Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 21:26:49 Player: Joshua Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (300) 1500 Value Destroyed (9104) 9104 Prototype IDs (137) 2740 Alien Tech Used (9) 1800 Bonus (50266) 50266 TOTAL SCORE: 75710 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 1216 Follower Combat Kills 1277 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 1500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1663/1850 Matter 403/425 Energy 311/1130 System Corruption 1% Temperature Cool (273) Movement Flying (15) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (3) --- Experimental Cesium-ion Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (18) ----- Improved Fusion Compressor Large Storage Unit Zionite Biocell Inertial Stasis Machine Quantum Shading Machine Quantum Shading Machine Assembled Suspension Frame Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Femtoactuators Advanced Reaction Control System Heavy Regenerative Plating EM Dispersion Field AEGIS Remote Shield > --- WEAPON (4) ------- Makeshift Sword Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (10) --- Zero-point Reactor Zero-point Reactor Experimental Energy Well (0) Experimental Energy Well (27) Experimental Sensor Array Advanced Cloaking Device Experimental Force Field High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Zionite Biocell Inertial Stasis Machine Quantum Shading Machine Assembled Suspension Frame Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Experimental Utility Shielding EM Dispersion Field AEGIS Remote Shield > --- WEAPON ----------- Makeshift Sword Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Energy Well Experimental Energy Well Quantum Shading Machine Experimental Sensor Array Heavy Regenerative Plating Experimental Force Field High-powered Transdimensional Reconstructor [Rating: 209] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Compact Wheel Flight Unit Experimental Q-thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . . 2 . . 2 . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 16 | . . . 2 . . . 2 2 . . 1 . . . . . 2 . . 2 . . 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 505 | 7 19 7 12 1 . 3 17 33 21 31 95 4 10 15 49 31 22 1 6 23 1 29 13 9 13 9 13 1 10 Power 17 | 1 2 . 2 . . . . 1 . 1 1 . . 1 4 1 . 1 . . . 1 . 1 . . . . . Engine 9 | 1 2 . 2 . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . . . . . Propulsion 46 | 2 8 . 2 . . 3 5 4 . . 4 . . 4 2 5 2 . 2 . . 2 . . . . . . 1 Treads 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 31 | 2 4 . 2 . . 3 4 4 . . 4 . . 2 1 5 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . 2 . . 2 . 2 . . 2 . . . . . . 1 Utility 273 | 2 4 . 2 . . . 5 16 12 17 53 4 4 5 24 13 17 . 4 8 1 22 11 7 12 9 13 1 7 Device 159 | . . . . . . . . 7 7 12 38 1 3 . 6 8 6 . 2 6 . 19 6 1 11 8 11 1 6 Storage 28 | 2 4 . . . . . 1 1 . 1 . . 1 5 7 . 2 . 1 . . 2 . . 1 . . . . Processor 13 | . . . 2 . . . 1 1 . . 2 . . . 2 . 2 . . . . . 1 . . 1 1 . . Hackware 19 | . . . . . . . . 1 . . 1 . . . . . 6 . 1 2 1 . 3 4 . . . . . Protection 54 | . . . . . . . 3 6 5 4 12 3 . . 9 5 1 . . . . 1 1 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 5 7 6 1 . . 7 12 9 13 37 . 6 5 19 12 3 . . 15 . 4 2 1 1 . . . 2 Energy Gun 15 | 1 2 2 1 . . . 1 . 1 . 1 . . . 5 . . . . . . . . 1 . . . . . Energy Cannon 7 | . 1 . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . Ballistic Gun 59 | 1 2 3 5 1 . . 5 3 2 5 18 . 3 2 2 7 . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . Launcher 22 | . . 1 . . . . . 1 2 3 6 . 1 . 2 4 . . . . . 1 1 . . . . . . Special Weapon 9 | . . 1 . . . . . . . . . . 1 1 2 1 1 . . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . . . 1 4 1 1 11 . 1 1 3 . 2 . . 7 . 1 1 . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . 1 . . . . . 6 . 2 . . 1 . . . 2 Special Melee Weapon 5 | . . . . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . 1 . 1 2 4 . . . 5 2 . . . . . . . 3 . 2 . . 2 Parts Lost 40 | . 4 . 1 . . 2 5 2 4 3 4 . . . 3 6 1 . . . . 2 . . . . 1 . 2 Power 7 | . 2 . 1 . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . . Propulsion 10 | . . . . . . 2 3 . . . 2 . . . . 3 . . . . . . . . . . . . . Utility 11 | . . . . . . . . 1 1 . 2 . . . 1 2 1 . . . . 1 . . . . . . 2 Weapon 12 | . 2 . . . . . 2 1 3 2 . . . . 1 . . . . . . . . . . . 1 . . Highest Loss Streak 4 | . 3 . 1 . . 1 1 2 4 2 3 . . . 2 3 1 . . . . 1 . . . . 1 . 2 Average Slot Usage (%) 90 | . 100 100 99 100 100 98 98 94 91 91 80 81 80 77 90 98 81 83 83 85 90 89 94 95 98 99 98 92 97 Engine 4 | . 14 14 10 11 11 11 9 6 7 4 . . . . 4 5 5 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . 2 6 6 6 5 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 3 3 Wheel 9 | . 17 28 22 22 22 21 15 9 7 7 11 12 12 11 12 10 1 . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 8 11 11 10 10 10 9 9 8 8 8 7 11 Device 7 | . . . . . . . . 6 6 5 6 6 5 6 2 5 19 16 16 19 20 15 15 13 22 19 19 34 38 Storage 22 | . 28 28 22 22 22 22 26 29 30 28 25 25 28 27 21 31 11 11 11 10 10 10 9 9 9 12 12 7 7 Processor 14 | . . . 21 22 22 22 21 22 15 14 12 18 18 18 21 18 9 11 6 5 5 5 4 9 8 8 12 15 15 Hackware 7 | . . . . . . . . . . . 6 6 . . . . 15 22 25 30 30 30 32 30 25 24 19 7 1 Protection 2 | . . . . . . . 4 1 6 8 5 . 2 . 6 . . . . . . 4 4 4 4 4 4 3 2 Energy Gun 3 | . 8 18 . . . . 1 . . . . . . . 12 12 1 . . . . . . 3 4 4 3 . . Ballistic Gun 6 | . 17 9 21 22 22 22 16 7 6 12 5 6 5 5 1 11 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 . . . . . . 2 . 4 5 5 3 5 6 9 4 4 4 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 14 73 73 78 78 78 78 114 136 141 143 144 140 170 170 177 177 174 30 30 34 34 40 41 41 62 62 62 53 82 Greatest Support 89 | 26 40 26 26 26 26 32 32 32 28 28 32 32 32 32 32 32 52 32 34 34 34 46 46 62 62 62 62 62 89 Greatest Overweight (x) 11 | . 3 2 2 2 2 7 11 8 5 5 4 4 5 5 10 10 5 . . . . . 1 . 3 . . . . Average Overweight (x) 1 | . 