Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.17 @ 16:50:50 Player: Extended Too Boring Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (107) 535 Value Destroyed (3558) 3558 Prototype IDs (116) 2320 Alien Tech Used (11) 2200 Bonus (6559) 6559 TOTAL SCORE: 26872 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 2081 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Win 3000 Friendly Fire -598 Cogmind --------- Core Integrity 1427/1600 Matter 300/300 Energy 94/100 System Corruption 1% Temperature Cool (10) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (7) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (13) ----- Lightpack 2.0 Long-range Sensor Array Experimental Signal Interpreter Experimental Weapon Cycler Advanced Transmission Jammer Zionite Shade Armor Improved System Shield Advanced System Shield Hacking Drone Bay (1/1) Matter Drive > --- WEAPON (4) ------- Advanced Datajack Kinetic Spear CR-A16's Behemoth Slayer > --- INVENTORY (25) --- 2N-1CE's Frost Array Experimental Matter Compressor (500) Experimental Matter Compressor (500) Inertial Stasis Machine Recoil Nullifier Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Long-range Tractor Beam Transdimensional Reconstructor Matter Drive Matter Drive Multirail Multirail Multirail Multirail Core Stripper Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Lightpack 2.0 Long-range Sensor Array Experimental Signal Interpreter Experimental Weapon Cycler Advanced Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Zionite Shade Armor Experimental Hacking Suite Matter Drive > --- WEAPON ----------- Multirail Kinetic Spear Kinetic Spear CR-A16's Behemoth Slayer > --- INVENTORY -------- 2N-1CE's Frost Array Experimental Matter Compressor Experimental Matter Compressor Inertial Stasis Machine Recoil Nullifier Improved Utility Shielding Improved Utility Shielding Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Long-range Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Matter Drive Matter Drive Multirail Multirail Multirail Core Stripper [Rating: 242] Favorites ----------- Power Backup Power VII Engine Ion Engine Power Core Backup Power VII Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility Lightpack 2.0 Device Long-range Sensor Array Storage Lightpack 2.0 Processor Modified TNC Hackware Hacking Suite Protection Improved Utility Shielding Artifact Matter Drive Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Cooled Nova Cannon Ballistic Gun Helical Railgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Utility 10 | . . . . . 3 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 . . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 272 | 4 20 8 4 4 27 18 . 3 1 1 1 . 22 2 22 1 . 12 . 9 6 1 10 2 3 9 4 1 1 5 6 19 8 13 20 5 Power 23 | . 1 . . . 2 1 . 1 . . . . 3 . 6 . . 1 . . 1 1 . . . . . . . . . 2 2 2 . . Engine 18 | . 1 . . . 2 1 . 1 . . . . 3 . 4 . . . . . . . . . . . . . . . . 2 2 2 . . Core 5 | . . . . . . . . . . . . . . . 2 . . 1 . . 1 1 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 49 | . 7 . 2 2 9 4 . 2 1 1 . . . . 2 . . 4 . 3 1 . 3 . 2 . . . . . . . 1 . 5 . Treads 14 | . 2 . 2 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . 4 . 2 1 1 . . . . 2 . . 4 . 3 1 . 3 . 2 . . . . . . . 1 . 5 . Utility 116 | 1 4 . 1 2 8 6 . . . . . . 6 2 4 1 . 4 . 6 1 . 6 . . 5 4 . 1 5 6 15 5 8 11 4 Device 40 | 1 3 . . . 2 1 . . . . . . 3 2 2 1 . 2 . 2 . . 1 . . 2 . . 1 . 2 4 2 4 4 1 Storage 10 | . 1 . 1 1 4 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Processor 5 | . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Hackware 11 | . . . . . 1 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . 1 1 . . 2 Protection 43 | . . . . 1 1 2 . . . . . . . . 1 . . 2 . 2 1 . 3 . . 3 4 . . 3 4 4 2 2 7 1 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . Weapon 84 | 3 8 8 1 . 8 7 . . . . 1 . 13 . 10 . . 3 . . 3 . 1 2 1 4 . 1 . . . 2 . 3 4 1 Energy Gun 10 | 1 4 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . 2 4 1 . 3 1 . . . . 1 . 6 . 4 . . 1 . . 1 . . . . 2 . . . . . . . . . . Special Weapon 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 4 4 . . . . . . 6 . 6 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . 2 . . . . . . 1 . . . . 2 . . 2 . 1 1 1 1 . . . . . 1 . 2 3 . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Unidentified Prototypes 22 | . . . . . 2 . . . . . . . . . . . . 2 . . . . 4 . . 1 1 . . 1 1 6 1 2 1 . Corrupted Parts 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 14 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Lost 18 | . . . . . . . . 1 . 1 . . . . 3 2 . . . . . . . . . . . . . 2 . . . . 8 1 Power 6 | . . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 5 | . . . . . . . . 1 . 1 . . . . 1 2 . . . . . . . . . . . . . 1 . . . . 5 1 Average Slot Usage (%) 85 | . 99 100 100 100 92 75 76 75 76 76 76 84 80 80 78 66 60 76 86 87 86 88 86 82 84 83 82 84 84 82 79 80 83 86 85 79 Engine 5 | . 14 14 14 14 8 7 7 6 7 7 7 7 13 13 12 3 . . . . . . . . . . . . . . . 2 8 8 . . Core 3 | . . . . . . . . . . . . . . . . 6 6 9 13 11 11 11 11 11 10 8 5 5 5 2 . . . . 5 3 Treads 5 | . 5 . 26 28 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 22 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 30 30 30 30 30 30 30 26 26 26 23 20 26 26 23 23 23 23 23 31 31 31 31 31 28 28 28 27 29 26 25 Device 6 | . 14 14 14 2 3 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 11 11 10 5 5 1 . . 5 4 9 7 4 6 8 15 Storage 8 | . 14 14 14 15 18 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 6 | . . . . . . 2 7 7 7 7 7 7 9 13 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 9 8 8 5 3 Hackware 1 | . . . . . 3 9 . . . . . . 2 . . . . . . 4 . . . . . . . . . 3 2 . 4 4 2 6 Protection 9 | . . . . 9 12 1 7 7 7 7 7 7 6 6 6 6 6 6 6 11 11 11 10 17 15 17 19 21 15 18 14 13 9 12 10 3 Launcher 6 | . 5 17 28 28 11 5 . . . . . 7 5 6 2 . . 3 6 5 4 5 5 5 . 2 5 . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 7 7 7 7 7 7 . . . . . 3 6 5 4 5 5 . 4 4 5 5 5 4 4 3 4 6 13 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 15 20 18 28 47 68 14 12 12 12 12 13 13 17 14 16 17 13 22 22 24 24 24 25 27 26 36 36 30 25 32 28 42 49 49 55 39 Greatest Support 72 | 20 40 20 40 48 72 16 13 16 15 16 14 14 23 15 22 18 18 24 24 24 24 24 33 24 36 36 36 36 36 36 36 52 53 69 58 58 Greatest Overweight (x) 9 | . . . . 1 1 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . 