Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 11:33:07 Player: J1ang-5h1 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (3756) 3756 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1199) 1199 TOTAL SCORE: 10475 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 381 Registered with UFD 300 Met Data Miner 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 310/310 System Corruption 11% Temperature Cool (66) Movement Rolling (101) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Backup Power I Reinforced Fission Core > --- PROPULSION (6) --- Wheel Wheel Compact Wheel > --- UTILITY (7) ------ Improved Target Analyzer Precision Matter Filter Core Shielding Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (5) ---- Experimental Terrain Scanner Improved Weapon Cycler Improved Thermal Shield Point Defense System Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Target Analyzer Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Overtuned Scrapsphere Deep Structural Scanner Improved Trap Scanner Advanced Sensor Array Experimental Terrain Scanner Surveybot 17 Chip Precision Matter Filter Improved Weapon Cycler Cloaking Device Improved Thermal Shield Advanced Shield Generator Force Field Hacking Suite Long-range Tractor Beam Mapping Drone Bay Thermic Laser KE Penetrator KE Penetrator Gauss Cannon Junk Cannon Molecular Deconstructor Dirty Bomb Trap Fire Trap [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Hacking Suite Device Scrap Suit Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Thermic Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . 2 Utility 5 | . . . . . 5 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 142 | 1 21 5 6 3 15 16 8 1 16 50 Power 13 | . 2 . . . 2 . . . 2 7 Engine 6 | . 2 . . . 1 . . . 1 2 Core 6 | . . . . . 1 . . . 1 4 Reactor 1 | . . . . . . . . . . 1 Propulsion 25 | . 2 1 1 . 5 . 1 . 1 14 Treads 3 | . . . . . . . . . . 3 Leg . | . . . . . . . . . . . Wheel 16 | . 2 1 1 . 1 . . . 1 10 Hover 6 | . . . . . 4 . 1 . . 1 Flight . | . . . . . . . . . . . Utility 38 | . 9 . 2 2 5 2 3 . 2 13 Device 17 | . 1 . 1 1 1 1 1 . 1 10 Storage 4 | . 3 . . 1 . . . . . . Processor 1 | . . . . . . . . . 1 . Hackware 3 | . . . . . 3 . . . . . Protection 13 | . 5 . 1 . 1 1 2 . . 3 Artifact . | . . . . . . . . . . . Weapon 66 | 1 8 4 3 1 3 14 4 1 11 16 Energy Gun 7 | . . . . . 2 2 . . 3 . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 18 | 1 5 2 3 . . . . . 1 6 Ballistic Cannon 12 | . . . . . . 3 2 . 2 5 Launcher 9 | . 1 . . . . 5 . . 2 1 Special Weapon 16 | . . . . 1 1 4 2 1 3 4 Impact Weapon 2 | . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 1 . . . . 1 1 Parts Lost 45 | . . . 1 . 3 . 2 . 8 31 Power 8 | . . . . . 1 . 1 . 2 4 Propulsion 13 | . . . . . 2 . . . 4 7 Utility 17 | . . . 1 . . . 1 . 2 13 Weapon 7 | . . . . . . . . . . 7 Highest Loss Streak 19 | . . . 1 . 2 . 2 . 4 19 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 100 94 82 90 87 73 71 68 Engine 10 | . 14 14 14 14 12 6 5 . 3 . Core 2 | . . . . . . 6 6 6 2 8 Leg 3 | . 20 . . . . . . . . . Wheel 16 | . 7 28 28 28 11 . . . 5 11 Hover 5 | . . . . . 10 26 26 26 10 1 Device 8 | . 1 . 6 14 7 7 8 6 6 7 Storage 10 | . 14 14 14 14 6 6 6 6 6 3 Hackware 7 | . . . . . 19 20 20 20 20 13 Protection 4 | . 