Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 20:25:43 Player: Moddy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (152) 760 Value Destroyed (5976) 5976 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1460) 1460 TOTAL SCORE: 12916 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 490 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -128 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 226/515 System Corruption 11% Temperature Cool (74) Movement Core (350) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Compact Battery Advanced Targeting Computer Hacking Suite Improved Component Analysis Suite (fused) > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] Proton Cannon Proton Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Layered Heavy Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Laser Wave Gun Heavy Flak Cannon Tiamat Missile Launcher > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Energy Well Advanced Weight Redist. System Improved Sensor Array Matter Filter Improved Weapon Cycler Improved Light Armor Plating Medium Reflective Plating Advanced Hacking Suite Heavy Laser Power Sword Signal Generator [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility A0-MCA's Component Scanner Device Advanced Heat Sink Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Slots Evolved 10 | . . . . . 8 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 4 | . . . . . 4 . . . . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 187 | 2 13 5 . 2 53 55 31 17 9 Power 31 | . 2 1 . . 7 14 4 1 2 Engine 18 | . 2 1 . . 7 7 . . 1 Core 12 | . . . . . . 6 4 1 1 Reactor 1 | . . . . . . 1 . . . Propulsion 51 | 2 6 1 . . 17 13 9 3 . Treads 8 | . . . . . 4 2 . 2 . Leg 26 | . 4 1 . . 7 7 7 . . Wheel 8 | 2 2 . . . 3 . 1 . . Hover 8 | . . . . . 3 4 1 . . Flight 1 | . . . . . . . . 1 . Utility 52 | . 1 2 . 1 14 13 8 10 3 Device 26 | . . . . . 10 6 5 4 1 Storage 8 | . . 2 . . 1 2 . 2 1 Processor 5 | . 1 . . 1 2 . . 1 . Hackware 2 | . . . . . . . 1 1 . Protection 11 | . . . . . 1 5 2 2 1 Artifact . | . . . . . . . . . . Weapon 53 | . 4 1 . 1 15 15 10 3 4 Energy Gun 14 | . 2 . . 1 1 6 3 . 1 Energy Cannon 6 | . 1 . . . 1 1 . 1 2 Ballistic Gun 19 | . 1 1 . . 10 3 2 2 . Ballistic Cannon 8 | . . . . . 2 4 2 . . Launcher 2 | . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 Slashing Weapon 2 | . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 73 | . 4 . . . 14 19 15 6 15 Power 15 | . . . . . 4 6 3 1 1 Propulsion 20 | . 2 . . . 4 4 6 . 4 Utility 14 | . . . . . 2 2 2 3 5 Weapon 24 | . 2 . . . 4 7 4 2 5 Highest Loss Streak 12 | . 2 . . . 6 6 12 4 10 To Critical Strikes 2 | . . . . . . 1 . . 1 Average Backups 8 | 6 7 7 7 6 6 11 11 1 4 Power . | 1 1 1 1 1 1 . . . . Propulsion 1 | 4 3 2 2 2 . 3 1 . . Utility 3 | . . 1 3 3 3 5 7 . 1 Weapon 1 | 1 2 1 1 . 1 1 1 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 41 | 4 4 4 . 4 6 8 8 1 2 Power 4 | 1 . 1 . . 1 1 . . . Propulsion 10 | . 2 1 . 1 . 4 2 . . Utility 11 | 1 . . . 1 3 . 5 . 1 Weapon 14 | 2 2 2 . 2 1 2 1 1 1 Tool/Special 2 | . . . . . 1 1 . . . Average Slot Usage (%) 94 | . 94 100 100 100 96 99 87 77 77 Engine 9 | . 14 14 14 14 11 8 5 . 4 Core 1 | . . . . . . 1 4 6 5 Treads 3 | . . . . . 2 4 6 9 3 Leg 16 | . 11 28 28 28 11 17 16 . . Wheel 2 | . 15 . . . 8 . 1 . . Hover 2 | . . . . . 2 4 . 5 4 Device 8 | . . . . . 17 10 9 12 7 Storage 11 | . 14 27 28 23 6 6 4 6 2 Processor 9 | . 9 . . 4 14 19 4 1 5 Protection 1 | . . . . . . 2 6 3 4 Energy Gun 5 | . 9 . . 10 1 7 9 5 4 Energy Cannon 2 | . 1 14 14 3 1 . . 1 5 Ballistic Gun 9 | . 16 14 14 14 9 6 1 12 10 Ballistic Cannon 2 | . . . . . 