Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 17:32:42 Player: .fresh Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (172) 860 Value Destroyed (4464) 4464 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 13384 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 226 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 154/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Weapon Mount Authchip [Processor] Long-range Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Cooled Airjet > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Weapon Mount Advanced Drone Bay > --- WEAPON ----------- Heavy Linear Accelerator Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Authchip [Processor] Phase Cannon Magnetic Acceleration Cannon Long-range Missile Launcher [Rating: 97] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . 1 . . . . . . 1 . . Utility 5 | . . . . 1 2 . . . . 1 . . . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 199 | 2 7 27 3 38 32 1 . 8 6 34 1 6 9 4 2 2 12 2 3 Power 16 | . 2 3 . 2 1 . . . 1 5 . 1 . . . . 1 . . Engine 11 | . 2 3 . 1 1 . . . . 4 . . . . . . . . . Core 5 | . . . . 1 . . . . 1 1 . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 76 | 2 2 9 . 18 14 . . . 2 14 1 1 3 1 . 1 6 . 2 Treads 34 | 1 1 9 . 17 . . . . . . . . . . . . 6 . . Leg 1 | . . . . 1 . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . 14 . . . 2 14 1 1 3 1 . 1 . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 50 | . 2 3 3 8 9 1 . 6 . 8 . 2 1 2 . . 4 . 1 Device 15 | . . 2 1 2 3 . . . . 3 . 1 . . . . 3 . . Storage 6 | . 1 1 2 . 1 . . 1 . . . . . . . . . . . Processor 11 | . 1 . . 2 . 1 . 4 . 1 . 1 . 1 . . . . . Hackware 14 | . . . . 2 3 . . 1 . 4 . . 1 1 . . 1 . 1 Protection 4 | . . . . 2 2 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 1 12 . 10 8 . . 2 3 7 . 2 5 1 2 1 1 2 . Energy Gun 3 | . . 1 . 2 . . . . . . . . . . . . . . . Energy Cannon 17 | . . 4 . 6 2 . . . 1 . . . . 1 1 1 . 1 . Ballistic Gun 4 | . 1 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . . 3 . 1 1 . . . 1 4 . 1 2 . 1 . 1 1 . Launcher 4 | . . . . . . . . 1 1 1 . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 6 | . . 1 . 1 4 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . 1 . 2 . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . 2 . . . 4 . 5 . . 1 . . . . . . Parts Lost 38 | . 1 2 . . 6 . . 1 4 5 . 3 4 . . . 5 2 5 Power 6 | . 1 . . . 1 . . . 1 1 . 1 . . . . . . 1 Propulsion 17 | . . 1 . . 2 . . . 2 3 . . 2 . . . 3 1 3 Utility 8 | . . . . . 2 . . 1 . 1 . 1 1 . . . 2 . . Weapon 7 | . . 1 . . 1 . . . 1 . . 1 1 . . . . 1 1 Highest Loss Streak 4 | . 1 1 . . 3 . . 1 2 2 . 2 4 . . . 3 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 98 99 99 99 86 92 92 95 98 91 92 92 92 100 89 100 85 49 33 Engine 7 | . 14 11 11 8 3 7 7 7 4 3 6 3 . . . . . . . Core 1 | . . . . . 3 . . . 2 1 . 2 6 6 6 6 5 5 3 Treads 15 | . 14 31 33 36 1 . . . . . . . . . . . 21 13 6 Wheel 1 | . 14 1 . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 26 30 30 30 29 32 32 32 32 33 33 33 10 . . Device 5 | . . 9 10 7 6 . . . . 2 . 3 6 6 6 6 12 4 . Storage 8 | . 14 11 11 9 7 7 7 6 7 6 6 6 5 . . . . . . Processor 7 | . 12 1 . 7 . 7 7 7 7 7 13 14 20 20 20 20 17 17 17 Hackware 8 | . . . . 1 22 23 23 22 23 21 20 13 6 13 13 13 3 . . Energy Cannon 8 | . . 20 22 17 5 . . . 1 1 . . . 1 1 6 1 1 . Ballistic Gun 3 | . 26 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 8 11 9 1 7 7 2 1 5 6 5 5 6 1 6 5 3 2 Impact Weapon 1 | . . . . . 6 7 7 7 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 7 5 6 5 6 6 6 6 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 88 97 61 70 60 43 43 43 41 55 54 55 51 26 26 26 59 53 41 Greatest Support 150 | 10 16 60 60 80 80 44 44 44 48 58 55 55 55 46 42 42 150 90 60 Greatest Overweight (x) 8 | 1 8 6 1 1 1 . . . 1 1 1 . . . . . 