Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 00:32:34 Player: Millea Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (3476) 3476 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 9956 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Railgun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Cooling System Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Trap Scanner Reaction Control System Autogun Autogun [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . . 2 . . 1 . Utility 6 | . . 1 . . . 2 . . . 1 2 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 90 | 6 . 1 . . 2 21 21 1 22 3 13 Power 13 | 1 . . . . . 3 3 . 4 . 2 Engine 8 | 1 . . . . . 1 1 . 4 . 1 Core 4 | . . . . . . 2 2 . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 36 | 2 . 1 . . 1 7 12 . 8 1 4 Treads 1 | . . . . . . . 1 . . . . Leg 32 | 2 . 1 . . 1 7 8 . 8 1 4 Wheel 3 | . . . . . . . 3 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 1 . . . . 1 6 3 . 2 2 4 Device 9 | . . . . . . 2 2 . 2 1 2 Storage 2 | 1 . . . . 1 . . . . . . Processor 5 | . . . . . . 3 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 . . . . . 5 3 1 8 . 3 Energy Gun 10 | 2 . . . . . 5 1 . 2 . . Energy Cannon 2 | . . . . . . . . . 2 . . Ballistic Gun 10 | . . . . . . . 2 1 4 . 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 76 | . . . . . 1 12 14 . 19 3 27 Power 12 | . . . . . . 2 3 . 3 . 4 Propulsion 34 | . . . . . 1 6 9 . 7 2 9 Utility 11 | . . . . . . 1 . . 1 1 8 Weapon 19 | . . . . . . 3 2 . 8 . 6 Highest Loss Streak 20 | . . . . . 1 7 3 . 11 2 20 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 9 | . 2 2 4 4 4 8 12 14 13 12 5 Power . | . 1 1 1 1 1 . . . . . . Propulsion . | . . . 1 1 . . . . 1 3 1 Utility 5 | . . . . . . 2 9 12 10 7 2 Weapon 2 | . 1 1 2 2 2 4 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . 1 . 1 Weapon 2 | . . . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 70 77 77 72 86 95 93 75 99 79 Engine 6 | . 14 11 11 11 11 3 3 6 6 11 6 Core 1 | . . . . . . 4 2 . . . . Treads 1 | . . . . . . . 3 . . . . Leg 26 | . 28 26 33 33 28 23 24 33 23 34 24 Wheel 2 | . . . . . . . 5 . . . . Device 3 | . . . . . . 2 1 . 3 11 14 Storage 7 | . 14 11 11 11 11 9 7 6 6 5 4 Processor 16 | . . . . . . 22 28 26 19 10 9 Protection 1 | . . . . . . 4 . . . 4 5 Energy Gun 11 | . 28 22 22 22 22 15 6 . 6 . . Energy Cannon 1 | . . . . . . . . . 1 11 7 Ballistic Gun 4 | . . . . . . . 7 20 5 5 4 Peak Build Rating 76 | 6 6 7 7 7 7 25 39 34 63 68 76 Average Rating 27 | 4 6 6 7 7 6 18 30 34 40 67 57 On Entrance 21 | . 6 6 7 7 7 7 24 30 34 63 64 Avg Prop Armor Cover (%) 13 | . . . . . . 7 13 . . . 30 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 11 11 11 11 11 26 36 33 35 70 75 76 Greatest Support 103 | 20 20 30 30 30 30 40 60 58 88 103 99 Greatest Overweight (x) 7 | . . . . . . 6 3 . 7 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 11 15 15 15 15 15 13 Most Carried 15 | 2 2 4 4 4 4 13 15 14 15 14 11 Average Carried 9 | . 2 2 4 4 3 8 12 14 13 12 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 2 2 4 4 4 4 7 15 14 15 12 2 Class Distribution -------------------- 58% | Mutant 24% | Scavenger-Mutant 10% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Matter Collected 1715 | 235 25 10 . . . 245 393 . 488 32 287 Remotely . | . . . . . . . . . . . . Salvage Created 4206 | . . 192 56 . 49 515 1201 . 642 394 1157 Parts 220 | . . 13 7 . 3 35 61 . 32 24 45 Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed 5 | . . . . . . 2 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 79 | . . 5 4 . 3 15 17 . 15 4 16 Guns 59 | . . 5 4 . 3 14 15 . 13 1 4 Cannons 14 | . . . . . . . . . 