Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 10:03:09 Player: Quizer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (463) 463 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1478 Bonus ------- None Cogmind --------- Core Integrity 229/400 Matter 277/300 Energy 155/265 System Corruption 0% Temperature Cool (457) Location -9/Materials Parts ------- Power (1) Reinforced Ion Engine Propulsion (2) Armored Wheel Armored Wheel Utility (3) Large Storage Unit Signal Interpreter Weapon (3) Inventory (10) Light Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Improved Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter Peak State ------------ Power Reinforced Ion Engine Propulsion Armored Wheel Armored Wheel Utility Large Storage Unit Improved Sensor Array Signal Interpreter Weapon EM Pulse Gun Particle Gun Assault Rifle Inventory Light Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Improved Heat Sink Large Storage Unit Signal Interpreter Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 28 | 7 13 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 3 | . 3 . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 9 | 2 4 3 Device 4 | 1 2 1 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 7 | . 1 6 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 14 11 Leg 4 | . 6 . Wheel 21 | . 20 22 Device 6 | . 5 7 Storage 13 | . 14 11 Processor 9 | . 8 11 Energy Gun 16 | . 15 20 Ballistic Gun 10 | . 11 8 Naked Turns . | . . . Heaviest Build 34 | 14 16 34 Greatest Support 32 | 32 32 24 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 8 10 Average Capacity 7 | 5 7 9 Most Carried 10 | 6 8 10 Average Carried 7 | 3 7 8 Final Capacity 10 | . . 10 Final Carried 8 | . . 8 Class Distribution -------------------- 78% | Mutant 21% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 543 | 276 192 75 Remotely 79 | 79 . . Salvage Created 763 | 92 421 250 Parts 35 | 2 17 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 6 6 Guns 12 | . 6 6 Classes Destroyed 4 | 1 2 1 Hauler 1 | . 1 . Recycler 2 | 1 1 . Grunt 11 | . 6 5 Brawler 1 | . . 1 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1088 | . 338 750 Core 272 | . 101 171 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 59 . Volleys Fired 58 | 2 37 19 Largest 3 | 2 2 3 Hottest 140 | 70 70 140 Shots Fired 114 | 4 66 44 Gun 103 | 4 58 41 Cannon . | . . . Launcher . | . . . Special 11 | . 8 3 Kinetic 42 | 2 29 11 Thermal 52 | 2 33 17 Explosive . | . . . Electromagnetic 20 | . 4 16 Robot Hit Streak 15 | 3 15 8 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 78 | 3 43 32 Core Hits 32 | 2 18 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 945 | 36 488 421 Guns 829 | 36 488 305 Cannons . | . . . Explosions 44 | . . 44 Melee . | . . . Ramming . | . . . Kinetic 301 | 24 201 76 Thermal 478 | 12 251 215 Explosive . | . . . Electromagnetic 166 | . 36 130 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . . 36 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 442 | . 149 442 Average Temperature 144 | . 62 238 Received Heat Transfer 528 | . 192 336 Effects 4 | . . 4 Shutdowns 1 | . . 1 Interference 1 | . . 1 Matter Decay 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1238 | 37 740 461 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 175 | 5 130 175 Average Influence 58 | 3 52 90 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 8 9 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 10 8 Successful 10 | . 5 5 Failed 8 | . 5 3 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 10 | . 5 5 Terminals 18 | . 10 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 2 | . . 2 Part Schematic 1 | . . 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . . 1 Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 7 2 Terminals 3 | . 2 1 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 808 | 73 521 214 Spaces Moved 455 | 52 316 87 Core 6 | 5 1 . Treads . | . . . Legs 81 | . 81 . Wheels 368 | 47 234 87 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 99 | 95 100 99 Slowest Speed 250 | 100 250 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 40 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 698 | 69 458 171 Wait 115 | . 62 53 Move 453 | 51 315 87 Hop . | . . . Pick Up 24 | 9 12 3 Fast Attach 12 | 4 7 1 Attach 8 | 3 1 4 Detach 1 | . 1 . Swap 8 | . 5 3 Drop 19 | . 18 1 Fire 58 | 2 37 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Identified exit to Materials 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 809 | -9/Materials | Self-destructed Last Messages --------------- Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. 00724_ U-05 Engineer lays Concrete. 00751_ Particle Gun destroyed. 00764_ G-47 Trooper destroyed. 00764_ Switching to secondary target: G-34 Mercenary. 00764_ G-34 Mercenary destroyed. 00768_ Assault Rifle destroyed. 00774_ Sml. Laser destroyed. 00779_ G-34 Mercenary destroyed. 00788_ Acquired Sml. Laser. 00793_ EM Pulse Gun destroyed. 00801_ Sml. Laser destroyed. 00802_ Power failure, Rnf. Ion Engine shutdown. 00802_ Overheating: Matter decay (-50). 00803_ Lgt. Armor Plating destroyed. 00806_ Overheating: System interference. 00806_ Mining Laser temporarily disabled. 00807_ Overheating: Matter decay (-27). 00809_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????+ ###?????????????? | | ?????????????????????????????# ?????????????? | | ?????????????????????????????# ??????????????? | | ?????????????????????????????# ??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ??????????????????????######## #??????????????? | | ??????????????????????# # #??????????????? | | ??????????????????????# T # #??????????????? | | ??????????????????????# !#= #??????????????? | | ??????????????????????# =g/=! #??######??????? | | ??????????????????????#== g#% #?##! !!##?????? | | ??????????????????????#!Y@ # #?#! !#?????? | | ??????????????????????#+###### #?#! !#?????? | | ?????????????????#+#### ##### ### ###?????? | | ????????????????? = #???????? | | ????????????????? *%! #???????? | | ?????????????????? ]] = #???????? | | ?????????????????? ]] """ ###+#######????? | | ??????????????????? 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""??????# #????? | | ???????????????????????" ?????????###########????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ScatterDirtyKinecellerator Manual? 0 Play Time 00:31:48 Cumulative 23.4 hours Start 2019.10.27 @ 08:32:31 End 2019.10.27 @ 10:03:09 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbd0ab7f-5147-4020-baf2-4f916da05803