1 . . Average Overweight (x) . | 1 4 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 20 20 20 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 17 | 8 23 20 20 20 15 15 15 14 15 15 15 15 14 5 5 5 5 5 5 Most Carried 25 | 6 23 25 20 20 20 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Carried 16 | 6 17 20 20 19 12 14 14 14 12 14 15 14 14 4 5 4 4 5 5 Final Capacity 25 | 8 25 20 20 20 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 22 | 6 22 20 20 19 14 15 15 15 12 15 15 15 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Hacker-Mutant 17% | Scavenger-Gunner 17% | Gunner 15% | Mutant 5% | Machinist-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Machinist-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Assassin | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 4775 | 200 330 759 17 822 378 69 . 38 199 677 . 277 526 43 . 45 235 14 146 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6669 | . 720 1576 . 1593 799 25 . . 98 704 . 236 204 36 . . 386 262 30 Parts 346 | . 50 111 . 93 27 . . . 8 25 . 11 8 . . . 12 . 1 Haulers Intercepted 21 | . 2 6 . 6 2 . . . . 3 . 1 . . . . 1 . . Recyclers Shooed 4 | . 1 1 . . 1 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 109 | . 15 36 . 27 7 . . . 7 6 . 5 . . . . 5 1 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Guns 20 | . 15 5 . . . . . . . . . . . . . . . . . Cannons 80 | . . 31 . 27 6 . . . 1 4 . 5 . . . . 5 1 . AOE 7 | . . . . . . . . . 6 1 . . . . . . . . . Classes Destroyed 17 | . 6 4 . 3 1 1 . . . . . . 1 . . . . 1 . Worker 12 | . . 1 . 3 6 . . . . 1 . . . . . . . . 1 Builder 5 | . . . . 1 2 . . . . . . . . . . . 2 . . Tunneler 2 | . . 1 . . . . . . . 1 . . . . . . . . . Hauler 21 | . 2 6 . 6 2 . . . . 3 . 1 . . . . 1 . . Recycler 9 | . 3 . . 1 3 . . . . 1 . . . . . . 1 . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . Operator 5 | . 3 2 . . . . . . . . . . . . . . . . . Watcher 7 | . 1 1 . 3 2 . . . . . . . . . . . . . . Swarmer 39 | . 9 17 . 5 2 . . . 6 . . . . . . . . . . Grunt 31 | . 6 9 . 14 . . . . . 2 . . . . . . . . . Sentry 22 | . . 10 . 6 1 . . . 1 1 . 2 . . . . 1 . . Hunter 7 | . . . . 1 3 . . . . . . 1 . . . . 2 . . Programmer 8 | . . . . . 1 . . . . 3 . 2 . . . . 2 . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . Samaritan 5 | . . . . . . . . . . . . . 4 1 . . . . . Best Kill Streak 12 | . 12 5 . 6 4 1 . . 3 2 . 1 . . . . 2 1 1 Combat Bots Only 6 | . 6 5 . 5 3 . . . 3 1 . 1 . . . . 2 1 . Max Kills in Single Turn 2 | . 1 1 . 2 1 1 . . 2 1 . 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1011 | . 63 133 . 82 239 . 1 . 48 154 . 95 27 . . . 91 1 77 Missed 360 | . 19 36 . 25 90 . . . 15 66 . 38 5 . . . 38 . 28 Damage Taken 9716 | . 432 966 . 1020 1604 . 18 . 481 1236 . 903 411 . . . 1518 55 1072 Core 2411 | . 99 132 . 76 387 . 18 . 175 249 . 132 137 . . . 198 21 787 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 614 | . . . . . 205 . . . . 321 . 88 . . . . . . . Core Remaining (%) 61 | 100 60 . 67 86 . . . . 17 . . . . . . 39 . . . Volleys Fired 343 | . 64 85 . 72 26 . . . 13 16 . 25 6 . . 5 28 3 . Largest 3 | . 2 3 . 3 3 . . . 2 2 . 1 1 . . 1 1 1 . Hottest 180 | . 60 175 . 180 172 . . . 119 119 . 75 53 . . 85 83 83 . Shots Fired 727 | . 128 235 1 215 40 . . . 15 19 . 27 9 . . 6 28 4 . Gun 181 | . 128 53 . . . . . . . . . . . . . . . . . Cannon 531 | . . 182 1 215 40 . . . 4 15 . 27 9 . . 6 28 4 . Launcher 15 | . . . . . . . . . 11 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 389 | . 120 98 . 72 16 . . . 2 13 . 27 9 . . 1 28 3 . Thermal 315 | . . 137 1 143 24 . . . 2 2 . . . . . 5 . 1 . Explosive 15 | . . . . . . . . . 11 4 . . . . . . . . . Electromagnetic 8 | . 8 . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 9 15 16 10 9 . . . 3 7 . 6 4 . . . 12 5 . Robot Miss Streak 4 | . 4 3 . 3 3 . . . 2 2 . 2 1 . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 496 | . 77 122 1 134 53 1 . . 6 32 . 23 10 1 . . 32 4 . Core Hits 213 | . 38 54 . 61 12 . . . 12 14 . 5 4 1 . . 10 1 1 Critical Kills 3 | . . 1 . 1 1 . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 3 1 . . . . . . . . . . . . . Critical Strikes 21 | . . 1 . 3 5 1 . . . 4 . 2 1 . . . 4 . . Meltdown 2 | . . 1 . 1 . . . . . . . . . . . . . . . Blast 9 | . . . . 2 1 . . . . 1 . 2 1 . . . 