Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 22:34:15 Player: LameThyst Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2987) 2987 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6357 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 65/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Carbon-fiber Leg Shield Generator Hacking Suite Autogun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Tesla Rifle Mini Assault Cannon Great Axe > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cooling System Improved Medium Armor Plating Shield Generator Hacking Suite High-powered Tractor Beam Cooled Pulse Rifle Autogun Gauss Cannon Heavy Missile Launcher Improved Remote Datajack [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 4 | . . . 2 . 1 1 Utility 1 | . . . . . 1 . Weapon 1 | . . . . . . 1 Parts Attached 93 | 8 4 8 8 22 28 15 Power 16 | 2 1 1 . 5 5 2 Engine 14 | 2 1 1 . 5 3 2 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 34 | 2 1 3 5 8 9 6 Treads 7 | . . . . 5 2 . Leg 23 | . . 2 5 3 7 6 Wheel 4 | 2 1 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 2 . . . 7 . Device 3 | 1 . . . . 2 . Storage 2 | 1 1 . . . . . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 32 | 2 . 4 3 9 7 7 Energy Gun 11 | . . 1 2 3 4 1 Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 10 | 2 . 1 1 3 1 2 Ballistic Cannon 3 | . . . . 1 . 2 Launcher 3 | . . 2 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 1 Parts Lost 41 | . . 4 2 7 11 17 Power 4 | . . 1 . . 1 2 Propulsion 23 | . . 2 1 5 7 8 Utility 2 | . . . . . 1 1 Weapon 12 | . . 1 1 2 2 6 Highest Loss Streak 12 | . . 2 2 5 8 12 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 8 14 12 14 13 13 Power 1 | . 1 2 1 1 1 1 Propulsion 1 | 2 5 4 1 . . 3 Utility 4 | . . 4 4 6 4 4 Weapon 5 | . 1 3 4 6 7 3 Tool/Special . | . . . . . . . Unused Backups 29 | . 5 . 1 5 9 9 Power 4 | . 1 . . . 2 1 Propulsion 5 | . 3 . . . . 2 Utility 13 | . 1 . 1 3 4 4 Weapon 6 | . . . . 2 3 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 100 96 99 97 88 97 Engine 9 | . 14 12 10 11 6 6 Treads 13 | . . . . 22 21 . Leg 22 | . . 11 43 19 14 44 Wheel 3 | . 28 14 . . . . Device 2 | . 9 . . . 3 6 Storage 10 | . 14 14 11 11 8 7 Processor 9 | . 4 14 11 11 6 7 Protection 1 | . . . . . 7 . Energy Gun 4 | . . 4 7 5 1 5 Energy Cannon 1 | . . . . 2 3 1 Ballistic Gun 10 | . 28 20 13 8 7 5 Ballistic Cannon 3 | . . . . 5 2 3 Slashing Weapon 1 | . . . . . 2 3 Peak Build Rating 40 | 7 8 9 15 17 30 40 Average Rating 19 | 5 7 7 13 15 24 36 On Entrance 11 | . 7 8 7 12 16 29 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 29 30 32 35 45 52 Greatest Support 100 | 32 32 32 49 80 100 80 Greatest Overweight (x) 2 | . . 1 1 1 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 14 14 Most Carried 15 | 8 14 15 13 15 15 15 Average Carried 13 | 4 8 14 12 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 8 14 12 13 15 15 5 Class Distribution -------------------- 60% | Scavenger-Mutant 31% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 2768 | 289 132 113 154 956 709 415 Remotely 165 | 117 48 . . . . . Salvage Created 3300 | 66 243 239 221 1095 957 479 Parts 197 | 3 16 10 17 68 53 30 Haulers Intercepted 5 | . . . . 4 1 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 86 | . 6 9 11 27 20 13 Melee 7 | . . . . . 5 2 Guns 44 | . 6 5 5 15 10 3 Cannons 17 | . . . . 8 5 4 AOE 18 | . . 4 6 4 . 4 Classes Destroyed 12 | 1 2 1 1 3 . 4 Worker 1 | . . . . 1 . . Builder 2 | . . 1 . . . 1 Hauler 5 | . . . . 4 1 . Recycler 2 | 1 1 . . . . . Watcher 2 | . . . . 