Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 16:27:08 Player: ldi (hl). (hl) Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (876) 876 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 5007 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 120 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core High-capacity Matter Pod (200) Improved Reaction Control System Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON ----------- KE Mass Construct/C Chainsword > --- INVENTORY -------- High-capacity Matter Pod Improved Reaction Control System Improved Component Analysis Suite Grenade Launcher Scrap Shield Fragment [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Constructs Utility Large Storage Unit Device Scrap Engine Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Slots Evolved 10 | . . . . . 10 . Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 7 | . . . . . 7 . Weapon . | . . . . . . . Parts Attached 41 | 4 3 2 6 11 15 . Power 4 | 1 . . . 2 1 . Engine 2 | 1 . . . 1 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 11 | 2 1 2 . 3 3 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 6 | . 1 2 . 3 . . Hover 3 | . . . . . 3 . Flight . | . . . . . . . Utility 12 | . 1 . 1 3 7 . Device 2 | . . . . . 2 . Storage 1 | . 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 7 | . . . 1 3 3 . Artifact . | . . . . . . . Weapon 14 | 1 1 . 5 3 4 . Energy Gun 4 | 1 . . 3 . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | . . . 2 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 25 | . . 1 3 4 17 . Power 2 | . . . . . 2 . Propulsion 8 | . . 1 . 2 5 . Utility 10 | . . . 1 1 8 . Weapon 5 | . . . 2 1 2 . Highest Loss Streak 6 | . . 1 1 2 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 67 | . 71 75 98 84 38 5 Engine 5 | . 14 14 14 3 . . Core 4 | . . . . 10 2 . Wheel 13 | . 6 18 28 16 2 . Device 1 | . . . . . 6 . Storage 10 | . 12 14 14 14 3 . Processor 1 | . . . . . 3 5 Protection 7 | . . . 13 10 4 . Energy Gun 6 | . 14 14 14 6 . . Ballistic Gun 6 | . . . 10 14 1 . Ballistic Cannon 3 | . . . . 7 1 . Launcher 2 | . 12 14 3 . . . Naked Turns 64 | . . . . . 64 . Heaviest Build 57 | 7 30 30 37 45 57 . Greatest Support 22 | 20 20 20 20 20 22 3 Greatest Overweight (x) 12 | . 2 2 1 4 12 . Average Overweight (x) 1 | . 1 1 1 2 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 5 Average Capacity 13 | 5 13 15 15 15 12 5 Most Carried 15 | 2 8 5 8 15 13 4 Average Carried 8 | 1 4 4 6 13 6 4 Final Capacity 15 | 5 15 15 15 15 5 5 Final Carried 14 | 2 5 3 7 14 4 4 Scrap Engine Consumption 18 | . . . . . 18 . Constructs Created 3 | . . . . . 3 . Constructs Modified 3 | . . . . . 3 . Class Distribution -------------------- 65% | Mutant 34% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Upp Matter Collected 1193 | 181 . 40 277 439 256 . Remotely . | . . . . . . . Salvage Created 853 | . 15 52 269 317 200 . Parts 46 | . 3 11 14 10 8 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Combat Hostiles Destroyed 30 | . 3 8 7 5 7 . Melee 1 | . . . . . 1 . Guns 13 | . . . 7 5 1 . Cannons 4 | . . . . . 4 . AOE 12 | . 3 8 . . 1 . Classes Destroyed 11 | . 1 1 3 3 3 . Builder 1 | . . . . . 1 . Tunneler 1 | . . 1 . . . . Recycler 1 | . . . . 1 . . Turret 2 | . . . 2 . . . Swarmer 20 | . 3 8 4 1 4 . Grunt 2 | . . . . 1 1 . Brawler 1 | . . . . . 1 . Sentry 3 | . . . 1 2 . . Demolisher 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Subdweller 2 | . . . 2 . . . Best Kill Streak 4 | . 3 3 4 3 4 . Combat Bots Only 4 | . 3 3 4 3 4 . Max Kills in Single Turn 3 | . 3 2 1 1 1 . Gunslinging . | . . . . . . . Exploded 3 | . 3 2 . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Upp Hostile Shots Fired 351 | . 1 11 76 68 194 1 Missed 102 | . 