9 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 9 10 13 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 10 10 15 15 16 22 20 25 25 23 22 22 25 25 25 24 24 24 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Average Carried 20 | 6 7 9 11 14 14 20 20 23 23 22 21 21 24 24 24 24 24 21 21 22 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 20 Final Capacity 25 | 8 10 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 9 15 14 16 20 20 24 23 22 21 22 23 25 24 24 24 21 21 24 25 25 25 25 25 25 25 25 24 24 25 24 24 25 23 20 Class Distribution -------------------- 41% | Scout 28% | Mutant 15% | Sprinter 4% | Hacker-Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Commander-Sprinter | -4/Extension Sprinter | -4/Cetus Sprinter | -4/Archives Scout | -4/Hub_04(d) Scout | -3/Research Scout | -3/Quarantine Scout | -3/Section 7 Scout | -2/Research Scavenger-Scout | -2/Testing Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Matter Collected 5677 | 279 227 176 250 172 405 180 . . 50 . . 20 59 . 416 . 10 50 80 . 609 19 . 129 143 77 58 10 10 55 347 939 301 306 280 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5066 | 197 377 227 . 150 862 . . . . . . . 62 . 257 . . . 30 . 48 . . 181 87 202 . 31 114 263 101 440 226 49 969 193 Parts 287 | 15 20 16 . 9 45 . . . . . . . 1 . 7 . . . 5 . 5 . . 10 2 10 . 4 1 11 8 31 4 2 69 12 Haulers Intercepted 12 | . 1 . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 2 . 1 2 . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . . . . . . 10 . 17 . . 1 . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 53 | . 11 3 . 5 14 . . . . . . . . . . . . . 2 . 4 . . 4 . 2 . . . . . 1 . . 6 1 Melee 13 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Guns 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . 5 3 . 5 4 . . . . . . . . . . . . . 2 . 4 . . 4 . . . . . . . . . . . . Classes Destroyed 16 | 2 4 3 . 2 1 . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . 1 . Worker 7 | . . 3 . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Builder 8 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 2 . 1 2 . . . Recycler 6 | 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 Watcher 13 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . 1 5 . Swarmer 13 | . 3 . . . . . . . . . . . . . . . . . 2 . 4 . . 4 . . . . . . . . . . . . Grunt 22 | . 8 . . 3 10 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 4 1 Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 4 5 4 . 3 4 . . . . . . . 1 . 2 . . . 2 . 4 . . 4 1 1 . 1 1 1 1 3 2 1 2 1 Combat Bots Only 4 | . 3 3 . 3 2 . . . . . . . . . . . . . 2 . 4 . . 4 . 1 . . . . . 1 . . 2 1 Max Kills in Single Turn 3 | 1 3 3 . 3 3 . . . . . . . 1 . 1 . . . 2 . 3 . . 2 1 1 . 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . 3 2 . . . . . . . . . . . . . 2 . 3 . . 2 . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Damage Taken 5933 | . 201 131 . 40 1035 27 . 123 . 31 . . 16 . 182 139 39 . . . 142 . . 70 45 67 36 . 18 556 128 738 92 392 1468 217 Core 1479 | . 50 38 . . 78 16 . 35 . . . . . . 38 36 19 . . . 16 . . 14 . . 24 . . 100 . 378 72 392 163 10 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 12 . . . . . . . . 18 Core Remaining (%) 84 | 100 . . . 64 85 . . . . . . 92 . . . . . . 89 . . . . 97 . . . . 97 . . 60 . 68 . 89 Volleys Fired 77 | 13 26 7 . 3 5 . . . . . . . 1 . 2 . . . 1 . 3 . . 6 . 1 . . . . . 6 . 2 1 . Largest 2 | 1 2 2 . 2 2 . . . . . . . 1 . 1 . . . 1 . 1 . . 1 . 1 . . . . . 1 . 1 1 . Hottest 100 | 20 100 80 . 60 60 . . . . . . . 30 . 30 . . . 30 . 30 . . 30 . 30 . . . . . 38 . 38 45 . Shots Fired 112 | 13 46 14 . 6 10 . . . . . . . 1 . 2 . . . 1 . 3 . . 6 . 1 . . . . . 6 . 2 1 . Gun 58 | 13 34 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 1 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 47 | . 8 12 . 6 10 . . . . . . . 1 . 2 . . . 1 . 3 . . 4 . . . . . . . . . . . . Special 7 | . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Kinetic 39 | 13 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 1 . Thermal 12 | . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 47 | . 8 12 . 6 10 . . . . . . . 1 . 2 . . . 1 . 3 . . 4 . . . . . . . . . . . . Electromagnetic 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 4 7 4 . 6 3 . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 . Robot Miss Streak 2 | 2 2 2 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 177 | 9 28 5 . 2 61 . . . . . . . 4 . 5 . . . . 1 . . . 6 1 4 . 1 1 9 4 9 5 1 19 2 Core Hits 138 | 6 23 12 . 8 35 . . . . . . . 2 . 3 . . . 2 . 6 . . 7 1 1 . 1 1 6 2 6 3 1 11 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 1 . . . . Sever 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Puncture 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . Melee Attacks 284 | . . . . . 72 19 . 5 1 1 . . 11 . 12 . . . . 7 1 . . 3 5 4 1 4 11 22 13 26 7 8 48 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 96 | . . . . . 72 5 . . . . . . 7 . 12 . . . . . . . . . . . . . . . . . . . . . Piercing 188 | . . . . . . 14 . 5 1 1 . . 4 . . . . . . 7 1 . . 3 5 4 1 4 11 22 13 26 7 8 48 3 Sneak Attacks 43 | . . . . . 10 . . . . . . . 3 . 3 . . . . 1 . . . 3 1 1 . 1 1 4 3 7 3 . 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Damage Inflicted 11101 | 108 767 696 . 232 3386 . . . . . . . 384 . 408 . . . 134 109 228 . . 532 129 156 . 182 88 760 477 859 503 53 853 57 Guns 458 | 104 329 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2908 | . 436 684 . 229 908 . . . . . . . 49 . . . . . 134 . 228 . . 240 . . . . . . . . . . . . Melee 7719 | . . . . . 2471 . . . . . . . 335 . 408 . . . . 109 . . . 292 129 156 . 182 88 760 477 859 503 53 840 57 Ramming 16 | 4 2 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 270 | 104 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Thermal 70 | . 58 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2908 | . 436 684 . 229 908 . . . . . . . 49 . . . . . 134 . 228 . . 240 . . . . . . . . . . . . Electromagnetic 118 | . 118 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3065 | . . . . . 2471 . . . . . . . 186 . 408 . . . . . . . . . . . . . . . . . . . . . Piercing 4654 | . . . . . . . . . . . . . 149 . . . . . . 109 . . . 292 129 156 . 182 88 760 477 859 503 53 840 57 Highest Corruption 10 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Average Corruption 3 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Message Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1024 | . 21 44 . . 279 . . . . . . . 163 . . . . . . . . . . 19 . . . . . 101 140 96 135 . 26 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 105 | . 21 44 . . 21 . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . Melee 919 | . . . . . 