4 4 5 . . Peak Build Rating 97 | 6 8 13 13 26 70 82 97 76 71 Average Rating 51 | 6 7 11 13 18 59 72 81 66 53 On Entrance 33 | 6 6 8 13 13 26 67 75 45 71 Avg Prop Armor Cover (%) 8 | . . . . . 11 9 6 2 2 Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 14 14 23 21 22 51 74 94 54 53 Greatest Support 103 | 20 20 20 20 20 52 100 103 98 28 Greatest Overweight (x) 16 | . 1 1 1 1 4 4 6 2 16 Average Overweight (x) . | . . . 1 . 1 . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 10 25 15 5 5 Average Capacity 9 | 8 8 8 8 8 8 13 13 5 5 Most Carried 16 | 8 8 8 8 8 10 16 15 5 5 Average Carried 9 | 6 7 7 8 7 8 12 12 1 4 Final Capacity 15 | 8 8 8 8 8 10 15 5 5 5 Final Carried 13 | 8 8 8 8 8 9 13 4 5 3 Class Distribution -------------------- 33% | Mutant 18% | Scavenger-Tank 17% | Skirmisher 13% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Matter Collected 5701 | 268 304 277 . 20 1349 1931 995 435 122 Remotely 285 | . . . . . . . . 225 60 Salvage Created 6637 | 101 575 105 . . 1485 2238 1358 449 326 Parts 288 | 4 44 5 . . 73 83 55 15 9 Haulers Intercepted 6 | . . . . . 3 3 . . . Recyclers Shooed 7 | 1 . . . . 4 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 15 8 Prevented 2 | . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Combat Hostiles Destroyed 120 | . 17 2 . . 27 32 26 11 5 Melee 1 | . . . . . 1 . . . . Guns 83 | . 17 1 . . 15 21 15 11 3 Cannons 27 | . . 1 . . 11 8 6 . 1 AOE 3 | . . . . . . 2 . . 1 Classes Destroyed 16 | 2 4 1 . . 5 4 . . . Worker 4 | . . . . . 1 3 . . . Builder 3 | . 1 . . . . 1 1 . . Tunneler 2 | 1 . . . . . 1 . . . Hauler 6 | . . . . . 3 3 . . . Recycler 4 | 1 . . . . 1 1 1 . . Watcher 9 | . 2 . . . 2 2 3 . . Swarmer 34 | . 6 . . . 9 3 9 7 . Grunt 42 | . 11 . . . 7 13 4 3 4 Brawler 4 | . . . . . . 3 . . 1 Duelist 3 | . . . . . 2 1 . . . Protector 1 | . . . . . . 1 . . . Sentry 13 | . . 2 . . 2 5 3 1 . Specialist 3 | . . . . . . 1 2 . . Hunter 5 | . . . . . 1 2 2 . . Programmer 14 | . . . . . 6 2 6 . . Behemoth 1 | . . . . . . 1 . . . Thug 3 | . . . . . . 3 . . . Butcher 1 | . . . . . . 1 . . . Best Kill Streak 7 | 1 6 1 . . 7 6 5 5 3 Combat Bots Only 7 | . 3 1 . . 7 6 4 5 3 Max Kills in Single Turn 3 | 1 1 1 . . 1 3 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . 1 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Hostile Shots Fired 1108 | . 98 17 . . 239 404 199 76 75 Missed 320 | . 23 7 . . 76 143 43 20 8 Hits 788 | . 75 10 . . 163 261 156 56 67 Melee 16 | . . . . . 3 9 1 . 3 Projectile 772 | . 75 10 . . 160 252 155 56 64 AOE 1 | . . . . . 1 . . . . Critical Strikes 30 | . 2 . . . 8 9 4 2 5 Part Disruptions 4 | . . . . . 1 . 3 . . Damage Taken 13897 | . 771 138 . . 2862 3844 3585 979 1718 Core 2044 | . 167 30 . . 394 444 402 79 528 Absorbed by Shields 292 | . . . . . . 292 . . . Ignored by Resistances 15 | . . . . . . . . 15 . Regen/Repaired (Parts) 116 | . . . . 116 . . . . . Core Remaining (%) 40 | 100 . . . 21 . 1 . . . Volleys Fired 427 | 8 65 9 . . 92 137 81 20 15 Largest 4 | 2 2 2 . . 3 3 4 4 4 Hottest 253 | 40 70 93 . . 136 192 253 171 218 Shots Fired 1084 | 16 130 18 . . 213 349 242 66 50 Gun 822 | 16 130 9 . . 150 255 157 66 39 Cannon 258 | . . 9 . . 63 90 85 . 11 Launcher 4 | . . . . . . 4 . . . Special . | . . . . . . . . . . Kinetic 664 | 16 77 9 . . 191 198 101 45 27 Thermal 364 | . 47 9 . . 22 114 130 21 21 Explosive 4 | . . . . . . 4 . . . Electromagnetic 52 | . 6 . . . . 33 11 . 2 Robot Hit Streak 17 | 5 10 10 . . 13 17 9 10 8 Robot Miss Streak 10 | 3 7 2 . . 4 9 10 4 3 Penetration Max 2 | . . . . . 1 2 . 1 . Secondary Targets 9 | . 2 . . . 1 . 