1 3 23 22 53 . Damage Taken 4178 | . . 117 587 461 2992 21 Core 1254 | . . 27 100 107 999 21 Absorbed by Shields 115 | . . . . 11 104 . Regen/Repaired (Parts) 25 | . . . . . 25 . Core Remaining (%) 53 | 100 . . . 6 . . Volleys Fired 98 | . 1 14 41 19 23 . Largest 2 | . 1 1 2 2 2 . Hottest 151 | . 30 50 93 84 151 . Shots Fired 170 | . 1 14 78 35 42 . Gun 127 | . . 2 78 31 16 . Cannon 28 | . . . . 4 24 . Launcher 15 | . 1 12 . . 2 . Special . | . . . . . . . Kinetic 85 | . . . 39 20 26 . Thermal 70 | . . 2 39 15 14 . Explosive 15 | . 1 12 . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . . 2 25 14 16 . Robot Miss Streak 3 | . . 2 2 2 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 138 | . . 5 51 27 55 . Core Hits 69 | . 3 11 14 19 22 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 2 . 3 . Burn 2 | . . . 2 . . . Sever 3 | . . . . . 3 . Melee Attacks 27 | . . . . . 27 . Impact . | . . . . . . . Slashing 27 | . . . . . 27 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3641 | . 122 525 735 465 1794 . Guns 1370 | . . 13 735 421 201 . Cannons 663 | . . . . 44 619 . Explosions 718 | . 122 500 . . 96 . Melee 876 | . . . . . 876 . Ramming 14 | . . 12 . . 2 . Kinetic 1076 | . . . 443 289 344 . Thermal 957 | . . 13 292 176 476 . Explosive 718 | . 122 500 . . 96 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 876 | . . . . . 876 . Piercing . | . . . . . . . Highest Corruption 20 | . . . . . 20 20 Average Corruption 10 | . . . . . 8 20 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . 24 4 Message Errors 9 | . . . . . 7 2 Matter Fused 6 | . . . . . 5 1 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 193 | . . . . . 193 . Projectiles 20 | . . . . . 20 . Explosions 2 | . . . . . 2 . Melee 171 | . . . . . 171 . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . 58 . . 51 . Shots 4 | . . 2 . . 2 . Rammed 3 | . . 2 . . 1 . Targets Rammed 3 | . . 2 . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | . . 10 32 297 360 97 Average Temperature 107 | . . 7 12 104 150 57 Received Heat Transfer 693 | . . . 261 141 291 . Effects 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1394 | . . 37 913 444 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Peak Influence 545 | . 74 320 . 545 335 . Initial 478 | . . 28 . 478 120 . Average 266 | . 21 247 . 403 153 . Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 42 | 100 100 15 . 9 81 . Level 1 38 | . . 84 . 45 18 . Level 2 19 | . . . . 44 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . . 5 . Investigation 2 | . . . . . 2 . Extermination 2 | . . . . . 2 . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Distress Signals 2 | . . . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 3 7 24 6 34 1 Peak Tracking Total 11 | . 3 3 3 3 11 . Tactical Retreats 8 | . . . 3 . 5 . Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Upp Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Machines Accessed 8 | . . . . 5 3 . Terminals 7 | . . . . 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . . . . 14 10 . Successful 8 | . . . . 4 4 . Failed 16 | . . . . 10 6 . Catastrophic 4 | . . . . 3 1 . Database Lockouts . | . . . . . . . Manual 19 | . . . . 12 7 . Terminals 21 | . . . . 14 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . . 4 2 . Robot Analysis 4 | . . . . 4 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Reject 1 | . . . . . 1 . Recyclers 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . . 5 3 . Full Trace Events 3 | . . . . 1 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . 9 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Upp Total Allies 9 | . . . . 9 . . Largest Group 9 | . . . . 9 4 . Highest-Rated Group 192 | . . . . 