sub])
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: Sto x2 / Low x2)
-7/Waste
-7/Factory
-7/Storage (discovered 2 exits: [*Fac] / *Rec)
-7/Recycling (discovered 2 exits: *Fac / *Scr)
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 4 exits: Res / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / [*War])
-3/Research (discovered 5 exits: Res x3 / *Qua x2)
-3/Quarantine (discovered 2 exits: *Res / *Sec)
-3/Section 7
-2/Research (discovered 3 exits: *Acc / *Tes x2)
-2/Testing
-1/Access
-1/Command (discovered 2 exits: [*Sur x2])
To Fleet Rendezvous

 History 
---------
   Turn | Location           | Event
     12 | -11/Scrapyard      | Discovered new exit (range 14)
    103 | -11/Scrapyard      | Entered Materials
    236 | -10/Materials      | Discovered new exit (range 16)
    313 | -10/Materials      | Build established: Mutant
   1098 | -10/Materials      | Discovered new exit (range 13)
   1396 | -10/Materials      | Discovered new exit (range 8)
   1433 | -10/Materials      | Discovered new exit (range 14)
   1974 | -10/Materials      | Central database locked down
   2543 | -10/Materials      | Repaired Lgt. Treads?
   3896 | -10/Materials      | Entered Mines
   3914 | -10/Mines          | Learned 8 Materials zone layouts
   4004 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
   4131 | -10/Mines          | Assembled infested the area
   4413 | -10/Mines          | Discovered new exit (range 5)
   4724 | -10/Mines          | Core integrity fell below 50%
   4808 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
   5208 | -10/Mines          | Discovered new exit (range 10)
   5233 | -10/Mines          | Discovered new exit (range 9)
   6295 | -10/Mines          | Learned 8 Materials zone layouts
   6621 | -10/Mines          | Entered Materials
   6621 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
   6622 | -9/Materials       | Identified exit to Materials
   6622 | -9/Materials       | Identified exit to Mines
   7220 | -9/Materials       | Central database locked down
   8110 | -9/Materials       | Repaired Lgt. Treads
   8137 | -9/Materials       | Repaired Lgt. Armor Plating
   8164 | -9/Materials       | Repaired Lgt. Armor Plating
   8192 | -9/Materials       | Repaired Lgt. Treads
   9368 | -9/Materials       | Learned 2 Storage zone layouts
   9425 | -9/Materials       | Learned Materials stockpile data
   9470 | -9/Materials       | Loaded intel: 11 terminal locations
   9504 | -9/Materials       | Learned location of 2 exits from Materials
   9615 | -9/Materials       | Learned 2 Materials zone layouts
  10175 | -9/Materials       | Repaired Lgt. Armor Plating
  10202 | -9/Materials       | Repaired Lgt. Armor Plating
  14953 | -9/Materials       | Entered Mines
  14977 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  15154 | -9/Mines           | Met a Derelict bent on vengeance
  15329 | -9/Mines           | Discovered exit to Materials (range 6)
  15347 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  15425 | -9/Mines           | Learned Materials trap positions
  15783 | -9/Mines           | Discovered exit to Materials (range 10)
  15905 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  15908 | -9/Mines           | Discovered new exit (range 5)
  15975 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  15981 | -9/Mines           | Found Prototype Device
  15981 | -9/Mines           | Identified Exp. Sensor Array
  17207 | -9/Mines           | Entered Exiles
  17207 | -9/Exiles          | Accompanied by 2 allies
  17246 | -9/Exiles          | Discovered new exit (range 15)
  17275 | -9/Exiles          | Met 8R-AWN
  17318 | -9/Exiles          | Met EX-HEX
  17426 | -9/Exiles          | Met EX-DEC
  17469 | -9/Exiles          | Learned location of Zion (-6)
  17553 | -9/Exiles          | Discovered new exit (range 11)
  17858 | -9/Exiles          | Met EX-BIN
  17887 | -9/Exiles          | Aligned with FarCom system
  17890 | -9/Exiles          | Given EX-Vault access code
  17945 | -9/Exiles          | Opened EX-Vault
  18051 | -9/Exiles          | Found Gui. Plasma Cannon
  18107 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  18573 | -9/Exiles          | Attacked by the Exiles
  18598 | -9/Exiles          | Murdered 7 allies
  18676 | -9/Exiles          | Lost 4 parts (2n2u)
  18734 | -9/Exiles          | Destroyed 8R-AWN
  18744 | -9/Exiles          | Lost 4 parts (1p1n1u1w)
  19141 | -9/Exiles          | Destroyed EX-DEC
  19336 | -9/Exiles          | Destroyed EX-BIN
  19390 | -9/Exiles          | Destroyed EX-HEX
  19454 | -9/Exiles          | Found Deploy-a-Sentry
  19458 | -9/Exiles          | Found Prototype Processor
  19464 | -9/Exiles          | Found Prototype Energy Gun
  19485 | -9/Exiles          | Identified AWS/EX-DEC
  19490 | -9/Exiles          | Identified Exp. Core Analyzer
  19620 | -9/Exiles          | Found Prototype Processor
  19626 | -9/Exiles          | Found Prototype Device
  19627 | -9/Exiles          | Identified AS-neutralizer No. 17b
  19646 | -9/Exiles          | Identified Exp. Targeting Computer
  19993 | -9/Exiles          | Build established: Hauler-Mutant
  20371 | -9/Exiles          | Found Cloak of Protection
  20379 | -9/Exiles          | Found Chronowheel
  20627 | -9/Exiles          | Stole four prototypes: Cloak of Protection, Chronowheel, Gui. Plasma Cannon, Deploy-a-Sentry
  20627 | -9/Exiles          | Entered Mines
  20679 | -8/Mines           | Discovered exit to Materials (range 5)
  21125 | -8/Mines           | Discovered exit to Materials (range 10)
  21168 | -8/Mines           | Entered Materials
  21168 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  21169 | -8/Materials       | Identified exit to Factory
  21171 | -8/Materials       | Loaded intel: 22 trap records
  21693 | -8/Materials       | Lost 3 parts (1u2w)
  24991 | -8/Materials       | Lost 3 parts (1p1n1w)
  25077 | -8/Materials       | Core integrity fell below 50%
  25590 | -8/Materials       | Build established: Mutant
  27056 | -8/Materials       | Lost 3 parts (1n1u1w)
  27184 | -8/Materials       | Lost 5 parts (3u2w)
  27968 | -8/Materials       | First assault squad dispatched
  28753 | -8/Materials       | Build established: Scavenger-Mutant
  28846 | -8/Materials       | Repaired Arm. Huge Wheel
  29593 | -8/Materials       | Build established: Hauler-Mutant
  29842 | -8/Materials       | Entered Factory
  29842 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  29939 | -7/Factory         | Repaired Humpback
  30104 | -7/Factory         | Identified exit to Storage
  30104 | -7/Factory         | Identified exit to Lower Caves
  30311 | -7/Factory         | Sucked down chute
  30311 | -7/Factory         | Entered Waste
  30383 | -7/Waste           | Spotted C-40 Crusher
  30383 | -7/Waste           | Spotted C-40 Crusher
  30390 | -7/Waste           | Spotted C-40 Crusher
  30393 | -7/Waste           | Spotted C-40 Crusher
  30553 | -7/Waste           | Spotted C-40 Crusher
  30739 | -7/Waste           | Crushed by falling debris
  30890 | -7/Waste           | Crushed by falling debris
  30902 | -7/Waste           | Warlord forces began an assault
  30917 | -7/Waste           | Allies destroyed C-40 Crusher
  30946 | -7/Waste           | Lost 3 allies
  30990 | -7/Waste           | Spotted C-40 Crusher
  31013 | -7/Waste           | Destroyed C-40 Crusher
  31025 | -7/Waste           | Allies destroyed C-40 Crusher
  31037 | -7/Waste           | Allies destroyed C-40 Crusher
  31043 | -7/Waste           | Lost 3 allies
  31126 | -7/Waste           | Lost 3 allies
  31166 | -7/Waste           | Destroyed C-40 Crusher
  31269 | -7/Waste           | Build established: Hauler-Tank
  31374 | -7/Waste           | Discovered new exit (range 16)
  31464 | -7/Waste           | Entered Factory
  31509 | -7/Factory         | Discovered exit to Storage (range 8)
  31627 | -7/Factory         | Entered Storage
  31863 | -7/Storage         | Repaired Arm. Huge Wheel?