1 5 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 . Shots Hit Robots 698 | 9 83 12 . . 137 214 170 38 35 Core Hits 347 | 3 35 4 . . 61 115 93 19 17 Critical Kills 16 | . . . . . 4 12 . . . Critical Parts Destroyed 28 | . . . . . 1 21 5 . 1 Critical Strikes 78 | . 6 . . . 10 40 16 5 1 Burn 19 | . 5 . . . 1 2 6 5 . Destroy 41 | . . . . . 5 35 . . 1 Blast 9 | . . . . . 4 1 4 . . Corrupt 4 | . 1 . . . . 2 1 . . Smash 5 | . . . . . . . 5 . . Melee Attacks 36 | . . . . . 7 . 28 . 1 Impact 25 | . . . . . . . 24 . 1 Slashing 11 | . . . . . 7 . 4 . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . Damage Inflicted 17027 | 131 984 232 . . 3338 6087 4376 834 1045 Guns 10655 | 131 980 127 . . 1905 4054 2034 834 590 Cannons 3814 | . . 105 . . 1137 1115 1227 . 230 Explosions 1330 | . . . . . 100 912 133 . 185 Melee 1218 | . . . . . 196 . 982 . 40 Ramming 10 | . 4 . . . . 6 . . . Kinetic 8899 | 131 522 127 . . 2748 2957 1377 618 419 Thermal 5005 | . 377 105 . . 394 1773 1620 216 520 Explosive 912 | . . . . . . 912 . . . Electromagnetic 983 | . 81 . . . . 439 397 . 66 Impact 922 | . . . . . . . 882 . 40 Slashing 296 | . . . . . 196 . 100 . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 6 10 14 7 11 Average Corruption 6 | . . . . . 2 7 9 4 10 Corruption Purged 10 | . . . . . . . 7 3 . Corruption Blocked . | . . . . . . . . . . Effects 226 | . . . . . 35 99 55 26 11 Message Errors 52 | . . . . . 7 27 10 5 3 Matter Fused 52 | . . . . . 9 19 16 8 . Heat Flow Errors 30 | . . . . . 9 13 5 2 1 Energy Discharges 23 | . . . . . 4 13 2 2 2 Parts Rejected 5 | . . . . . . 1 3 . 1 Parts Fused 4 | . . . . . . . 1 3 . Data Loss (minor) 26 | . . . . . 2 15 6 1 2 Data Loss (major) 10 | . . . . . 1 2 5 1 1 Misfires 9 | . . . . . 2 5 1 1 . Alerts 5 | . . . . . 1 1 1 2 . Weapon Failures 10 | . . . . . . 3 5 1 1 Overload Shots 16 | . . . . . 2 14 . . . Overflow Damage 403 | . . . . . . 6 397 . . Projectiles 30 | . . . . . . 6 24 . . Explosions . | . . . . . . . . . . Melee 373 | . . . . . . . 373 . . Knockbacks 39 | . . . . . 15 5 18 . 1 Impact 3 | . . . . . . . 2 . 1 Kinetic 33 | . . . . . 13 4 16 . . Secondary 3 | . . . . . 2 1 . . . Self-Inflicted Damage 370 | . . . . . 193 45 55 . 77 Shots 7 | . . . . . 2 2 2 . 1 Rammed 1 | . . . . . . 1 . . . Targets Rammed 2 | . 1 . . . . 1 . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 634 | . 237 117 . . 239 512 515 450 634 Average Temperature 131 | . 78 52 . . 71 145 113 158 272 Received Heat Transfer 2743 | . 333 51 . . 666 652 279 225 537 Effects 46 | . . . . . . 18 5 9 14 Shutdowns 16 | . . . . . . 7 3 1 5 Energy Bleed 4 | . . . . . . 3 . . 1 Interference 16 | . . . . . . 7 2 5 2 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 5 | . . . . . . 1 . 3 1 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 5 . . Combat Hostiles 6 | . . . . . . 1 5 . . Parts Fried 11 | . . . . . . 2 9 . . Impact Corruptions 9 | . . . . . . . 9 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 21 | . 2 . . . 2 5 8 4 . Heat Transferred 10514 | . 1480 222 . . 685 3027 3219 1100 781 Parts Sabotaged 3 | . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Maximum Alert Level 3 | . 1 . . . 1 3 2 . . Low Security (%) 45 | 100 63 100 . . 48 43 . . . Level 1 36 | . 36 . . . 51 12 72 . . Level 2 17 | . . . . . . 39 27 . . Level 3 1 | . . . . . . 3 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 721 | 5 253 82 . . 333 721 693 . . Initial 352 | . . 82 . . . 159 352 . . Average 239 | 3 157 6 . . 184 327 369 . . Influence Increases 4857 | 10 535 42 . . 1033 1760 1077 260 140 Destroy 0b10 Robot/C 2700 | . 340 40 . . 540 940 520 220 100 Destroy 0b10 Robot/NC 160 | 10 15 . . . 