2 . . Smash 5 | . . . . . 4 1 . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . 3 . . . . . . 2 . . Melee Attacks 170 | . . 2 . . 40 1 . 1 . 51 . 30 25 1 . 1 18 . . Impact 44 | . . 2 . . 40 1 . 1 . . . . . . . . . . . Slashing 126 | . . . . . . . . . . 51 . 30 25 1 . 1 18 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . 13 1 . . . 10 . 2 5 1 . . 3 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16575 | . 857 2517 21 3379 2510 92 . . 776 2138 . 1369 514 101 . . 1996 268 37 Guns 1257 | . 857 400 . . . . . . . . . . . . . . . . . Cannons 9485 | . . 2087 21 3268 911 . . . 71 484 . 923 105 . . . 1347 268 . Explosions 1220 | . . . . 111 . . . . 705 404 . . . . . . . . . Melee 4546 | . . . . . 1599 92 . . . 1250 . 446 409 101 . . 649 . . Ramming 67 | . . 30 . . . . . . . . . . . . . . . . 37 Kinetic 5836 | . 782 619 . 910 431 . . . 46 434 . 923 105 . . . 1347 239 . Thermal 4942 | . . 1868 21 2469 480 . . . 25 50 . . . . . . . 29 . Explosive 1109 | . . . . . . . . . 705 404 . . . . . . . . . Electromagnetic 75 | . 75 . . . . . . . . . . . . . . . . . . Impact 1691 | . . . . . 1599 92 . . . . . . . . . . . . . Slashing 2855 | . . . . . . . . . . 1250 . 446 409 101 . . 649 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . 1 1 5 1 1 1 1 1 4 9 19 19 19 19 19 2 11 14 Average Corruption 5 | . . 1 1 4 1 1 1 1 1 3 8 11 19 19 19 19 1 9 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 8 . . . . . . . . . . Effects 204 | . . 7 9 38 2 2 1 1 1 26 4 36 37 6 1 12 3 4 14 Message Errors 44 | . . 2 2 9 . 1 . 1 . 8 . 10 7 1 . 1 . 1 1 Matter Fused 56 | . . 1 1 13 1 . . . 1 6 3 7 12 2 1 2 3 . 3 Heat Flow Errors 24 | . . 2 . 5 1 . . . . 3 . 7 2 1 . 2 . . 1 Energy Discharges 24 | . . . 2 6 . 1 . . . 1 . 5 4 1 . 1 . . 3 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 22 | . . 2 3 3 . . 1 . . 5 . 1 4 . . 2 . . 1 Data Loss (major) 9 | . . . . 1 . . . . . 2 . . 2 1 . 1 . . 2 Misfires 10 | . . . 1 . . . . . . 1 . 2 3 . . 2 . 1 . Alerts 4 | . . . . . . . . . . . . 1 1 . . . . 1 1 Misdirections 5 | . . . . . . . . . . . . 2 1 . . . . . 2 Weapon Failures 2 | . . . . 1 . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1498 | . . 27 . 50 590 92 . . 87 278 . 89 66 . . . 219 . . Projectiles 361 | . . 27 . 33 27 . . . . 88 . 49 . . . . 137 . . Explosions 118 | . . . . 17 . . . . 87 14 . . . . . . . . . Melee 1019 | . . . . . 563 92 . . . 176 . 40 66 . . . 82 . . Knockbacks 30 | . . 2 . 11 5 1 . . . 2 . 2 1 . . . 4 . 2 Impact 6 | . . . . . 3 1 . . . . . . . . . . . . 2 Kinetic 23 | . . 2 . 11 2 . . . . 2 . 2 1 . . . 3 . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 303 | . . . . 90 . . . . 10 . . 194 . . . . . . 9 Shots 4 | . . . . 1 . . . . 1 . . 2 . . . . . . . Rammed 10 | . . 3 . . . . . . . . . . . . . . . . 7 Targets Rammed 10 | . . 3 . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 12 364 27 239 301 . . 174 78 432 . 277 120 179 . 232 48 36 165 Average Temperature 86 | . 6 89 14 98 134 . . 91 43 92 . 84 47 90 . 73 20 18 87 Received Heat Transfer 1762 | . 144 252 . 351 189 . 9 . 42 403 . 57 . . . . 108 . 207 Effects 4 | . . . . . . . . . . 1 . 3 . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . 15 1 . . . . . . . . . . . . . Impact Corruptions 22 | . . . . . 19 3 . . . . . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 . 4 . . . . . . . . . . . . . . . Heat Transferred 8166 | . . 3145 37 4133 703 . . . 37 74 . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Peak Influence 694 | . 349 623 167 559 694 . . . . 413 155 536 . . . . 190 64 136 Initial 239 | . . 32 167 . 239 . . . . 135 125 94 . . . . . 64 16 Average 223 | . 93 326 46 326 379 . . . . 173 137 304 . . . . 53 43 42 Maximum Alert Level 2 | . 1 2 . 2 2 . . . . 2 . 2 . . . . . . . Low Security (%) 50 | 100 88 15 100 22 8 . . . . 69 100 17 . . . . 100 100 100 Level 1 31 | . 11 54 . 44 36 . . . . 28 . 67 . . . . . . . Level 2 18 | . . 29 . 33 55 . . . . 1 . 14 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 5 3 . 4 11 . . . . 9 . 5 . . . . 5 . 3 Investigation 24 | . 3 2 . 3 8 . . . . 5 . 