Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 08:15:31 Player: Arzon Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1256) 1256 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3716 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Cooling System Medium Storage Unit > --- WEAPON (2) ------- Heavy Beamcaster Battle Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Cooling System Cooling System Matter Compressor (116) Hacking Suite Authchip [Weapon] Improved Medium Laser Assault Rifle Battle Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Heavy Beamcaster Battle Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Cooling System Cooling System Matter Compressor Hacking Suite Authchip [Weapon] Improved Medium Laser Assault Rifle Battle Rifle [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Battle Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 49 | 8 14 22 3 . 2 Power 4 | 1 . 3 . . . Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 3 3 8 3 . . Treads . | . . . . . . Leg 16 | 3 3 7 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 9 | 1 5 3 . . . Device 5 | . 3 2 . . . Storage 2 | 1 . 1 . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 3 6 8 . . 2 Energy Gun 11 | 2 4 4 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | 1 2 3 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 4 . . . Parts Lost 14 | . 2 8 . . 4 Power 1 | . . 1 . . . Propulsion 9 | . 1 5 . . 3 Utility 1 | . . 1 . . . Weapon 3 | . 1 1 . . 1 Highest Loss Streak 7 | . 1 7 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 84 96 100 97 Engine 11 | . 14 10 11 11 11 Leg 36 | . 27 31 40 44 41 Device 8 | . 5 3 11 11 11 Storage 7 | . . 8 11 11 11 Processor 7 | . 21 8 . . . Energy Gun 20 | . 26 10 22 22 15 Ballistic Gun 2 | . 1 8 . . 6 Peak Build Rating 21 | 6 7 15 16 17 21 Average Rating 12 | 4 6 10 15 16 18 On Entrance 10 | . 6 7 14 16 17 Naked Turns . | . . . . . . Heaviest Build 27 | 14 15 25 25 25 27 Greatest Support 43 | 20 20 43 43 43 43 Greatest Overweight (x) 5 | . . 5 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 7 5 8 10 10 10 Most Carried 10 | 3 6 10 10 10 10 Average Carried 7 | 1 4 7 9 9 9 Final Capacity 10 | 8 5 10 10 10 10 Final Carried 10 | 2 5 10 9 10 10 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1004 | 199 227 339 70 . 169 Remotely . | . . . . . . Salvage Created 2092 | . 722 909 269 . 192 Parts 98 | . 40 40 10 . 8 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 7 | . . 3 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 38 | . 14 11 6 . 7 Guns 32 | . 12 8 5 . 7 Cannons 2 | . . 2 . . . AOE 2 | . 2 . . . . Classes Destroyed 11 | . 8 3 . . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Hauler 4 | . 2 2 . . . Recycler 5 | . . 4 1 . . Mechanic 1 | . 1 . . . . Operator 2 | . 1 1 . . . Watcher 4 | . 2 2 . . . Swarmer 16 | . 3 3 3 . 7 Grunt 19 | . 11 6 2 . . Duelist 2 | . . 1 1 . . Sentry 1 | . . 1 . . . Best Kill Streak 8 | . 8 5 3 . 4 Combat Bots Only 4 | . 3 3 3 . 4 Max Kills in Single Turn 3 | . 3 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 278 | . 60 123 21 . 74 Missed 76 | . 17 24 7 . 28 Damage Taken 2349 | . 470 1085 235 . 559 Core 483 | . 83 231 87 . 82 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 46 | . 46 . . . . Core Remaining (%) 83 | 100 66 . . . . Volleys Fired 170 | . 66 61 24 . 19 Largest 2 | . 2 2 2 . 2 Hottest 124 | . 100 124 106 . 106 Shots Fired 338 | . 131 121 48 . 38 Gun 312 | . 131 95 48 . 38 Cannon 26 | . . 26 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 64 | . 20 28 . . 16 Thermal 252 | . 89 93 48 . 22 Explosive . | . . . . . . Electromagnetic 22 | . 22 . . . . Robot Hit Streak 18 | . 18 7 10 . 9 Robot Miss Streak 6 | . 5 3 2 . 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 217 | . 85 79 33 . 20 Core Hits 90 | . 37 31 10 . 12 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 13 | . 4 6 2 . 1 Burn 11 | . 4 5 2 . . Meltdown 1 | . . 1 . . . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3343 | . 1270 1230 484 . 359 Guns 2900 | . 1096 961 484 . 359 Cannons 269 | . . 269 . . . Explosions 149 | . 149 . . . . Melee . | . . . . . . Ramming 25 | . 25 . . . . Kinetic 497 | . 86 292 . . 119 Thermal 2577 | . 915 938 484 . 240 Explosive . | . . . . . . Electromagnetic 244 | . 244 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . 4 15 . . . Projectiles 15 | . . 15 . . . Explosions 1 | . 1 . . . . Melee 3 | . 3 . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 9 | . 9 . . . . Kicked 9 | . 9 . . . . Crushed . | . . . . . . Highest Temperature 443 | . 324 443 . . 36 Average Temperature 127 | . 109 150 . . 15 Received Heat Transfer 702 | . 246 420 24 . 12 Effects 11 | . 3 8 . . . Energy Bleed 1 | . . 1 . . . Interference 7 | . 2 5 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 14 | . 6 7 . . 1 Heat Transferred 7354 | . 2803 2738 1369 . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 307 | . 307 274 204 . . Initial 59 | . . 29 59 . . Average 140 | . 143 138 183 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 82 | 100 82 85 61 . . Level 1 17 | . 17 14 38 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 5 1 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 3 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 26 18 5 . 