11 14 7 . 4 4 4 6 4 . Ballistic Gun 13 | . 24 26 28 18 . . . . . 2 Special Weapon 2 | . . . . 4 5 3 5 . 3 1 Peak Build Rating 98 | 7 14 15 16 31 70 76 78 69 69 98 Average Rating 35 | 6 9 13 14 19 58 68 72 58 57 69 On Entrance 37 | 6 7 14 15 14 30 70 68 69 69 50 Naked Turns . | . . . . . . . . . . . Heaviest Build 134 | 13 60 65 61 103 122 114 119 106 111 134 Greatest Support 78 | 20 20 30 30 20 40 40 40 40 40 78 Greatest Overweight (x) 14 | . 5 2 5 5 6 2 2 2 13 14 Average Overweight (x) 2 | . 1 1 1 2 3 2 2 2 10 4 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 8 15 20 20 21 25 25 25 25 25 19 Most Carried 25 | 8 20 20 20 25 25 25 25 25 25 25 Average Carried 19 | 6 14 19 18 19 22 22 24 25 23 18 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 8 20 20 18 25 24 25 25 25 21 5 Class Distribution -------------------- 57% | Mutant 31% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Hacker-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scrapper | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 4045 | 177 555 153 119 30 149 484 718 . 417 1243 Remotely 347 | . . . . . . . . . . 347 Salvage Created 4177 | 42 693 247 110 . 386 360 317 . 399 1623 Parts 206 | 7 46 11 8 . 18 10 6 . 17 83 Haulers Intercepted 2 | . 1 . . . . . . . . 1 Recyclers Shooed 6 | . 1 . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 44 | . . 3 . . . 7 15 . 19 . Prevented 10 | . . . . . . . 10 . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 75 | . 14 4 2 . 8 9 6 . 8 24 Guns 31 | . 11 4 2 . 1 . . . 4 9 Cannons 16 | . . . . . 2 3 3 . . 8 AOE 13 | . 3 . . . . 5 . . 2 3 Classes Destroyed 18 | 1 6 1 1 . 2 1 1 . . 5 Worker 7 | . 3 . . . . . . . . 4 Builder 1 | . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . 1 Recycler 4 | . 2 . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . 1 Watcher 4 | . 2 . . . . . . . . 2 Swarmer 15 | . 6 1 . . . 4 . . . 4 Grunt 24 | . 8 . . . . 3 2 . 4 7 Brawler 1 | . . . . . . . 1 . . . Duelist 5 | . . . . . . 1 2 . . 2 Protector 1 | . . . . . . . . . . 1 Sentry 8 | . . . 2 . 2 1 1 . . 2 Specialist 2 | . . . . . . . . . . 2 Hunter 9 | . . . . . 4 . . . 3 2 Programmer 6 | . . . . . 2 . . . 1 3 Heavy 1 | . . . . . . . . . . 1 Subdweller 3 | . . 3 . . . . . . . . Best Kill Streak 8 | 1 3 1 1 . 3 4 5 . 3 8 Combat Bots Only 5 | . 3 1 1 . 3 4 5 . 3 5 Max Kills in Single Turn 3 | 1 2 1 1 . 1 3 1 . 2 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . . 3 . . 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 790 | . 57 11 18 . 75 75 20 . 115 419 Missed 228 | . 15 5 4 . 25 22 5 . 18 134 Damage Taken 10022 | . 503 157 213 . 716 757 301 . 1269 6106 Core 1653 | . 58 82 31 . 124 132 . . 223 1003 Absorbed by Shields 216 | . . . . . . . . . . 216 Redirected to Shielding 22 | . 6 . . . . . . . . 16 Ignored by Resistances 99 | . . . . . . . . . . 99 Regen/Repaired (Parts) 125 | . 69 . . . 10 10 . . 26 10 Core Remaining (%) 58 | 100 . . . 31 . . . . 43 . Volleys Fired 337 | 9 66 23 10 . 28 37 17 . 29 118 Largest 2 | 2 2 2 2 . 2 2 2 . 2 2 Hottest 148 | 60 40 80 43 . 148 96 96 . 118 138 Shots Fired 542 | 18 129 32 20 . 31 49 24 . 46 193 Gun 327 | 18 126 18 20 . 6 1 1 . 36 101 Cannon 121 | . . 14 . . . 16 12 . 1 78 Launcher 17 | . 3 . . . . 8 . . 3 3 Special 77 | . . . . . 