Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 21:39:09 Player: frazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1497) 1497 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 5765 Bonus ------- Follower Combat Kills 138 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Machine Analyzer Advanced Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON ----------- Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Beam Rifle Light Assault Rifle Grenade Launcher [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 50 | 7 5 8 10 3 . 3 2 12 Power 10 | 1 2 1 2 . . 1 1 2 Engine 10 | 1 2 1 2 . . 1 1 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 1 4 3 3 . 1 . 2 Treads . | . . . . . . . . . Leg 16 | 2 1 4 3 3 . 1 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 2 . . 3 . . . 1 4 Device 4 | 1 . . 1 . . . 1 1 Storage 1 | 1 . . . . . . . . Processor 3 | . . . . . . . . 3 Hackware . | . . . . . . . . . Protection 2 | . . . 2 . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 3 2 . . 1 . 4 Energy Gun 3 | . 1 1 . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . 1 2 . . 1 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | . 1 2 3 . . . . 16 Power 5 | . . 1 1 . . . . 3 Propulsion 5 | . . . . . . . . 5 Utility 5 | . . . 2 . . . . 3 Weapon 7 | . 1 1 . . . . . 5 Highest Loss Streak 12 | . 1 1 1 . . . . 12 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 1 6 7 7 7 7 8 7 6 Power 1 | . 1 . . . 1 1 1 1 Propulsion 2 | . 1 2 3 3 3 3 3 1 Utility . | . . 2 1 1 1 1 . . Weapon 2 | . 3 2 2 3 2 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 8 | . 1 1 3 1 . . . 2 Power 2 | . . . . . . . . 2 Propulsion . | . . . . . . . . . Utility 2 | . . . 1 1 . . . . Weapon 4 | . 1 1 2 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 100 100 90 91 Engine 11 | . 14 13 10 11 11 11 9 14 Leg 30 | . 28 28 33 33 33 33 27 28 Device 11 | . 14 14 13 11 11 11 18 5 Storage 10 | . 14 14 11 11 11 11 9 6 Processor 4 | . . . . . . . . 16 Protection 6 | . . . 8 11 11 11 9 3 Energy Gun 2 | . 8 12 4 . . . . . Ballistic Gun 16 | . 18 11 17 18 22 20 18 13 Peak Build Rating 34 | 7 8 8 12 13 13 13 15 34 Average Rating 15 | 5 7 7 10 12 13 12 14 26 On Entrance 9 | . 7 8 7 12 13 13 11 15 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 27 | 14 16 15 22 22 22 22 19 27 Greatest Support 54 | 20 20 20 30 30 30 30 30 54 Greatest Overweight (x) 4 | . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 8 8 8 2 Class Distribution -------------------- 90% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1470 | 183 245 207 227 219 . 66 . 323 Remotely . | . . . . . . . . . Salvage Created 1529 | 11 244 267 422 159 . 178 19 229 Parts 106 | 3 16 8 30 15 . 15 3 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 8 6 8 10 . 7 1 6 Guns 36 | . 8 6 8 5 . 2 1 6 AOE 10 | . . . . 5 . 5 . . Classes Destroyed 9 | 1 2 . 2 . . 3 . 1 Builder 4 | . . . . . . 1 . 3 Tunneler 2 | 1 . . . . . 1 . . Recycler 1 | . . . . . . 1 . . Watcher 1 | . . . 1 . . . . . Swarmer 17 | . 3 . . 7 . 6 1 . Grunt 20 | . 5 6 4 3 . . . 2 Sentry 5 | . . . 4 . . . . 1 Hunter 2 | . . . . . . 1 . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 9 | 1 4 4 3 4 . 9 1 3 Combat Bots Only 6 | . 4 4 3 4 . 6 1 2 Max Kills in Single Turn 3 | 1 1 1 1 2 . 3 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 399 | . 38 40 56 23 . 27 1 214 Missed 128 | . 11 14 19 6 . 8 1 69 Hits 271 | . 27 26 37 17 . 19 . 145 Melee 7 | . . . . . . . . 7 Projectile 264 | . 27 26 37 17 . 19 . 138 AOE 2 | . . . . . . . . 2 Critical Strikes 11 | . . 2 3 . . 1 . 5 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 3844 | . 387 349 512 153 . 295 . 2148 Core 943 | . 65 27 101 23 . 22 . 705 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 . 63 . . . 63 100 . Volleys Fired 166 | 2 30 32 28 17 . 12 4 41 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 95 | 40 95 85 63 53 . 53 43 84 Shots Fired 305 | 4 54 57 56 34 . 24 8 68 Gun 289 | 4 53 57 56 29 . 19 8 63 Cannon . | . . . . . . . . . Launcher 16 | . 1 . . 5 . 5 . 5 Special . | . . . . . . . . . Kinetic 228 | 4 42 32 38 29 . 19 8 56 Thermal 29 | . 11 11 . . . . . 7 Explosive 16 | . 1 . . 5 . 5 . 5 Electromagnetic 32 | . . 14 18 . . . . . Robot Hit Streak 10 | 1 10 8 9 6 . 6 5 5 Robot Miss Streak 6 | 2 3 4 3 2 . 2 2 6 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 2 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 185 | 1 34 35 37 17 . 