1 2 2 2 2 2 4 3 4 4 3 4 4 4 3 5 . . . . . . . . . . . . . Largest Inventory Capacity 42 | 8 20 20 20 20 20 20 28 34 34 34 34 34 42 42 42 42 42 10 10 10 10 10 10 10 16 16 16 10 10 Average Capacity 25 | 6 15 20 20 20 20 20 27 33 34 34 34 34 38 38 29 42 9 10 10 10 10 10 10 10 12 16 15 10 10 Most Carried 42 | 8 20 20 20 20 20 20 28 34 34 34 34 34 42 42 42 42 40 10 10 10 10 10 10 10 16 16 16 8 10 Average Carried 24 | 4 14 19 19 20 19 19 26 32 33 33 33 33 38 37 27 41 9 9 9 9 9 9 9 9 11 15 15 8 7 Final Capacity 42 | 8 20 20 20 20 20 20 28 34 34 34 34 34 42 42 42 42 10 10 10 10 10 10 10 10 16 16 10 10 10 Final Carried 42 | 8 20 20 20 20 20 20 28 34 34 31 34 34 42 42 42 40 9 10 10 10 10 10 10 10 16 16 9 8 8 Class Distribution -------------------- 37% | Hauler-Mutant 21% | Hauler-Skirmisher 13% | Wizard-Sprinter 4% | Mutant 3% | Gunner 3% | Wizard-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Commander-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Assassin | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Machinist-Scout | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Matter Collected 11709 | 276 501 84 500 10 . 134 765 652 736 710 2990 202 210 218 859 744 262 10 60 244 10 274 156 90 129 210 112 228 333 Remotely 2274 | . . . . . . . . . 122 489 1663 . . . . . . . . . . . . . . . . . . Salvage Created 13590 | 91 578 105 1056 . . 334 1531 610 522 181 3192 24 86 . 978 713 276 . 251 433 . 181 386 161 195 275 157 228 1046 Parts 557 | 3 25 9 68 . . 11 68 39 20 21 123 . 5 . 37 19 12 . 7 16 . 6 12 3 10 10 7 12 14 Haulers Intercepted 24 | . 2 . 5 . . . 3 2 . . 3 . . . . 1 . . 2 3 . 1 1 . 1 . . . . Recyclers Shooed 15 | . 1 1 1 . . 3 . . . . 6 . . . . . 1 . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . 12 24 . . 5 . . 17 . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 195 | . 9 4 11 . . 2 22 13 13 14 38 . 3 . 43 16 2 . . . . . . . . . . . 5 Melee 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 5 Guns 96 | . 6 2 11 . . 2 22 4 1 5 33 . . . 5 5 . . . . . . . . . . . . . Cannons 15 | . 3 . . . . . . 6 5 . . . . . 1 . . . . . . . . . . . . . . AOE 75 | . . 2 . . . . . 3 7 9 5 . 3 . 36 10 . . . . . . . . . . . . . Classes Destroyed 21 | 1 4 2 3 . . . 2 1 . . 2 1 1 . 4 . . . . . . . . . . . . . . Worker 10 | . . 2 1 . . 1 . 1 . . 4 . . . . . . . . 1 . . . . . . . . . Builder 11 | . . . 1 . . . . 3 . . 3 . . . . . . . . . . 1 . . . . . 3 . Hauler 24 | . 2 . 5 . . . 3 2 . . 3 . . . . 1 . . 2 3 . 1 1 . 1 . . . . Recycler 26 | 1 1 . 3 . . 3 2 . . . 8 . . . . . 1 . . . . . 2 1 . 2 1 1 . Minesweeper 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 25 | . 1 . 2 . . . 2 1 . . 3 . . . . . 2 . 2 2 . 2 1 1 3 1 1 1 . Swarmer 47 | . . 3 2 . . 1 1 4 8 14 11 . 3 . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Grunt 61 | . 9 1 5 . . 1 15 2 2 . 13 . . . . 13 . . . . . . . . . . . . . Brawler 7 | . . . 1 . . . 1 1 1 . 1 . . . . 2 . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 3 . . . 4 3 2 . 3 . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Programmer 10 | . . . . . . . . 2 . . 5 . . . . 1 2 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 37 | 1 4 3 3 . . 3 5 4 6 7 14 1 3 . 37 4 2 . 1 2 . 1 1 1 3 1 1 6 3 Combat Bots Only 35 | . 4 3 2 . . 1 4 4 6 7 9 . 3 . 35 4 2 . . . . . . . . . . . 3 Max Kills in Single Turn 23 | 1 1 2 2 . . 1 2 2 2 4 2 1 4 . 23 3 1 . 1 1 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 23 | . . 2 . . . . . 2 2 4 2 . 3 . 23 3 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Damage Taken 12002 | . 624 45 440 . . 168 1454 1441 1218 680 1524 . . . 1313 750 95 . 18 192 . 209 178 178 26 45 409 . 995 Core 2203 | . 74 . 129 . . 17 328 274 177 103 111 . . . 212 72 54 . . 129 . 54 88 36 . 45 113 . 187 Absorbed by Shields 506 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . 443 Core Remaining (%) 70 | 100 . 70 . . . 63 40 . . 20 . . . . . 53 . . 94 . . 84 . 90 . . 75 . 89 Volleys Fired 662 | 6 85 12 79 . . 19 108 57 23 16 129 4 8 2 55 26 10 . . 2 . . . 3 9 3 6 . . Largest 4 | 2 2 2 2 . . 2 2 2 2 3 1 1 1 1 4 4 2 . . 1 . . . 1 1 1 1 . . Hottest 243 | 60 80 80 46 . . 46 89 69 75 108 60 60 60 30 243 150 40 . . 40 . . . 90 90 90 90 . . Shots Fired 1094 | 12 170 19 158 . . 38 212 107 28 42 129 4 8 2 77 54 11 . . 2 . . . 3 9 3 6 . . Gun 931 | 12 156 18 158 . . 38 212 69 5 28 122 4 5 . 32 41 10 . . . . . . 3 9 3 6 . . Cannon 112 | . 14 . . . . . . 36 13 11 . . . . 38 . . . . . . . . . . . . . . Launcher 42 | . . 1 . . . . . 2 10 3 7 . 1 . 6 12 . . . . . . . . . . . . . Special 9 | . . . . . . . . . . . . . 2 2 1 1 1 . . 2 . . . . . . . . . Kinetic 870 | 6 131 4 158 . . 38 201 105 9 39 122 4 5 . 13 25 10 . . . . . . . . . . . . Thermal 47 | . 14 . . . . . 11 . 1 . . . . . . . . . . . . . . 3 9 3 6 . . Explosive 37 | . . 1 . . . . . 2 5 3 7 . 1 . 6 12 . . . . . . . . . . . . . Electromagnetic 131 | 6 25 14 . . . . . . 13 . . . . . 57 16 . . . . . . . . . . . . . Robot Hit Streak 32 | 2 13 4 10 . . 11 27 12 12 5 24 8 12 6 23 19 16 . . 18 . . . 21 27 29 32 . . Robot Miss Streak 9 | 2 9 2 4 . . 3 3 4 3 9 6 1 5 . 3 1 . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 947 | 6 103 11 107 . . 27 171 80 22 21 119 4 7 2 57 37 18 . 14 23 . 9 10 6 8 5 5 8 67 Core Hits 553 | 2 33 7 39 . . 9 59 40 24 20 106 2 6 . 86 48 6 . 4 8 . 4 5 3 7 3 3 5 24 Critical Hits 31 | . 1 . 3 . . 2 10 2 . . . . . . . 1 . . 1 1 . 1 1 . 2 1 1 . 4 Critical Kills 13 | . . . 2 . . 1 4 1 . . . . . . . . . . 1 1 . 1 . . 1 1 . . . Critical Parts Destroyed 13 | . 1 . . . . 1 6 1 . . . . . . . 1 . . . . . . 1 . 1 . 1 . . Melee Attacks 649 | . . . . . . . 3 10 4 2 17 . 6 12 7 . 67 . 56 83 . 81 76 27 54 29 23 17 75 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 450 | . . . . . . . 3 9 4 1 16 . 6 2 7 . 67 . 56 39 . 77 58 23 39 19 13 3 8 Piercing 196 | . . . . . . . . . . . . . . 10 . . . . . 44 . 4 18 4 15 10 10 14 67 Sneak Attacks 30 | . . . . . . . 2 1 . 1 1 . . . . . 1 . 2 4 . 3 6 1 1 2 1 3 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 30 | . . . . . . . . . . . . . . . . . . . . 1 . 1 4 1 . . . 2 21 Damage Inflicted 37740 | 67 966 268 1264 . . 427 2904 1807 1370 1092 7525 243 593 . 4413 2701 609 . 701 1216 . 785 1038 322 488 499 400 882 5160 Guns 15663 | 67 791 132 1264 . . 427 2675 884 51 172 6358 243 274 . 873 714 189 . . . . . . 78 237 78 156 . . Cannons 1713 | . 175 . . . . . . 587 238 61 . . . . 652 . . . . . . . . . . . . . . Explosions 8356 | . . 136 . . . . . 336 664 859 1167 . 319 . 2888 1987 . . . . . . . . . . . . . Melee 12008 | . . . . . . . 