25 24 11 . 6 11 Kinetic 389 | 17 126 18 20 . . 16 12 . 16 164 Thermal 75 | . . 14 . . 6 18 1 . 21 15 Explosive 17 | . 3 . . . . 8 . . 3 3 Electromagnetic 1 | 1 . . . . . . . . . . Impact 59 | . . . . . 25 7 11 . 6 10 Robot Hit Streak 14 | 5 8 7 9 . 11 6 12 . 4 14 Robot Miss Streak 5 | 3 5 1 1 . 2 2 3 . 3 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 335 | 11 83 20 16 . 19 26 17 . 24 119 Core Hits 164 | 3 39 8 4 . 7 21 3 . 12 67 Critical Kills 7 | . 1 1 . . . . 1 . 1 3 Critical Parts Destroyed 15 | . . 3 . . 4 . 1 . 1 6 Critical Strikes 34 | . 1 4 . . 4 . 4 . 3 18 Burn 1 | . . . . . . . . . 1 . Destroy 9 | . 1 1 . . . . . . 1 6 Blast 11 | . . . . . . . 2 . . 9 Smash 13 | . . 3 . . 4 . 2 . 1 3 Melee Attacks 29 | . 21 8 . . . . . . . . Impact 24 | . 16 8 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10988 | 114 988 676 215 . 1154 1348 930 . 766 4797 Guns 3818 | 114 815 139 215 . 86 . 18 . 342 2089 Cannons 1714 | . . . . . . 193 155 . . 1366 Explosions 1562 | . 173 . . . 91 702 . . 181 415 Melee 537 | . . 537 . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 4960 | 102 815 139 215 . . 193 155 . 158 3183 Thermal 688 | . . . . . 86 128 18 . 184 272 Explosive 1526 | . 173 . . . 55 702 . . 181 415 Electromagnetic 48 | 12 . . . . 36 . . . . . Impact 3766 | . . 537 . . 977 325 757 . 243 927 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 2 2 2 4 11 Average Corruption 2 | . . . . . 1 2 2 2 2 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . . 3 11 14 2 11 12 Message Errors 11 | . . . . . . 4 1 2 3 1 Matter Fused 18 | . . . . . 2 5 5 . 4 2 Heat Flow Errors 4 | . . . . . . . 1 . 1 2 Energy Discharges 5 | . . . . . . 1 3 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 1 . 2 . 1 3 Data Loss (major) 3 | . . . . . . . 1 . 1 1 Misfires 3 | . . . . . . 1 1 . 1 . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1820 | . . 311 . . 527 75 328 . 128 451 Projectiles 1509 | . . . . . 527 75 328 . 128 451 Explosions . | . . . . . . . . . . . Melee 311 | . . 311 . . . . . . . . Knockbacks 28 | . . 2 . . 5 2 6 . 1 12 Impact 17 | . . 2 . . 5 1 3 . 1 5 Kinetic 11 | . . . . . . 1 3 . . 7 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 58 | . 31 . . . . 12 . . . 15 Shots 3 | . 1 . . . . 1 . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 406 | 20 18 104 28 . 261 333 406 . 404 330 Average Temperature 99 | 15 6 50 17 . 128 120 155 . 137 90 Received Heat Transfer 1629 | . 189 27 99 . 36 252 153 . 120 753 Effects 4 | . . . . . . 1 1 . 1 1 Shutdowns 3 | . . . . . . 1 1 . . 1 Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 18 | . . 3 . . 5 1 3 . 2 4 Combat Hostiles 17 | . . 3 . . 5 1 3 . 2 3 Parts Fried 13 | . . 3 . . 2 . 4 . 1 3 Impact Corruptions 42 | . . 6 . . 16 2 7 . 3 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . Heat Transferred 1564 | . . . . . 211 444 50 . 600 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Peak Influence 573 | 10 213 . 257 . 163 . . . . 573 Initial 31 | . 6 . 24 . . . . . . 31 Average 123 | 3 78 . 64 . 48 . . . . 285 Maximum Alert Level 2 | . 1 . 1 . . . . . . 2 Low Security (%) 80 | 100 95 . 90 . 100 . . . . 41 Level 1 9 | . 4 . 9 . . . . . . 20 Level 2 9 | . . . . . . . . . . 38 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 3 . 