1 1 . Swarmer 30 | . 3 4 8 11 4 . Grunt 32 | . 3 5 . 6 12 6 Protector 1 | . . . . . . 1 Sentry 18 | . . . 3 10 4 1 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 7 | 1 3 3 7 6 5 4 Combat Bots Only 7 | . 3 3 7 6 5 4 Max Kills in Single Turn 4 | 1 1 1 3 4 1 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . 1 3 3 . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 656 | . 26 42 47 144 164 233 Missed 163 | . 4 13 11 34 37 64 Hits 493 | . 22 29 36 110 127 169 Projectile 493 | . 22 29 36 110 127 169 AOE 1 | . . . . . . 1 Critical Strikes 23 | . . 1 1 3 10 8 Damage Taken 7684 | . 204 357 437 1462 2218 3006 Core 1631 | . 82 27 53 252 495 722 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 592 | . . . . . 316 276 Core Remaining (%) 47 | 100 . 56 . 23 10 . Volleys Fired 239 | 3 23 24 15 92 58 24 Largest 3 | 1 2 2 2 2 2 3 Hottest 144 | 20 40 70 98 121 101 144 Shots Fired 471 | 3 46 48 29 184 107 54 Gun 354 | 3 46 38 25 138 70 34 Cannon 94 | . . . . 45 37 12 Launcher 23 | . . 10 4 1 . 8 Special . | . . . . . . . Kinetic 268 | 3 46 24 13 94 62 26 Thermal 168 | . . 14 12 81 45 16 Explosive 23 | . . 10 4 1 . 8 Electromagnetic 12 | . . . . 8 . 4 Robot Hit Streak 17 | 3 10 8 7 17 16 7 Robot Miss Streak 4 | . 4 3 3 3 4 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 1 1 1 4 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 335 | 3 30 31 19 125 82 45 Core Hits 161 | 2 14 16 15 44 35 35 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . . 2 2 4 Burn 3 | . . . . 2 1 . Blast 4 | . . . . . 1 3 Sever 1 | . . . . . . 1 Melee Attacks 20 | . . . . . 8 12 Impact . | . . . . . . . Slashing 20 | . . . . . 8 12 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7610 | 39 315 679 488 2257 1668 2164 Guns 3396 | 39 315 308 245 1361 834 294 Cannons 1585 | . . . . 669 599 317 Explosions 2021 | . . 371 243 227 . 1180 Melee 608 | . . . . . 235 373 Ramming . | . . . . . . . Kinetic 2810 | 39 315 184 86 1118 660 408 Thermal 2110 | . . 124 159 861 773 193 Explosive 1972 | . . 371 243 178 . 1180 Electromagnetic 110 | . . . . 100 . 10 Impact . | . . . . . . . Slashing 608 | . . . . . 235 373 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 78 | . . 17 37 1 1 22 Projectiles 2 | . . . . 1 1 . Explosions 56 | . . 17 37 . . 2 Melee 20 | . . . . . . 20 Knockbacks 10 | . . . . 2 6 2 Impact . | . . . . . . . Kinetic 9 | . . . . 2 5 2 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 187 | . . . 36 65 . 86 Shots 6 | . . . 2 2 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 720 | . 12 180 172 218 720 197 Average Temperature 109 | . 6 55 72 73 225 54 Received Heat Transfer 2160 | . 66 189 96 420 999 390 Effects 21 | . . . . 2 19 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . . . 2 2 . Matter Decay 4 | . . . . . 4 . Short Circuit 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Damage (major) 3 | . . . . . 3 . Damage (core) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . . 2 . 7 2 1 Heat Transferred 4712 | . . 370 370 2122 1517 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 62 | 100 100 100 85 15 99 56 Level 1 37 | . . . 14 84 . 43 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 348 | 5 60 125 223 348 202 267 Initial 144 | . . 15 37 81 144 28 Average 135 | . 22 79 78 241 52 154 Influence Increases 2820 | 5 155 327 356 889 506 582 Destroy 0b10 Robot/C 1700 | . 120 180 220 540 400 240 Destroy 0b10 Robot/NC 65 | 5 5 5 . 30 10 10 Destroy Leader 484 | . 30 50 50 180 94 80 Successful Hack 70 | . . . . 29 . 41 Disable Machine 120 | . . . 15 30 . 75 Destroy Structure 186 | . . 