2 2 10 AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 14 | . . 4 . . . 2 5 . 2 1 . Worker 5 | . . . . . . . 1 . . 1 3 Builder 4 | . . . . . . 1 2 . . . 1 Tunneler 1 | . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . 1 . Recycler 3 | . . . . . . . 2 . . . 1 Operator 2 | . . . . . . . 1 . . 1 . Watcher 1 | . . 1 . . . . . . . . . Swarmer 28 | . . 2 4 . 3 7 . . 8 . 4 Grunt 31 | . . 1 . . . 6 11 . 4 2 7 Sentry 6 | . . 2 . . . 1 3 . . . . Specialist 2 | . . . . . . . . . 2 . . Hunter 6 | . . . . . . 1 1 . . 2 2 Programmer 5 | . . . . . . . 2 . . . 3 Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 14 | . . 3 4 . 3 3 5 . 7 3 14 Combat Bots Only 11 | . . 3 4 . 3 3 3 . 7 2 11 Max Kills in Single Turn 3 | . . 2 2 . 1 1 3 . 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Hostile Shots Fired 872 | . . 23 31 . 14 119 180 . 131 19 355 Missed 265 | . . 9 7 . 3 36 70 . 31 6 103 Hits 607 | . . 14 24 . 11 83 110 . 100 13 252 Projectile 607 | . . 14 24 . 11 83 110 . 100 13 252 Critical Strikes 18 | . . 1 2 . . 1 . . 5 . 9 Part Disruptions 2 | . . . . . . . . . . . 2 Damage Taken 10030 | . . 160 202 . 92 1082 1477 . 2319 233 4465 Core 2258 | . . 39 26 . 35 230 165 . 563 47 1153 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 100 . . . 75 58 76 . 33 95 . Volleys Fired 319 | . 1 17 12 . 7 67 77 . 74 14 50 Largest 3 | . 1 2 2 . 2 2 2 . 3 3 3 Hottest 224 | . 50 90 90 . 90 101 101 . 196 219 224 Shots Fired 611 | . 1 33 24 . 14 115 139 . 122 42 121 Gun 516 | . 1 33 24 . 14 115 139 . 118 14 58 Cannon 95 | . . . . . . . . . 4 28 63 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 198 | . . . . . . . 58 . 68 14 58 Thermal 354 | . 1 33 24 . 14 96 41 . 54 28 63 Explosive . | . . . . . . . . . . . . Electromagnetic 59 | . . . . . . 19 40 . . . . Robot Hit Streak 30 | . . 10 2 . 3 10 30 . 23 8 19 Robot Miss Streak 6 | . 1 4 5 . 2 5 5 . 6 3 2 Penetration Max 1 | . . . . . . . 1 . 1 . 1 Secondary Targets 10 | . . 1 . . 1 4 2 . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . 1 . . Shots Hit Robots 391 | . . 21 7 . 8 77 98 . 79 21 80 Core Hits 183 | . . 9 4 . 3 35 48 . 33 11 40 Critical Kills 3 | . . . . . . . . . . 1 2 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 21 | . . . . . . 7 8 . 3 1 2 Burn 15 | . . . . . . 6 6 . 3 . . Meltdown 3 | . . . . . . . . . . 1 2 Destroy 1 | . . . . . . . 1 . . . . Corrupt 2 | . . . . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8418 | . . 254 107 . 98 1076 2012 . 1624 652 2595 Guns 5744 | . . 254 107 . 98 1002 1774 . 1558 53 898 Cannons 2329 | . . . . . . . . . 66 599 1664 Explosions 312 | . . . . . . 74 238 . . . . Melee . | . . . . . . . . . . . . Ramming 33 | . . . . . . . . . . . 33 Kinetic 2754 | . . . . . . . 832 . 971 53 898 Thermal 5024 | . . 254 107 . 98 910 739 . 653 599 1664 Explosive . | . . . . . . . . . . . . Electromagnetic 607 | . . . . . . 166 441 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . 1 Average Corruption 2 | . . . . . . . 2 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . 13 . . . 6 Message Errors 4 | . . . . . . . 1 . . . 3 Matter Fused 4 | . . . . . . . 4 . . . . Heat Flow Errors 5 | . . . . . . . 3 . . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 49 | . . . . . . 1 21 . . . 27 Projectiles 27 | . . . . . . . . . . . 27 Explosions 22 | . . . . . . 1 21 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . 31 67 . . . . Shots 2 | . . . . . . 1 1 . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 9 | . . . . . . . . . . . 9 Kicked 8 | . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . Highest Temperature 302 | . 10 160 252 . 147 295 255 . 