229 . 417 . . . . . . . 420 . 701 1216 . 785 1038 244 251 421 244 882 5160 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14867 | 29 661 28 1264 . . 427 2515 1471 101 233 6358 243 274 . 729 345 189 . . . . . . . . . . . . Thermal 1217 | . 175 21 . . . . 160 . 35 . . . . . 277 . . . . . . . . 78 237 78 156 . . Explosive 7860 | . . 115 . . . . . 336 466 859 1167 . 319 . 2611 1987 . . . . . . . . . . . . . Electromagnetic 1788 | 38 130 104 . . . . . . 351 . . . . . 796 369 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3223 | . . . . . . . 229 . 417 . . . . . . . 420 . 701 131 . 624 387 38 . . . . 276 Piercing 8785 | . . . . . . . . . . . . . . . . . . . . 1085 . 161 651 206 251 421 244 882 4884 Highest Corruption 5 | . . . . . . . 2 5 5 5 2 2 2 2 . 1 1 1 1 . . 4 1 1 . 1 . . 1 Average Corruption 2 | . . . . . . . 2 4 5 5 1 2 2 2 . 1 1 1 1 . . 3 1 1 . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . . . . . . . 10 42 27 22 1 7 11 1 . 8 5 . 2 . . 10 2 1 . 1 . . 1 Message Errors 36 | . . . . . . . 2 6 6 7 . 2 6 . . 3 1 . . . . 3 . . . . . . . Matter Fused 32 | . . . . . . . . 17 8 5 . . . . . . . . . . . 2 . . . . . . . Heat Flow Errors 10 | . . . . . . . . 3 5 1 . . . . . . . . . . . 1 . . . . . . . Energy Discharges 23 | . . . . . . . 1 4 1 5 . 5 2 . . . 2 . 1 . . . 1 1 . . . . . Data Loss (minor) 23 | . . . . . . . 3 4 1 1 1 . 3 1 . 3 2 . 1 . . 2 . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 18 | . . . . . . . 3 5 2 2 . . . . . 2 . . . . . 2 1 . . . . . 1 Weapon Failures 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1672 | . . . . . . . 74 5 208 . 65 . 2 . 232 7 88 . 11 128 . 170 291 . . 135 . 211 45 Projectiles 101 | . . . . . . . . . . . . . . . 101 . . . . . . . . . . . . . . Explosions 210 | . . . . . . . . 5 . . 65 . 2 . 131 7 . . . . . . . . . . . . . Melee 1361 | . . . . . . . 74 . 208 . . . . . . . 88 . 11 128 . 170 291 . . 135 . 211 45 Knockbacks 7 | . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . 35 . . . . . . . 65 . . . . 43 103 . . . . . . . . . . . . . Shots 10 | . . 1 . . . . . . . 3 . . . . 1 5 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 40 235 36 6 . . 2 122 266 268 339 350 124 165 2 404 165 9 . . 21 . 212 . 124 152 . 98 . 294 Average Temperature 81 | 18 87 16 3 . . 2 26 48 95 127 98 64 74 1 122 58 9 . . 13 . 99 . 61 86 . 45 . 77 Received Heat Transfer 2703 | . 354 . 147 . . 54 549 252 294 . 336 . . . 348 249 . . 9 . . . . . . . 67 . 44 Effects 7 | . 1 . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Interference 4 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 1 . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Heat Transferred 1623 | . 370 50 . . . . 296 . 30 . . . . . 100 . . . . . . . . 111 333 111 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Peak Influence 1822 | 5 166 116 236 172 . 205 484 490 . . 947 . . . . . 435 179 584 512 162 480 497 417 415 134 1603 1667 1822 Average Influence 240 | 1 60 52 132 106 . 90 292 268 . . 544 . . . . . 124 132 187 245 162 96 80 332 139 78 557 1479 1430 Maximum Alert Level 5 | . . . 1 . . 1 2 2 . . 3 . . . . . 2 . 2 2 . 2 2 2 2 . 5 5 5 Low Security (%) 72 | 100 100 100 84 100 . 92 16 52 . . . . . . . . 81 100 62 55 100 85 99 15 77 100 69 . . Level 1 11 | . . . 15 . . 8 79 15 . . 21 . . . . . 16 . 29 4 . 13 . 44 . . . . . Level 2 11 | . . . . . . . 4 32 . . 51 . . . . . 2 . 7 39 . . . 39 22 . . . . Level 3 . | . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 49 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 67 . Squads Dispatched 60 | . 3 . 1 . . . 1 8 . . 10 . . . . . 3 . 1 2 . 6 3 4 1 4 6 7 . Investigation 13 | . 2 . . . . . . 2 . . 1 . . . . . 1 . . 1 . 1 2 . . 2 . 1 . Extermination 14 | . . . . . . . . 3 . . 4 . . . . . 1 . . 1 . 2 1 1 . 1 . . . Reinforcement 13 | . 1 . 1 . . . 1 . . . 3 . . . . . 1 . 1 . . 3 . . 1 1 . . . Assault 17 | . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . 6 6 . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Distress Signals 46 | . 1 . 2 . . . 3 . . . 2 . . . . . 3 . 5 3 . 2 3 1 1 . 1 1 18 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 409 | . 24 5 21 . . 7 39 16 15 16 43 . 3 . 50 16 24 1 8 20 . 17 15 12 7 7 19 1 23 Peak Tracking Total 37 | . 7 3 4 . . 4 7 4 7 7 6 . 3 . 37 5 8 1 2 7 . 6 4 9 4 3 10 7 9 Tactical Retreats 41 | . 4 1 . . . . 4 1 2 . 1 . . . 1 . 5 . 1 4 . 3 3 5 2 . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Traps Triggered 22 | . 1 . . . . . . 4 . . 1 . . . . . 1 . . 3 . 7 1 1 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Machines Disabled 37 | . 1 1 4 . . 1 . . . 1 7 . . . 3 . . . 6 . . . . 9 . 2 2 . . Max in Single Turn 1 | . 1 1 1 . . 1 . . . 1 1 . . . 1 . . . . . . . . 1 . 1 1 . . Garrison Access 15 | . . . . . . . . 3 . . . . . . . . 1 . 2 3 . 2 2 . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 1 . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Machines Accessed 173 | . 6 . 2 . 3 . 9 12 . . 15 . 2 . . 1 13 . 14 14 . 21 16 9 9 12 10 1 4 Terminals 111 | . 5 . 2 . . . 7 5 . . 9 . . . . 1 9 . 9 5 . 12 11 5 6 11 9 1 4 Fabricators 21 | . . . . . . . . 3 . . 1 . . . . . 3 . 2 4 . 3 1 2 2 . . . . Repair Stations 5 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . 2 . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . Scanalyzers 10 | . . . . . . . 2 . . . 2 . . . . . . . 1 . . 1 1 2 . 1 . . . Garrison Access 16 | . . . . . . . . 3 . . . . . . . . 1 . 2 3 . 3 2 . 1 . 1 . . Total Hacks 732 | . 24 . 6 . 10 . 28 34 . . 36 . 7 . . 1 61 . 65 52 . 125 66 47 54 54 49 2 11 Successful 544 | . 13 . 4 . 10 . 18 19 . . 22 . 7 . . . 37 . 44 37 . 103 57 40 42 48 35 1 7 Failed 185 | . 11 . 2 . . . 10 15 . . 14 . . . . 1 24 . 21 14 . 21 8 7 12 6 14 1 4 Catastrophic 32 | . . . . . . . 3 5 . . 1 . . . . 1 9 . 2 2 . 1 1 1 2 1 . 1 2 Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Manual 390 | . 17 . 4 . 1 . 15 8 . . 17 . . . . 1 41 . 35 29 . 72 29 30 24 29 30 1 7 Terminals 527 | . 21 . 6 . . . 23 12 . . 23 . . . . 1 48 . 44 28 . 89 47 33 39 52 48 2 11 Fabricators 109 | . . . . . . . . 12 . . 4 . . . . . 12 . 11 17 . 14 14 12 13 . . . . Repair Stations 19 | . . . . . . . . 6 . . 3 . . . . . . . . 3 . 7 . . . . . . . Recycling Units 7 | . 3 . . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . Scanalyzers 30 | . . . . . . . 5 . . . 4 . . . . . . . 7 . . 8 2 2 . 2 . . . Garrison Access 23 | . . . . . . . . 4 . . . . . . . . 1 . 3 3 . 7 2 . 2 . 1 . . Terminal Hacks 256 | . 4 . 2 . 10 . 6 2 . . 10 . 7 . . . 18 . 20 12 . 52 22 18 19 27 23 1 3 Record 16 | . . . . . 9 . . . . . . . 6 . . . . . . . . . . . . 1 . . . Part Schematic 31 | . . . . . . . 1 . . . 2 . . . . . 5 . 1 2 . 10 3 2 1 2 2 . . Robot Analysis 7 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . Prototype ID Bank 26 | . 1 . . . . . 1 . . . 1 . . . . . 1 . 3 2 . 6 5 . 1 3 2 . . Open Door 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Branch Access Points 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 . 1 . . . . Emergency Access Points 7 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . 1 2 . . Machine Index 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 . 1 . Terminal Index 7 | . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 1 . 1 . . . Fabricator Index 5 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 9 | . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . 2 1 1 . . Unreport Threat 19 | . . . . . . . . . . . . . . . . . 1 . 3 . . 6 . 2 4 1 2 . . Locate Traps 32 | . 1 . 1 . . . 2 1 . . 3 . . . . . 3 . 2 2 . 3 2 . 5 4 2 . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 7 | . . . . . . . . . . . . . . . . . 2 . . 1 . 2 1 . . 1 . . . Recall Extermination 6 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . 1 . . . Recall Reinforcements 8 | . 1 . . . . . . . . . 1 . . . . . 2 . . . . 3 . . . 1 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler Manifests 13 | . . . 1 . . . . . . . 1 . . . . . 1 . 2 1 . 1 2 1 1 1 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Registered Prototypes 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 1 . . Zone Layout 24 | . . . . . . . . . . . 1 . . . . . 1 . 2 . . 5 2 4 2 6 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 65 | . . . . . . . . 6 . . 2 . . . . . 7 . 7 9 . 8 10 8 8 . . . . Load Schematic 28 | . . . . . . . . 3 . . 1 . . . . . 3 . 2 4 . 3 4 4 4 . . . . Build 37 | . . . . . . . . 3 . . 1 . . . . . 4 . 5 5 . 5 6 4 4 . . . . Repair Station Hacks 15 | . . . . . . . . 6 . . 1 . . . . . . . . 2 . 6 . . . . . . . Scan Component 8 | . . . . . . . . 3 . . 1 . . . . . . . . 1 . 3 . . . . . . . Repair 7 | . . . . . . . . 3 . . . . . . . . . . . 1 . 3 . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . Retrieve Components 5 | . 1 . . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . Scanalyzer 22 | . . . . . . . 4 . . . 1 . . . . . . . 4 . . 8 2 1 . 2 . . . Insert Component 13 | . . . . . . . 2 . . . 1 . . . . . . . 2 . . 3 2 1 . 2 . . . Analyze 9 | . . . . . . . 2 . . . . . . . . . . . 2 . . 5 . . . . . . . Garrison Access Hacks 15 | . . . . . . . . 3 . . . . . . . . 1 . 2 3 . 2 2 . 1 . 1 . . Seal Access 15 | . . . . . . . . 3 . . . . . . . . 1 . 2 3 . 2 2 . 1 . 1 . . Unauthorized Hacks 369 | . 21 . 6 . . . 21 5 . . 17 . . . . . 25 . 27 21 . 55 40 26 29 39 26 . 11 Terminals 125 | . 7 . 2 . . . 8 1 . . 5 . . . . . 8 . 8 4 . 15 16 8 9 19 11 . 4 Track 46 | . 4 . 1 . . . 1 . . . 1 . . . . . 2 . 1 1 . 6 7 3 4 9 4 . 2 Assimilate 22 | . . . . . . . 3 . . . 1 . . . . . 3 . 3 1 . 4 3 1 1 1 1 . . Botnet 43 | . 2 . 1 . . . 2 1 . . 2 . . . . . 3 . 3 1 . 4 4 3 4 6 5 . 2 Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 12 | . 1 . . . . . 1 . . . 1 . . . . . . . 1 1 . 1 2 1 . 2 1 . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 33 | . . . . . . . . 1 . . 1 . . . . . 3 . 3 6 . 6 4 4 5 . . . . Report 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . Prioritize 8 | . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 2 1 . . . . Siphon 16 | . . . . . . . . . . . 1 . . . . . 2 . 2 3 . 3 1 2 2 . . . . Haulers 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 122 | . 6 . 2 . . . 9 10 . . 13 . . . . 1 12 . 12 7 . 12 11 6 8 4 6 1 2 Full Trace Events 8 | . . . . . . . 1 2 . . 1 . . . . . 1 . . . . . 1 . . 1 . 1 . Feedback Events 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . 2 . . . 2 . . . . . 5 . 3 2 . 13 3 2 1 2 2 . . Parts Built 28 | . . . . . . . . 3 . . . . . . . . 4 . 4 5 . 4 3 2 3 . . . . Matter 6857 | . . . . . . . . 577 . . 109 . . . . . 711 . 794 1002 . 1175 887 739 863 . . . . Time 2059 | . . . . . . . . 222 . . 73 . . . . . 239 . 218 331 . 463 156 205 152 . . . . Total Part Build Rating 182 | . . . . . . . . 11 . . . . . . . . 20 . 24 33 . 33 25 12 24 . . . . Parts Repaired 7 | . . . . . . . . 3 . . . . . . . . . . . 1 . 3 . . . . . . . Time 342 | . . . . . . . . 139 . . . . . . . . . . . 37 . 166 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 1 . . . . . . . . . 11 . . . . . . . . 2 . . 2 . . . . . . Parts Scanalyzed 6 | . . . . . . . 1 . . . . . . . . . . . 2 . . 3 . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . . . . . . . . . . 2 . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . 1 . 1 1 . 2 2 1 . 1 . . 1 . . . . . . . . . Non-combat 4 | . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . Combat 6 | . . . . . . . . . . 1 . . 2 2 1 . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . 1 . 1 1 . 2 2 1 . 1 . . 1 . . . . . . . . . parse_system 6 | . . . . . . . . . . 1 . . 2 2 1 . . . . . . . . . . . . . . find_chute 4 | . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 5 . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Total Allies 73 | . . 1 . 3 5 . . . 1 1 1 . . . 1 1 3 19 2 2 . 4 2 1 1 1 2 . 22 Largest Group 19 | . . 1 . 3 8 8 3 . 1 1 1 . . . 1 1 3 19 13 2 . 2 2 2 1 1 1 1 19 Highest-Rated Group 1551 | . . 31 . 40 93 93 53 . 16 137 10 . . . 118 44 62 696 521 75 . 52 88 88 44 10 1075 1064 1551 Highest-Rated Ally 1075 | . . 31 . 16 21 21 21 . 16 137 10 . . . 118 44 26 50 50 49 . 44 44 44 44 10 1075 1064 1064 Total Orders 18 | . . . . . . . . . . . 1 . . . . . 5 . 4 . . 2 5 . 1 . . . . STAY 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . . GOTO 8 | . . . . . . . . . . . 1 . . . . . 1 . 2 . . 1 2 . 1 . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . 2 . 1 . . 1 2 . . . . . . Ally Attacks 478 | . . 5 . 8 . 40 15 . 6 5 . . . . 34 3 . 79 97 8 . . . . . . . . 178 Total Damage 14541 | . . 85 . 70 . 422 204 . 