  32111 | -7/Storage         | Learned location of Armory (-4)
  32346 | -7/Storage         | Used back door to open Recycling access
  32346 | -7/Storage         | Discovered new exit (range 5)
  32596 | -7/Storage         | Met 01-MTF
  32738 | -7/Storage         | Discovered new exit (range 5)
  33223 | -7/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  33291 | -7/Storage         | Allies destroyed 01-MTF
  33319 | -7/Storage         | Lost 3 allies
  33648 | -7/Storage         | Lost 3 allies
  33702 | -7/Storage         | Build established: Hauler-Mutant
  33841 | -7/Storage         | Entered Recycling
  33841 | -7/Recycling       | Accompanied by 4 allies
  34222 | -7/Recycling       | Build established: Commander-Tank
  34655 | -7/Recycling       | Discovered new exit (range 15)
  35284 | -7/Recycling       | Scanned before Scraplab entrance
  35318 | -7/Recycling       | Build established: Commander-Mutant
  35325 | -7/Recycling       | Entered Scraplab
  35345 | -7/Recycling       | Discovered new exit (range 3)
  35430 | -7/Recycling       | Entered Scraptown
  35430 | -7/Scraptown       | Accompanied by 14 allies
  35430 | -7/Scraptown       | System corruption cleaned by C-Scrubber
  35529 | -7/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  35587 | -7/Scraptown       | Visited Awakened
  35712 | -7/Scraptown       | Visited Spacefarers
  35807 | -7/Scraptown       | Visited Cyclists
  35873 | -7/Scraptown       | Visited Symbiants
  35925 | -7/Scraptown       | Visited Cave Peace
  36013 | -7/Scraptown       | Visited CPS Storage
  36062 | -7/Scraptown       | Turned away by UFD registrar
  37161 | -7/Scraptown       | Discovered new exit (range 13)
  37317 | -7/Scraptown       | Visited CR-KLE's Repair Center
  38459 | -7/Scraptown       | CR-KLE repaired 9 parts
  38639 | -7/Scraptown       | Build established: Commander-Tank
  39860 | -7/Scraptown       | DAS Turret deployed
  39882 | -7/Scraptown       | Attacked by Scraptown defenders
  39886 | -7/Scraptown       | Allies destroyed Triborg
  39925 | -7/Scraptown       | Found Tri-treads
  39937 | -7/Scraptown       | Found Prototype Ballistic Cannon
  39970 | -7/Scraptown       | Lost 14 allies
  39975 | -7/Scraptown       | Identified Siege Cannon
  40046 | -7/Scraptown       | Destroyed 13 combat bots
  40181 | -7/Scraptown       | Build established: Tank
  40526 | -7/Scraptown       | Destroyed 10 combat bots
  40940 | -7/Scraptown       | Core integrity fell below 50%
  42399 | -7/Scraptown       | Entered Cyclist Reading Room
  43758 | -7/Scraptown       | Found Prototype Device
  43758 | -7/Scraptown       | Identified Exp. Recalibrator
  43986 | -7/Scraptown       | Destroyed 13 combat bots
  44051 | -7/Scraptown       | Lost 3 parts (1n1u1w)
  44127 | -7/Scraptown       | Destroyed 8 combat bots
  44133 | -7/Scraptown       | Build established: Scavenger-Tank
  44379 | -7/Scraptown       | Core integrity fell below 20%
  45355 | -7/Scraptown       | Found Scrap Suit
  45519 | -7/Scraptown       | Visited Junk Repository
  45650 | -7/Scraptown       | Build established: Scavenger-Scrapper
  45885 | -7/Scraptown       | Visited Modified Component R&D
  45959 | -7/Scraptown       | Visited LU-1G1's Boring Crew
  46002 | -7/Scraptown       | Visited Junk Repository
  46077 | -7/Scraptown       | Discovered new exit (range 3)
  46220 | -7/Scraptown       | Visited Abandonware Association
  46246 | -7/Scraptown       | Learned abandonware demo "TRNCOAT.EXE"
  46246 | -7/Scraptown       | Learned abandonware demo "MELTYB.EXE"
  46275 | -7/Scraptown       | Visited Science Testing Area
  46308 | -7/Scraptown       | Visited Scrap Suit Storage
  46436 | -7/Scraptown       | Visited Observation Area
  46718 | -7/Scraptown       | Visited A0-MCA Data Center
  46755 | -7/Scraptown       | Visited Botcube Research
  46843 | -7/Scraptown       | Found Lrg. Botcube
  46856 | -7/Scraptown       | Found Botcube
  47851 | -7/Scraptown       | Tech Extrapolator generated special schematic: Machine Rigger
  48739 | -7/Scraptown       | Found Prototype Processor
  48740 | -7/Scraptown       | Identified Expert System
  49189 | -7/Scraptown       | Found Scrap Suit
  49581 | -7/Scraptown       | Build established: Hauler-Scrapper
  50466 | -7/Scraptown       | Found Scrap Suit
  50603 | -7/Scraptown       | Found Expert System
  50883 | -7/Scraptown       | Found Scrap Suit
  55847 | -7/Scraptown       | Lrg. Botcube activated
  55879 | -7/Scraptown       | Lrg. Botcube completed mutation into legged form, armed with 4 guns.