1 . . 7 Investigation 5 | . 2 . . . 1 . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . . . . . 2 . . . . 3 Assault 2 | . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 22 8 2 . 9 7 8 . 9 41 Peak Tracking Total 7 | . 4 4 1 . 2 4 7 . 5 7 Tactical Retreats 6 | . 2 2 . . . 1 1 . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 3 | . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 4 | . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered 5 | . . . . . . . 5 . . . Most Traps Carried 2 | . . . . . . . . . 2 2 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 11 | . 2 . . . 2 1 . . . 6 Max in Single Turn 2 | . 1 . . . 2 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 53 | . 11 . 17 11 4 . 2 4 . 4 Terminals 18 | . 8 . 6 . 3 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 Recycling Units 13 | . 2 . 9 . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 252 | . 39 . 72 81 13 . 5 30 . 12 Successful 203 | . 23 . 50 81 8 . 5 30 . 6 Failed 48 | . 15 . 22 . 5 . . . . 6 Catastrophic 6 | . 1 . 2 . 2 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 45 | . 19 . 14 . 8 1 . . . 3 Terminals 65 | . 32 . 19 . 11 . . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . . . . 3 Recycling Units 38 | . 5 . 28 . 2 . . . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 166 | . 14 . 31 81 5 . 5 30 . . Record 112 | . . . 24 73 . . 4 11 . . Part Schematic 13 | . . . 1 . . . . 12 . . Robot Schematic 4 | . . . . . . . . 4 . . Robot Analysis 13 | . 4 . . 8 1 . . . . . Prototype ID Bank 8 | . 4 . 1 . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 3 | . 1 . 2 . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 Scan Component 3 | . 1 . . . . . . . . 2 Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 15 | . 2 . 11 . . . . . . 2 Report Inventory 11 | . 2 . 8 . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Retrieve Components 3 | . . . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . 5 . 8 . 3 . . . . 2 Terminals 7 | . 3 . 1 . 2 . . . . 1 Assimilate 1 | . 1 . . . . . . . . . Botnet 6 | . 2 . 1 . 2 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units 9 | . 2 . 7 . . . . . . . Tunnel 9 | . 2 . 7 . . . . . . . Fedlink 1 | . . . . . 1 . . . . . Scrapoids 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 9 . 11 . 3 . . . . 3 Full Trace Events 2 | . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . 12 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . 4 . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . no_distress 2 | . 2 . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies 9 | . 1 . . 1 . . 2 . . 5 Largest Group 5 | . 1 1 . 1 1 . 2 2 2 5 Highest-Rated Group 238 | . 10 10 . 37 37 . 62 62 62 238 Highest-Rated Ally 50 | . 10 10 . 37 37 . 32 32 32 50 Total Orders . | . . . . . . . . . . . Ally Attacks 72 | . . . . . . . . . 6 66 Total Damage 1414 | . . . . . . . . . 196 1218 Kills 11 | . . . . . . . . . 1 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 13 | . 4 . . 8 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 12072 | 70 1847 501 1328 3552 763 854 938 153 667 1399 Spaces Moved 8036 | 35 1014 374 1102 2875 448 476 567 103 294 748 Core 22 | . . . . . . . . . . 22 Treads 4 | . . . . . . . . . . 4 Legs 674 | 35 639 . . . . . . . . . Wheels 5979 | . 