1 . . . . 1 . 1 Extermination 6 | . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 Reinforcement 14 | . 2 1 . 1 . . . . . 3 . 3 . . . . 3 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 11 | . . 5 . 3 . . . . . . . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 33 67 . 47 28 . 3 . 13 52 5 29 2 . . . 20 5 14 Peak Tracking Total 10 | . 6 7 . 5 6 . 3 . 3 10 5 7 1 . . . 10 4 10 Tactical Retreats 53 | . 2 4 . 2 11 . 1 . . 15 . 9 1 . . . 3 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 20 | . 1 . . 5 2 . . . . 7 . 2 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 13 | . 1 3 . 2 . . . . . . . 5 1 . . . 1 . . Max in Single Turn 4 | . 1 1 . 1 . . . . . . . 4 1 . . . 1 . . Garrison Access 6 | . . . . . 1 . . . . 4 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 94 | . 8 8 . 12 17 1 1 . 1 28 . 8 . 1 4 . 4 . 1 Terminals 57 | . 6 8 . 9 10 . . . 1 13 . 5 . 1 . . 3 . 1 Fabricators 10 | . . . . . 4 . . . . 5 . . . . . . 1 . . Repair Stations 7 | . . . . . 2 . . . . 4 . 1 . . . . . . . Recycling Units 5 | . 2 . . 2 . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . 4 . 2 . . . . . . . Total Hacks 296 | . 18 30 . 31 60 1 1 . 1 80 . 28 . 1 31 . 13 . 1 Successful 191 | . 12 11 . 21 43 1 1 . 1 53 . 9 . 1 31 . 7 . . Failed 104 | . 5 19 . 10 17 . . . . 27 . 19 . . . . 6 . 1 Catastrophic 24 | . . 3 . 3 4 . . . . 5 . 6 . . . . 2 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 110 | . 13 13 . 14 28 . . . . 31 . 6 . . . . 5 . . Terminals 170 | . 16 30 . 25 36 . . . 1 35 . 18 . 1 . . 7 . 1 Fabricators 41 | . . . . . 14 . . . . 21 . . . . . . 6 . . Repair Stations 27 | . . . . . 9 . . . . 12 . 6 . . . . . . . Recycling Units 11 | . 2 . . 4 . . . . . 5 . . . . . . . . . Scanalyzers 4 | . . . . 2 . . . . . 2 . . . . . . . . . Garrison Access 10 | . . . . . 1 . . . . 5 . 4 . . . . . . . Terminal Hacks 96 | . 7 8 . 9 18 1 1 . 1 14 . 3 . 1 31 . 2 . . Record 16 | . . . . . . 1 1 . 1 . . . . 1 11 . 1 . . Part Schematic 20 | . 2 . . . 2 . . . . 3 . 1 . . 12 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . Robot Analysis 5 | . 2 3 . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 1 . . 3 4 . . . . 4 . . . . 3 . . . . Branch Access Points 4 | . . . . . 1 . . . . 1 . 1 . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . 1 . . . . . . 1 . . . . . . . Repair Station Index 2 | . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . 2 . 1 . . . . . 1 . . . . . . . . . Unreport Threat 7 | . 1 2 . 1 3 . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 2 . . . . 3 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . . 4 1 . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . 9 . . . . 9 . . . . . . 4 . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Load Schematic 13 | . . . . . 5 . . . . 6 . . . . . . 2 . . Build 8 | . . . . . 4 . . . . 2 . . . . . . 2 . . Repair Station Hacks 19 | . . . . . 7 . . . . 8 . 4 . . . . . . . Scan Component 10 | . . . . . 4 . . . . 4 . 2 . . . . . . . Repair 9 | . . . . . 3 . . . . 4 . 2 . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . . . . . 2 . . . . . . . . . Retrieve Components 4 | . . . . 2 . . . . . 2 . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . 1 . . . . . 1 . . . . . . . . . Analyze 2 | . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . 4 . 1 . . . . . . . Seal Access 6 | . . . . . 1 . . . . 4 . 1 . . . . . . . Unauthorized Hacks 40 | . 5 3 . 8 8 . . . . 14 . 1 . . . . 1 . . Terminals 27 | . 3 3 . 6 6 . . . . 7 . 1 . . . . 1 . . Track 1 | . . . . . . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . 1 . . . . . . . . . Botnet 22 | . 3 3 . 6 4 . . . . 4 . 1 . . . . 1 . . Operators 2 | . . . . . 1 . . . . 1 . . . . . . . . . Fabricators 6 | . . . . . 2 . . . . 4 . . . . . . . . . Prioritize 2 | . . . . . 1 . . . . 1 . . . . . . . . . Recompile 4 | . . . . . 1 . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 2 . . . . . 3 . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . Tunnel 4 | . 2 . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 2 1 . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 5 8 . 11 14 . . . . 21 . 8 . . . . 3 . 1 Full Trace Events 15 | . 1 3 . . 7 . . . . 2 . 1 . . . . 1 . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 3 . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 2 . . 1 2 . . 13 . 4 . 1 . . 12 . . . . Parts Built 11 | . . . . . 6 . . . . 2 . . . . . . 3 . . Authchips 4 | . . . . . 1 . . . . 1 . . . . . . 2 . . Time 335 | . . . . . 172 . . . . 52 . . . . . . 111 . . Total Part Build Rating 60 | . . . . . 30 . . . . 12 . . . . . . 18 . . Parts Repaired 9 | . . . . . 3 . . . . 4 . 2 . . . . . . . Time 229 | . . . . . 74 . . . . 125 . 30 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . 18 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 12 | . . . 3 . 1 . . 4 1 1 1 . . . . . . 1 . Largest Group 4 | . . . 3 3 1 . . 4 4 1 1 . . . . . . 1 . Highest-Rated Group 135 | . . . 40 40 10 . . 135 135 40 31 . . . . . . 31 . Highest-Rated Ally 51 | . . . 16 16 10 . . 51 51 40 31 . . . . . . 31 . Total Orders 5 | . . . . . . . . . . 1 . . . . . . 4 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . RETURN 2 | . . . . . . . . . . 1 . . . . . . 1 . . Ally Attacks 102 | . . . . 37 . . . . 32 2 10 . . . . . . 21 . Total Damage 1616 | . . . . 354 . . . . 748 33 170 . . . . . . 311 . Kills 13 | . . . . 7 . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 5 | . 2 3 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . 2 1 2 . . . . 1 1 . 2 . . . Drone Launches 5 | . . . . . . . . . . 1 . . . . . . 4 . . Drone Recoveries 4 | . . . . . . . . . . 1 . . . . . . 3 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 18087 | 3 2193 2969 1436 2514 1406 488 478 760 312 2160 76 899 864 105 37 238 666 104 379 Spaces Moved 15383 | 1 1151 1282 579 1292 1498 778 761 1044 353 2554 120 1143 1034 225 90 548 480 59 391 Core 159 | . . . . . . . . . . . . . . . . . . . 159 Treads 3450 | . . 1125 579 1292 22 . . . . . . . . . . . 238 59 135 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1309 | 1 1151 157 . . . . . . . . . . . . . . . . . Hover 10465 | . . . . . 1476 778 761 1044 353 2554 120 1143 1034 225 90 548 242 . 97 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 95 95 160 160 160 43 62 62 62 62 48 56 56 42 36 36 34 34 160 50 Average Speed 97 | 95 169 192 239 162 66 62 62 62 72 64 58 56 55 40 36 34 99 160 90 Slowest Speed 240 | 95 200 240 240 240 167 62 62 62 144 130 116 56 63 42 36 36 160 160 160 Overloaded Moves 16 | . . . . . . . . . . 16 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 2 97 94 98 98 42 90 88 85 64 70 79 31 83 59 74 76 13 70 14 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 11 | . 2 . 1 2 . 1 1 1 . . . . . 1 1 1 . . . Known Exits Taken 6 | . . . . . 1 . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 21 | . . . 1 . . 4 2 3 1 . . . 6 2 . 2 . . . Spaces Dug 79 | . . 1 . . 11 . . . . 29 . 23 3 . . 4 8 . . Terrain Destroyed 305 | . . 3 . 32 19 . . . 71 55 . 93 9 . . 5 18 . . Melee 66 | . . 1 . . 11 . . . . 24 . 21 3 . . 1 5 . . Projectile 70 | . . 2 . 14 8 . . . . 9 . 14 6 . . 4 13 . . AOE 169 | . . . . 18 . . . . 71 22 . 58 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Total 17641 | 2 1280 1621 631 1560 1793 781 768 1152 393 2950 125 1310 1282 235 93 591 599 63 412 Wait 1187 | . 37 146 43 97 165 1 . 76 20 201 5 102 203 . . 33 48 . 10 Move 15364 | . 1150 1281 578 1291 1497 777 760 1041 352 2554 119 1142 1033 224 89 547 480 58 391 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . Pick Up 157 | . 19 34 2 22 16 1 4 13 1 34 . 4 1 2 . 1 3 . . Fast Attach 91 | . 2 4 3 13 10 . . 10 . 17 1 3 9 2 2 . 11 1 3 Attach 51 | . 1 5 . 6 17 . . 2 5 11 . 3 . . . . 1 . . Detach 11 | . . . . 1 4 . . . 1 4 . . . 1 . . . . . Swap 61 | 2 4 18 . 19 5 1 . . 1 6 . . . 2 . 2 . 1 . Drop 169 | . 3 43 5 39 13 . 4 8 . 30 . 1 5 3 2 2 10 . 1 Fire 343 | . 64 85 . 72 26 . . . 13 16 . 25 6 . . 5 28 3 . Melee 170 | . . 2 . . 40 1 . 1 . 51 . 30 25 1 . 1 18 . . Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 7 | . . 3 . . . . . . . . . . . . . . . . 4 Escape Stasis 26 | . . . . . . . . . . 