258 . . . . . . . 163 . . . . . . . . . . . . . . . . 101 140 96 135 . 26 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . 37 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | 1 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 159 | . 40 . . 36 72 6 4 116 6 34 . . . 12 67 128 24 . . . . . . 5 . 2 . . . . . . 2 32 159 43 Average Temperature 29 | . 14 . . 19 26 6 2 67 6 11 . . . 7 29 65 14 . . . . . . 5 . 2 . . . . . . 1 11 33 6 Received Heat Transfer 730 | . 72 . . 18 495 . . 36 . 36 . . 6 . 18 . 18 . . . . . . . 9 4 . . . . . 18 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . 125 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Peak Influence 1146 | 30 266 148 . 70 244 186 95 347 . . . . 148 30 363 . . . . 38 . . . . 253 401 388 198 238 424 317 328 297 409 1146 873 Initial 713 | . 19 103 . . 19 96 65 66 . . . . 84 . 14 . . . . . . . . . 75 123 112 147 69 146 137 108 188 166 244 713 Average 198 | 18 98 117 . 51 127 41 86 172 . . . . 57 16 200 . . . . 21 . . . . 208 273 287 168 169 245 211 198 223 306 650 734 Maximum Alert Level 4 | . 1 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 2 1 . 1 2 1 1 1 2 4 3 Low Security (%) 61 | 100 83 100 . 100 83 100 100 45 . . . . 100 100 42 . . . . 100 . . . . 32 14 8 100 52 28 49 63 20 13 . . Level 1 28 | . 16 . . . 16 . . 54 . . . . . . 57 . . . . . . . . . 67 63 91 . 47 66 50 36 79 61 15 . Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 4 . . . 24 43 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 100 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 5 . . . 5 2 . 3 . . . 1 . . 3 . . . . . . . . . 1 . . . 3 4 . 4 . . 12 1 Investigation 16 | . 4 . . . 2 2 . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . 3 . . . 1 Extermination 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 . Reinforcement 15 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 3 . . . . 7 . Assault 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Distress Signals 13 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . 3 1 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 1 Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 1 Times Spotted 354 | . 15 5 . 5 26 7 3 16 . 7 . 11 5 4 20 6 8 . 1 2 13 . . 8 8 11 11 2 17 20 7 32 4 7 61 12 Peak Tracking Total 14 | . 6 3 . 3 4 4 3 8 . 4 . 12 2 4 6 5 4 . 3 2 5 . . 4 5 5 5 3 8 5 3 11 2 4 14 10 Tactical Retreats 52 | . 1 . . . 2 3 . 4 . 2 . 3 1 . 5 . 2 . . . 2 . . 1 2 . . . 3 7 1 1 1 1 9 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Traps Triggered 14 | . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . 1 . . 1 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Disabled 29 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 5 9 . 6 2 1 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Machines Accessed 103 | . 7 . 2 2 6 16 . 11 1 . 3 . 9 . 7 . . . . 5 3 2 4 . . . . . . 2 5 4 3 4 6 1 Terminals 39 | . 6 . . . 5 9 . 6 . . . . 6 . 4 . . . . . . . . . . . . . . 1 . 2 . . . . Fabricators 11 | . . . . . . 3 . 2 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 1 . Repair Stations 11 | . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . 1 1 1 1 Recycling Units 7 | . 1 . . . 1 1 . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 2 2 2 . Garrison Access 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 . Total Hacks 247 | . 18 . 2 2 18 31 . 28 1 . 24 . 23 . 13 . . . . 10 8 6 17 . . . . . . 6 8 7 7 7 10 1 Successful 162 | . 9 . 2 2 12 19 . 16 1 . 24 . 17 . 5 . . . . 4 8 6 17 . . . . . . 6 3 4 3 1 3 . Failed 85 | . 9 . . . 6 12 . 12 . . . . 6 . 8 . . . . 6 . . . . . . . . . . 5 3 4 6 7 1 Catastrophic 13 | . 2 . . . 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 3 . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 263 | . 12 . 1 . 8 20 . 11 . . . . 9 . 9 . . . . 7 . . . . 6 3 1 . 12 36 26 23 17 21 35 6 Terminals 97 | . 16 . . . 17 19 . 16 . . . . 17 . 8 . . . . . . . . . . . . . . 1 . 3 . . . . Fabricators 24 | . . . . . . 7 . 8 . . . . 2 . . . . . . 4 . . . . . . . . . . . . . 1 2 . Repair Stations 14 | . . . . . . 2 . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . 2 . 1 2 1 1 Recycling Units 13 | . 2 . . . 1 2 . 2 . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 5 6 3 6 4 4 . Garrison Access 7 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 3 . Terminal Hacks 98 | . 6 . 2 2 7 8 . 4 1 . 24 . 8 . 2 . . . . . 8 6 17 . . . . . . 1 . 2 . . . . Record 23 | . . . 1 . . . . . . . 6 . . . . . . . . . 6 5 5 . . . . . . . . . . . . . Part Schematic 17 | . 1 . . . 1 1 . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . 1 . . 1 . . 3 . 3 . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 9 | . . . . 2 . . . . 1 . . . . . . . . . . . 2 1 . . . . . . . 1 . 2 . . . . Open DSF 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 3 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Network Status 5 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Refit 5 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 5 3 1 3 1 1 . Insert Component 18 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 5 3 1 3 1 1 . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 29 | . 3 . . . 5 5 . 6 . . . . 6 . 3 . . . . 1 . . . . . . . . . . . . . . . . Terminals 16 | . 2 . . . 4 2 . 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . 2 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabnet 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 1 . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Monitor 4 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 7 . . . 5 11 . 9 . . . . 8 . 6 . . . . 5 . . . . . . . . . 1 5 2 3 3 6 1 Full Trace Events 7 | . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 118 | . 1 . . . 1 1 . . . . 10 . . . . . . 15 . . . . 4 . . . . . . 40 16 . . . 21 9 Parts Built 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . 73 . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 6 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 6 6 6 5 5 5 5 5 1 1 1 1 1 1 . . . . . . . Autooverrided 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total Allies 43 | . . . . . 1 . . . . . . 1 2 . . . . 4 . . 4 . . 1 3 6 5 . 6 3 . . 2 . 5 . Largest Group 7 | . . . . . 1 1 . . . . . 1 2 1 . . . 4 4 3 4 . . 1 3 6 7 1 4 3 . . 2 . 3 . Highest-Rated Group 634 | . . . . . 10 10 . . . . . 95 45 26 . . . 153 153 116 87 . . 116 288 425 634 95 206 225 . . 294 . 342 . Highest-Rated Ally 269 | . . . . . 10 10 . . . . . 95 26 26 . . . 40 40 40 25 . . 116 96 159 159 95 103 103 . . 269 . 269 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 1 . . 