47 26 20 2 91 Lose Combat Pursuer 195 | . . 45 45 60 . 45 Influence Decreases 2704 | 5 115 271 259 738 788 528 Entered New Map 430 | . . 25 59 112 200 34 Time Decay 1776 | 5 115 206 180 556 386 328 Lost Part 348 | . . 40 20 70 52 166 Purge Threat 150 | . . . . . 150 . Squads Dispatched 16 | . 2 . 1 5 3 5 Investigation 6 | . 1 . . 2 2 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . 1 . 1 3 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 7 | . 1 . 1 1 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 8 12 16 40 26 27 Peak Tracking Total 11 | . 3 5 7 7 6 11 Tactical Retreats 6 | . . 2 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 4 | . 1 . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 8 | . . . 1 2 . 5 Max in Single Turn 2 | . . . 1 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 25 | . 3 . . 14 4 4 Terminals 17 | . 2 . . 10 3 2 Fabricators . | . . . . . . . Repair Stations 5 | . . . . 2 1 2 Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 68 | . 6 . . 38 12 12 Successful 28 | . 3 . . 12 5 8 Failed 40 | . 3 . . 26 7 4 Catastrophic 7 | . . . . 3 2 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 44 | . 5 . . 28 9 2 Fabricators . | . . . . . . . Repair Stations 16 | . . . . 3 3 10 Recycling Units 8 | . 1 . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 2 . . 10 3 1 Prototype ID Bank 2 | . 1 . . 1 . . Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Transport Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Hauler Manifests 3 | . . . . 2 1 . Zone Layout 3 | . 1 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . . 1 2 7 Scan Component 6 | . . . . 1 1 4 Repair 4 | . . . . . 1 3 Recycling Unit Hacks 2 | . 1 . . 1 . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 2 . . 9 4 3 Full Trace Events 6 | . . . . 3 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 1 3 Time 121 | . . . . . 26 95 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . 7 . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 828 | . . . . . 86 742 Sensors 828 | . . . . . 86 742 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 4775 | 85 310 435 367 1637 1143 798 Spaces Moved 2517 | 59 203 261 178 839 523 454 Core 9 | 1 . . . . . 8 Treads 766 | . . . . 503 263 . Legs 1303 | . . 83 178 336 260 446 Wheels 439 | 58 203 178 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 120 120 110 50 Average Speed 133 | 99 100 128 120 145 153 113 Slowest Speed 260 | 100 100 190 190 240 260 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 27 68 18 91 32 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 215 | . . 71 40 10 . 94 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 214 | . . 71 40 10 . 93 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3454 | 78 273 313 296 1082 749 663 Wait 358 | . 19 8 78 65 64 124 Move 2511 | 58 202 260 177 838 522 454 Hop . | . . . . . . . Pick Up 95 | 8 14 3 5 22 33 10 Fast Attach 33 | 7 1 1 3 8 11 2 Attach 29 | . . 4 5 7 5 8 Detach 5 | . 1 2 . 1 1 . Swap 91 | 1 3 8 11 24 25 19 Drop 73 | 1 10 3 2 25 22 10 Fire 239 | 3 23 24 15 92 58 24 Melee 20 | . . . . . 