302 108 243 Average Temperature 73 | . 7 66 129 . 75 94 59 . 73 44 42 Received Heat Transfer 1666 | . . 81 . . . 342 516 . 243 36 448 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 1 . . 1 2 Combat Hostiles 5 | . . . . . . 1 1 . . 1 2 Parts Melted 38 | . . 5 1 . 1 6 10 . 3 5 7 Heat Transferred 10709 | . . 657 261 . 260 2762 1765 . 1654 900 2450 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . 1 1 1 Low Security (%) 90 | 100 100 100 100 . 100 64 100 100 64 94 91 Level 1 9 | . . . . . . 35 . . 35 5 8 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Peak Influence 365 | . 11 157 89 . 60 265 117 17 365 201 238 Initial 191 | . . . 53 . . . 102 17 11 191 89 Average 79 | . 1 82 53 . 11 131 41 17 158 177 118 Influence Increases 2468 | . 15 197 96 . 70 561 495 . 445 143 446 Destroy 0b10 Robot/C 1580 | . . 100 80 . 60 300 340 . 300 80 320 Destroy 0b10 Robot/NC 85 | . . 5 . . . 5 35 . . 15 25 Destroy Leader 324 | . . 32 10 . 10 60 100 . 40 12 60 Successful Hack 43 | . 15 . 6 . . 6 . . . 16 . Disable Machine 45 | . . . . . . 15 15 . 15 . . Destroy Structure 61 | . . . . . . 10 5 . . 20 26 Lose Combat Pursuer 330 | . . 60 . . . 165 . . 90 . 15 Influence Decreases 2383 | . 14 61 194 39 70 336 683 20 97 324 545 Entered New Map 542 | . . 1 84 39 . . 123 20 6 174 95 Time Decay 1220 | . 14 60 110 . 60 216 460 . . 120 180 Lost Part 621 | . . . . . 10 120 100 . 91 30 270 Squads Dispatched 18 | . . 1 . . . 2 6 . 2 3 4 Investigation 5 | . . . . . . . 1 . . 1 3 Extermination 2 | . . . . . . . 2 . . . . Reinforcement 11 | . . 1 . . . 2 3 . 2 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Distress Signals 8 | . . . . . . 2 3 . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 2 7 4 . 2 31 26 . 21 8 35 Peak Tracking Total 15 | . 2 5 4 . 2 7 5 . 7 4 15 Tactical Retreats 12 | . . 2 . . . 6 . . 3 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Traps Triggered 1 | . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Disabled 3 | . . . . . . 1 1 . 1 . . Max in Single Turn 1 | . . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Accessed 16 | . 3 1 1 1 . 1 2 1 . 3 3 Terminals 10 | . 3 1 1 . . . 2 1 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . 1 1 Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . Total Hacks 43 | . 11 1 2 4 . 4 4 1 . 8 8 Successful 21 | . 5 . 2 4 . 2 . 1 . 5 2 Failed 21 | . 6 1 . . . 2 4 . . 2 6 Catastrophic 6 | . . 1 . . . 1 1 . . . 3 Database Lockouts 1 | . . . . . . . . . . 1 . Manual 11 | . 5 . 1 . . 3 . . . 2 . Terminals 24 | . 11 1 2 . . . 4 1 . . 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . . . . . . 4 . . . 2 3 Scanalyzers 6 | . . . . . . . . . . 6 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 3 . 2 4 . . . 1 . . 2 Record 4 | . . . . 4 . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Retrieve Study 2 | . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . 1 . . . 1 . Terminals 2 | . 2 . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . 1 . Mask 2 | . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 3 1 1 . . . 2 1 . 3 3 Full Trace Events 5 | . . . . . . . 1 . . 1 3 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 8 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Active Infowar (turns) 2358 | . . . . . . 371 1462 9 368 . 148 Optics 2210 | . . . . . . 371 1462 9 368 . . Terrain 424 | . . . . . . 56 220 . . . 148 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Turns Passed 4249 | 59 158 196 234 244 327 484 1462 9 453 254 369 Spaces Moved 2149 | 43 130 73 150 126 244 170 680 7 139 178 209 Core 97 | 4 . . . . . 3 . . 7 . 83 Treads . | . . . . . . . . . . . . Legs 1785 | 39 130 73 150 126 244 167 413 7 132 178 126 Wheels 267 | . . . . . . . 