2 . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 202 | . . . . . . . . . . . . 8 . . . . . . 13 . 15 . . . 4 48 78 5 13 5 . . . . 13 . Total Damage 7376 | . . . . . . . . . . . . 151 . . . . . . 169 . 376 . . . 186 1635 2400 235 348 364 . . . . 1512 . Kills 46 | . . . . . . . . . . . . . . . . . . . 3 . 4 . . . 2 12 12 . 3 2 . . . . 8 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 2 1 . 1 . . . 2 1 . 1 . 1 1 . 1 . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Zionite Intel Received 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 8 7 2 6 7 1 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Active Garrisons 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . Depthwide Sectors/0 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Turns Passed 14691 | 105 621 392 771 719 1454 919 25 361 217 149 21 158 650 38 315 74 133 526 638 249 471 180 60 211 256 434 316 354 237 654 578 664 379 290 940 132 Spaces Moved 24299 | 28 292 264 483 361 630 1490 102 1071 761 543 75 564 945 109 821 280 401 987 697 652 1050 654 138 443 359 471 197 79 444 1338 1115 1264 991 943 2819 438 Core 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Treads 1453 | . 15 . 447 361 630 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 605 | 28 277 264 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22168 | . . . . . . 1490 102 1071 761 543 75 564 945 109 821 280 401 987 697 652 1050 654 138 443 359 471 197 63 444 1338 1115 1238 986 917 2819 438 Fastest Speed 14 | 120 120 120 120 160 145 14 23 14 17 14 26 26 26 23 14 23 20 31 31 27 27 27 27 31 25 25 25 25 25 25 25 25 20 20 15 15 Average Speed 36 | 120 122 120 157 191 158 26 24 25 25 25 26 26 26 24 25 25 28 31 31 30 27 27 27 31 25 25 25 121 25 25 25 25 22 20 18 17 Slowest Speed 500 | 120 160 120 160 240 225 66 26 26 26 26 26 26 72 26 72 29 29 31 31 31 27 27 31 96 25 25 25 500 25 28 25 25 25 20 21 18 Overloaded Moves 480 | . . . . . . 2 52 24 2 32 . . . 37 53 143 17 . . . . . . . . . . . . . . . . . 83 35 Propulsion Burnouts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hopped 150 | . . . . . . 15 2 17 1 . . . 4 2 13 2 . . . 8 1 1 . 1 1 8 . . 6 18 9 10 . 5 25 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Spacefolds 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 9 . . Exploration Rate (%) 56 | 4 51 42 69 76 48 32 76 34 89 76 68 79 28 68 29 59 52 88 78 22 89 78 60 67 11 58 63 57 35 39 86 80 16 82 67 22 Regions Visited 36 Branch Regions 23 Pre-discovered Areas 22 | . 1 . 1 . 1 . . . . . 1 1 . . 1 . . 1 . . . . 3 . . . . . . . 3 3 . 4 2 . Known Exits Taken 24 | . 1 . . . . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 1 . . . . 12 1 . 3 . . . 1 6 2 2 . 4 4 . 1 . . . . . . . . . . . . Spaces Dug 128 | . 3 . . . 8 17 . 5 1 1 . . 11 . 16 . . . 10 5 18 . . . 4 1 1 . 9 10 4 4 . . . . Terrain Destroyed 394 | . 31 59 . 63 79 17 . 5 1 1 . . 11 . 26 . . . 10 5 24 . . 26 4 1 1 . 9 10 4 6 . 1 . . Melee 82 | . . . . . 8 17 . 5 1 1 . . 5 . 7 . . . . 5 1 . . . 4 1 1 . 9 10 4 3 . . . . Projectile 8 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . AOE 304 | . 27 59 . 63 71 . . . . . . . 6 . 19 . . . 10 . 23 . . 26 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Total 29458 | 85 499 321 498 382 967 1989 99 1132 778 549 75 574 1322 116 889 278 418 1205 1117 680 1230 657 159 503 512 770 461 330 547 1607 1389 1540 1131 1008 3157 484 Wait 4275 | 36 139 42 . . 200 433 . 59 10 5 . 10 328 5 21 . 18 200 420 7 164 . . 49 145 252 256 244 87 244 240 209 98 38 279 37 Move 23936 | 28 291 263 482 360 629 1460 98 1037 758 542 74 563 938 105 794 275 400 986 696 635 1047 651 137 440 356 456 196 78 431 1303 1096 1226 987 915 2768 435 Hop 141 | . . . . . . 15 1 16 1 . . . 3 1 13 2 . . . 8 1 1 . 1 1 6 . . 6 16 9 10 . 5 24 1 Pick Up 174 | 2 10 . 7 4 12 18 . 7 3 . . 1 7 2 12 . . 2 . 8 3 2 2 . 2 2 1 1 1 10 10 16 4 11 14 . Fast Attach 65 | 1 3 . . 1 9 . . 1 . . . . 1 . 1 . . 2 . . 3 . 6 . . 2 2 1 . 1 4 9 6 7 3 2 Attach 95 | . 3 . 3 1 4 15 . 1 . 1 1 . 4 . 6 . . 5 . 4 . 1 1 2 2 2 2 . . 4 3 8 5 3 11 3 Detach 46 | . 1 . . 1 . 12 . 1 . . . . 5 . 2 . . 2 . 3 . . 1 2 . 2 1 . . 1 2 2 4 . 4 . Swap 126 | 3 14 8 1 2 14 3 . 1 1 . . . 17 2 15 1 . 5 . 5 3 . 4 . 1 5 . . 1 1 . 9 1 3 6 . Drop 190 | 2 10 1 5 8 21 14 . 4 4 . . . 7 1 11 . . 3 . 3 5 2 8 . . 5 2 2 2 5 12 19 3 17 14 . Fire 77 | 13 26 7 . 3 5 . . . . . . . 1 . 2 . . . 1 . 3 . . 6 . 1 . . . . . 6 . 2 1 . Melee 267 | . . . . . 72 19 . 5 1 1 . . 11 . 12 . . . . 7 1 . . 3 5 4 1 4 11 22 13 26 7 7 32 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 8 . . . 16 . 1 3 Rewire 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Ext / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 2) 106 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 5) 608 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Identified exit to Mines 727 | -10/Materials | Entered Mines 728 | -10/Mines | Assembled infested the area 732 | -10/Mines | Learned 2 Materials zone layouts 818 | -10/Mines | Found a hidden stash of uninstalled traps 841 | -10/Mines | Discovered new exit (range 14) 980 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 980 | -10/Mines | Discovered new exit (range 5) 1119 | -10/Mines | Entered Exiles 1151 | -10/Exiles | Met 8R-AWN 1239 | -10/Exiles | Met EX-HEX 1337 | -10/Exiles | Met EX-DEC 1367 | -10/Exiles | Learned location of Zion (-6) 1639 | -10/Exiles | Met EX-BIN 1660 | -10/Exiles | Aligned with FarCom system 1661 | -10/Exiles | Given EX-Vault access code 1701 | -10/Exiles | Opened EX-Vault 1709 | -10/Exiles | Found Lightpack 2.0 1717 | -10/Exiles | Found AWS/Gauss 1720 | -10/Exiles | Found Modified TNC 1760 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1869 | -10/Exiles | Discovered new exit (range 14) 1890 | -10/Exiles | Stole three prototypes: AWS/Gauss, Modified TNC, Lightpack 2.0 1890 | -10/Exiles | Entered Mines 1898 | -9/Mines | Met a Derelict bent on vengeance 1951 | -9/Mines | Discovered new exit (range 16) 2038 | -9/Mines | Found the Drone Emporium 2055 | -9/Mines | Found Prototype Device 2128 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2609 | -9/Mines | Entered Materials 2609 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3022 | -8/Materials | Garrison activated, responded to threat 3619 | -8/Materials | Discovered new exit (range 15) 4063 | -8/Materials | Entered Factory 4063 | -7/Factory | Accompanied by 1 ally 4063 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4065 | -7/Factory | FarCom data flow suspended 4116 | -7/Factory | Identified exit to DSF 4208 | -7/Factory | Discovered new exit (range 8) 4211 | -7/Factory | Identified exit to Factory 4240 | -7/Factory | Identified exit to Storage 4240 | -7/Factory | Identified exit to Lower Caves 4242 | -7/Factory | Identified exit to DSF 4259 | -7/Factory | Identified exit to DSF 4342 | -7/Factory | Fabricated Imp. Utility Shielding? 