26 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 16) 98 | -10/Materials | Central database locked down 245 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 12) 851 | -10/Materials | Discovered new exit (range 15) 1717 | -10/Materials | Discovered new exit (range 3) 2197 | -10/Materials | Entered another Materials area 2197 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2435 | -9/Materials | Discovered new exit (range 7) 2710 | -9/Materials | Discovered new exit (range 13) 2880 | -9/Materials | Build established: Gunner 3432 | -9/Materials | Discovered new exit (range 15) 3701 | -9/Materials | Build established: Scavenger-Gunner 3814 | -9/Materials | Discovered new exit (range 8) 5011 | -9/Materials | Discovered new exit (range 13) 5166 | -9/Materials | Entered Mines 5193 | -9/Mines | Met a Derelict bent on vengeance 5243 | -9/Mines | Learned Materials emergency access door positions 5385 | -9/Mines | Build established: Gunner 5533 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5609 | -9/Mines | Discovered new exit (range 8) 6161 | -9/Mines | Discovered new exit (range 9) 6176 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6438 | -9/Mines | Learned location of Storage (-7) 6602 | -9/Mines | Entered Materials 6602 | -8/Materials | Accompanied by 3 allies 6602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7134 | -8/Materials | Build established: Scavenger-Gunner 7338 | -8/Materials | Discovered new exit (range 15) 8026 | -8/Materials | Discovered new exit (range 16) 8213 | -8/Materials | Discovered new exit (range 10) 8603 | -8/Materials | Build established: Gunner 9116 | -8/Materials | Entered Factory 9116 | -7/Factory | Evolved 2 slots: Utility x2 9159 | -7/Factory | Build established: Hacker-Gunner 9279 | -7/Factory | Garrison activated, responded to threat 9388 | -7/Factory | Discovered new exit (range 16) 9431 | -7/Factory | Identified exit to Storage 9431 | -7/Factory | Identified exit to Lower Caves 9485 | -7/Factory | Build established: Hacker-Mutant 9647 | -7/Factory | Fabricated Cmb. Airjet? 9760 | -7/Factory | Repaired Aerolev Unit? 9863 | -7/Factory | Lost 3 parts (1p1n1u) 9962 | -7/Factory | Fabricated Cmb. Airjet (x2) 10060 | -7/Factory | Repaired Hvy. Mace? 10113 | -7/Factory | Repaired Cmb. Airjet? 10115 | -7/Factory | Discovered new exit (range 9) 10282 | -7/Factory | Core integrity fell below 50% 10316 | -7/Factory | Search patrols dispatched 10349 | -7/Factory | Fabricated Cmb. Airjet (x2) 10522 | -7/Factory | Entered Lower Caves 10821 | -7/Lower Caves | Learned location of 1 exit from Factory 10881 | -7/Lower Caves | Discovered new exit (range 7) 11010 | -7/Lower Caves | Entered another Lower Caves area 11015 | -7/Lower Caves | Encountered a Warlord checkpoint 11021 | -7/Lower Caves | Discovered new exit (range 18) 11052 | -7/Lower Caves | Learned location of Zion (-7) 11378 | -7/Lower Caves | Discovered new exit (range 5) 11488 | -7/Lower Caves | Entered Zion 11516 | -7/Zion | System corruption cleaned by Quarantine Array 11530 | -7/Zion | Received a hallucinogenic algorithm 11694 | -7/Zion | Learned Factory emergency access door positions 11709 | -7/Zion | Given the Hacking Drone Bay 11748 | -7/Zion | Found Prototype Processor 11748 | -7/Zion | Identified Exp. Melee Analysis Suite 11753 | -7/Zion | Found Prototype Processor 11753 | -7/Zion | Identified Exp. Core Analyzer 11755 | -7/Zion | Found Prototype Processor 11755 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11792 | -7/Zion | Found Exp. Core Analyzer 11824 | -7/Zion | Learned Factory garrison access intel 11858 | -7/Zion | Gained Derelict followers 11988 | -7/Zion | Found Prototype Device 12056 | -7/Zion | Found Relay Coupler [Programmer] 12168 | -7/Zion | Discovered new exit (range 9) 12248 | -7/Zion | Entered Proximity Caves 12248 | -6/Proximity Caves | Accompanied by 4 allies 12260 | -6/Proximity Caves | Spotted B-75 Beast 12378 | -6/Proximity Caves | Core integrity fell below 20% 12520 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12546 | -6/Proximity Caves | Discovered new exit (range 10) 12560 | -6/Proximity Caves | Entered Factory 12560 | -6/Factory | Accompanied by 1 ally 12560 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12561 | -6/Factory | Identified exit to Lower Caves 12563 | -6/Factory | Loaded intel: 4 garrison access locations 12567 | -6/Factory | Identified Hacking Drone Bay 12861 | -6/Factory | Repaired Cmb. Airjet 12891 | -6/Factory | Repaired Cmb. Airjet 12948 | -6/Factory | Spotted B-75 Beast 12985 | -6/Factory | Discovered new exit (range 5) 13044 | -6/Factory | Fabricated Hvy. Mass Driver (x1) 13071 | -6/Factory | Fabricated Hvy. Mass Driver? 13557 | -6/Factory | Repaired Imp. Gravmag System 13661 | -6/Factory | Discovered new exit (range 22) 14307 | -6/Factory | Repaired Cmb. Airjet 14389 | -6/Factory | Discovered new exit (range 9) 14401 | -6/Factory | Found Prototype Processor 14401 | -6/Factory | Identified Exp. Targeting Computer 14660 | -6/Factory | Search patrols dispatched 14720 | -6/Factory | Manually triggered Chute Trap 14720 | -6/Factory | Sucked down chute 14720 | -6/Factory | Entered Waste 14721 | -6/Waste | Met a frightened Derelict 14724 | -6/Waste | Spotted C-40 Crusher 14735 | -6/Waste | EMP discharged 14740 | -6/Waste | Spotted C-40 Crusher 14744 | -6/Waste | Spotted C-40 Crusher 14746 | -6/Waste | Spotted C-40 Crusher 14747 | -6/Waste | Spotted C-40 Crusher 14748 | -6/Waste | Spotted C-40 Crusher 14784 | -6/Waste | Discovered new exit (range 22) 14796 | -6/Waste | Entered Factory 14881 | -6/Factory | Repaired Great Axe 14899 | -6/Factory | Repaired Imp. Gravmag System 15393 | -6/Factory | Spotted B-75 Beast 15427 | -6/Factory | System corruption reached 10% 15695 | -6/Factory | Entered Lower Caves 15817 | -6/Lower Caves | Build established: Machinist-Scout 15860 | -6/Lower Caves | Learned Factory non-interactive machine intel 15861 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16010 | -6/Lower Caves | Found Prototype Special Weapon 16010 | -6/Lower Caves | Identified Molecular Deconstructor 16510 | -6/Lower Caves | Core integrity fell below 50% 16550 | -6/Lower Caves | Lost 4 parts (2n1u1w) 16556 | -6/Lower Caves | Discovered new exit (range 5) 16558 | -6/Lower Caves | Identified exit to Lower Caves 16559 | -6/Lower Caves | Entered another Lower Caves area 16572 | -6/Lower Caves | Discovered new exit (range 12) 16577 | -6/Lower Caves | Identified exit to Factory 16653 | -6/Lower Caves | Learned location of Extension (-5) 16658 | -6/Lower Caves | Discovered new exit (range 14) 16663 | -6/Lower Caves | Identified exit to Data Miner 16664 | -6/Lower Caves | Entered Data Miner 16665 | -6/Data Miner | Discovered new exit (range 6) 16670 | -6/Data Miner | Met Data Miner 16682 | -6/Data Miner | Learned location of Section 7 (-2) 16682 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16685 | -6/Data Miner | Received God Mode back door access code from Data Miner 16700 | -6/Data Miner | Identified exit to Proximity Caves 16701 | -6/Data Miner | Entered Proximity Caves 16794 | -5/Proximity Caves | Build established: Scout 16913 | -5/Proximity Caves | Discovered exit to Factory (range 14) 16926 | -5/Proximity Caves | Learned location of Armory (-4) 16939 | -5/Proximity Caves | Entered Factory 16939 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16940 | -5/Factory | Identified exit to Upper Caves 16941 | -5/Factory | Loaded intel: 230 non-interactive machine locations 17070 | -5/Factory | Fabricated Hvy. Linear Accelerator (x1) 17120 | -5/Factory | Fabricated Weapon Mount? 