35 75 25 . . Destroy Leader 522 | . 74 . . . 148 144 136 10 10 Allied During Kill 236 | . . . . . . 236 . . . Successful Hack 74 | . . . . . 14 51 9 . . Disable Machine 285 | . . . . . 135 30 120 . . Destroy Structure 160 | . 1 2 . . 71 74 12 . . Lose Combat Pursuer 720 | . 105 . . . 90 210 255 30 30 Influence Decreases 4857 | 10 322 255 . . 706 1367 1130 766 301 Entered New Map 947 | . . 131 . . . 168 368 248 32 Time Decay 2901 | 10 282 124 . . 566 709 612 458 140 Lost Part 709 | . 40 . . . 140 190 150 60 129 Lost Ally 300 | . . . . . . 300 . . . Squads Dispatched 33 | . 4 . . . 13 3 13 . . Investigation 6 | . 2 . . . 2 . 2 . . Extermination 11 | . . . . . 7 . 4 . . Reinforcement 10 | . 2 . . . 1 2 5 . . Assault 2 | . . . . . . 1 1 . . Garrison 4 | . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Distress Signals 9 | . 2 . . . 1 6 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 215 | . 34 3 . . 34 59 61 13 11 Peak Tracking Total 11 | . 6 2 . . 4 7 11 7 5 Tactical Retreats 24 | . 2 . . . 3 10 5 2 2 Traps | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Traps Triggered 11 | . 2 . . . 6 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Machines Disabled 23 | . . . . . 9 4 8 2 . Max in Single Turn 4 | . . . . . 4 1 2 1 . Energy Cycler 3 | . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Machines Accessed 35 | . . . . 7 10 10 6 2 . Terminals 17 | . . . . . 5 10 1 1 . Fabricators 2 | . . . . . 1 . 1 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 3 | . . . . . 2 . 1 . . Garrison Access 2 | . . . . . 2 . . . . Total Hacks 94 | . . . . 35 20 21 13 5 . Successful 61 | . . . . 35 9 7 5 5 . Failed 32 | . . . . . 10 14 8 . . Catastrophic 10 | . . . . . 4 4 2 . . Database Lockouts 1 | . . . . . 1 . . . . Manual 6 | . . . . . 3 . 3 . . Terminals 38 | . . . . . 10 21 3 4 . Fabricators 4 | . . . . . 1 . 3 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 5 | . . . . . . . 5 . . Scanalyzers 8 | . . . . . 7 . 1 . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 53 | . . . . 35 4 7 2 5 . Record 31 | . . . . 27 . . . 4 . Part Schematic 2 | . . . . . . 2 . . . Robot Analysis 9 | . . . . 8 . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 6 | . . . . . 1 4 . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . Surveillance Status 1 | . . . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . . . . . 7 6 5 1 . Full Trace Events 3 | . . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . . 84 . . Total Part Build Rating 6 | . . . . . . . 6 . . Part Studies Acquired 2 | . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 19 | . . . . . . 19 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Total Allies 21 | . . . . . . 21 . . . Largest Group 9 | . . . . . . 9 . . . Highest-Rated Group 267 | . . . . . . 267 . . . Highest-Rated Ally 39 | . . . . . . 39 . . . Initial UFD Resources 27 | . . . . . 23 23 27 27 27 Total Orders . | . . . . . . . . . . Ally Attacks 125 | . . . . . . 125 . . . Total Damage 2164 | . . . . . . 2164 . . . Kills 19 | . . . . . . 19 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Active Infowar (turns) 4836 | . 462 9 . . 3250 1115 . . . Optics 471 | . 462 9 . . . . . . . Sensors 4365 | . . . . . 3250 1115 . . . Robot Analysis Total 9 | . . . . 8 . 1 . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Turns Passed 14586 | 43 663 1269 149 2521 3323 3177 2002 1146 293 Spaces Moved 8171 | 18 364 625 79 1554 2025 1725 1050 652 79 Core 125 | . . . . . . . 121 . 4 Treads 1542 | . . . . . 176 488 225 597 56 Legs 4253 | . 174 625 79 1554 178 1023 620 . . Wheels 1864 | 18 190 . . . 1616 . 