Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.04 @ 20:37:11 Player: Amy! Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (914) 914 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (425) 425 TOTAL SCORE: 2749 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 359 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 265/280 System Corruption 3% Temperature Critical (692) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Mini Assault Cannon > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Hover Unit Improved Hover Unit Medium Battery (150) Sensor Array Improved Targeting Computer Armor Integrity Analyzer Particle Gun Particle Gun Particle Gun Improved Medium Laser Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Improved Hover Unit Medium Battery Improved Targeting Computer Armor Integrity Analyzer Light Armor Plating Particle Gun Particle Gun Particle Gun Improved Medium Laser Light Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 40 | 6 4 10 20 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 5 6 Treads 7 | . . 1 6 Leg 4 | 2 . 2 . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 11 | 1 2 1 7 Device 1 | . . 1 . Storage 4 | 1 2 . 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 4 | 1 . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 9 | . . 6 3 Power 2 | . . 2 . Propulsion 4 | . . 3 1 Utility 2 | . . . 2 Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 2 Average Slot Usage (%) 90 | . 98 82 93 Engine 11 | . 14 10 11 Treads 7 | . . 4 17 Leg 12 | . 28 12 . Hover 4 | . . 2 10 Device 4 | . . 9 2 Storage 19 | . 26 22 12 Processor 3 | . . . 11 Protection 1 | . . . 6 Energy Gun 14 | . 14 19 9 Ballistic Gun 1 | . 4 . . Ballistic Cannon 3 | . . . 10 Slashing Weapon 3 | . 9 1 . Naked Turns . | . . . . Heaviest Build 41 | 14 21 22 41 Greatest Support 63 | 20 20 20 63 Greatest Overweight (x) 4 | 4 1 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 7 9 10 11 Most Carried 15 | 2 9 10 15 Average Carried 8 | . 5 8 11 Final Capacity 15 | 8 10 10 15 Final Carried 15 | 2 9 10 15 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 772 | 183 117 63 409 Remotely . | . . . . Salvage Created 1180 | . 144 342 694 Parts 72 | . 13 13 46 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 29 | . 5 10 14 Melee 6 | . 4 2 . Guns 9 | . 1 8 . Cannons 13 | . . . 13 Classes Destroyed 10 | . 3 2 5 Hauler 1 | . . . 1 Recycler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 10 | . 3 7 . Grunt 10 | . 2 2 6 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 5 | . . 1 4 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1649 | . 170 764 715 Core 428 | . 21 261 146 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 . . Volleys Fired 89 | . 12 31 46 Largest 2 | . 1 2 2 Hottest 116 | . 50 90 116 Shots Fired 151 | . 12 55 84 Gun 96 | . 12 55 29 Cannon 55 | . . . 55 Launcher . | . . . . Special . | . . . . Kinetic 43 | . . . 43 Thermal 108 | . 12 55 41 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 4 9 12 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 104 | . 10 39 55 Core Hits 47 | . 7 16 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Burn 2 | . . 2 . Blast 3 | . . . 3 Melee Attacks 16 | . 8 8 . Impact . | . . . . Slashing 16 | . 8 8 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2030 | . 178 554 1298 Guns 763 | . 60 390 313 Cannons 985 | . . . 985 Explosions . | . . . . Melee 282 | . 118 164 . Ramming . | . . . . Kinetic 840 | . . . 840 Thermal 908 | . 60 390 458 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 282 | . 118 164 . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 7 | . . . 7 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 16 | . . 6 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee 6 | . . 6 . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 686 | . 42 28 686 Average Temperature 99 | . 15 9 129 Received Heat Transfer 486 | . 60 153 273 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . . 5 1 Heat Transferred 2330 | . 