  55950 | -7/Scraptown       | Found Lrg. Botcube
  56103 | -7/Scraptown       | Found Scrap Suit
  57084 | -7/Scraptown       | Lrg. Botcube activated
  57120 | -7/Scraptown       | Lrg. Botcube completed mutation into treaded form, armed with 4 guns.
  57188 | -7/Scraptown       | Found Lrg. Botcube
  57734 | -7/Scraptown       | Found Scrap Suit
  58026 | -7/Scraptown       | Found Scrap Suit
  59441 | -7/Scraptown       | Lrg. Botcube activated
  59475 | -7/Scraptown       | Lrg. Botcube completed mutation into wheeled form, armed with 4 melee weapons.
  60859 | -7/Scraptown       | Found Prototype Special Weapon
  60859 | -7/Scraptown       | Identified LU-1G1's Laser Shovel
  60999 | -7/Scraptown       | Build established: Scrapper
  62381 | -7/Scraptown       | Build established: Hauler-Scrapper
  62699 | -7/Scraptown       | Found Scrap Suit
  63949 | -7/Scraptown       | Entered Factory
  63949 | -5/Factory         | Accompanied by 3 allies
  63949 | -5/Factory         | Evolved 4 slots: Utility x4
  64493 | -5/Factory         | Identified exit to Upper Caves
  64562 | -5/Factory         | Fabricated Multitool (x1)
  64590 | -5/Factory         | Allied Derelicts emerged from ambush trap array
  64724 | -5/Factory         | P-70 Sage assimilated allied R7-E0H(g)
  64854 | -5/Factory         | Discovered new exit (range 11)
  64981 | -5/Factory         | Discovered new exit (range 11)
  65139 | -5/Factory         | Found Lrg. Botcube
  65161 | -5/Factory         | Lrg. Botcube activated
  65843 | -5/Factory         | Tech Extrapolator generated special schematic: Energy Deflector
  65986 | -5/Factory         | Discovered new exit (range 14)
  66200 | -5/Factory         | Discovered new exit (range 15)
  66217 | -5/Factory         | Loaded intel: 6 repair station locations
  66264 | -5/Factory         | Learned Extension trap positions
  66299 | -5/Factory         | Learned Armory repair station intel
  66344 | -5/Factory         | Loaded intel: 6 fabricator locations
  66345 | -5/Factory         | Learned Extension terminal intel
  66354 | -5/Factory         | Learned Quarantine emergency access door positions
  66361 | -5/Factory         | Garrison activated, responded to threat
  66519 | -5/Factory         | Build established: Hauler-Mutant
  66649 | -5/Factory         | First assault squad dispatched
  66856 | -5/Factory         | Fabricated Mapping Drone Bay?
  66961 | -5/Factory         | Fabricated Exp. Heat Sink (x1)
  67037 | -5/Factory         | Fabricated Ovr. Railgun?
  67126 | -5/Factory         | Spotted B-75 Beast
  67163 | -5/Factory         | Allies destroyed B-75 Beast
  67387 | -5/Factory         | Gui. Plasma Cannon suddenly broke down
  67398 | -5/Factory         | Lrg. Botcube activated
  67406 | -5/Factory         | Lrg. Botcube completed mutation into treaded form (unarmed).
  67634 | -5/Factory         | Entered Upper Caves
  67828 | -5/Upper Caves     | Encountered a Warlord checkpoint
  69565 | -5/Upper Caves     | Discovered new exit (range 13)
  69580 | -5/Upper Caves     | Learned Factory garrison access intel
  70672 | -5/Upper Caves     | Identified exit to Upper Caves
  70760 | -5/Upper Caves     | Entered another Upper Caves area
  70925 | -5/Upper Caves     | Discovered new exit (range 9)
  70928 | -5/Upper Caves     | Encountered a Warlord checkpoint
  70930 | -5/Upper Caves     | Learned location of Warlord (-4)
  72299 | -5/Upper Caves     | Spotted 8I-FG6(f)
  72300 | -5/Upper Caves     | Encountered a Master Thief
  72304 | -5/Upper Caves     | Spotted IJ-LI7(f)
  72304 | -5/Upper Caves     | Spotted O3-48A(f)
  72305 | -5/Upper Caves     | Encountered a Master Thief
  72305 | -5/Upper Caves     | Encountered a Master Thief
  72306 | -5/Upper Caves     | Destroyed 8I-FG6(f)
  72308 | -5/Upper Caves     | Chronowheel stolen by Master Thief
  72308 | -5/Upper Caves     | Gui. Plasma Cannon suddenly broke down
  72319 | -5/Upper Caves     | Broken Gui. Plasma Cannon stolen by Master Thief
  72527 | -5/Upper Caves     | Discovered new exit (range 8)
  72876 | -5/Upper Caves     | Identified exit to Zhirov
  72928 | -5/Upper Caves     | Entered Zhirov
  72928 | -5/Zhirov          | Discovered new exit (range 3)
  72963 | -5/Zhirov          | Met Zhirov
  73004 | -5/Zhirov          | Learned location of Quarantine (-3)
  73016 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
  73045 | -5/Zhirov          | Found Alien Artifact
  73045 | -5/Zhirov          | Identified Integrated Reactor
  73045 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
  73160 | -5/Zhirov          | Cloak Generator disabled
  73160 | -5/Zhirov          | Attacked by Zhirov
  73170 | -5/Zhirov          | Enhanced Grunts warped into view
  73184 | -5/Zhirov          | Zhirov warped through subspace
  73194 | -5/Zhirov          | Zhirov detonated his lab
  73225 | -5/Zhirov          | Lost 7 allies
  73317 | -5/Zhirov          | Identified exit to Proximity Caves
  73320 | -5/Zhirov          | Entered Proximity Caves
  73533 | -4/Proximity Caves | Build established: Scavenger-Scrapper
  74098 | -4/Proximity Caves | Learned location of 1 exit from Research
  74405 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
  74925 | -4/Proximity Caves | Discovered new exit (range 18)
  75018 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  75068 | -4/Proximity Caves | Identified exit to Factory
  75071 | -4/Proximity Caves | Entered Factory
  75071 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  75072 | -4/Factory         | Loaded intel: 4 garrison access locations
  75395 | -4/Factory         | Identified exit to Upper Caves
  75395 | -4/Factory         | Identified exit to Armory
  75420 | -4/Factory         | Build established: Hacker-Scrapper
  75821 | -4/Factory         | Learned Research recycling unit intel
  75933 | -4/Factory         | Learned Research stockpile data
  75971 | -4/Factory         | Loaded intel: 76 trap records
  75995 | -4/Factory         | Repaired Exp. Heat Sink
  75997 | -4/Factory         | Learned location of 3 exits from Research
  76084 | -4/Factory         | Identified exit to Research
  76086 | -4/Factory         | Fabricated Ovr. Railgun?