40 . . Hover 387 | . . . . . 55 214 44 55 19 Flight . | . . . . . . . . . . Fastest Speed 50 | 80 80 120 190 120 110 120 50 160 240 Average Speed 147 | 80 99 187 190 161 133 136 143 160 271 Slowest Speed 850 | 80 190 190 190 190 260 360 250 160 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 2 57 99 7 94 39 98 25 71 10 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 13 | . . 3 . 6 . . . 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 243 | . . 2 . . 98 131 4 4 4 Melee . | . . . . . . . . . . Projectile 60 | . . 2 . . 13 37 4 4 . AOE 183 | . . . . . 85 94 . . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Upp Upp Total 9795 | 29 537 710 78 1569 2449 2271 1325 707 120 Wait 542 | . 80 58 . . 204 79 105 5 11 Move 8162 | 17 363 624 78 1553 2024 1724 1049 651 79 Hop . | . . . . . . . . . . Pick Up 90 | 2 6 6 . 5 24 27 10 8 2 Fast Attach 50 | . 4 . . . 12 7 11 12 4 Attach 45 | . 2 . . . 12 18 7 3 3 Detach 3 | . . . . . . 2 1 . . Swap 116 | 2 7 5 . 2 36 38 21 2 3 Drop 109 | . 9 8 . 5 30 34 16 5 2 Fire 427 | 8 65 9 . . 92 137 81 20 15 Melee 32 | . . . . . 7 . 24 . 1 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis 21 | . . . . . 8 13 . . . Rewire 196 | . . . . 4 . 191 . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 4) 157 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 401 | -10/Materials | Core integrity fell below 50% 644 | -10/Materials | Derelicts attacked the area 707 | -10/Materials | Entered Mines 710 | -10/Mines | Build established: Scavenger-Mutant 719 | -10/Mines | Met a Derelict bent on vengeance 727 | -10/Mines | Identified exit to Materials 734 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 803 | -10/Mines | Learned 4 Materials zone layouts 985 | -10/Mines | Discovered exit to Materials (range 7) 1024 | -10/Mines | Build established: Mutant 1184 | -10/Mines | Met a Derelict testing a Signal Generator 1197 | -10/Mines | Found Signal Generator 1268 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1273 | -10/Mines | Found Prototype Device 1529 | -10/Mines | Learned location of Storage (-9) 1963 | -10/Mines | Discovered new exit (range 5) 1976 | -10/Mines | Entered Subcaves 1977 | -10/Subcaves | Approached by a straggling Scientist 2121 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2125 | -10/Subcaves | Entered Scraptown 2469 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2687 | -9/Scraptown | Visited Symbiants 2746 | -9/Scraptown | Visited CR-KLE's Repair Center 2759 | -9/Scraptown | CR-KLE repaired 5 parts 2791 | -9/Scraptown | Visited Bundlers 2904 | -9/Scraptown | Visited Shadow of the Wyrm 2975 | -9/Scraptown | Visited IN-MT5's Study 3025 | -9/Scraptown | Visited CPS Storage 3063 | -9/Scraptown | Visited Fellowship of the Rings 3211 | -9/Scraptown | Discovered new exit (range 13) 3726 | -9/Scraptown | Received an X-ray algorithm 3741 | -9/Scraptown | Visited UFD Registry 3741 | -9/Scraptown | Registered with UFD as "Fissionspreader" 3787 | -9/Scraptown | Visited Scrap Suit Storage 3861 | -9/Scraptown | Visited A0-MCA Data Center 3872 | -9/Scraptown | Given a B- rating by A0-MCA 3878 | -9/Scraptown | Found A0-MCA's Component Scanner 3879 | -9/Scraptown | Identified Exp. Sensor Array 3904 | -9/Scraptown | Visited Derelict Rescue Squad 3917 | -9/Scraptown | Found DRS Beacon 4109 | -9/Scraptown | Visited Scrapoid Research Area 4146 | -9/Scraptown | Visited Analyses Database 4224 | -9/Scraptown | Visited Chapter 10 4275 | -9/Scraptown | Discovered new exit (range 5) 4391 | -9/Scraptown | Visited Junk Repository 4441 | -9/Scraptown | Visited Curators Association 4563 | -9/Scraptown | Met Optimus 4563 | -9/Scraptown | Accepted into 0bPrime 4646 | -9/Scraptown | Entered Factory 4646 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5063 | -6/Factory | Build established: Scavenger-Tank 5155 | -6/Factory | Discovered new exit (range 11) 5216 | -6/Factory | Identified exit to Factory 5452 | -6/Factory | Central database locked down 5556 | -6/Factory | Build established: Skirmisher 6263 | -6/Factory | Garrison activated, responded to threat 6321 | -6/Factory | Destroyed 7 combat bots 6326 | -6/Factory | Lost 3 parts (2u1w) 6420 | -6/Factory | Lost 3 parts (1p1n1w) 6741 | -6/Factory | Lost 6 parts (1p3n2w) 6893 | -6/Factory | Discovered new exit (range 8) 6915 | -6/Factory | Identified exit to Lower Caves 6958 | -6/Factory | Found Rocket Array 7177 | -6/Factory | Discovered new exit (range 5) 7237 | -6/Factory | Build established: Scavenger-Skirmisher 7348 | -6/Factory | Discovered exit to Lower Caves (range 14) 7561 | -6/Factory | Discovered exit to Factory (range 13) 7663 | -6/Factory | Build established: Skirmisher 7968 | -6/Factory | Identified exit to Extension 7969 | -6/Factory | Entered Extension 8370 | -6/Extension | Energy Cycler disabled 8370 | -6/Extension | Rescued a captive Derelict 8370 | -6/Extension | Rescued a captive Derelict 8370 | -6/Extension | Rescued a captive Derelict 8371 | -6/Extension | Core integrity fell below 50% 8371 | -6/Extension | Rescued a captive Derelict 8375 | -6/Extension | Rescued a captive Derelict 8380 | -6/Extension | Rescued a captive Derelict 8386 | -6/Extension | Rescued a captive Derelict 8665 | -6/Extension | Lost 4 parts (2p2w) 9020 | -6/Extension | Spotted B-75 Beast 9095 | -6/Extension | Destroyed B-75 Beast 9168 | -6/Extension | Discovered exit to Factory (range 15) 9262 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9719 | -6/Extension | First assault squad dispatched 9767 | -6/Extension | Lost 3 allies 9814 | -6/Extension | System corruption reached 10% 9822 | -6/Extension | Core integrity fell below 20% 9841 | -6/Extension | Lost 7 allies 9852 | -6/Extension | Lost 3 parts (1p2n) 10070 | -6/Extension | Build established: Scavenger-Gunner 10153 | -6/Extension | Discovered exit to Factory (range 10) 10154 | -6/Extension | Discovered new exit (range 6) 10694 | -6/Extension | Disrupted transfer network 10729 | -6/Extension | Disrupted transfer network 11094 | -6/Extension | Lost 6 parts (1p2n1u2w) 11115 | -6/Extension | Identified exit to Cetus 11146 | -6/Extension | Entered Factory 11146 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11296 | -5/Factory | Discovered new exit (range 12) 11344 | -5/Factory | Build established: Scavenger-Tank 11432 | -5/Factory | Identified exit to Factory 12207 | -5/Factory | System corruption reached 10% 12273 | -5/Factory | Ran an X-ray algorithm 12273 | -5/Factory | Ran an X-ray algorithm 12711 | -5/Factory | Fabricated Thunder Hammer? 12959 | -5/Factory | Lost 12 parts (3p5n2u2w) 12981 | -5/Factory | Discovered new exit (range 16) 13140 | -5/Factory | Garrison activated, responded to threat 13148 | -5/Factory | Entered Upper Caves 13203 | -5/Upper Caves | Learned location of Warlord (-4) 13671 | -5/Upper Caves | Encountered a Warlord checkpoint 13735 | -5/Upper Caves | Attracted the attention of an 0b10 base 13810 | -5/Upper Caves | Lost 4 parts (1p2u1w) 13921 | -5/Upper Caves | Learned 8 Research zone layouts 13921 | -5/Upper Caves | Learned Armory security intel 13921 | -5/Upper Caves | Learned Factory garrison access intel 13925 | -5/Upper Caves | Discovered new exit (range 7) 14294 | -5/Upper Caves | Entered another Upper Caves area 14339 | -5/Upper Caves | Lost 4 parts (1n2u1w) 14478 | -5/Upper Caves | Core integrity fell below 50% 14560 | -5/Upper Caves | Core integrity fell below 20% 14587 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14556_ G-50 Soldier knocked back. 14558_ System corrupted: Heat flow error (+159). 