10 5 46 Core Hits 121 | 1 14 15 18 14 . 13 1 45 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . Destroy 1 | . . . 1 . . . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3545 | 10 423 366 584 620 . 395 55 1092 Guns 2463 | 10 420 366 584 218 . 138 55 672 Cannons . | . . . . . . . . . Explosions 1082 | . 3 . . 402 . 257 . 420 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1963 | 10 309 167 451 218 . 138 55 615 Thermal 263 | . 111 95 . . . . . 57 Explosive 1082 | . 3 . . 402 . 257 . 420 Electromagnetic 237 | . . 104 133 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . . 14 Message Errors 4 | . . . . . . . . 4 Matter Fused 6 | . . . . . . . . 6 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 33 | . . . . . . 17 . 16 Projectiles . | . . . . . . . . . Explosions 33 | . . . . . . 17 . 16 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 171 | . . . . 13 . 94 . 64 Shots 6 | . . . . 1 . 3 . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 251 | . 222 251 69 16 . 16 . 26 Average Temperature 55 | . 74 97 23 7 . 7 . 9 Received Heat Transfer 900 | . 132 234 276 15 . . . 243 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . Heat Transferred 629 | . 259 222 . . . . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 . 74 100 100 Level 1 . | . . . . . . 25 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 224 | 5 145 80 83 107 . 224 71 51 Initial 71 | . 3 30 11 1 . . 71 . Average 24 | . 76 25 16 39 . 99 6 5 Influence Increases 1623 | 5 259 150 259 401 . 266 35 248 Destroy 0b10 Robot/C 1040 | . 160 120 160 280 . 180 20 120 Destroy 0b10 Robot/NC 40 | 5 . . 5 . . 15 . 15 Destroy Leader 242 | . 30 30 62 50 . 30 . 40 Allied During Kill 39 | . . . . 27 . 12 . . Successful Hack 27 | . . . 16 . . . . 11 Disable Machine 15 | . 15 . . . . . . . Destroy Structure 85 | . 9 . 1 29 . 29 . 17 Partial Spotted 45 | . 15 . . . . . . 30 Lose Combat Pursuer 90 | . 30 . 15 15 . . 15 15 Influence Decreases 1608 | . 187 197 285 398 7 82 219 233 Entered New Map 191 | . 2 47 19 3 7 . 113 . Time Decay 1209 | . 175 140 246 377 . 82 86 103 Lost Part 170 | . 10 10 20 . . . . 130 Lost Ally 38 | . . . . 18 . . 20 . Squads Dispatched 8 | . 1 . 1 . . . 2 4 Investigation 2 | . 1 . . . . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . . 1 . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 15 6 15 15 . 9 4 18 Peak Tracking Total 7 | . 4 4 4 4 . 4 2 7 Tactical Retreats 5 | . 1 . 1 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 14 | . 4 . 2 . 1 . 3 4 Terminals 10 | . 1 . 2 . . . 3 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 8 . 6 . 1 . 4 13 Successful 14 | . 2 . 3 . 1 . 3 5 Failed 18 | . 6 . 3 . . . 1 8 Catastrophic 5 | . 1 . . . . . 1 3 Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . 1 . . . Terminals 25 | . 2 . 6 . . . 4 13 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . . 3 . 1 . 3 5 Record 3 | . . . . . . . . 3 Part Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Locate Traps 3 | . . . 1 . . . 1 1 Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 4 . 1 . . . 1 4 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 1 1 . Highest-Rated Group 40 | . . . . 40 24 16 16 . Highest-Rated Ally 16 | . . . . 16 16 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 42 | . . . . 25 . 15 2 . Total Damage 468 | . . . . 294 . 161 13 . Kills 6 | . . . . 4 . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 5976 | 5 460 381 972 1174 259 214 1011 1500 Sensors 194 | . . . 194 . . . . . Seismic 5305 | 5 460 381 972 1174 259 214 1011 829 Machine Analysis 671 | . . . . . . . . 671 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 6056 | 75 460 381 972 1174 259 214 1011 1510 Spaces Moved 2859 | 49 280 181 280 759 215 140 280 675 Core 86 | 8 . . . . . . . 78 Treads . | . . . . . . . . . Legs 2773 | 41 280 181 280 759 215 140 280 597 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 119 | 108 120 120 120 120 120 120 120 117 Slowest Speed 250 | 120 120 120 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 56 37 27 99 61 55 28 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 101 | . 9 . . 39 . 33 . 20 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 101 | . 9 . . 39 . 33 . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 5239 | 67 354 293 870 996 216 161 949 1333 Wait 2065 | . 24 65 532 204 . . 