375 374 1102 2875 284 . . . 247 722 Hover 1357 | . . . . . 164 476 567 103 47 . Flight . | . . . . . . . . . . . Fastest Speed 85 | 120 110 107 107 110 128 148 148 148 148 85 Average Speed 131 | 120 147 108 111 122 145 148 148 148 190 128 Slowest Speed 750 | 120 260 119 155 155 198 148 148 148 306 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 97 23 96 95 12 63 65 70 48 18 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 16 | . 2 1 7 5 . . . 1 . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched 18 | . . 2 . 8 . 3 4 . 1 . Spaces Dug 22 | . 5 5 . . 4 8 . . . . Terrain Destroyed 208 | . 21 6 . . 22 95 5 . 18 41 Melee 5 | . 5 . . . . . . . . . Projectile 50 | . . 6 . . 7 10 5 . 2 20 AOE 153 | . 16 . . . 15 85 . . 16 21 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total 8983 | 46 1211 419 1184 2923 530 555 648 104 361 1002 Wait 147 | . 34 5 56 . 20 7 10 . . 15 Move 8026 | 34 1013 373 1101 2874 447 475 566 102 293 748 Hop . | . . . . . . . . . . . Pick Up 144 | 2 30 2 4 25 14 6 11 . 10 40 Fast Attach 16 | . 4 . . . . . . 1 1 10 Attach 88 | . 4 . 1 1 14 10 6 . 15 37 Detach 14 | . . . . . 2 4 1 . 3 4 Swap 38 | 1 13 5 5 2 1 6 2 . . 3 Drop 101 | . 22 3 6 21 4 6 10 1 10 18 Fire 337 | 9 66 23 10 . 28 37 17 . 29 118 Melee 29 | . 21 8 . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 26 | . . . 1 . . . 25 . . . Trap 5 | . 4 . . . . . . . . 1 Miscellaneous 4 | . . . . . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Repaired Assault Rifle 1109 | -10/Materials | Discovered new exit (range 16) 1591 | -10/Materials | Central database locked down 1821 | -10/Materials | Discovered new exit (range 9) 1879 | -10/Materials | Discovered new exit (range 3) 1918 | -10/Materials | Entered Subcaves 1918 | -10/Subcaves | Accompanied by 1 ally 1995 | -10/Subcaves | Discovered new exit (range 7) 2045 | -10/Subcaves | Learned location of Zion (-7) 2045 | -10/Subcaves | Met a Zionite searching for "candidates" 2193 | -10/Subcaves | Core integrity fell below 50% 2292 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2416 | -10/Subcaves | Discovered new exit (range 3) 2419 | -10/Subcaves | Entered Recycling 2420 | -8/Recycling | Met a Zionite searching for Scraptown 2742 | -8/Recycling | Discovered new exit (range 16) 3022 | -8/Recycling | Build established: Scavenger-Mutant 3578 | -8/Recycling | Build established: Mutant 3703 | -8/Recycling | Scanned before Scraplab entrance 3718 | -8/Recycling | Discovered new exit (range 11) 3722 | -8/Recycling | Entered Scraplab 3747 | -8/Recycling | Entered Scraptown 4076 | -8/Scraptown | Visited Cyclists 4120 | -8/Scraptown | Visited Symbiants 4152 | -8/Scraptown | Visited Assassins FH 4207 | -8/Scraptown | Visited UFD Registry 4219 | -8/Scraptown | Visited Cave Peace 4272 | -8/Scraptown | Visited Shadow of the Wyrm 4332 | -8/Scraptown | Visited TADAMA 4601 | -8/Scraptown | Discovered new exit (range 5) 4728 | -8/Scraptown | Visited Spacefarers 5044 | -8/Scraptown | Registered with UFD as "Metalsink" 5087 | -8/Scraptown | Entered Cyclist Reading Room 5186 | -8/Scraptown | Visited Junk Cannon Lab 5247 | -8/Scraptown | Visited Infowarlord's Domain 5282 | -8/Scraptown | Visited Analyses Database 5331 | -8/Scraptown | Visited Scrapoid