17375 | -5/Factory | Build established: Assassin 17528 | -5/Factory | Identified exit to Extension 17605 | -5/Factory | Sucked down chute 17605 | -5/Factory | Entered Waste 17606 | -5/Waste | Met a frightened Derelict 17618 | -5/Waste | Spotted C-40 Crusher 17620 | -5/Waste | EMP discharged 17620 | -5/Waste | System corruption reached 10% 17621 | -5/Waste | Lost 3 parts (2n1u) 17625 | -5/Waste | Destroyed C-40 Crusher 17627 | -5/Waste | Spotted C-40 Crusher 17630 | -5/Waste | Spotted C-40 Crusher 17648 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17651 | -5/Waste | Spotted C-40 Crusher 17667 | -5/Waste | Spotted C-40 Crusher 17674 | -5/Waste | Discovered new exit (range 22) 17686 | -5/Waste | Spotted C-40 Crusher 17707 | -5/Waste | Identified exit to Factory 17709 | -5/Waste | Entered Factory 17945 | -5/Factory | Discovered exit to Upper Caves (range 6) 17962 | -5/Factory | Build established: Mutant 17971 | -5/Factory | Lost 3 parts (1p1n1w) 17999 | -5/Factory | Core integrity fell below 50% 18007 | -5/Factory | Core integrity fell below 20% 18088 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18006_ Slug penetrates Y-64 Sentinel. 18006_ Penetrated by Slug. 18007_ Acquired 16 matter. 18009_ Acquired Hover Unit. 18009_ Hover Unit destroyed. 18009_ Critical hit (Burn: +37). 18011_ Acquired Hacking Suite. 18044_ 2H0QL|L9ZBX2/%6#3BSX5EANA6S#X:U#EN%R 18066_ System corrupted: Energy discharge (-33). 18066_ Slammed into K-01 Serf. 18071_ K-01 Serf destroyed. 18071_ Hover Unit destroyed. 18071_ System corrupted by crushing effect (+2). 18072_ Acquired 30 matter. 18072_ Extracted 100 matter. 18075_ Triggered Alarm Trap. 18075_ An alarm sounds. 18075_ ALERT: Alarm triggered, dispatching investigation squad. 18088_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????# # # | | ??????????????????????????# # #######+ | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# + | | ??????????????????????????# * # | | ??????????????????????????# + | | ??????????????????????????# ##### ##### | | ??????????????????????????# #???# #???? | | ??????????????????????????# #???# #???? | | ??????????????????????????# ! #??? ???? | | ??????????????????????????##############??? ???? | | ?????????????????????????????????????????? < ??? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????? #?? | | ?????????????????????????????????????????###+###?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##################?????????????? | | ??????????????????# s #?????????????? | | ??????????????????# """"" """"" #?????????????? | | ??????????????????# """"" """"" #?????????????? | | ??????????????????# """ s """ !#?????????????? | | ??????????????????# s @ #???????????### | | ??????????????????# """" """"" ] [#???????????# | | ??????????????????# """""p""""" #???????????# " | | ??????????????????# """ p""" #???????????# " | | ??????????????????# s #???????????# " | | ??????????????????#########+##################?# " | | ????????????????????????# + #?# " | | ????????????????????????# # #?# " | | ????????????????????????# # #?# " | | ????????????????????????# + #?# " | | ????????????????????????# # #?# " | | ????????????????????????# # #?# | | ????????????????????????# #+##############?#] | | ??????????????????????? # #????????######### | | ????????????????????? #!#????????# """T""" | | ??????????????????? # #????????# | | ?????????????????? # #????????# ! ! | | ???????????????? # #????????# | | ???????????????################ ##############+##+ | | ???????????????????????# + | | ???????????????????????# #################### | | ???????????????????????# !!?????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 58 Targeting Accuracy 32 Recoil Reduction 5 Offensive Hacking 32 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Mak. Sword | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Laser | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Hvy. Mass Driver | -6/Factory | Hacked Exp. Core Analyzer | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Imp. Antigrav System | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Hvy. Mass Driver | x1 | -6/Factory | Authchip Hvy. Mass Driver | x1 | -6/Factory Hvy. Linear Accelerator | x1 | -5/Factory | Authchip Weapon Mount | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataMakeshiftReconstructor Manual? 0 Play Time 03:36:35 Cumulative 112.1 hours Start 2024.06.16 @ 13:47:09 End 2024.06.17 @ 17:32:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4745d2b0-a915-454d-b231-2a89cbdd10c0