661 579 Move 2851 | 48 279 180 279 758 214 139 279 675 Hop . | . . . . . . . . . Pick Up 60 | 10 11 5 12 6 1 2 2 11 Fast Attach . | . . . . . . . . . Attach 28 | 7 1 2 5 . . . 1 12 Detach 3 | . . . . . . . . 3 Swap 35 | . 4 6 7 5 . 6 1 6 Drop 31 | . 5 3 7 6 1 2 1 6 Fire 166 | 2 30 32 28 17 . 12 4 41 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 8) 434 | -10/Materials | Discovered new exit (range 12) 486 | -10/Materials | Discovered new exit (range 12) 536 | -10/Materials | Entered Mines 649 | -10/Mines | Build established: Scavenger-Mutant 911 | -10/Mines | Discovered new exit (range 7) 917 | -10/Mines | Entered Materials 917 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -9/Materials | Identified exit to Mines 1696 | -9/Materials | Identified exit to Storage 1889 | -9/Materials | Entered Mines 2044 | -9/Mines | Discovered new exit (range 5) 2058 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2068 | -9/Mines | Discovered new exit (range 5) 2069 | -9/Mines | Learned location of Storage (-9) 2358 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2378 | -9/Mines | Assembled infested the area 2438 | -9/Mines | Learned location of Zion (-6) 2590 | -9/Mines | Discovered new exit (range 5) 3063 | -9/Mines | Entered Exiles 3063 | -9/Exiles | Accompanied by 2 allies 3092 | -9/Exiles | Met 8R-AWN 3113 | -9/Exiles | Met EX-HEX 3147 | -9/Exiles | Met EX-BIN 3162 | -9/Exiles | Aligned with FarCom system 3163 | -9/Exiles | Given EX-Vault access code 3191 | -9/Exiles | Opened EX-Vault 3232 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3265 | -9/Exiles | Met EX-DEC 3307 | -9/Exiles | Discovered new exit (range 14) 3322 | -9/Exiles | Entered Mines 3322 | -8/Mines | Accompanied by 1 ally 3519 | -8/Mines | Discovered new exit (range 15) 3536 | -8/Mines | Entered Materials 3536 | -8/Materials | Accompanied by 1 ally 3536 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4538 | -8/Materials | Discovered new exit (range 8) 4547 | -8/Materials | Entered Factory 4547 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6011 | -7/Factory | Core integrity fell below 50% 6028 | -7/Factory | Core integrity fell below 20% 6055 | -7/Factory | Lost 12 parts (3p4n1u4w) 6057 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Aluminum Leg destroyed. Penetrated by Slug. Titanium Leg destroyed. H-55 Commando destroyed. Imp. Heat Sink destroyed. Acquired 26 matter. W-25 Informer destroyed. Beam Rifle destroyed. Acquired Lgt. Nuclear Core. Flak Gun destroyed. K-01 Serf destroyed. Discarded Armor Integrity Analyzer. Discarded Adv. Terrain Scan Processor. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Acquired 24 matter. K-01 Serf collects debris. System corrupted: Matter fused (-6). R-06 Scavenger collects Wheel. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ????????????# #??????????????????????????????? | | ????????????+ #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# ###+#############+#####????????? | | ????????????# ???????? | | ????????????# ???????? | | ????????????# ???????? | | ????????????# p ???????? | | ????????????# """ ???????? | | ????????????#+#+#######s """ ###+#### ????????? | | ??????????????????????#su """ #????????????????? | | ??????????????????????# s #??"""???????????? | | ???????????"?"?"?"?"??# """ #??"""???????????? | | ???????????"?"?"?"?"??# """ #??"""???????????? | | ???????????"?"?"?"?"??# """ #????????????????? | | ???????????"?"?"?"?"??# u #??"""???????????? | | ???????????"?"?"?"?"??# """ #??"""???????????? | | ???????????"?"?"?"?"??# """ #??"""???????????? | | ???????????"?"?"?"?"??# """ #????????????????? | | ???????????"?"?"?"?"??# #??"""???????????? | | ???????????"?"?"?"?"??## """ #??"""???????????? | | ???????????????????????# """ #??"""???????????? | | ???????????????????????# @ """ #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# """ #????????????????? | | ???????????????????????# """ ??????????????? | | ???????????????????????# """ ####?????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????#+####+##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- Microactuators | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed SuperchargedMappingClaws Manual? 0 Play Time 00:45:41 Cumulative 17.7 hours Start 2026.09.04 @ 20:55:58 End 2026.09.04 @ 21:39:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 25 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bcc829f9-b082-456a-9638-3c8d67fed20b