4484 | -7/Factory | Build established: Hacker-Sprinter 4982 | -7/Factory | Manually triggered Chute Trap 4982 | -7/Factory | Sucked down chute 4982 | -7/Factory | Entered Waste 4985 | -7/Waste | Spotted C-40 Crusher 4990 | -7/Waste | Spotted C-40 Crusher 4990 | -7/Waste | Spotted C-40 Crusher 4991 | -7/Waste | Spotted C-40 Crusher 4995 | -7/Waste | Spotted C-40 Crusher 4995 | -7/Waste | Spotted C-40 Crusher 4997 | -7/Waste | Discovered new exit (range 10) 5007 | -7/Waste | Entered Factory 5027 | -7/Factory | Build established: Sprinter 5084 | -7/Factory | Discovered exit to Factory (range 12) 5310 | -7/Factory | Fabricated Imp. Utility Shielding? 5368 | -7/Factory | Entered Lower Caves 5444 | -7/Lower Caves | Spotted B-75 Beast 5491 | -7/Lower Caves | Learned 8 Factory zone layouts 5541 | -7/Lower Caves | Discovered new exit (range 8) 5585 | -7/Lower Caves | Entered another Lower Caves area 5599 | -7/Lower Caves | Discovered exit to Factory (range 4) 5689 | -7/Lower Caves | Spotted 9N-ORN(f) 5689 | -7/Lower Caves | Spotted ZI-KTT(f) 5694 | -7/Lower Caves | Encountered a Master Thief 5716 | -7/Lower Caves | Learned Factory stockpile data 5721 | -7/Lower Caves | Encountered a Master Thief 5721 | -7/Lower Caves | Spotted 8I-0YA(f) 5722 | -7/Lower Caves | Encountered a Master Thief 5732 | -7/Lower Caves | Discovered new exit (range 9) 5734 | -7/Lower Caves | Entered Data Miner 5734 | -7/Data Miner | Discovered new exit (range 6) 5739 | -7/Data Miner | Met Data Miner 5744 | -7/Data Miner | Learned location of Section 7 (-3) 5744 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5748 | -7/Data Miner | Received God Mode back door access code from Data Miner 5755 | -7/Data Miner | Entered Proximity Caves 5832 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5833 | -6/Proximity Caves | Escorted by Enhanced Grunt 5902 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5913 | -6/Proximity Caves | Entered Factory 5913 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5914 | -6/Factory | Identified exit to Lower Caves 5915 | -6/Factory | Identified exit to Factory 6501 | -6/Factory | Build established: Scout 6563 | -6/Factory | Sucked down chute 6563 | -6/Factory | Entered Waste 6569 | -6/Waste | Spotted C-40 Crusher 6569 | -6/Waste | Spotted C-40 Crusher 6570 | -6/Waste | Found Prototype Device 6575 | -6/Waste | 1 allies followed down the chute 6575 | -6/Waste | Spotted C-40 Crusher 6584 | -6/Waste | Discovered new exit (range 12) 6584 | -6/Waste | Spotted C-40 Crusher 6592 | -6/Waste | Identified exit to Factory 6601 | -6/Waste | Entered Factory 6686 | -6/Factory | Discovered exit to Factory (range 11) 6817 | -6/Factory | Discovered exit to Factory (range 14) 6823 | -6/Factory | Spotted B-75 Beast 6916 | -6/Factory | Entered Lower Caves 6916 | -6/Lower Caves | Spotted IL-ZZO(f) 6917 | -6/Lower Caves | Encountered a Master Thief 6917 | -6/Lower Caves | Spotted D3-2CH(f) 6920 | -6/Lower Caves | Encountered a Master Thief 6955 | -6/Lower Caves | Learned 8 Factory zone layouts 6967 | -6/Lower Caves | Learned Factory machine intel 6985 | -6/Lower Caves | Discovered new exit (range 13) 6989 | -6/Lower Caves | Identified exit to Lower Caves 6990 | -6/Lower Caves | Entered another Lower Caves area 7044 | -6/Lower Caves | Encountered a Warlord checkpoint 7044 | -6/Lower Caves | Learned 4 Factory zone layouts 7121 | -6/Lower Caves | Discovered new exit (range 8) 7123 | -6/Lower Caves | Identified exit to Zion 7123 | -6/Lower Caves | Entered Zion 7135 | -6/Zion | Found CR-A16's Pointy Stick 7156 | -6/Zion | Given the Hacking Drone Bay 7158 | -6/Zion | Found Prototype Device 7158 | -6/Zion | Identified Hacking Drone Bay 7163 | -6/Zion | Discovered new exit (range 16) 7170 | -6/Zion | Learned location of Warlord (-4) 7202 | -6/Zion | Found GAL Module 7251 | -6/Zion | Visited the Megawrench Repair Shop 7253 | -6/Zion | Identified EM Disruption Field 7257 | -6/Zion | Megawrench repaired 6 parts 7335 | -6/Zion | Given A8's code to call for help 7396 | -6/Zion | Imprinted 7398 | -6/Zion | Declared Zion's savior 7452 | -6/Zion | Identified exit to Proximity Caves 7649 | -6/Zion | Entered Proximity Caves 7649 | -5/Proximity Caves | Accompanied by 4 allies 7699 | -5/Proximity Caves | Learned location of 1 exit from Factory 8048 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8116 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8287 | -5/Proximity Caves | Entered Factory 8287 | -5/Factory | Accompanied by 3 allies 8287 | -5/Factory | Evolved 2 slots: Utility x2 8288 | -5/Factory | Identified exit to Factory 8290 | -5/Factory | Loaded intel: 292 machine locations 8429 | -5/Factory | Identified Decoy Drone Bay 8487 | -5/Factory | Discovered new exit (range 11) 8496 | -5/Factory | Identified exit to Upper Caves 8536 | -5/Factory | Entered Upper Caves 8631 | -5/Upper Caves | A Commander dispatched an escort 8632 | -5/Upper Caves | Learned Factory garrison access intel 8632 | -5/Upper Caves | Learned Factory terminal intel 8632 | -5/Upper Caves | Learned Factory security intel 8632 | -5/Upper Caves | Learned location of 1 exit from Research 8920 | -5/Upper Caves | Learned 12 Factory zone layouts 8927 | -5/Upper Caves | Discovered new exit (range 13) 8930 | -5/Upper Caves | Identified exit to Upper Caves 9007 | -5/Upper Caves | Entered another Upper Caves area 9023 | -5/Upper Caves | Learned Research terminal intel 9023 | -5/Upper Caves | Learned Armory garrison access intel 9052 | -5/Upper Caves | Learned Factory emergency access door positions 9103 | -5/Upper Caves | Discovered new exit (range 4) 9104 | -5/Upper Caves | Encountered a Warlord checkpoint 9187 | -5/Upper Caves | Identified exit to Zhirov 9187 | -5/Upper Caves | Entered Zhirov 9187 | -5/Zhirov | Discovered new exit (range 3) 9193 | -5/Zhirov | Met Zhirov 9200 | -5/Zhirov | Found Alien Artifact 9200 | -5/Zhirov | Identified Integrated Reactor 9200 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9224 | -5/Zhirov | Found Alien Artifact 9230 | -5/Zhirov | Learned location of Testing (-2) 9230 | -5/Zhirov | Learned location of Command (-1) 9233 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9240 | -5/Zhirov | Identified exit to Proximity Caves 