Research Area 5432 | -8/Scraptown | Visited Scrap Suit Storage 5469 | -8/Scraptown | Visited Botcube Research 5502 | -8/Scraptown | Visited Curators Association 5578 | -8/Scraptown | Discovered new exit (range 3) 5668 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5682 | -8/Scraptown | Found DCF Scrap (29 items) 5707 | -8/Scraptown | Visited Junk Repository 5733 | -8/Scraptown | Visited Cartography Club 5775 | -8/Scraptown | Found Surveybot 17 Chip 5899 | -8/Scraptown | Learned location of Warlord (-4) 5899 | -8/Scraptown | Learned 12 Factory zone layouts 5899 | -8/Scraptown | Learned 16 Research zone layouts 5899 | -8/Scraptown | Learned 4 Mines zone layouts 5899 | -8/Scraptown | Learned 20 Lower Caves zone layouts 5899 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 5899 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 5899 | -8/Scraptown | Learned location of 1 exit from Lower Caves 5899 | -8/Scraptown | Learned location of 1 exit from Upper Caves 5899 | -8/Scraptown | Learned location of 3 exits from Upper Caves 5944 | -8/Scraptown | Found Deep Structural Scanner 6062 | -8/Scraptown | Found Prototype Special Weapon 6065 | -8/Scraptown | Identified Junk Cannon 6543 | -8/Scraptown | Found Exp. Terrain Scanner 6838 | -8/Scraptown | Found Lrg. Botcube 7051 | -8/Scraptown | Lrg. Botcube activated 7059 | -8/Scraptown | Lrg. Botcube completed mutation into legged form (unarmed). 7129 | -8/Scraptown | Found Scrap Suit 7132 | -8/Scraptown | Found Scrap Suit 7299 | -8/Scraptown | Entered Factory 7299 | -6/Factory | Accompanied by 1 ally 7299 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7300 | -6/Factory | Identified exit to Factory 7301 | -6/Factory | Identified exit to Lower Caves 7592 | -6/Factory | Build established: Hacker-Mutant 8062 | -6/Factory | Entered Lower Caves 8063 | -6/Lower Caves | Identified exit to Lower Caves 8176 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8368 | -6/Lower Caves | Encountered a Warlord checkpoint 8436 | -6/Lower Caves | Spotted B-75 Beast 8860 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8876 | -6/Lower Caves | Found Prototype Special Weapon 8916 | -6/Lower Caves | Entered another Lower Caves area 9213 | -6/Lower Caves | Learned 4 Factory zone layouts 9283 | -6/Lower Caves | Learned 8 Factory zone layouts 9283 | -6/Lower Caves | Learned Research terminal intel 9283 | -6/Lower Caves | Learned Factory garrison access intel 9283 | -6/Lower Caves | Learned Factory emergency access door positions 9484 | -6/Lower Caves | Encountered a Warlord checkpoint 9557 | -6/Lower Caves | Discovered new exit (range 6) 9688 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9854 | -6/Lower Caves | Entered Data Miner 9854 | -6/Data Miner | Accompanied by 2 allies 9855 | -6/Data Miner | Discovered new exit (range 6) 9883 | -6/Data Miner | Met Data Miner 9920 | -6/Data Miner | Learned location of Section 7 (-2) 9920 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9948 | -6/Data Miner | Received God Mode back door access code from Data Miner 10007 | -6/Data Miner | Entered Proximity Caves 10007 | -5/Proximity Caves | Accompanied by 2 allies 10122 | -5/Proximity Caves | Lost 3 parts (1p2n) 10139 | -5/Proximity Caves | Identified Molecular