Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 02:15:22 Player: Dusky Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (629) 629 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2064 Bonus ------- None Cogmind --------- Core Integrity 140/400 Matter 261/300 Energy 334/350 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Battery Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- High-capacity Battery Visual Processing Unit Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- (None) [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Battery Storage High-capacity Battery Processor Targeting Computer Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 20 | 4 7 3 4 2 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 3 . . Treads 2 | . . 2 . . Leg 1 | . . 1 . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 2 . 3 . Device . | . . . . . Storage 2 | . 1 . 1 . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 3 . 1 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 3 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 8 | . . . 6 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 4 | . . . 2 2 Highest Loss Streak 4 | . . . 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 83 86 65 38 Engine 10 | . 7 14 10 . Leg 7 | . . 11 10 . Wheel 9 | . 27 3 . . Storage 12 | . 11 14 11 11 Processor 11 | . 9 14 12 11 Ballistic Gun 23 | . 26 28 20 . Naked Turns . | . . . . . Heaviest Build 95 | 2 15 15 95 6 Greatest Support 40 | 26 26 40 15 3 Greatest Overweight (x) 6 | . . 4 6 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 5 5 5 25 5 Average Capacity 5 | 5 5 5 6 5 Most Carried 5 | 4 5 3 2 1 Average Carried . | 1 1 1 . . Final Capacity 5 | 5 5 5 5 5 Final Carried 2 | 2 1 1 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 667 | 192 152 102 221 . Remotely . | . . . . . Salvage Created 796 | . 186 . 610 . Parts 63 | . 13 . 50 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 13 | . 4 . 9 . Guns 13 | . 4 . 9 . Classes Destroyed 7 | . 3 . 4 . Worker 1 | . 1 . . . Builder 3 | . . . 3 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 4 | . 1 . 3 . Grunt 8 | . 4 . 4 . Sentry 5 | . . . 5 . Best Kill Streak 4 | . 3 . 4 . Combat Bots Only 3 | . 2 . 3 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 105 | . 8 8 70 19 Missed 29 | . 4 5 18 2 Damage Taken 873 | . 46 40 664 123 Core 272 | . . 12 210 50 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 95 . . Volleys Fired 68 | . 21 2 44 1 Largest 2 | . 2 2 2 1 Hottest 100 | . 46 46 46 100 Shots Fired 128 | . 42 4 81 1 Gun 127 | . 42 4 81 . Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 127 | . 42 4 81 . Thermal 1 | . . . . 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 7 11 12 . Robot Miss Streak 3 | . 3 . 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 79 | . 22 4 53 . Core Hits 36 | . 9 1 26 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1205 | . 343 57 805 . Guns 1205 | . 343 57 805 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1205 | . 343 57 805 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 6 Average Corruption 2 | . . . 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 202 | . 10 . 202 . Average Temperature 34 | . 3 . 44 . Received Heat Transfer 318 | . 24 9 285 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 286 | . 161 77 286 64 Initial 62 | . . 62 29 58 Average 96 | . 62 76 139 53 Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 73 100 Level 1 11 | . . . 26 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 7 2 16 4 Peak Tracking Total 4 | . 2 2 4 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 2 . 2 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 12 . 6 . Successful 12 | . 8 . 4 . Failed 6 | . 4 . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 12 . 4 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 8 . 4 . Record 9 | . 6 . 3 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events 3 | . 1 . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1332 | 40 384 313 575 20 Spaces Moved 991 | 40 340 253 344 14 Core 65 | 17 . 4 30 14 Treads 4 | . . 4 . . Legs 524 | . . 210 314 . Wheels 398 | 23 340 35 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 100 100 Average Speed 109 | 73 89 118 127 100 Slowest Speed 540 | 90 90 250 540 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 39 50 28 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1113 | 51 382 264 399 17 Wait . | . . . . . Move 987 | 39 339 252 343 14 Hop . | . . . . . Pick Up 25 | 7 10 3 5 . Fast Attach . | . . . . . Attach 20 | 4 7 3 4 2 Detach . | . . . . . Swap . | . . . . . Drop 12 | 1 5 4 2 . Fire 68 | . 21 2 44 1 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 20) 213 | -10/Materials | Discovered new exit (range 5) 253 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 425 | -10/Materials | Entered Mines 435 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 585 | -10/Mines | Discovered new exit (range 9) 598 | -10/Mines | Assembled infested the area 738 | -10/Mines | Entered Materials 738 | -9/Materials | Evolved 2 slots: Utility x2 920 | -9/Materials | Discovered new exit (range 9) 1031 | -9/Materials | Discovered new exit (range 3) 1312 | -9/Materials | Core integrity fell below 50% 1313 | -9/Materials | Entered Mines 1320 | -9/Mines | Lost 4 parts (1p1n2w) 1325 | -9/Mines | Learned location of Storage (-7) 1333 | -9/Mines | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. R-06 Scavenger collects Beam Rifle. G-34 Mercenary destroyed. Carbon-fiber Leg destroyed. M-13 Machinist destroyed. Imp. Assault Rifle destroyed. Ion Engine destroyed. Acquired Faulty Imp. Assault Rifle. Faulty integration triggers system corruption (+5). Dropped Faulty Imp. Assault Rifle. System corrupted: Heat flow error (+230). Acquired Mining Laser. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Mining Laser destroyed. Acquired derelict log, extracted data. World map updated: -7/Storage. Mining Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????########?????????????????????????????? | | ???????? #?????????????????????????????? | | ????????"" """ #?????????????????????????????? | | ?????? """ """ #?????????????????????????????? | | ???????""" 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""" #?# ###??????????????????????? | | ????? #?# #@#######????????????????? | | ????###############?# s #????????????????? | | ????????????????????# ss #????????????????? | | ????????????????????######### #????????????????? | | ?????????????????????????????? #????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Risk Taker Challenges ------------ None Game ------ Seed TargetGrapheneVibroblade Manual? 0 Play Time 00:15:24 Cumulative 0.7 hours Start 2024.04.10 @ 02:00:26 End 2024.04.10 @ 02:15:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 1eeca5f6-6ef9-44f3-b15e-7a7caab59cff