82 378 . . . . 1663 46 . 3012 3213 358 . . . . . . . . 5008 Kills 78 | . . . . 3 . 5 4 . . 3 . . . . 12 . . 9 23 3 . . . . . . . . 16 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 1 . 1 1 . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Turns Passed 25846 | 71 1059 650 696 111 592 350 1285 1999 1118 708 1909 780 808 2340 2836 1505 1169 181 833 1061 51 940 1014 402 558 274 326 52 168 Spaces Moved 27928 | 41 655 528 382 87 483 231 651 1168 704 433 1052 544 516 1637 1871 905 2221 334 1155 2782 218 2699 2148 1313 1038 841 678 184 429 Core 233 | 1 . . . . . . . . . . . . . 26 . . . . . . . . 166 . 40 . . . . Treads 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11782 | 40 638 528 382 87 483 231 651 1168 704 433 1052 544 516 1489 1871 905 60 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15896 | . . . . . . . . . . . . . . 122 . . 2161 334 1155 2782 218 2699 1982 1313 998 841 678 184 429 Fastest Speed 15 | 50 90 110 110 110 110 110 110 130 140 140 130 140 130 32 120 150 32 32 22 22 22 17 17 17 17 17 17 17 15 Average Speed 70 | 87 110 110 110 110 110 115 134 136 140 140 139 140 146 136 134 151 34 32 30 22 22 20 23 17 20 17 17 17 15 Slowest Speed 200 | 90 180 110 110 110 110 150 190 180 150 150 140 140 150 150 200 200 150 32 32 22 22 22 100 17 200 17 17 17 15 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . . . . . . . . . . . . . . 7 . 13 13 . 23 14 6 . 1 6 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 56 | 3 77 96 30 17 92 53 64 26 88 51 32 68 66 84 90 98 41 91 29 47 88 55 52 77 32 72 51 7 20 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 4 | . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . 1 . 1 . . 2 . . 2 5 3 . 1 . . . . . . . . . . . . . Spaces Dug 386 | . . . . . . . 1 9 . 1 20 . 6 5 5 . 53 . 36 47 . 66 47 13 39 15 13 7 3 Terrain Destroyed 697 | . . 13 . . . . 1 17 55 37 93 1 20 5 18 98 53 . 36 47 . 66 47 13 39 15 13 7 3 Melee 382 | . . . . . . . 1 9 . 1 16 . 6 5 5 . 53 . 36 47 . 66 47 13 39 15 13 7 3 Projectile 41 | . . . . . . . . . . 2 29 1 2 . 5 2 . . . . . . . . . . . . . AOE 274 | . . 13 . . . . . 8 55 34 48 . 12 . 8 96 . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Total 32668 | 61 845 578 511 101 546 280 851 1471 798 487 1465 565 566 1723 2143 992 2548 407 1571 3108 219 2976 2571 1455 1320 942 852 199 517 Wait 2297 | . 55 24 8 14 10 22 42 167 32 . 75 5 . 4 24 20 180 68 351 224 . 154 348 97 181 49 128 3 12 Move 27731 | 40 654 527 381 86 482 230 650 1167 703 432 1051 543 515 1636 1870 904 2207 333 1130 2756 217 2652 2119 1300 1037 838 665 181 425 Hop 83 | . . . . . . . . . . . . . . . . . 7 . 11 13 . 23 14 6 . 1 6 1 1 Pick Up 357 | 8 22 4 14 . 3 3 21 21 6 2 33 4 14 41 69 7 20 3 7 6 1 5 8 6 12 8 3 . 6 Fast Attach 114 | 7 . . 5 . . 1 2 4 . 2 17 . 5 9 14 . 10 . 3 1 . 7 5 5 2 3 8 . 4 Attach 111 | . 4 . 1 . . 2 7 5 4 4 26 2 4 2 11 8 5 . . 3 . 3 2 1 2 4 4 1 6 Detach 65 | . . . 1 . . 1 1 4 . . 22 1 3 1 6 2 11 . . . . 1 1 2 . 2 1 . 5 Swap 295 | . 15 7 6 1 . . 8 24 17 27 52 2 1 4 24 23 7 1 3 19 1 19 6 3 9 6 8 . 2 Drop 276 | . 10 4 16 . 6 2 9 12 1 2 43 4 10 12 58 2 24 2 10 4 . 7 9 7 5 7 6 . 4 Fire 662 | 6 85 12 79 . . 19 108 57 23 16 129 4 8 2 55 26 10 . . 2 . . . 3 9 3 6 . . Melee 566 | . . . . . . . 3 10 4 2 17 . 6 12 7 . 67 . 56 80 . 74 59 25 41 21 17 13 52 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . . . . . . . . . . . . . . 31 . . 22 . . . . Rewire 53 | . . . . . 45 . . . 8 . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Waste -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 6) 320 | -10/Materials | Discovered new exit (range 8) 867 | -10/Materials | Lost 3 parts (1p2w) 1011 | -10/Materials | Discovered new exit (range 10) 1036 | -10/Materials | Build established: Hauler-Mutant 1131 | -10/Materials | Entered Mines 1134 | -10/Mines | Received a Mining Laser from a helpful Derelict 1189 | -10/Mines | Discovered new exit (range 4) 1272 | -10/Mines | Discovered new exit (range 8) 1392 | -10/Mines | Learned 4 Materials zone layouts 1440 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1443 | -10/Mines | Found Prototype Device 1781 | -10/Mines | Entered Materials 1781 | -9/Materials | Evolved 2 slots: Utility x2 1782 | -9/Materials | Identified exit to Mines 1782 | -9/Materials | Identified exit to Materials 2477 | -9/Materials | Entered Mines 2522 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2530 | -9/Mines | Learned 2 Materials zone layouts 2569 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2569 | -9/Mines | Discovered new exit (range 5) 2588 | -9/Mines | Entered Exiles 2588 | -9/Exiles | Found Exiles lab destroyed 2588 | -9/Exiles | Accompanied by 3 allies 2606 | -9/Exiles | Discovered new exit (range 15) 2717 | -9/Exiles | Opened EX-Vault 2728 | -9/Exiles | Found XL Autogun Array 2807 | -9/Exiles | Learned location of Zion (-6) 2963 | -9/Exiles | Build established: Commander-Mutant 3154 | -9/Exiles | Discovered new exit (range 14) 3180 | -9/Exiles | Entered Mines 3180 | -8/Mines | Accompanied by 8 allies 3488 | -8/Mines | Discovered exit to Materials (range 7) 3530 | -8/Mines | Entered Materials 3530 | -8/Materials | Accompanied by 3 allies 3530 | -8/Materials | Evolved 2 slots: Utility x2 3556 | -8/Materials | Identified Exp. Sensor Array 3591 | -8/Materials | Build established: Hauler-Mutant 3752 | -8/Materials | Discovered new exit (range 7) 3977 | -8/Materials | Discovered new exit (range 16) 4083 | -8/Materials | Discovered new exit (range 5) 4144 | -8/Materials | Identified exit to Storage 4670 | -8/Materials | Core integrity fell below 50% 4793 | -8/Materials | Discovered new exit (range 16) 4815 | -8/Materials | Entered Factory 4815 | -7/Factory | Evolved 2 slots: Utility x2 5232 | -7/Factory | Garrison activated, responded to threat 5498 | -7/Factory | Fabricated Exp. Sensor Array? 5846 | -7/Factory | Fabricated Hacking Suite? 5902 | -7/Factory | Local fabrication network quarantined 5956 | -7/Factory | Fabricated Hacking Suite (x1) 6298 | -7/Factory | Identified exit to Lower Caves 6624 | -7/Factory | Repaired Arm. Huge Wheel? 