192 94 . Highest-Rated Ally 40 | . . . . 40 40 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . 8 3 . Total Damage 625 | . . . . 272 353 . Kills 5 | . . . . 1 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Upp Robot Analysis Total 4 | . . . . 4 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Upp Turns Passed 2571 | 47 66 310 376 897 780 95 Spaces Moved 1886 | 37 43 263 246 564 543 190 Core 426 | 6 . . . . 230 190 Treads . | . . . . . . . Legs 45 | 31 14 . . . . . Wheels 1296 | . 29 263 246 564 194 . Hover 114 | . . . . . 114 . Flight 5 | . . . . . 5 . Fastest Speed 50 | 50 110 95 95 95 50 50 Average Speed 101 | 108 126 104 95 117 101 50 Slowest Speed 650 | 120 190 110 95 140 650 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 14 66 27 95 15 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 119 | . 3 104 1 1 10 . Melee . | . . . . . . . Projectile 4 | . . . 1 1 2 . AOE 115 | . 3 104 . . 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Upp Total 2334 | 42 54 284 309 766 689 190 Wait 124 | . . 4 9 50 61 . Move 1880 | 36 42 262 245 563 542 190 Hop . | . . . . . . . Pick Up 28 | 2 4 . 7 10 5 . Fast Attach 18 | 4 2 . 1 5 6 . Attach 15 | . 1 2 2 3 7 . Detach 10 | . 2 . . 4 4 . Swap 8 | . . . 3 3 2 . Drop 21 | . 2 . 1 7 11 . Fire 98 | . 1 14 41 19 23 . Melee 27 | . . . . . 27 . Ram 3 | . . 2 . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 102 | . . . . 102 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 114 | -10/Materials | Entered Mines 132 | -10/Mines | Met a Derelict bent on vengeance 196 | -10/Mines | Identified exit to Materials 310 | -10/Mines | Build established: Mutant 415 | -10/Mines | Discovered new exit (range 10) 424 | -10/Mines | Entered Subcaves 428 | -10/Subcaves | Discovered new exit (range 16) 535 | -10/Subcaves | Discovered new exit (range 3) 761 | -10/Subcaves | Discovered new exit (range 10) 774 | -10/Subcaves | Core integrity fell below 50% 800 | -10/Subcaves | Entered Recycling 823 | -7/Recycling | Found Scrap Engine 997 | -7/Recycling | Core integrity fell below 20% 1391 | -7/Recycling | Build established: Commander-Mutant 1639 | -7/Recycling | Discovered new exit (range 16) 1654 | -7/Recycling | Lost 4 allies 1697 | -7/Recycling | Entered Factory 1697 | -5/Factory | Accompanied by 4 allies 1697 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 1801 | -5/Factory | Identified exit to Factory 2020 | -5/Factory | Lost 4 allies 2075 | -5/Factory | System corruption reached 10% 2102 | -5/Factory | Lost 6 parts (1p1n4u) 2245 | -5/Factory | Identified exit to Upper Caves 2289 | -5/Factory | Build established: Mutant 2339 | -5/Factory | Lost 5 parts (1p3n1u) 2376 | -5/Factory | Core integrity fell below 50% 2416 | -5/Factory | Lost 5 parts (3u2w) 2427 | -5/Factory | Core integrity fell below 20% 2477 | -5/Factory | Entered Upper Caves 2572 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02407_ Triggered Proton Bomb Trap. 02407_ A bubble of electromagnetic force engulfs the area. 02410_ Dropped Scrap Shield Fragment. 02413_ Acquired Fission Core. 02419_ System corrupted: Matter fused (-7). 02426_ Antigrav System destroyed. 02440_ System corrupted: Substantial component data lost. 02475_ Acquired Adv. Signal Interpreter. LOCATION=UPPER CAVES GOAL=ESCAPE 02478_ TX-RPN(k) breaks down the debris. 02478_ XB-CJS(k) breaks down the debris. 02491_ System corrupted: Matter fused (-9). 02514_ System corrupted: Heat flow error (+137). 02516_ CL-G9N(k) breaks down the debris. 02535_ II-PWT(k) breaks down the debris. 02537_ J= OWBO80VJ7SJ># C0/0QWUKZ 02551_ II-PWT(k) breaks down the debris. 02563_ YQRU6,I3YFD9 1YK>PZP7H9AK: 02564_ CL-G9N(k) breaks down the debris. 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