  76298 | -4/Factory         | Lost 3 parts (2u1w)
  76331 | -4/Factory         | Destroyed 10 combat bots
  76521 | -4/Factory         | Fabricated Ovr. Railgun?
  76821 | -4/Factory         | First assault squad dispatched
  76858 | -4/Factory         | Repaired Biometal Heavy Treads
  77003 | -4/Factory         | Found Unknown Device
  77003 | -4/Factory         | Identified Quantum Capacitor
  77072 | -4/Factory         | Fabricated Ovr. Railgun?
  77411 | -4/Factory         | Repaired Broken Ovr. Railgun
  77833 | -4/Factory         | Entered Upper Caves
  78147 | -4/Upper Caves     | Build established: Machinist-Scrapper
  78419 | -4/Upper Caves     | Encountered a Warlord checkpoint
  79355 | -4/Upper Caves     | Discovered new exit (range 7)
  79693 | -4/Upper Caves     | Identified exit to Upper Caves
  79718 | -4/Upper Caves     | Entered another Upper Caves area
  79955 | -4/Upper Caves     | Discovered exit to Research (range 8)
  80756 | -4/Upper Caves     | Learned 8 Research zone layouts
  80775 | -4/Upper Caves     | Discovered new exit (range 15)
  80901 | -4/Upper Caves     | Found Alien Artifact
  80901 | -4/Upper Caves     | Identified Core Expander
  80901 | -4/Upper Caves     | Installed Core Expander, added new Propulsion slot
  81412 | -4/Upper Caves     | Entered Research
  81412 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
  81413 | -3/Research        | Identified exit to Quarantine
  81414 | -3/Research        | Identified exit to Research
  81417 | -3/Research        | Loaded intel: 4 recycling unit locations
  81739 | -3/Research        | Build established: Hacker-Scrapper
  82312 | -3/Research        | P-80 Master assimilated allied Administrator 8a
  82584 | -3/Research        | Repaired Ovr. Railgun
  82912 | -3/Research        | First assault squad dispatched
  83082 | -3/Research        | Destroyed 7 combat bots
  83619 | -3/Research        | Build established: Machinist-Scrapper
  83705 | -3/Research        | Entered Quarantine
  83851 | -3/Quarantine      | Found Alien Artifact
  84029 | -3/Quarantine      | Found Alien Slashing Weapon
  84029 | -3/Quarantine      | Identified Sigix Broadsword
  84274 | -3/Quarantine      | Cryocooling Duct disabled
  84275 | -3/Quarantine      | Cryocooling Duct disabled
  84289 | -3/Quarantine      | Ambient heat levels rising (+20)
  84289 | -3/Quarantine      | Non-combat units ordered to evacuate
  84290 | -3/Quarantine      | Ambient heat levels rising (+20)
  84290 | -3/Quarantine      | Combat units ordered to evacuate
  84378 | -3/Quarantine      | Build established: Mutant
  84390 | -3/Quarantine      | Quarantine Guard activated
  84565 | -3/Quarantine      | Spotted Quarantine Guard
  84584 | -3/Quarantine      | Destroyed Quarantine Guard
  84640 | -3/Quarantine      | Spotted Quarantine Guard
  84666 | -3/Quarantine      | Destroyed Quarantine Guard
  84762 | -3/Quarantine      | Spotted Quarantine Guard
  84782 | -3/Quarantine      | Destroyed Quarantine Guard
  84889 | -3/Quarantine      | Spotted Quarantine Guard
  84921 | -3/Quarantine      | Destroyed Quarantine Guard
  84957 | -3/Quarantine      | Discovered exit to Research (range 3)
  84957 | -3/Quarantine      | Spotted Quarantine Guard
  84972 | -3/Quarantine      | Destroyed Quarantine Guard
  85023 | -3/Quarantine      | Spotted Quarantine Guard
  85054 | -3/Quarantine      | Destroyed Quarantine Guard
  85182 | -3/Quarantine      | Spotted Quarantine Guard
  85209 | -3/Quarantine      | Destroyed Quarantine Guard
  85513 | -3/Quarantine      | Build established: Scavenger-Mutant
  85598 | -3/Quarantine      | Spotted Quarantine Guard
  85607 | -3/Quarantine      | Spotted Quarantine Guard
  85643 | -3/Quarantine      | Found Alien Artifact
  85643 | -3/Quarantine      | Identified Hpw. Transdimensional Reconstructor
  85643 | -3/Quarantine      | Warped through subspace
  86300 | -3/Quarantine      | Destroyed Quarantine Guard
  86420 | -3/Quarantine      | Found Alien Artifact
  86420 | -3/Quarantine      | Identified Phase Armor
  86528 | -3/Quarantine      | Spotted Quarantine Guard
  86578 | -3/Quarantine      | Destroyed Quarantine Guard
  86748 | -3/Quarantine      | Destroyed Quarantine Guard
  87011 | -3/Quarantine      | Found Alien Launcher
  87011 | -3/Quarantine      | Identified Sigix Terminator
  87731 | -3/Quarantine      | Found Prototype Device
  87751 | -3/Quarantine      | Identified Exp. Thermal Shield
  89062 | -3/Quarantine      | Found Alien Impact Weapon
  89241 | -3/Quarantine      | Spotted Fortress
  89249 | -3/Quarantine      | Identified Core Stripper
  89265 | -3/Quarantine      | Destroyed Fortress
  89279 | -3/Quarantine      | Found Prototype Protection
  89279 | -3/Quarantine      | Identified Centrium Heavy Armor Plating
  89284 | -3/Quarantine      | Found Unknown Protection
  89284 | -3/Quarantine      | Identified Hvy. Insulated Plating
  89305 | -3/Quarantine      | Found Prototype Reactor
  89305 | -3/Quarantine      | Identified Vortex Chain Reactor