185 1189 956 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 658 | . 176 248 658 Initial 18 | . . 18 14 Average 174 | . 74 115 345 Maximum Alert Level 2 | . . 1 2 Low Security (%) 67 | 100 100 78 25 Level 1 21 | . . 21 39 Level 2 11 | . . . 35 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 8 20 37 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 11 | . 3 4 4 Terminals 9 | . 2 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 10 14 12 Successful 20 | . 7 7 6 Failed 16 | . 3 7 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 5 8 4 Terminals 30 | . 7 11 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 3 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 2 5 Prototype ID Bank 2 | . 1 . 1 Open Door 3 | . . . 3 Branch Access Points 1 | . . 1 . Alert Level 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 3 1 Terminals 7 | . 3 3 1 Assimilate 1 | . 1 . . Botnet 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 4 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . . 7 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 39 | . . . 39 Total Damage 701 | . . . 701 Kills 14 | . . . 14 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2224 | 71 554 892 707 Spaces Moved 1108 | 43 314 383 368 Core 12 | 12 . . . Treads 297 | . . 114 183 Legs 538 | 31 314 193 . Wheels . | . . . . Hover 261 | . . 76 185 Flight . | . . . . Fastest Speed 50 | 50 120 116 116 Average Speed 164 | 140 155 199 139 Slowest Speed 260 | 250 200 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 43 34 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 9 | . 1 . 8 Melee 1 | . 1 . . Projectile 8 | . . . 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1325 | 50 352 440 483 Wait 27 | . 7 1 19 Move 1105 | 42 313 382 368 Hop . | . . . . Pick Up 24 | 2 7 4 11 Fast Attach 18 | 6 . 4 8 Attach 5 | . 1 4 . Detach 5 | . . 2 3 Swap 17 | . 3 2 12 Drop 19 | . 1 2 16 Fire 89 | . 12 31 46 Melee 16 | . 8 8 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1086 | -9/Materials | Discovered new exit (range 13) 1100 | -9/Materials | Core integrity fell below 50% 1293 | -9/Materials | Discovered new exit (range 8) 1363 | -9/Materials | Identified exit to Mines 1363 | -9/Materials | Identified exit to Storage 1518 | -9/Materials | Entered Storage 1675 | -9/Storage | Met a pair of Derelict thieves 2200 | -9/Storage | Core integrity fell below 20% 2225 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02195_ B-36 Bruiser destroyed. 02197_ R-06 Scavenger collects Lgt. Armor Plating. 02198_ K-01 Serf collects debris. 02201_ R-06 Scavenger collects Lgt. Ion Engine. 02201_ O-16 Technician destroyed. 02201_ K-01 Serf collects debris. 02207_ G-34 Mercenary knocked back. 02210_ Overheating: Energy bleed (-33). 02211_ U-05 Engineer builds a Wall. 02216_ Overheating: Core damaged (-60). 02217_ Power failure, Hvy. Ion Engine shutdown. 02218_ Imp. Targeting Computer permanently disabled. 02218_ Overheating: Short circuit. 02218_ Destroyed Ion Engine. 02219_ Mni. Assault Cannon permanently disabled. 02219_ Overheating: Short circuit. 02221_ G-34 Mercenary destroyed. 02221_ U-05 Engineer builds a Wall. 02224_ Power failure, Hvy. Ion Engine shutdown. 02224_ Overheating: Lrg. Storage Unit damaged (-262). 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[[ !# ##%= % | | ??????????????############+##### # #####/# | | ?????????????????????# *! ########## * % | | ?????????????????????# !%"""" / % | | ?????????????????????# ["""" ##########+######+# | | ?????????????????????# """" #????????# # | | ?????????????????????# """" #??????### """ # | | ????????????????????# #??????#"" """ # | | ????????????????????## #??????#"T """ # | | ?????????????????????# #??????#"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed RelayCoreGun Manual? 0 Play Time 00:28:17 Cumulative 57.4 hours Start 2021.06.04 @ 20:06:28 End 2021.06.04 @ 20:37:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7bff128-6560-40b3-8c34-934ebedd1a4c