267 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 86 120 120 108 50 Average Speed 118 | 113 120 120 120 120 120 139 120 120 135 110 85 Slowest Speed 400 | 120 120 120 120 120 120 350 330 120 400 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 34 11 38 50 63 16 22 . 84 8 8 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . Terrain Destroyed 39 | . . . . . . 11 5 . . 9 14 Melee . | . . . . . . . . . . . . Projectile 24 | . . . . . . . 1 . . 9 14 AOE 15 | . . . . . . 11 4 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total 3285 | 50 131 148 180 219 264 297 1179 7 294 207 309 Wait 654 | . 1 56 19 94 10 21 376 . 43 11 23 Move 2138 | 42 129 72 149 125 243 169 679 6 138 177 209 Hop . | . . . . . . . . . . . . Pick Up 45 | 2 . 2 . . 1 10 15 . 11 1 3 Fast Attach 45 | 6 . 1 . . 1 7 15 . 14 . 1 Attach 46 | . . . . . 1 13 7 1 7 4 13 Detach 1 | . . . . . . 1 . . . . . Swap 12 | . . . . . . 6 3 . 3 . . Drop 16 | . . . . . 1 3 7 . 4 . 1 Fire 319 | . 1 17 12 . 7 67 77 . 74 14 50 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 8 | . . . . . . . . . . . 8 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 13) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 402 | -9/Materials | Discovered new exit (range 6) 414 | -9/Materials | Entered Mines 422 | -9/Mines | Learned location of 1 exit from Lower Caves 460 | -9/Mines | Discovered new exit (range 14) 643 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 643 | -9/Mines | Discovered new exit (range 5) 648 | -9/Mines | Entered Exiles 678 | -9/Exiles | Met 8R-AWN 698 | -9/Exiles | Met EX-HEX 744 | -9/Exiles | Met EX-DEC 750 | -9/Exiles | Learned location of Zion (-6) 788 | -9/Exiles | Discovered new exit (range 10) 892 | -9/Exiles | Entered Mines 1195 | -8/Mines | Discovered new exit (range 9) 1209 | -8/Mines | Discovered new exit (range 8) 1219 | -8/Mines | Entered Materials 1219 | -8/Materials | Evolved 2 slots: Utility x2 1547 | -8/Materials | Lost 7 parts (1p3n1u2w) 1692 | -8/Materials | Discovered new exit (range 5) 1698 | -8/Materials | Identified exit to Factory 1703 | -8/Materials | Entered Factory 1703 | -7/Factory | Evolved 2 slots: Propulsion x2 1834 | -7/Factory | Build established: Scavenger-Mutant 2303 | -7/Factory | Lost 3 parts (3n) 2355 | -7/Factory | Lost 3 parts (1p1n1w) 2472 | -7/Factory | Discovered new exit (range 8) 2496 | -7/Factory | Identified exit to Factory 2691 | -7/Factory | Build established: Mutant 3165 | -7/Factory | Entered another Factory area 3165 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3172 | -6/Factory | Identified exit to DSF 3174 | -6/Factory | Entered DSF 3208 | -6/DSF | Additional patrols routed to DSF 3257 | -6/DSF | Lost 11 parts (1p5n1u4w) 3336 | -6/DSF | Core integrity fell below 50% 3433 | -6/DSF | Discovered new exit (range 17) 3493 | -6/DSF | Sterilization system engaged 3513 | -6/DSF | Ambient heat levels rising (+10) 3528 | -6/DSF | Ambient heat levels rising (+10) 3543 | -6/DSF | Ambient heat levels rising (+10) 3558 | -6/DSF | Ambient heat levels rising (+10) 3573 | -6/DSF | Ambient heat levels rising (+10) 3583 | -6/DSF | Destroyed 7 combat bots 3588 | -6/DSF | Ambient heat levels rising (+10) 3588 | -6/DSF | Lost 7 parts (2p1n4w) 3603 | -6/DSF | Ambient heat levels rising (+10) 3605 | -6/DSF | Identified exit to Factory 3618 | -6/DSF | Ambient heat levels rising (+10) 3627 | -6/DSF | Entered Factory 3627 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3637 | -5/Factory | Central database locked down 3823 | -5/Factory | Discovered new exit (range 12) 3840 | -5/Factory | Identified exit to Factory 3881 | -5/Factory | Entered another Factory area 3881 | -4/Factory | Evolved 2 slots: Utility x2 4109 | -4/Factory | Lost 7 parts (2p2n2u1w) 4112 | -4/Factory | Destroyed 11 combat bots 4219 | -4/Factory | Core integrity fell below 50% 4237 | -4/Factory | Core integrity fell below 20% 4246 | -4/Factory | Lost 20 parts (2p7n6u5w) 4250 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04215_ Penetrated by Slug. 04216_ Slammed into H-77 Assassin. 