  89320 | -3/Quarantine      | Found Prototype Device
  89320 | -3/Quarantine      | Identified Exp. EM Disruption Field
  89323 | -3/Quarantine      | Found Prototype Device
  89323 | -3/Quarantine      | Identified Thermal Barrier
  89328 | -3/Quarantine      | Found Prototype Device
  89328 | -3/Quarantine      | Identified Exp. Force Field
  89577 | -3/Quarantine      | Discovered new exit (range 5)
  89577 | -3/Quarantine      | Spotted Quarantine Guard
  89605 | -3/Quarantine      | Destroyed Quarantine Guard
  91363 | -3/Quarantine      | Spotted Quarantine Guard
  91417 | -3/Quarantine      | Destroyed Quarantine Guard
  91441 | -3/Quarantine      | Build established: Wizard-Mutant
  91505 | -3/Quarantine      | Found Alien Artifact
  91505 | -3/Quarantine      | Identified Core Reset Matrix
  91505 | -3/Quarantine      | Identified Subatomic Replicator
  91505 | -3/Quarantine      | Used Core Reset Matrix
  91509 | -3/Quarantine      | Detected hypermatrix surge
  91509 | -3/Quarantine      | Sensed 12 artifacts in vicinity
  91732 | -3/Quarantine      | Found Unknown Launcher
  91756 | -3/Quarantine      | Identified Fusion Bomb Launcher
  92459 | -3/Quarantine      | Discovered exit to Research (range 16)
  92549 | -3/Quarantine      | Found Unknown Device
  92554 | -3/Quarantine      | Identified Quantum Capacitor
  94744 | -3/Quarantine      | Central database locked down
  94790 | -3/Quarantine      | Learned Research terminal intel
  94824 | -3/Quarantine      | Learned Research fabricator intel
  94866 | -3/Quarantine      | Learned Testing emergency access door positions
  94873 | -3/Quarantine      | Learned Access stockpile data
  94874 | -3/Quarantine      | Learned Section 7 emergency access door positions
  94875 | -3/Quarantine      | Identified exit to Section 7
  94880 | -3/Quarantine      | Learned Access stockpile data
  96398 | -3/Quarantine      | Repaired Ovr. Railgun
  96453 | -3/Quarantine      | Repaired Exp. EM Disruption Field
  96488 | -3/Quarantine      | Repaired Adv. Force Field
  96746 | -3/Quarantine      | Repaired Exp. Heat Sink
  96836 | -3/Quarantine      | Repaired Exp. Heat Sink?
  97020 | -3/Quarantine      | Repaired Ovr. Railgun
  97046 | -3/Quarantine      | Repaired Huge Storage Unit
  97261 | -3/Quarantine      | Found Vortex Chain Reactor
  97839 | -3/Quarantine      | Found Core Cannon
  97907 | -3/Quarantine      | Found Phase Redirector
  98033 | -3/Quarantine      | Found Matter Drive
  98080 | -3/Quarantine      | Found Dimensional Node Initializer
  98091 | -3/Quarantine      | Found Transdimensional Reconstructor
  98400 | -3/Quarantine      | Repaired Enh. Nova Cannon?
  98504 | -3/Quarantine      | Found Transdimensional Reconstructor
  99827 | -3/Quarantine      | Build established: Hacker-Mutant
 100182 | -3/Quarantine      | Build established: Alien-Mutant
 100243 | -3/Quarantine      | Repaired Broken Coolant Network?
 100381 | -3/Quarantine      | Entered Section 7
 100382 | -3/Section 7       | Sensed 17 artifacts in vicinity
 101758 | -3/Section 7       | Spotted S7 Guard
 101794 | -3/Section 7       | Destroyed S7 Guard
 101843 | -3/Section 7       | Found Core Membrane
 101843 | -3/Section 7       | Installed Core Membrane, gained immunity to corruption
 101853 | -3/Section 7       | Found Prototype Protection
 101861 | -3/Section 7       | Initialized slip node
 101884 | -3/Section 7       | Identified Hvy. Regenerative Plating
 101963 | -3/Section 7       | Spotted B-86 Titan
 102295 | -3/Section 7       | Found Transdimensional Reconstructor
 102299 | -3/Section 7       | Found Transdimensional Reconstructor
 102385 | -3/Section 7       | Spotted B-99 Colossus
 102572 | -3/Section 7       | Found LRC Matter Compressor
 102572 | -3/Section 7       | Installed LRC Matter Compressor, increased matter storage capacity (+125)
 102638 | -3/Section 7       | Found Integrity Redistributor
 102638 | -3/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-254)
 102639 | -3/Section 7       | Core integrity fell below 50%
 102653 | -3/Section 7       | Found Integrity Redistributor
 102657 | -3/Section 7       | Warped through subspace to slip node
 102660 | -3/Section 7       | Found Integrity Redistributor
 102671 | -3/Section 7       | Entered Research
 102671 | -2/Research        | Evolved 2 slots: Power x1, Propulsion x1
 102672 | -2/Research        | Identified exit to Access
 102673 | -2/Research        | Loaded intel: 24 terminal locations
 102674 | -2/Research        | Loaded intel: 4 fabricator locations
 103653 | -2/Research        | Spotted B-90 Cyclops
 104171 | -2/Research        | First assault squad dispatched
 104684 | -2/Research        | Identified exit to Testing
 104809 | -2/Research        | Spotted B-90 Cyclops
 104818 | -2/Research        | Destroyed B-90 Cyclops
 105357 | -2/Research        | Destroyed 7 combat bots
 105486 | -2/Research        | Entered Testing
 105718 | -2/Testing         | Fabricated Zero-point Reactor?