6697 | -7/Factory | Repaired Imp. Medium Armor Plating 6748 | -7/Factory | Repaired Hvy. Ion Engine 6814 | -7/Factory | Entered Lower Caves 6816 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6823 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6855 | -7/Lower Caves | Core integrity fell below 50% 6901 | -7/Lower Caves | Lost 4 parts (1u3w) 7376 | -7/Lower Caves | Learned Factory stockpile data 7611 | -7/Lower Caves | Learned Factory interactive machine intel 7887 | -7/Lower Caves | Discovered new exit (range 8) 7928 | -7/Lower Caves | Identified exit to Lower Caves 7932 | -7/Lower Caves | Entered another Lower Caves area 7966 | -7/Lower Caves | Found Alien Artifact 7966 | -7/Lower Caves | Identified Core Expander 7966 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7980 | -7/Lower Caves | Discovered new exit (range 14) 7999 | -7/Lower Caves | Encountered a Warlord checkpoint 8096 | -7/Lower Caves | Learned 12 Factory zone layouts 8448 | -7/Lower Caves | Destroyed 7 combat bots 8617 | -7/Lower Caves | 1C-UTU showed up to help 8619 | -7/Lower Caves | 1C-UTU revealed a hidden path 8629 | -7/Lower Caves | Identified exit to Factory 8640 | -7/Lower Caves | Entered Factory 8640 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8641 | -6/Factory | Identified exit to Factory 8641 | -6/Factory | Identified exit to Lower Caves 8643 | -6/Factory | Loaded intel: 46 interactive machine locations 8924 | -6/Factory | Build established: Hauler-Skirmisher 8954 | -6/Factory | Found Prototype Device 8955 | -6/Factory | Identified Exp. Terrain Scanner 9340 | -6/Factory | First assault squad dispatched 10073 | -6/Factory | Destroyed 9 combat bots 10247 | -6/Factory | Lost 3 parts (1n2u) 10306 | -6/Factory | Discovered exit to Factory (range 25) 10471 | -6/Factory | Found Prototype Processor 10473 | -6/Factory | Identified Exp. Terrain Scan Processor 10549 | -6/Factory | Entered Lower Caves 10679 | -6/Lower Caves | Encountered a Warlord checkpoint 10884 | -6/Lower Caves | Learned location of Extension (-4) 11006 | -6/Lower Caves | Discovered new exit (range 15) 11307 | -6/Lower Caves | Identified exit to Lower Caves 11329 | -6/Lower Caves | Entered another Lower Caves area 11447 | -6/Lower Caves | Encountered a Warlord checkpoint 11530 | -6/Lower Caves | Learned Extension garrison access intel 11769 | -6/Lower Caves | Discovered new exit (range 15) 12092 | -6/Lower Caves | Identified exit to Zion 12137 | -6/Lower Caves | Entered Zion 12238 | -6/Zion | System corruption cleaned by Quarantine Array 12266 | -6/Zion | Discovered new exit (range 15) 12286 | -6/Zion | Identified exit to Proximity Caves 12789 | -6/Zion | Learned Factory recycling unit intel 13950 | -6/Zion | Discovered new exit (range 3) 14474 | -6/Zion | Identified exit to Deep Caves 14476 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14477 | -6/Zion | Entered Deep Caves 14478 | -6/Deep Caves | Met 5H-AD0 14890 | -6/Deep Caves | Z-Facility disabled 14931 | -6/Deep Caves | Attacked by Z-Imprinter 14933 | -6/Deep Caves | Destroyed Z-Imprinter 15325 | -6/Deep Caves | Found Zio. Weapon Casing 15511 | -6/Deep Caves | Build established: Gunner 15631 | -6/Deep Caves | Discovered new exit (range 7) 15637 | -6/Deep Caves | Identified exit to Proximity Caves 16191 | -6/Deep Caves | Found Zio. Weapon Casing 16222 | -6/Deep Caves | Found Zio. Weapon Casing 16303 | -6/Deep Caves | Build established: Hauler-Mutant 16326 | -6/Deep Caves | Found Zio. Weapon Casing 16977 | -6/Deep Caves | Spotted as-31103 16987 | -6/Deep Caves | Destroyed as-31103 17109 | -6/Deep Caves | Triggered Deep Caves wall 17109 | -6/Deep Caves | Spotted AS-74416 17109 | -6/Deep Caves | Exposed GOLEM chamber 17113 | -6/Deep Caves | Destroyed AS-85970 17133 | -6/Deep Caves | Destroyed AS-74416 17145 | -6/Deep Caves | Destroyed 35 combat bots 17169 | -6/Deep Caves | Found Unknown Device 17174 | -6/Deep Caves | Found Unknown Device 17313 | -6/Deep Caves | Entered Proximity Caves 18212 | -5/Proximity Caves | Lost 3 parts (2n1u) 18304 | -5/Proximity Caves | Learned Factory terminal intel 18529 | -5/Proximity Caves | Found Imp. Powered Armor 18800 | -5/Proximity Caves | Discovered exit to Factory (range 5) 18818 | -5/Proximity Caves | Entered Factory 18818 | -5/Factory | Evolved 2 slots: Utility x2 18819 | -5/Factory | Loaded intel: 20 terminal locations 18819 | -5/Factory | Identified GOLEM Unit (x2) 18820 | -5/Factory | Loaded intel: 6 recycling unit locations 19098 | -5/Factory | Fabricated Imp. System Shield? 19101 | -5/Factory | Discovered new exit (range 16) 19160 | -5/Factory | Spotted B-75 Beast 19254 | -5/Factory | Build established: Hacker-Scout 19384 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 19452 | -5/Factory | Fabricated Imp. Hacking Suite? 19630 | -5/Factory | Identified exit to Upper Caves 19710 | -5/Factory | Fabricated Exp. Signal Interpreter? 19795 | -5/Factory | Build established: Hacker-Sprinter 19802 | -5/Factory | Local fabrication network quarantined 19987 | -5/Factory | Manually triggered Chute Trap 19987 | -5/Factory | Sucked down chute 19987 | -5/Factory | Entered Waste 19999 | -5/Waste | Warlord forces began an assault 20003 | -5/Waste | Spotted C-40 Crusher 20004 | -5/Waste | Spotted C-40 Crusher 20010 | -5/Waste | Spotted C-40 Crusher 20013 | -5/Waste | Found Adv. Powered Armor 20015 | -5/Waste | Spotted C-40 Crusher 20039 | -5/Waste | Spotted C-40 Crusher 20040 | -5/Waste | Spotted C-40 Crusher 20043 | -5/Waste | Allies destroyed C-40 Crusher 20106 | -5/Waste | Discovered new exit (range 11) 20114 | -5/Waste | Identified exit to Factory 20168 | -5/Waste | Entered Factory 20168 | -5/Factory | Accompanied by 13 allies 20392 | -5/Factory | Discovered new exit (range 7) 20393 | -5/Factory | Identified exit to Factory 20658 | -5/Factory | Build established: Wizard-Sprinter 20870 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 20884 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 20932 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 20938 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 21001 | -5/Factory | Entered another Factory area 21001 | -4/Factory | Accompanied by 1 ally 21001 | -4/Factory | Evolved 2 slots: Utility x2 21024 | -4/Factory | Discovered new exit (range 8) 21026 | -4/Factory | Identified exit to Upper Caves 21161 | -4/Factory | Fabricated Exp. Utility Shielding? 