04217_ Recycling unit begins recycling process. 04217_ Penetrated by Slug. 04228_ W-44 Eye sends out distress signal. 04231_ Slug penetrates U-05 Engineer. 04231_ Slug penetrates K-01 Serf. 04231_ Slug penetrates Reinforced Barrier. 04233_ Slug penetrates G-67 Veteran. 04233_ Slug penetrates Wall. 04233_ Penetrated by Slug. 04236_ Slug penetrates Wall. 04244_ U-05 Engineer builds a Door. 04245_ Slug penetrates Wall. 04245_ Penetrated by Slug. 04245_ Slug penetrates Wall. 04248_ System corrupted: Energy discharge (-20). 04248_ Slug penetrates H-77 Assassin. 04249_ Slug penetrates Wall. 04249_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ???? #? ???????????? | | # ??? #?? ??????????? | | + ???? #? ???????????? | | # ??? #?????????????? | | # ????? ??????????????? | | ????# ####?????????????????????????? | | ?? ??# #????????????????????????????? | | ? ??? ?+ +? ??????????????????????????? | | ?? ? ?#### ########??? ????????????????????????? | | ???##?+?#??# #????#?#????????????????????????????? | | ?#???? #?### ###??##?????????????????????????????? | | #?##? ??### ###########?????????????????????????? | | ???### ?#?## ## #?#???????????????????????? | | ???? #?### ## #?? ??????????????????????? | | ? ?? ##### ## #?????????????????????????? | | ????? ?# # #?????????????????????????? | | ? ? ## !% # #?????????????????????????? | | ??#### ##=**%!# #?????????????????????????? | | ??##?# ##%[*%[# #?????????????????????????? | | #??#?# ##[%*=*# # ????????????????????????? | | ??##?# ####=### # ????????????????????????? | | ?#?### ##!#%#########+#########??????????????????? | | ????# %###%# ? ?# #??????????????????? | | #??##= %!%%%# ? # u #??????????????????? | | ????#!!%### #| ??+ #??????????????????? | | ######/####%#=! ?# u @ #??????????????????? | | # #=! =# h #??????????????????? | | """""" # #?####hg ##?????????????????? | | ""Y""" # ###### h T#?????????????????? | | ! # u g #?????????????????? | | """ """" #% ghgg ##?????????????????? | | """ """" %/ k #??????????????????? | | """ """" # #??????????????????? | | """ """" # k #??????????????????? | | """ """ ##### #########gg #??????????????????? | | """ """" #???# #???????# #??????????????????? | | """ """ ##??# #???????#g #??????????????????? | | #???# #???????#g #??????????????????? | | ###########???#+######### #??????????????????? | | ??????????????# """ + #??????????????????? | | ??????????????# ""R" # #??????????????????? | | ??????????????# "" " # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# """ """ # #??????????????????? | | ??????????????# """ """ # #??????????????????? | | ??????????????# """ """ # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????########### #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 11 Item Schematics ----------------- Autogun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Hot Goods Challenges ------------ None Game ------ Seed EmergencySigixInjector Manual? 0 Play Time 00:39:49 Cumulative 376.7 hours Start 2026.10.30 @ 20:29:06 End 2026.10.31 @ 00:32:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/4/1/0/0/0/1/0/0 Lore% 58 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 000d0b93-8ca0-4d69-bdc9-304ca7dbadee