9247 | -5/Zhirov | Entered Proximity Caves 9256 | -4/Proximity Caves | Learned location of 1 exit from Research 9289 | -4/Proximity Caves | Spotted B-86 Titan 9292 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 9305 | -4/Proximity Caves | Destroyed B-86 Titan 9458 | -4/Proximity Caves | Entered Factory 9458 | -4/Factory | Evolved 2 slots: Propulsion x2 9459 | -4/Factory | Identified exit to Armory 9459 | -4/Factory | Identified exit to Research 9462 | -4/Factory | Loaded intel: 28 terminal locations 9463 | -4/Factory | Loaded intel: 4 garrison access locations 9538 | -4/Factory | Zion Light squad teleported in 9542 | -4/Factory | Discovered new exit (range 16) 9558 | -4/Factory | Found Prototype Launcher 9571 | -4/Factory | Identified exit to Extension 9714 | -4/Factory | Entered Extension 9714 | -4/Extension | Accompanied by 3 allies 9776 | -4/Extension | Found Prototype Protection 9776 | -4/Extension | Identified Zio. Weapon Casing 9785 | -4/Extension | Zion Offense Resupply teleported in 9813 | -4/Extension | Rescued A7 9985 | -4/Extension | Spotted B-86 Titan 9988 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 9996 | -4/Extension | Spotted B-86 Titan 10018 | -4/Extension | Revealed the true nature of CR-A16's Pointy Stick 10021 | -4/Extension | Destroyed B-86 Titan 10090 | -4/Extension | Discovered new exit (range 15) 10090 | -4/Extension | Discovered exit to Research (range 15) 10098 | -4/Extension | Identified exit to Cetus 10148 | -4/Extension | Entered Cetus 10148 | -4/Cetus | Accompanied by 4 allies (A7) 10153 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 10162 | -4/Cetus | Spotted Cetus Guard 10162 | -4/Cetus | Spotted Cetus Guard 10162 | -4/Cetus | Spotted Cetus Guard 10163 | -4/Cetus | Allies destroyed Cetus Guard 10178 | -4/Cetus | Allies destroyed Cetus Guard 10208 | -4/Cetus | Started Cetus Manufacturing Module 10211 | -4/Cetus | Discovered new exit (range 15) 10215 | -4/Cetus | Identified exit to Archives 10233 | -4/Cetus | Manufactured an Enhanced Grunt 10258 | -4/Cetus | Manufactured an Enhanced Grunt 10283 | -4/Cetus | Manufactured an Enhanced Grunt 10308 | -4/Cetus | Manufactured an Enhanced Grunt 10329 | -4/Cetus | Spotted Cetus Guard 10330 | -4/Cetus | Spotted Cetus Guard 10333 | -4/Cetus | Manufactured an Enhanced Grunt 10425 | -4/Cetus | Discovered exit to Research (range 15) 10464 | -4/Cetus | Entered Archives 10464 | -4/Archives | Accompanied by 1 ally 10670 | -4/Archives | Build established: Sprinter 10814 | -4/Archives | Discovered new exit (range 15) 10817 | -4/Archives | Identified exit to Hub_04(d) 10818 | -4/Archives | Entered Hub_04(d) 10877 | -4/Hub_04(d) | Spotted B-86 Titan 10886 | -4/Hub_04(d) | Zion Fire squad teleported in 10917 | -4/Hub_04(d) | Incoming investigation squad redirected 10930 | -4/Hub_04(d) | Found Prototype Hackware 10933 | -4/Hub_04(d) | Retrieved Zion intel report: Active Terminals 11033 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 11034 | -4/Hub_04(d) | Zion Heavy squad teleported in 11050 | -4/Hub_04(d) | Discovered exit to Research (range 8) 11055 | -4/Hub_04(d) | Entered Research 11055 | -3/Research | Accompanied by 2 allies 11055 | -3/Research | Evolved 2 slots: Utility x2 11056 | -3/Research | Identified exit to Research 11057 | -3/Research | Loaded intel: 26 terminal locations 11115 | -3/Research | Build established: Scout 11132 | -3/Research | Retrieved Zion intel report: Guard Positions 11148 | -3/Research | Identified Exp. Hacking Suite 11148 | -3/Research | Identified Com. Tesla Bomb Launcher 11148 | -3/Research | Identified Transdimensional Reconstructor 11186 | -3/Research | Retrieved Zion intel report: Active Garrisons 11191 | -3/Research | Retrieved Zion intel report: Prototype Schematics 11253 | -3/Research | Retrieved Zion intel report: Component Schematics 11265 | -3/Research | Spotted B-86 Titan 11269 | -3/Research | Retrieved Zion intel report: Component Schematics 11270 | -3/Research | Zion Hacker squad teleported in 11351 | -3/Research | Found Prototype Processor 11351 | -3/Research | Identified Exp. Signal Interpreter 11355 | -3/Research | Found Exp. Signal Interpreter 11365 | -3/Research | Retrieved Zion intel report: Component Stockpiles 11380 | -3/Research | Discovered exit to Research (range 16) 11415 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 11417 | -3/Research | Retrieved Zion intel report: Unaware Analyses 11425 | -3/Research | Retrieved Zion intel report: Trap Installations 11434 | -3/Research | Retrieved Zion intel report: Unaware Analyses 11471 | -3/Research | Warped through subspace 11610 | -3/Research | Discovered new exit (range 7) 11611 | -3/Research | Identified exit to Quarantine 11709 | -3/Research | Entered Quarantine 11720 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 11736 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 11795 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 11796 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 11825 | -3/Quarantine | Found Transdimensional Reconstructor 11826 | -3/Quarantine | Found Transdimensional Reconstructor 11827 | -3/Quarantine | Found Alien Artifact 11829 | -3/Quarantine | Found Transdimensional Reconstructor 11853 | -3/Quarantine | Cryocooling Duct disabled 11868 | -3/Quarantine | Ambient heat levels rising (+20) 11868 | -3/Quarantine | Non-combat units ordered to evacuate 11916 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 11922 | -3/Quarantine | Retrieved Zion intel report: Main Access 11930 | -3/Quarantine | Cryocooling Duct disabled 11945 | -3/Quarantine | Ambient heat levels rising (+20) 11945 | -3/Quarantine | Combat units ordered to evacuate 11968 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 12023 | -3/Quarantine | Found Alien Impact Weapon 12045 | -3/Quarantine | Quarantine Guard activated 12051 | -3/Quarantine | Retrieved Zion intel report: Branch Access 12052 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 12119 | -3/Quarantine | Found Alien Artifact 12119 | -3/Quarantine | Identified Subatomic Replicator 12177 | -3/Quarantine | Spotted Quarantine Guard 12206 | -3/Quarantine | Spotted Quarantine Guard 12206 | -3/Quarantine | Spotted Fortress 12223 | -3/Quarantine | Discovered new exit (range 6) 12224 | -3/Quarantine | Identified exit to Section 7 12287 | -3/Quarantine | Entered Section 7 12291 | -3/Section 7 | Spotted S7 Guard 12305 | -3/Section 7 | Incoming investigation squad redirected 12321 | -3/Section 7 | Retrieved Zion intel report: Main Access 12323 