21185 | -4/Factory | Repaired Adv. Cloaking Device 21268 | -4/Factory | Discovered new exit (range 15) 21272 | -4/Factory | Identified exit to Research 21544 | -4/Factory | Fabricated Adv. Reaction Control System (x1) 21548 | -4/Factory | Fabricated Inertial Stasis Machine? 21570 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 21595 | -4/Factory | Local fabrication network quarantined 21596 | -4/Factory | Fabricated Adv. Hacking Suite? 21839 | -4/Factory | Discovered exit to Research (range 9) 21855 | -4/Factory | Spotted B-86 Titan 21901 | -4/Factory | Central database locked down 21953 | -4/Factory | Build established: Wizard-Scout 22062 | -4/Factory | Manually triggered Chute Trap 22062 | -4/Factory | Sucked down chute 22062 | -4/Factory | Entered Waste 22062 | -4/Waste | The area was eerily silent 22098 | -4/Waste | Discovered new exit (range 23) 22111 | -4/Waste | Identified exit to Factory 22113 | -4/Waste | Entered Factory 22256 | -4/Factory | Discovered exit to Research (range 15) 22308 | -4/Factory | Discovered exit to Upper Caves (range 14) 22308 | -4/Factory | Discovered new exit (range 16) 22348 | -4/Factory | Discovered exit to Research (range 5) 22369 | -4/Factory | Fabricated Plasma Lance? 22387 | -4/Factory | Identified exit to Extension 22496 | -4/Factory | Build established: Wizard-Sprinter 22498 | -4/Factory | Repaired Broken Adv. Reaction Control System? 22517 | -4/Factory | Spotted B-86 Titan 22584 | -4/Factory | Fabricated Exp. Q-thruster? 22620 | -4/Factory | Repaired Lrg. Storage Unit? 22621 | -4/Factory | Repaired Adv. Phase Shifter? 22665 | -4/Factory | Fabricated Quantum Shading Machine? 22725 | -4/Factory | Fabricated Exp. Q-thruster? 22801 | -4/Factory | Local fabrication network quarantined 22975 | -4/Factory | Central database locked down 23053 | -4/Factory | Entered Research 23053 | -3/Research | Accompanied by 1 ally 23053 | -3/Research | Evolved 2 slots: Utility x2 23054 | -3/Research | Identified exit to Armory 23067 | -3/Research | Identified exit to Testing 23068 | -3/Research | Spotted B-86 Titan 23434 | -3/Research | Central database locked down 23627 | -3/Research | Found Prototype Launcher 23631 | -3/Research | Discovered new exit (range 11) 23632 | -3/Research | Identified exit to Research 23643 | -3/Research | Fabricated Point Singularity Launcher? 23778 | -3/Research | Fabricated Adv. Overload Amplifier? 23836 | -3/Research | Fabricated Mni. Fusion Reactor (x1) 23911 | -3/Research | Found Spectral Analyzer 23970 | -3/Research | Found Exp. Melee Analysis Suite 23971 | -3/Research | Found Exp. Melee Analysis Suite 23983 | -3/Research | Discovered exit to Research (range 16) 24065 | -3/Research | Local fabrication network quarantined 24067 | -3/Research | Entered Testing 24067 | -3/Testing | Accompanied by 2 allies 24080 | -3/Testing | Spotted PL-TOYU4E90T0 24086 | -3/Testing | Found Prototype Energy Gun 24086 | -3/Testing | Identified Warp Gun 24096 | -3/Testing | Discovered exit to Research (range 15) 24123 | -3/Testing | Found Prototype Hackware 24126 | -3/Testing | Identified Exp. System Shield 24197 | -3/Testing | Protovariant out of control (PL-TOYU4E90T0) 24197 | -3/Testing | Unleashed a protovariant (PL-TOYU4E90T0) 24212 | -3/Testing | Found Prototype Hackware 24212 | -3/Testing | Identified Ghost Barrier 24226 | -3/Testing | Found Prototype Hackware 24226 | -3/Testing | Identified System Mapper 24288 | -3/Testing | Fabricated Exp. Terrain Scan Processor? 24349 | -3/Testing | Found Femtoactuators 24357 | -3/Testing | First assault squad dispatched 24383 | -3/Testing | Found Exp. System Shield 24397 | -3/Testing | Fabricated Imp. Fusion Compressor? 24469 | -3/Testing | Entered Research 24469 | -2/Research | Evolved 2 slots: Utility x2 24497 | -2/Research | Spotted B-90 Cyclops 24561 | -2/Research | Fabricated EM Dispersion Field (x1) 24617 | -2/Research | Fabricated Exp. Force Field (x1) 24666 | -2/Research | Fabricated Plasma Lance (x1) 24800 | -2/Research | Identified exit to Quarantine 24813 | -2/Research | Found Prototype Launcher 24868 | -2/Research | Discovered new exit (range 5) 24868 | -2/Research | Identified exit to Access 24876 | -2/Research | Local fabrication network quarantined 25027 | -2/Research | Entered Quarantine 25094 | -2/Quarantine | Found Alien Artifact 25094 | -2/Quarantine | Identified Subatomic Replicator 25115 | -2/Quarantine | Found Alien Artifact 25115 | -2/Quarantine | Identified Dimensional Node Initializer 25115 | -2/Quarantine | Initialized slip node 25118 | -2/Quarantine | Found Dimensional Node Initializer 25120 | -2/Quarantine | Found Alien Artifact 25124 | -2/Quarantine | Found Alien Artifact 25134 | -2/Quarantine | Found Alien Artifact 25199 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 25199 | -2/Quarantine | Identified Core Reset Matrix 25257 | -2/Quarantine | Met incapacitated Sigix Warrior 25257 | -2/Quarantine | Lockdown squad dispatched 25257 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 25258 | -2/Quarantine | Unlocked Sigix quarantine chamber 25258 | -2/Quarantine | Warped through subspace to slip node 25261 | -2/Quarantine | Used Core Reset Matrix 25265 | -2/Quarantine | Sensed 10 artifacts in vicinity 25265 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 25289 | -2/Quarantine | Spotted Fortress 25300 | -2/Quarantine | Discovered new exit (range 5) 25301 | -2/Quarantine | Identified exit to Section 7 25301 | -2/Quarantine | Entered Section 7 25302 | -2/Section 7 | Sensed 18 artifacts in vicinity 25350 | -2/Section 7 | Found Integrated Reactor 25350 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 25380 | -2/Section 7 | Initialized slip node 25415 | -2/Section 7 | Found Integrity Redistributor 25416 | -2/Section 7 | Spotted Alpha 7 25416 | -2/Section 7 | Spotted Alpha 7 25446 | -2/Section 7 | Spotted B-99 Colossus 25460 | -2/Section 7 | Found LRC Matter Compressor 25460 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25462 | -2/Section 7 | Found LRC Armor 25462 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 25499 | -2/Section 7 | Found Integrated Reactor 25499 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 25518 | -2/Section 7 | Activated