Deconstructor 10438 | -5/Proximity Caves | Learned Factory security intel 10479 | -5/Proximity Caves | Core integrity fell below 50% 10496 | -5/Proximity Caves | Lost 4 parts (2n2u) 10674 | -5/Proximity Caves | Entered Factory 10674 | -5/Factory | Evolved 2 slots: Propulsion x2 10675 | -5/Factory | Identified exit to Factory 10678 | -5/Factory | Loaded intel: 4 garrison access locations 10837 | -5/Factory | Scrapoid reinforcements arrived 11299 | -5/Factory | Build established: Hacker-Scrapper 11574 | -5/Factory | First assault squad dispatched 11769 | -5/Factory | Core integrity fell below 50% 11807 | -5/Factory | Lost 19 parts (2p4n8u5w) 11833 | -5/Factory | Core integrity fell below 20% 11849 | -5/Factory | System corruption reached 10% 11886 | -5/Factory | Lost 3 parts (1p1u1w) 12037 | -5/Factory | Spotted B-75 Beast 12073 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 12052_ W-25 Informer sends out distress signal. 12055_ W-25 Informer destroyed. 12055_ Slug penetrates Y-64 Sentinel. 12056_ Acquired 4 matter. 12057_ Penetrated by Slug. 12058_ Slug penetrates Y-64 Sentinel. 12058_ Y-64 Sentinel suffers critical hit (Destroy). 12058_ Y-64 Sentinel destroyed. 12059_ Acquired 4 matter. 12060_ Lrn. Tractor Beam destroyed. 12066_ Slug penetrates Wall. 12066_ Slug penetrates G-50 Soldier. 12066_ K-01 Serf collects debris. 12069_ Slug penetrates K-01 Serf. 12069_ K-01 Serf destroyed. 12069_ K-01 Serf collects debris. 12069_ Wheel destroyed. 12072_ Slug penetrates Wall. 12072_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????# # || ????????????????? | | ???????# # || ????????????????? | | ???????# # ???????????????? | | ???????# # ???????????????? | | ???????# ! # ???????????????? | | ???????# # ??????????????? | | ???????# # ????????????? | | ##########+#" ???????????? | | ??????????? | | [ #?????????? | | #?????????? | | # #? | | ############# # #? | | ###########?# # #? | | #?# # #? | | #?## "" #+########? | | " !!! " " #??# F" #?????? | | " !! " " #??# " #?????? | | " !! " " #??# "" #?????? | | " " " #??# ##+#+######? | | " " " #??# % % # #? | | " " " #??# "####; ### #? | | " " " #??## ######; #?# #? | | " " " ????# # ; ### #? | | " " " ????# + """ # ;## #? | | ????# # """ #@ #?# #? | | ##########????# # """ #% #?# #? | | ??????????????## ## # #?###########? | | ???????????????# ## # #?# #?? | | ???????????????# ## # #?# """ #?? | | ???????????????# ## "T" #!%!#?# """ #?? | | ???????????????# ## # = #?#""" """ #?? | | #??????????????# ######## #?#""" #?? | | #??????????????#+######## #?#"S """ #?? | | ????????????????? ## #?#""" """ #?? | | ?????????????????"""" ## ### "" """ #?? | | ????????????????????????? ????????????? | | ????????????????????????? [! ????????????? | | ?????????????????????????gg! ????????????? | | ?????????????????????????k!*=????????????? | | ?????????????????????????=%[?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Power Shielding 33 Weapon Cycling 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingBladeArray Manual? 0 Play Time 02:59:07 Cumulative 234.1 hours Start 2024.08.08 @ 01:44:12 End 2024.08.08 @ 11:33:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 163 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a49916e-b39f-4006-967d-0d8c34e0525c