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 12356 | -3/Section 7 | Found Alien Artifact 12366 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 12374 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 12378 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 12417 | -3/Section 7 | Warped through subspace 12420 | -3/Section 7 | Found Alien Artifact 12425 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 12431 | -3/Section 7 | Found Alien Artifact 12492 | -3/Section 7 | Identified Core Regenerator 12495 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 12497 | -3/Section 7 | Spotted Alpha 7 12498 | -3/Section 7 | Spotted Alpha 7 12504 | -3/Section 7 | Found Alien Artifact 12504 | -3/Section 7 | Identified Spacefold Activator (x2) 12519 | -3/Section 7 | Spotted B-99 Colossus 12521 | -3/Section 7 | Incoming investigation squad redirected 12524 | -3/Section 7 | Warped through subspace 12537 | -3/Section 7 | Identified Integrated Mediator 12537 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 12544 | -3/Section 7 | Found Alien Artifact 12544 | -3/Section 7 | Identified Matter Drive 12553 | -3/Section 7 | Found Matter Drive 12555 | -3/Section 7 | Found Transdimensional Reconstructor 12581 | -3/Section 7 | Found Matter Drive 12612 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 12615 | -3/Section 7 | Found Alien Artifact 12625 | -3/Section 7 | Found Alien Artifact 12625 | -3/Section 7 | Identified LRC Insulator 12625 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 12627 | -3/Section 7 | Found Alien Artifact 12627 | -3/Section 7 | Identified LRC Boosters 12627 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 12754 | -3/Section 7 | Destroyed B-99 Colossus 12758 | -3/Section 7 | Found Prototype Ballistic Gun 12929 | -3/Section 7 | Found Integrated Reactor 12930 | -3/Section 7 | Warped through subspace 12951 | -3/Section 7 | Entered Research 12951 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13025 | -2/Research | Retrieved Zion intel report: Emergency Access 13026 | -2/Research | Zion Experimental squad teleported in 13082 | -2/Research | Zion Defense Resupply teleported in 13189 | -2/Research | Found Prototype Protection 13189 | -2/Research | Identified Zio. Shade Armor 13192 | -2/Research | Found Zio. Weapon Casing 13221 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 13267 | -2/Research | Identified Core Expander 13267 | -2/Research | Identified Core Stripper 13267 | -2/Research | Installed Core Expander, added new Utility slot 13270 | -2/Research | Used Subatomic Replicator to replicate Integrated Reactor 13271 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 13273 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 13274 | -2/Research | Identified Multirail 13328 | -2/Research | Discovered new exit (range 15) 13330 | -2/Research | Identified exit to Testing 13330 | -2/Research | Entered Testing 13400 | -2/Testing | Retrieved Zion intel report: Emergency Access 13424 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 13426 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 13488 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 13508 | -2/Testing | Found Prototype Energy Cannon 13508 | -2/Testing | Identified Cld. Nova Cannon 13562 | -2/Testing | Discovered new exit (range 15) 13564 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 13566 | -2/Testing | Found Antimissile System 13570 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 13613 | -2/Testing | Identified exit to Access 13620 | -2/Testing | Entered Access 13620 | -1/Access | Evolved 2 slots: Weapon x2 13688 | -1/Access | Found Antimissile System 13750 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 13753 | -1/Access | Retrieved Zion intel report: Active Garrisons 13762 | -1/Access | Spotted B-99 Colossus 13770 | -1/Access | Destroyed B-99 Colossus 13773 | -1/Access | Found Multirail 13777 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 13809 | -1/Access | Spotted B-99 Colossus 13809 | -1/Access | Spotted B-99 Colossus 13810 | -1/Access | Destroyed B-99 Colossus 13814 | -1/Access | Destroyed B-99 Colossus 13820 | -1/Access | Found Multirail 13822 | -1/Access | Found Multirail 13864 | -1/Access | Retrieved Zion intel report: Prototype Schematics 13886 | -1/Access | Retrieved Zion intel report: Unaware Analyses 13888 | -1/Access | Retrieved Zion intel report: Prototype Schematics 13889 | -1/Access | Zion Zionite Resupply teleported in 13910 | -1/Access | Zion Experimental squad teleported in 13968 | -1/Access | Build established: Ninja 14126 | -1/Access | Spotted B-99 Colossus 14161 | -1/Access | First assault squad dispatched 14180 | -1/Access | Found Zio. Shade Armor 14181 | -1/Access | Found Zio. Shade Armor 14184 | -1/Access | Found Zio. Weapon Casing 14185 | -1/Access | Found Zio. Shade Armor 14187 | -1/Access | Incoming assault squad redirected 14188 | -1/Access | Found Corrupted Prototype Device 14190 | -1/Access | Incoming assault squad redirected 14214 | -1/Access | Identified Exp. Weapon Cycler 14215 | -1/Access | System corruption reached 10% 14397 | -1/Access | Incoming assault squad redirected 14436 | -1/Access | Crushed by falling debris 14467 | -1/Access | Lost 5 parts (1p3u1w) 14498 | -1/Access | Retrieved Zion intel report: Unaware Analyses 14499 | -1/Access | Zion Light squad teleported in 14550 | -1/Access | Spotted B-99 Colossus 14550 | -1/Access | Spotted B-99 Colossus 14551 | -1/Access | Destroyed B-99 Colossus 14559 | -1/Access | Discovered new exit (range 4) 14559 | -1/Access | Identified exit to Command 14560 | -1/Access | Entered Command 14588 | -1/Command | Lost 3 parts (3u) 14599 | -1/Command | Incoming investigation squad redirected 14626 | -1/Command | Retrieved Zion intel report: Prototype Schematics 14682 | -1/Command | Spotted B-99 Colossus 14682 | -1/Command | Destroyed B-99 Colossus 14685 | -1/Command | Spotted Executioner 14685 | -1/Command | Spotted B-99 Colossus 14685 | -1/Command | Spotted Striker 14685 | -1/Command | Spotted Executioner 14685 | -1/Command | Spotted Alpha 7 14686 | -1/Command | Discovered new exit (range 5) 14692 | -1/Command | Identified exit to Surface 14692 | *** | Escaped! Last Messages --------------- 14669_ Hacking Drone retrieved by Hacking Drone Bay. 14669_ Detecting system override signal. 14670_ Wall collapses. 14671_ Slug penetrates Wall. 14682_ Sneak attack on B-99 Colossus. 14682_ B-99 Colossus suddenly blasts apart at the seams. 14682_ B-99 Colossus destroyed. 