11 Peak Tracking Total 6 | . 4 6 3 . 4 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 5 2 . . 1 Terminals 6 | . 3 2 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 12 8 . . 1 Successful 10 | . 6 3 . . 1 Failed 11 | . 6 5 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 8 8 . . 1 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 3 . . 1 Record 2 | . . 1 . . 1 Robot Analysis 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 156 | . . . . 156 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4550 | 74 1354 716 196 1260 950 Spaces Moved 3161 | 53 904 347 97 1040 720 Core 11 | 9 . 2 . . . Treads . | . . . . . . Legs 3150 | 44 904 345 97 1040 720 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 108 120 133 120 120 122 Slowest Speed 300 | 120 120 300 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 96 32 19 89 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 3 Spaces Dug . | . . . . . . Terrain Destroyed 7 | . 7 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . 7 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3528 | 68 1045 483 129 1055 748 Wait 64 | . 28 23 . 7 6 Move 3156 | 52 903 346 96 1039 720 Hop . | . . . . . . Pick Up 56 | 8 16 23 3 5 1 Fast Attach . | . . . . . . Attach 23 | 6 5 10 1 . 1 Detach . | . . . . . . Swap 26 | 2 9 12 2 . 1 Drop 24 | . 9 8 3 4 . Fire 170 | . 66 61 24 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . 9 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 9) 846 | -10/Materials | Discovered new exit (range 7) 1114 | -10/Materials | Discovered new exit (range 16) 1285 | -10/Materials | Repaired Med. Laser 1429 | -10/Materials | Entered another Materials area 1429 | -9/Materials | Evolved 2 slots: Propulsion x2 1491 | -9/Materials | Discovered new exit (range 13) 1854 | -9/Materials | Core integrity fell below 50% 1880 | -9/Materials | Lost 7 parts (1p4n1u1w) 2047 | -9/Materials | Discovered new exit (range 5) 2145 | -9/Materials | Entered Mines 2176 | -9/Mines | Build established: Scavenger-Mutant 2335 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2341 | -9/Mines | Entered Zion 2656 | -7/Zion | Learned location of Data Miner (-6) 2858 | -7/Zion | Found CR-A16's Pointy Stick 3142 | -7/Zion | Met Imprinter 3161 | -7/Zion | Imprinted 3163 | -7/Zion | Declared Zion's savior 3530 | -7/Zion | Discovered new exit (range 11) 3601 | -7/Zion | Entered Proximity Caves 3757 | -6/Proximity Caves | Learned Factory emergency access door positions 3948 | -6/Proximity Caves | Spotted B-75 Beast 4025 | -6/Proximity Caves | Core integrity fell below 20% 4388 | -6/Proximity Caves | Discovered new exit (range 13) 4534 | -6/Proximity Caves | Lost 3 parts (3n) 4550 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4551 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- >>Query($taT^5 R3pOr+ 0000) .sisT3m C0rRvpTE_ Lgt. Nuclear Core fries itself beyond repair. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. S-27 Virus destroyed. S-27 Virus suffers critical hit (Destroy). Destroyed Lgt. Nuclear Core. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. Aluminum Leg destroyed. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. Autogun fries itself beyond repair. S-27 Virus destroyed. Acquired 20 matter. Acquired 24 matter. VTOL Module fries itself beyond repair. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###???????????###????????????????????????????????? | | ####???????## ##?####??####????????????????????? | | #??????## ### ##?# #????????????????????? | | #??????## ### #?????????? ##??????? | | #???????# #?# ##?????? #??????? | | ##?????## ##?# ##### #?????????? | | ##??### #?## #????????????? | | #??# #?# #????????????? | | # ##?# ##?## ## ##????????????? | | ## ### ###### #?# #?????????????? | | ## ##?# #?????????????? | | # ##?# ????????????? | | ### ##### ###### #?? ???????????? | | #"" ""# ###?#### ##?? ??????????? | | # # % "T" #??## ##?? ????????? | | ## # ##?# #??? ???????? | | ?## # + #?# ##???? ##????????? | | ??# # "# #?# #??????#?????????? | | ??# "# #?# ### #????????????????? | | ??# "" # #?# @ #??###????????????????? | | ??# [ "# #### ##?????????????????????? | | ??# # " #### %#?? ??????????????????? | | ? ######### ### % ?????????????????? | | #?????????????????? | | ### #### #??????????????????? | | ??## ##### #??????????????????? | | ???# #??????????????????? | | ##### ??????????????????? | | #?## ##### ??????????????????? | | ##?###### #????? < ??????????????????? | | #??????## # #???? ???????????????????? | | ##??????#### #???? ???????????????????? | | ###???????# #???? ????????????????????? | | ######### #???? ????????????????????? | | #????? Y ?????????????????????? | | #???????????????????????????????? | | # ## ###########???????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Authchip Count 1 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive System Guard | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed AssembledRingDrivehammer Manual? 0 Play Time 00:49:56 Cumulative 5.9 hours Start 2024.11.16 @ 07:24:16 End 2024.11.16 @ 08:15:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27523931-9495-4097-8cbf-081356c3ebc6