 105790 | -2/Testing         | Protovariant out of control (PG-GN8BLUEUON)
 105830 | -2/Testing         | Found Prototype Energy Cannon
 105830 | -2/Testing         | Identified Cld. Nova Cannon
 106072 | -2/Testing         | Found Prototype Energy Cannon
 106072 | -2/Testing         | Identified Potential Cannon
 106144 | -2/Testing         | Build established: Hacker-Mutant
 106192 | -2/Testing         | Spotted Investigator
 106410 | -2/Testing         | Found Prototype Device
 106417 | -2/Testing         | Identified Exp. Actuator Array
 106449 | -2/Testing         | Spotted Striker
 106674 | -2/Testing         | Scanned by Researcher
 106695 | -2/Testing         | Destroyed Investigator
 106736 | -2/Testing         | First assault squad dispatched
 106740 | -2/Testing         | Used Integrity Redistributor, redistributed integrity from core (-409)
 106750 | -2/Testing         | Found Prototype Hackware
 106881 | -2/Testing         | Identified System Mapper
 106983 | -2/Testing         | Core integrity fell below 50%
 107058 | -2/Testing         | Found Prototype Protection
 107058 | -2/Testing         | Identified SHELL Armor
 107085 | -2/Testing         | High security lockdown imminent
 107129 | -2/Testing         | Destroyed 9 combat bots
 107165 | -2/Testing         | High security lockdown engaged
 107334 | -2/Testing         | Destroyed 17 combat bots
 107360 | -2/Testing         | Build established: Alien-Mutant
 107361 | -2/Testing         | Spotted Investigator
 107363 | -2/Testing         | Destroyed Investigator
 107417 | -2/Testing         | Destroyed 18 combat bots
 107567 | -2/Testing         | Destroyed 25 combat bots
 107678 | -2/Testing         | Spotted Executioner
 107679 | -2/Testing         | Spotted Striker
 107680 | -2/Testing         | Spotted Executioner
 107687 | -2/Testing         | Destroyed Executioner
 107691 | -2/Testing         | Spotted Striker
 107698 | -2/Testing         | Warped through subspace
 107716 | -2/Testing         | Destroyed 8 combat bots
 107735 | -2/Testing         | Spotted Striker
 107757 | -2/Testing         | Destroyed Striker
 107824 | -2/Testing         | Sterilization system engaged
 107824 | -2/Testing         | Non-combat units ordered to evacuate
 107852 | -2/Testing         | Destroyed 11 combat bots
 107910 | -2/Testing         | Destroyed Executioner
 107924 | -2/Testing         | Combat units ordered to evacuate
 107925 | -2/Testing         | Destroyed Striker
 108124 | -2/Testing         | Ambient heat levels rising (+10)
 108249 | -2/Testing         | Spotted PL-Q9X7V8Z776
 108274 | -2/Testing         | Ambient heat levels rising (+10)
 108424 | -2/Testing         | Ambient heat levels rising (+10)
 108457 | -2/Testing         | Used Subatomic Replicator to replicate Integrity Redistributor
 108574 | -2/Testing         | Ambient heat levels rising (+10)
 108724 | -2/Testing         | Ambient heat levels rising (+10)
 108755 | -2/Testing         | Entered Access
 108755 | -1/Access          | Evolved 2 slots: Weapon x2
 109005 | -1/Access          | First assault squad dispatched
 109034 | -1/Access          | Fabricated Ovr. Railgun (x1)
 109077 | -1/Access          | Fabricated Ovr. Railgun (x1)
 109147 | -1/Access          | Fabricated Coolant Network?
 109185 | -1/Access          | Used Integrity Redistributor, redistributed integrity from core (-360)
 109199 | -1/Access          | Spotted B-99 Colossus
 109227 | -1/Access          | Build established: Hacker-Gunner
 109234 | -1/Access          | High security lockdown imminent
 109314 | -1/Access          | High security lockdown engaged
 109412 | -1/Access          | Found Quantum Capacitor
 109577 | -1/Access          | Destroyed 10 combat bots
 109595 | -1/Access          | Spotted Investigator
 109596 | -1/Access          | Destroyed Investigator
 109620 | -1/Access          | Spotted Striker
 109620 | -1/Access          | Spotted Executioner
 109620 | -1/Access          | Destroyed Striker
 109622 | -1/Access          | Destroyed Executioner
 109643 | -1/Access          | Destroyed 19 combat bots
 109708 | -1/Access          | Destroyed Investigator
 109732 | -1/Access          | Destroyed 9 combat bots
 109763 | -1/Access          | Destroyed Executioner
 109763 | -1/Access          | Destroyed Executioner
 109771 | -1/Access          | Build established: Alien-Gunner
 109794 | -1/Access          | Destroyed 19 combat bots
 109946 | -1/Access          | Destroyed Striker
 109956 | -1/Access          | Spotted Investigator
 109958 | -1/Access          | Destroyed Investigator
 109995 | -1/Access          | Destroyed 23 combat bots
 110036 | -1/Access          | Spotted Striker
 110036 | -1/Access          | Spotted Executioner
 110037 | -1/Access          | Destroyed Striker
 110039 | -1/Access          | Destroyed Executioner
 110040 | -1/Access          | Spotted Striker
 110040 | -1/Access          | Destroyed Striker
 110072 | -1/Access          | Destroyed 8 combat bots
 110154 | -1/Access          | Spotted Executioner
 110155 | -1/Access          | Destroyed Executioner
 110158 | -1/Access          | Destroyed Executioner
 110213 | -1/Access          | Sterilization system engaged
 110222 | -1/Access          | Destroyed Investigator
 110225 | -1/Access          | Destroyed Striker
 110251 | -1/Access          | Spotted Striker
 110273 | -1/Access          | Destroyed 28 combat bots
 110277 | -1/Access          | Destroyed Striker
 110292 | -1/Access          | Destroyed Executioner
 110296 | -1/Access          | Destroyed Executioner
 110297 | -1/Access          | Destroyed Striker
 110325 | -1/Access          | Spotted Executioner
 110331 | -1/Access          | Destroyed Executioner
 110429 | -1/Access          | Energy Cycler disabled
 110446 | -1/Access          | Found Unknown Device
 110446 | -1/Access          | Identified Launcher Loader
 110513 | -1/Access          | Ambient heat levels rising (+10)
 110663 | -1/Access          | Ambient heat levels rising (+10)
 110813 | -1/Access          | Ambient heat levels rising (+10)
 110963 | -1/Access          | Ambient heat levels rising (+10)
 110984 | -1/Access          | Build established: Alien-Tank
 111113 | -1/Access          | Ambient heat levels rising (+10)
 111263 | -1/Access          | Ambient heat levels rising (+10)
 111413 | -1/Access          | Ambient heat levels rising (+10)
 111462 | -1/Access          | Found Thermal Barrier
 111563 | -1/Access          | Ambient heat levels rising (+10)