14685_ Penetrated by Slug. 14686_ Triggered Stasis Trap. 14686_ A bubble of rippling energy engulfs the area. 14686_ Field strength at 81. 14686_ Access Shell breached. 14686_ EXIT=FOUND 14688_ Field strength at 62. 14689_ Biomechanical Wings destroyed. 14689_ Critical hit (Blast). 14689_ Field strength at 41. 14690_ Field strength at 25. 14691_ Knocked back. 14692_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????#?####### ??????????????????????????? | | ??????????# # # # # ??????????????????????????? | | ??#####?# """"""?????????????????????? | | ## / " "?????????????????????? | | / " "@ "?????????????????????? | | / ^ " "" "?????????????????????? | | / ^ " % "?? #?????????????????? | | "" #???? ]! "" """ #?????????????????? | | """#???????????#!=^ ^ #?????????????????? | | T"#??????????##%!! #?????????????????? | | """#?????????##"=!! #?????????????????? | | "" ###??????##"="#"#;########?????????????????? | | ""#??????# """#####????????????????????????? | | ""#??????# ##????????????????????????????? | | ""#??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | "#??#####"""#?????????????????????????????? | | "#??# #?????????????????????????????? | | "#??# #?????????????????????????????? | | """ ###??# #?????????????????????????????? | | """ #????# #?????????????????????????????? | | """ ##???# #?????????????????????????????? | | """ "##### #?????????????????????????????? | | / #?????????????????????????????? | | " #?????????????????????????????? | | + #?????????????????????????????? | | # #?????????????????????????????? | | #"#+#+####+# #?????????????????????????????? | | # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 59 Energy Capacity 430 Matter Stores 490 Matter Capacity 800 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 67 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked VTOL Module | -8/Materials | Hacked Imp. Utility Shielding | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Focal Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Lance | -6/Zion | Archive EM Shield | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Coil Gun | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Fusion Compressor | -3/Research | Z-intel Imp. KE Penetrator | -3/Research | Z-intel Exp. Coolant Injector | -3/Research | Z-intel Imp. Lightning Gun | -3/Research | Z-intel Inertial Stasis Machine | -3/Research | Z-intel Hellfire Missile Launcher | -3/Research | Z-intel Exp. Focal Shield | -3/Research | Z-intel Enh. Coil Gun | -3/Research | Z-intel Adv. Energy Well | -3/Research | Z-intel Hvy. Antimatter Reactor | -3/Research | Z-intel Adv. Plasma Rifle | -3/Research | Z-intel Adv. Launcher Guidance Computer | -3/Research | Z-intel Adv. Targeting Computer | -3/Research | Z-intel Quantum Capacitor | -3/Research | Z-intel Force Lance | -3/Research | Z-intel Adv. Recalibrator | -3/Research | Z-intel Com. Wheel | -3/Research | Z-intel Stasis Beam | -3/Research | Z-intel Imp. Medium Armor Plating | -3/Research | Z-intel Micro-nuke Launcher | -3/Research | Z-intel Field Propulsion Drive | -3/Research | Z-intel Imp. Remote Datajack | -3/Research | Z-intel Dispersion Rifle | -3/Research | Z-intel Antigrav System | -3/Research | Z-intel Centrium Wheel | -3/Research | Z-intel Cargo Storage Unit | -3/Research | Z-intel Mic. Fission Core | -3/Research | Z-intel System Shield | -3/Research | Z-intel Imp. Melee Analysis Suite | -3/Research | Z-intel Antigrav Array | -3/Research | Z-intel Med. Insulated Plating | -3/Research | Z-intel Adv. Power Amplifier | -3/Research | Z-intel Antimissile System | -3/Research | Z-intel Imp. Armor Integrity Analyzer | -3/Research | Z-intel Com. HERF Cannon | -3/Research | Z-intel Fusion Compressor | -3/Research | Z-intel Enh. Optical Array | -3/Research | Z-intel Q-thruster | -3/Research | Z-intel Nova Cannon | -3/Research | Z-intel System Backup Module | -3/Research | Z-intel Reaction Control System | -3/Quarantine | Z-intel Drone Bay | -3/Quarantine | Z-intel Matter Compressor | -3/Quarantine | Z-intel Imp. Hardlight Generator | -3/Quarantine | Z-intel Impulse Thruster | -3/Quarantine | Z-intel Corruption Screen | -3/Quarantine | Z-intel Particle Reactor | -3/Quarantine | Z-intel Imp. Shock Absorption System | -3/Quarantine | Z-intel System Guard | -3/Quarantine | Z-intel Imp. Terrain Scanner | -3/Quarantine | Z-intel Hvy. Gauss Cannon | -3/Quarantine | Z-intel Core Analyzer | -3/Quarantine | Z-intel Med. Reflective Plating | -3/Quarantine | Z-intel Imp. Plasma Cutter | -3/Quarantine | Z-intel Fusion Bomb Launcher | -3/Quarantine | Z-intel Adv. Transmission Jammer | -3/Quarantine | Z-intel Exp. Core Analyzer | -1/Access | Z-intel Cld. Q-thruster | -1/Access | Z-intel Proton Burst Cannon | -1/Access | Z-intel Imp. Matter Compressor | -1/Access | Z-intel Centrium Heavy Treads | -1/Access | Z-intel Adv. Overload Amplifier | -1/Access | Z-intel Exp. Target Analyzer | -1/Access | Z-intel Ragnarok Missile Launcher | -1/Access | Z-intel Cld. Field Propulsion Drive | -1/Access | Z-intel Adv. Thermal Defense Suite | -1/Access | Z-intel Stealth Drone Bay | -1/Access | Z-intel Helical Railgun | -1/Access | Z-intel Cld. Phase Gun | -1/Access | Z-intel Exp. Power Amplifier | -1/Access | Z-intel Hvy. Tesla Rifle | -1/Access | Z-intel Exp. Biometal Heavy Treads | -1/Access | Z-intel Exp. Force Field | -1/Access | Z-intel Centrium Medium Armor Plating | -1/Access | Z-intel Exp. Thermal Shield | -1/Access | Z-intel Adv. Myomer Leg | -1/Access | Z-intel Coolant Network | -1/Access | Z-intel Cld. Antigrav System | -1/Command | Z-intel Gui. Micro-nuke Launcher | -1/Command | Z-intel Exp. Energy Well | -1/Command | Z-intel Electron Diverter | -1/Command | Z-intel Spectral Analyzer | -1/Command | Z-intel Exp. Stasis Projector | -1/Command | Z-intel Hvy. Proton Missile Launcher | -1/Command | Z-intel Exp. ECM Suite | -1/Command | Z-intel Tactical Quantum Warhead | -1/Command | Z-intel Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory Imp. Utility Shielding | x2 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Integrated Mediator Matter Drive Core Regenerator LRC Insulator LRC Boosters High-powered Transdimensional Reconstructor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceBottomlessRedirector Manual? 0 Play Time 03:20:23 Cumulative 2361.0 hours Start 2021.11.17 @ 12:34:59 End 2021.11.17 @ 16:50:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2720 Rogue 2712 Adventurer 0 Explorer 8 Win Type 0 Total 278 Types 49/32/98/3/3/5/85/2/1 Lore% 98 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a33d489b-71ba-4358-9f46-03d04a3df496