14559_ Lgt. Angular Momentum Engine fries itself beyond repair. 14560_ Power failure, Neutrino Core shutdown. 14560_ Overheating: Core damaged (-130). 14561_ Power failure, Lgt. Angular Momentum Engine shutdown. 14566_ Overheating: VTOL Module damaged (-13). 14567_ Hvy. Laser destroyed. 14567_ VTOL Module destroyed. 14568_ Carbon-fiber Leg fries itself beyond repair. 14571_ Barrage Gun destroyed. 14574_ Power failure, Lgt. Angular Momentum Engine shutdown. 14574_ Overheating: Hvy. Mace damaged (-42). 14577_ Imp. Medium Armor Plating destroyed. 14579_ Lgt. Angular Momentum Engine destroyed. 14580_ System corrupted: Neutrino Core rejected. 14582_ Overheating: Energy bleed (-72). 14586_ Hvy. Ion Cannon destroyed. 14586_ Acquired Neutrino Core. 14587_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###?????###???###??????? | | ?????????????????????????## #???## #### ##?????? | | ?????????????????????##### #??## #?????? | | ?????????????????????#" #### ??????? | | ?????????????????????# % ????????? | | ?????????????????????# ] #??????????? | | ?????????????????????#""% ### #???????????? | | ?????????????????????# # % #### ##??????????? | | ?????????????????????### ##?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #### #?????????? | | ??????????????????????# ##### ##????????? | | ??????????????????????## ## #??????? | | ???????????????????????## ## ## ????? | | ????????????????????????### ### ### ???? | | ??????????????????????????# #?# #?? ??? | | ???????????????? ????????# ### #?? ?? | | ??????????????? ####???# ## ##?# ??? | | ??????????????? ?## #??# ??? | | ?????????????? ## #### ###???? | | ?????????????????????# ## #?????? | | ?????????????????????# ## ### ?????? | | ???????????????????####### % ## ## ### ???????? | | ???????????????????# @ %% ##????????? | | ??????????????????# ####gg* *!* %% #????????? | | ?????????????????????????# g% #### ##???????? | | ?????????????????????????##% #??# #???????? | | ??????????????????????? = ####??# ##???????? | | ??????????????????? ###?????# ##????????? | | ??????????????? ## ######??????# #?????????? | | ?????????????? #????#?????????????## ?????????? | | ????????????????????????????????????## ?????????? | | ?????????????????????????????????????# ????????? | | ?????????????????????????????????????## #????????? | | ???????????????????????????????????????##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 32 Energy Capacity 965 Matter Stores 495 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 15 Resistance: EX 25 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 45 Offensive Hacking 14 Item Schematics ----------------- Rocket Array | -6/Factory | Scanalyzed Imp. Kinecellerator | -6/Extension | Hacked Thunder Hammer | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Thunder Hammer | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Magnetic Acceleration Cannon | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst My Bad Nice Directions, Buddy Wiki Contributor Challenges ------------ None Game ------ Seed TachyonBorgMegashotty Manual? 0 Play Time 01:56:32 Cumulative 57.2 hours Start 2026.10.30 @ 18:24:36 End 2026.10.30 @ 20:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 45x19 Zoom Use 76% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e683c40-0176-446d-b88d-142c32b8fa79