 111713 | -1/Access          | Ambient heat levels rising (+10)
 111863 | -1/Access          | Ambient heat levels rising (+10)
 112013 | -1/Access          | Ambient heat levels rising (+10)
 112033 | -1/Access          | Discovered new exit (range 8)
 112044 | -1/Access          | Entered Command
 112294 | -1/Command         | First assault squad dispatched
 112348 | -1/Command         | Build established: Alien-Gunner
 112355 | -1/Command         | Destroyed 17 combat bots
 112479 | -1/Command         | Spotted B-99 Colossus
 112610 | -1/Command         | High security lockdown imminent
 112666 | -1/Command         | Destroyed 11 combat bots
 112690 | -1/Command         | High security lockdown engaged
 112783 | -1/Command         | Destroyed 18 combat bots
 112859 | -1/Command         | Destroyed Striker
 112860 | -1/Command         | Destroyed Investigator
 112890 | -1/Command         | Destroyed 16 combat bots
 112993 | -1/Command         | Destroyed Executioner
 113043 | -1/Command         | Destroyed 16 combat bots
 113106 | -1/Command         | Destroyed 13 combat bots
 113246 | -1/Command         | Spotted Striker
 113246 | -1/Command         | Destroyed Executioner
 113251 | -1/Command         | Destroyed Executioner
 113257 | -1/Command         | Destroyed Striker
 113283 | -1/Command         | Destroyed Striker
 113284 | -1/Command         | Destroyed Executioner
 113309 | -1/Command         | Destroyed 30 combat bots
 113500 | -1/Command         | Spotted Executioner
 113500 | -1/Command         | Used Integrity Redistributor, redistributed integrity from core (-358)
 113501 | -1/Command         | Core integrity fell below 50%
 113505 | -1/Command         | Spotted Executioner
 113506 | -1/Command         | Destroyed Executioner
 113515 | -1/Command         | Spotted Executioner
 113520 | -1/Command         | Spotted Executioner
 113522 | -1/Command         | Destroyed Executioner
 113526 | -1/Command         | Destroyed Executioner
 113527 | -1/Command         | Emitted hypermatrix ping
 113532 | -1/Command         | Assembled emerged from beneath the floor
 113537 | -1/Command         | Destroyed Executioner
 113544 | -1/Command         | Destroyed Executioner
 113573 | -1/Command         | Destroyed 27 combat bots
 113582 | -1/Command         | Lost 4 allies
 114620 | -1/Command         | Assembled emerged from beneath the floor
 114687 | -1/Command         | Lost 4 allies
 114692 | -1/Command         | Assembled emerged from beneath the floor
 114725 | -1/Command         | Assembled emerged from beneath the floor
 114779 | -1/Command         | Assembled emerged from beneath the floor
 115585 | -1/Command         | Lost 9 allies
 115755 | -1/Command         | Lost 3 allies
 115783 | -1/Command         | Assembled emerged from beneath the floor
 115904 | -1/Command         | Assembled emerged from beneath the floor
 115961 | -1/Command         | Lost 3 allies
 116914 | -1/Command         | Spotted M Guard
 116914 | -1/Command         | Spotted M Guard
 116914 | -1/Command         | Spotted Combat Programmer
 116914 | -1/Command         | Spotted Combat Programmer
 116935 | -1/Command         | Destroyed M Guard
 116951 | -1/Command         | Destroyed M Guard
 116959 | -1/Command         | Destroyed Combat Programmer
 116963 | -1/Command         | Destroyed Combat Programmer
 116963 | -1/Command         | All MAIN.C guards destroyed
 116964 | -1/Command         | Lost 10 allies
 116992 | -1/Command         | Found Prototype Device
 116992 | -1/Command         | Identified AEGIS Remote Shield
 117006 | -1/Command         | Found Prototype Launcher
 117006 | -1/Command         | Identified Hellfire Missile Launcher
 117361 | -1/Command         | Found Zero-point Reactor
 117588 | -1/Command         | Found AEGIS Remote Shield
 117595 | -1/Command         | Found Zero-point Reactor
 117600 | -1/Command         | Found Exp. Targeting Computer
 117818 | -1/Command         | Found Exp. Targeting Computer
 117829 | -1/Command         | Found Zero-point Reactor
 117832 | -1/Command         | Found Zero-point Reactor
 118048 | -1/Command         | Found Cld. Nova Cannon
 118051 | -1/Command         | Found Hvy. Regenerative Plating
 118258 | -1/Command         | Found Hvy. Regenerative Plating
 118265 | -1/Command         | Found Thermal Barrier
 118279 | -1/Command         | Found Hellfire Missile Launcher
 118587 | -1/Command         | Found Prototype Device
 118587 | -1/Command         | Identified Adv. Kinecellerator
 119475 | -1/Command         | Met MAIN.C
 119479 | -1/Command         | 0b10 Conduit disabled
 119497 | -1/Command         | Destroyed MAIN.C Shell
 119498 | -1/Command         | MAIN.C activated Command garrisons
 119523 | -1/Command         | Destroyed MAIN.C
 119542 | -1/Command         | Discovered new exit (range 31)
 119542 | -1/Command         | Discovered new exit (range 103)
 119542 | -1/Command         | Extracted map data and part IDs from MAIN.C's data core
 119797 | -1/Command         | Build established: Alien-Tank
 121070 | -1/Command         | Found Exp. Cloaking Device
 122593 | -1/Command         | Phase Generator disabled
 123855 | -1/Command         | Build established: Alien-Skirmisher
 124486 | -1/Command         | Found Active Sensor Suite
 124716 | -1/Command         | Build established: Alien-Gunner
 125032 | -1/Command         | Found Exp. Core Analyzer
 125034 | -1/Command         | Found Exp. Targeting Computer
 125053 | -1/Command         | Found Exp. Targeting Computer
 126217 | -1/Command         | Found Vortex Chain Reactor
 126220 | -1/Command         | Found Zero-point Reactor
 126226 | -1/Command         | Found Exp. Target Analyzer
 126228 | -1/Command         | Found Adv. Kinecellerator
 126231 | -1/Command         | Found Exp. Phase Shifter
 126235 | -1/Command         | Found Exp. Weapon Cycler
 126475 | ***                | Heading to fleet!

 Last Messages 
---------------
26217_ Dropped Vortex Chain Reactor.
26218_ Acquired Vortex Chain Reactor.
26222_ Dropped Zero-point Reactor.
26223_ Acquired Zero-point Reactor.
26227_ Acquired Exp. Target Analyzer.
26229_ Acquired Adv. Kinecellerator.
26232_ Acquired Exp. Phase Shifter.
26236_ Acquired Exp. Weapon Cycler.
26238_ Slug penetrates Reinforced Barrier. <x3>
26297_ Acquired 4 matter.
26327_ Acquired 26 matter.
26329_ Acquired 20 matter.
26388_ Acquired Exp. EM Disruption Field.
26391_ Acquired Thermal Barrier.
26401_ Dropped Zero-point Reactor.