8 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 395 | -10/Materials | Identified exit to Mines 396 | -10/Materials | Entered Mines 537 | -10/Mines | Learned 2 Materials zone layouts 692 | -10/Mines | Identified exit to Materials 746 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Propulsion x2 1088 | -9/Materials | Discovered new exit (range 16) 1162 | -9/Materials | Destroyed 7 combat bots 1197 | -9/Materials | Identified exit to Storage 1198 | -9/Materials | Entered Storage 1441 | -9/Storage | Build established: Scavenger-Mutant 1851 | -9/Storage | Garrison activated, responded to threat 1873 | -9/Storage | Lost 5 parts (3n2w) 1972 | -9/Storage | Core integrity fell below 50% 2800 | -9/Storage | Discovered new exit (range 12) 2833 | -9/Storage | Identified exit to Materials 2835 | -9/Storage | Entered Materials 2835 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3463 | -8/Materials | Core integrity fell below 50% 3464 | -8/Materials | Core integrity fell below 20% 3508 | -8/Materials | Lost 8 parts (1p5n2w) 3713 | -8/Materials | Build established: Mutant 3846 | -8/Materials | Repaired Lrg. Storage Unit 3969 | -8/Materials | Discovered new exit (range 9) 3977 | -8/Materials | Identified exit to Factory 3978 | -8/Materials | Entered Factory 3978 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3984 | -7/Factory | Discovered new exit (range 13) 4077 | -7/Factory | Repaired Carbon-fiber Leg 4159 | -7/Factory | Lost 3 parts (1p2w) 4616 | -7/Factory | Repaired VSS Leg 4637 | -7/Factory | Build established: Scavenger-Mutant 4656 | -7/Factory | Repaired Carbon-fiber Leg 4753 | -7/Factory | Cargo convoy interrupted 4767 | -7/Factory | Core integrity fell below 50% 4773 | -7/Factory | Core integrity fell below 20% 4776 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04770_ H-55 Commando destroyed. 04770_ U-05 Engineer lays Concrete. 04771_ Penetrated by Slug. 04771_ Cld. Pulse Rifle destroyed. 04772_ Dropped Lrg. Storage Unit. 04772_ U-05 Engineer lays Concrete. 04772_ Penetrated by Slug. 04773_ K-01 Serf collects debris. 04773_ U-05 Engineer lays Concrete. 04774_ M-28 Smith repairs H-55 Commando. 04774_ U-05 Engineer lays Concrete. 04774_ R-06 Scavenger collects Remote Force Field. 04774_ Slug penetrates Pressure Siphon. 04775_ U-05 Engineer lays Concrete. 04775_ Penetrated by Slug. 04776_ U-05 Engineer lays Concrete. 04776_ K-01 Serf collects debris. 04776_ U-05 Engineer lays Concrete. 04776_ Penetrated by Slug. 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[ /!* t #???????????# #??? | | ?? + ! ph =!| %%" """ #???????????# #??? | | ?? # % mh %@""" #???????????# #??? | | ??????# %" """ ########????# #??? | | ??????# u h k """ ##### #??? | | ??????# u #??? | | ??????# #??? | | ??????# ###### i #??? | | ??????# ?????## #??? | | ??????# ??????# ################### #??? | | ????? ????????# #????????????????## #??? | | ???? ?????????# #????????????????# #??? | | ????????? ?????????# #????????????????#T #??? | | ??????????????????? ????????? ??????## #??? | | ??????????????????? ??????? ###### #??? | | ???????????????????? ????????? " #??? | | ?????????????????????????????? ###### #??? | | ?????????????????????????????? ???????###### #??? | | ??????????????????????????????# #???????????# #??? | | ??????????????????????????????# #???#########+###? | | ??????????????????????????????# #???# # | | ??????????????????????????????# #???# # | | ??????????????????????????????# #???# # | | ????????????????????????????### ##### # | | ????????????????????????????# # """ """ # | | ????????????????????????????# # """ """ # | | ????????????????????????????# + """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 9% | -8/Materials Carbon-fiber Leg | 21% | -7/Factory VSS Leg | 5% | -7/Factory Carbon-fiber Leg | 4% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerNodeChainsaw Manual? 0 Play Time 01:19:47 Cumulative 22.7 hours Start 2025.06.24 @ 19:47:22 End 2025.06.24 @ 22:34:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0f6163b3-7564-44a7-ba8f-d42fe173ff4c