Sigix Exoskeleton 25518 | -2/Section 7 | Received instructions from Sigix Warrior 25566 | -2/Section 7 | Warped through subspace to slip node 25617 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-66) 25627 | -2/Section 7 | Entered Access 25627 | -1/Access | Accompanied by 1 ally 25627 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25674 | -1/Access | Discovered new exit (range 4) 25675 | -1/Access | Identified exit to Command 25679 | -1/Access | Entered Command 25679 | -1/Command | Accompanied by 1 ally 25682 | -1/Command | Used Subatomic Replicator to replicate Plasma Lance 25714 | -1/Command | Disengaged cave seal 25729 | -1/Command | Spotted M Guard 25729 | -1/Command | Spotted M Guard 25729 | -1/Command | Spotted Combat Programmer 25732 | -1/Command | Spotted Combat Programmer 25742 | -1/Command | Destroyed M Guard 25756 | -1/Command | Destroyed M Guard 25762 | -1/Command | Destroyed Combat Programmer 25763 | -1/Command | Allies destroyed Combat Programmer 25763 | -1/Command | Destroyed all MAIN.C guards 25764 | -1/Command | Found Prototype Device 25764 | -1/Command | Identified AEGIS Remote Shield 25767 | -1/Command | Found Prototype Reactor 25768 | -1/Command | Found Prototype Reactor 25772 | -1/Command | Found Prototype Protection 25778 | -1/Command | High security lockdown imminent 25778 | -1/Command | Met MAIN.C 25785 | -1/Command | Received instructions from Sigix Warrior 25788 | -1/Command | 0b10 Conduit disabled 25805 | -1/Command | Destroyed MAIN.C Shell 25807 | -1/Command | MAIN.C activated Command garrisons 25808 | -1/Command | Identified Hvy. Regenerative Plating 25827 | -1/Command | Destroyed MAIN.C 25832 | -1/Command | Spotted B-99 Colossus 25836 | -1/Command | Discovered new exit (range 7) 25837 | -1/Command | Identified exit to Surface 25847 | *** | Destroyed 0B10! Last Messages --------------- 25821_ Critical hit. 25821_ Knocked back. 25823_ Quantum Shear penetrates MAIN.C. 25824_ Mak. Sword follow-up attack on MAIN.C. 25824_ MAIN.C knocked back. 25825_ Quantum Shear penetrates MAIN.C. 25825_ MAIN.C knocked back. 25827_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 25827_ MAIN.C destroyed. 25828_ Acquired 76 matter. 25833_ Penetrated by Slug. 25833_ Slug penetrates Wall. 25833_ Penetrated by Slug. 25833_ Slug penetrates Wall. 25836_ EXIT=FOUND 25837_ EXIT=IDENTIFIED: SURFACE 25839_ S-43 Plague destroyed. 25843_ Overheating: Energy bleed (-89). 25847_ Quantum Shear penetrates G-73 Enforcer. [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ??????????#? ?"??" ??##? ? # #? ? ???###### | | ???????????? ? "?? #?? # #? ???### | | ????????### ? ?##?###### # ?#?### | | ?????? ##? ? ??#?##?#### # ? ###### | | ??????#####? ? ?######?# # ? ##?### | | ??????"?#?# ?? ?######### # ?? ###### | | ???? """??###?#?#+############# ##+########### | | ???? ??"???#?### | | ??? ??"# # ? ? | | ??""""""#?? # | | ??#?###?#? # ############## | | ? ? ? ? ? ?? ? ? ############## | | ? ??? # ? + ############### | | ??#### ? ? ?# % #? ? ? ##### | | ? ? # #? # ]##? ##### | | +? #?#?##?# ## ? #?### | | ? ?#? ? ? ? ! ## ? ?#?## | | ? ? ?? ? ## """" ##### | | ????? ## """" ##### | | ? ?? # ? ####"T"# ## ## ?"""" ?#### | | ? ?# ??######??+#####"""# ### ## ??""? ##### | | ##?##? # ?? ##?###### # ? ??### | | ##?### ? ##?####?# "" # ? #?### | | ? ? ## ? ?????######## "T + ?"""? ##### | | ?# ?? ? ## ### # """"? ##### | | +? #?? ? ? ?# @ ### = # """? ##### | | # ##? ? ? ? ## ### #### """" ##### | | ?+ / ? ?? ? #### #?# ##?# ? ? #?### | | ?#??##+#?#??####?######### #?# #### ##### | | ? ? ??### ? ? # X### #?## ?#### | | ? ? ???##? ? ? ?# ### #?## ? ?##?## | | ? ? ??#### ? + ### ####+##########?# | | ??? ? ###? ? # ######?##### | | ? ?? ? #### ? ? # ######### | | "? "" ##?# ??""""? # T"###??## | | ?""T?"? ?## ? ""?"? # """ ""##?#### | | ""? ???## ??"""" ? # ""T""% #######?# | | #?#?##?#?#### ? ""?"? # "" "" #####??## | | # ## ? ?# ??? ? ?# g ######### | | ??#? ???? ? ? # =%= ######### | | ?? "" # ? ? ?# %[ ######?#? | | ?? + ?"?" #####?##?###?# * #??#?#??# | | ??+?? """" #?#### ? # #???#?### | | ?? # "" ? ? ?# ? # #???#?#?? | | ?? #?? ?##??#? ?# ######### | | ?????? ? ###?## ? # = #####?##? | | ???? ? ? ?###### ? # ###############?### | | ?? ??#??#####?#??# ?? + #?###??####?####?#? | | ??#?#?######?##### ? # ##?###?######?##### | | ???###??######?### ? ? ?#? ###?###?#####?#?##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 47 Energy Capacity 2290 Matter Stores 421 Matter Capacity 425 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Cloak Strength 4 Additional Mass Support 66 Armor Coverage 750 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 16 Melee Accuracy 24 Target Analysis 5 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 68 Defensive Hacking 52 Item Schematics ----------------- Beam Splitter | -2/Quarantine | Hacked Centrium Leg | -2/Quarantine | Hacked Adv. Reaction Control System | -2/Section 7 | Hacked Enh. Nova Cannon | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Adv. Reaction Control System | x1 | -4/Factory | Preloaded Inertial Stasis Machine | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Q-thruster | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Exp. Q-thruster | x1 | -4/Factory Point Singularity Launcher | x1 | -3/Research Adv. Overload Amplifier | x1 | -3/Research Mni. Fusion Reactor | x1 | -3/Research Exp. Terrain Scan Processor | x1 | -3/Testing Imp. Fusion Compressor | x1 | -3/Testing EM Dispersion Field | x1 | -2/Research Exp. Force Field | x1 | -2/Research Plasma Lance | x1 | -2/Research Alien Tech Used ----------------- Core Expander Subatomic Replicator Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Reset Matrix Integrated Reactor LRC Matter Compressor LRC Armor Integrity Redistributor Achievements -------------- Everyone Must Die Partners In Destruction Challenges ------------ None Game ------ Seed RiotPrecisionCloak Manual? 0 Play Time 09:20:38 Cumulative 468.0 hours Start 2020.02.02 @ 15:42:52 End 2020.02.09 @ 21:26:49 Sessions 43 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type 3 Total 36 Types 20/3/5/3/1/1/3 Lore% 95 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a0f3159d-1235-44e8-89cd-6a42356b9bd9