26401_ Acquired Zero-point Reactor. <x2>
26417_ Dropped Adv. Terrain Scanner.
26422_ Acquired Exp. Core Analyzer.
26461_ LU-1G1's Laser Shovel disintegrates Wall. <x2>
26471_ LU-1G1's Laser Shovel disintegrates Reinforced Barrier.

 Map 
-----
+----------------------------------------------------+
| ########            ########?####     ####??##?### |
| ########   *        ##########?##     #########?## |
| ########            #?####?######     #?########## |
| ##################  #############!    ############ |
|   ##############?#  ##############   ############# |
| # ################  ####         #    ############ |
| # ################  ####         +    ############ |
| #+#########?######  ####         #    ############ |
|           ########  ####         #    ############ |
|           ########  ##############    #####        |
|           ########  #####?########    #####        |
|          *########  #######!%^ ^ #    #####        |
|         =%#    #[#  #?### #=*=   #    #####        |
|          ="  ! %%% [######"!=[*  #    ### #        |
|           # [% =!! [ %%==*+^     #    ### #        |
|           #  * ############=[==^ #    ### #        |
|  ""       ##  #############* ![  +    ### #      ! |
| """"      ##  ##    ##############    ### #    = ! |
| """"      ##  ## T"                   ### #     !  |
|  ""       ##  ## ""                   # # #        |
| ############  ##    ##############    ### #     == |
| ############  ###  ########## #### =  ##### =      |
| ###        #  ###  ##########    #[ [ #####!       |
| ###=       #% ###  ##########    # [  ##### *      |
| ###   """  #% ###  #####   ## !==#         =       |
| ###   """ [# %###! ##### @ ## != #         =       |
| #?#    R" %+ %%%=%*        ;; != "           === * |
| ###   """  # /*  =         ##    #   ######    =*= |
| ##    ""   #  #####+#########[   #   #### #   !=** |
| ?##        #  ###     #######    +   ######!  !*!  |
| ??#        #  ###     #######    #   ############# |
| #####+######  ###     ########+###   T"######### # |
|       !   ##  ###     #####      #   ""########### |
|           ##  ###     #####      #   ############# |
|           ##  #?#     #####      +   ############# |
|           ##  #?# ]]  ##?##      #   ############? |
| "Y"""     ##  #?# ]]  #???#      #   ############# |
| """""     ##  ### ]]  #???#      #   ######?###### |
| ########+##    ##     ############   #########?### |
| ?????#   %%    ##     ##             ###########?# |
| ?????# %       ##     ##             ############# |
| ?#####+###"    ####+####             ############# |
| ?#       /######### #??#          ]]]##########?## |
| ?#        #       # ####          ]]]#?######?###? |
| ?#        #       #               ]]]#????#######? |
| ##   ^    #""     +                  #??#?????#?## |
| ""        #""     #                  #?###??###### |
| ""  """"  #"T     #######+#####      ##???###??##? |
| ""  """"  #""     #??#        #      #???##?###??? |
| T   """ ^ #""     #??#        +      #???????#???? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           153
Coolant Potential          120
Energy Generation          93
Energy Capacity            1440
Matter Stores              425
Matter Capacity            700
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         20
Terrain Scan Density       210
ECM Strength               1
Jamming Range              16
Cloak Strength             7
Additional Mass Support    12
Base Temperature (-)       200
EM Shielding               4
Corruption Block           20
Armor Coverage             1800
Resistance: KI             30
Resistance: TH             50
Resistance: EM             75
Core Shielding             20
Utility Shielding          66
Weapon Shielding           66
Point Defense Rating       480
Phase Shifting             15
Evasion (%)                55
Launcher Accuracy          30
Core Analysis              8
Recoil Reduction           6
Kinecelleration            50
Force Boost                30
Salvage Targeting          3
Offensive Hacking          46
Defensive Hacking          30
Authchip Count             3

 Item Schematics 
-----------------
      Exp. Signal Interpreter | -3/Quarantine | Hacked
      Adv. Heavy Siege Treads | -3/Quarantine | Hacked
                 Ovr. Railgun | -3/Quarantine | Scanalyzed
              Coolant Network | -3/Quarantine | Scanalyzed
               Exp. Heat Sink | -3/Quarantine | Scanalyzed
                     CPS Tube | -3/Quarantine | Scanalyzed
     Exp. EM Disruption Field | -3/Quarantine | Scanalyzed
                   Vibroblade | -2/Testing    | Archive
 Hvy. Proton Missile Launcher | -2/Testing    | Archive
        Com. Particle Reactor | -2/Testing    | Archive
             Com. Mass Driver | -2/Testing    | Archive
           Adv. Cryofiber Web | -2/Testing    | Hacked

 Robot Schematics 
------------------
 A-15 Conveyor | -3/Quarantine | Hacked
  G-67 Veteran | -2/Testing    | Archive

 Fabricated
------------
          Multitool | x1 | -5/Factory 
  Mapping Drone Bay | x1 | -5/Factory | Authchip
     Exp. Heat Sink | x1 | -5/Factory | Authchip
       Ovr. Railgun | x1 | -5/Factory | Authchip
       Ovr. Railgun | x1 | -4/Factory | Authchip
       Ovr. Railgun | x1 | -4/Factory | Authchip
       Ovr. Railgun | x1 | -4/Factory | Authchip
 Zero-point Reactor | x1 | -2/Testing | Preloaded
       Ovr. Railgun | x1 | -1/Access  | Authchip
       Ovr. Railgun | x1 | -1/Access  | Authchip
    Coolant Network | x1 | -1/Access  | Authchip

 Alien Tech Used 
-----------------
Integrated Reactor
Core Expander
Sigix Broadsword
High-powered Transdimensional Reconstructor
Phase Armor
Sigix Terminator
Core Stripper
Core Reset Matrix
Core Cannon
Phase Redirector
Matter Drive
Core Membrane
Dimensional Node Initializer
LRC Matter Compressor
Integrity Redistributor
Transdimensional Reconstructor
Subatomic Replicator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DirtySubatomicConstruct
  Manual?         0
Play Time         16:48:24
  Cumulative      745.7 hours
  Start           2024.08.09 @ 21:59:58
  End             2024.08.25 @ 17:35:50
Sessions          31
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          93
  Rogue           78
  Adventurer      5
  Explorer        10
Win Type          2
  Total           30
  Types           6/7/8/0/3/1/4/0/1
Lore%             72
Gallery%          91
Achievement%      86
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          130x56
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 19097472-5e58-49a8-b56c-2f8bbe76c617