Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 20:58:48 Player: AntiGoose Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (767) 767 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2042 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 136/300 Energy 102/265 System Corruption 0% Temperature Critical (558) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Salvage Targeting Computer > --- WEAPON (3) ------- Beam Rifle Improved Medium Laser Rocket Launcher > --- INVENTORY (15) --- High-capacity Battery (250) Medium Matter Pod (0) Advanced Weight Redist. System Signal Interpreter Terrain Scanner Improved Targeting Computer Improved Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Reflective Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Assault Rifle > --- INVENTORY -------- Light Treads Heat Sink High-capacity Battery Medium Matter Pod Advanced Weight Redist. System Signal Interpreter Improved Targeting Computer Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Salvage Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 29 | 6 3 1 19 Power 4 | 1 . 1 2 Engine 3 | 1 . . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 7 | 2 . . 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 . 6 Device 2 | . 1 . 1 Storage 5 | 1 1 . 3 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 1 . 6 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . 1 7 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 91 99 94 Engine 8 | . 14 . 9 Core 3 | . . 12 . Treads 25 | . 28 28 21 Device 6 | . 6 14 1 Storage 13 | . 14 14 11 Processor 3 | . . . 11 Protection 3 | . . . 9 Energy Gun 5 | . . . 16 Ballistic Gun 15 | . 19 14 11 Launcher 7 | . 8 14 1 Naked Turns . | . . . . Heaviest Build 38 | 14 32 32 38 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 12 | 7 8 15 15 Most Carried 10 | 5 5 6 10 Average Carried 4 | 1 1 5 6 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 1 5 6 7 Class Distribution -------------------- 73% | Mutant 14% | Tank 7% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 812 | 232 39 110 431 Remotely . | . . . . Salvage Created 843 | . 41 122 680 Parts 72 | . 6 15 51 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . . 7 15 Guns 12 | . . 1 11 AOE 10 | . . 6 4 Classes Destroyed 7 | . 1 3 3 Worker 2 | . . 1 1 Builder 2 | . . . 2 Hauler 1 | . . . 1 Watcher 4 | . 2 . 2 Swarmer 6 | . . 3 3 Grunt 13 | . . 4 9 Sentry 3 | . . . 3 Best Kill Streak 10 | . 1 3 10 Combat Bots Only 7 | . . 3 7 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . . 1 Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 138 | . . 24 114 Missed 25 | . . 6 19 Damage Taken 1763 | . . 373 1390 Core 511 | . . 70 441 Absorbed by Shields . | . . . . Ignored by Resistances 79 | . . . 79 Core Remaining (%) 86 | 100 . 72 . Volleys Fired 68 | . 6 12 50 Largest 3 | . 2 2 3 Hottest 145 | . 50 50 145 Shots Fired 152 | . 10 24 118 Gun 128 | . 9 12 107 Cannon . | . . . . Launcher 24 | . 1 12 11 Special . | . . . . Kinetic 70 | . 9 12 49 Thermal 58 | . . . 58 Explosive 24 | . 1 12 11 Electromagnetic . | . . . . Robot Hit Streak 9 | . 3 9 8 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 90 | . 4 16 70 Core Hits 46 | . 2 14 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Burn 2 | . . . 2 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2311 | . 47 664 1600 Guns 1132 | . 47 95 990 Cannons . | . . . . Explosions 1179 | . . 569 610 Melee . | . . . . Ramming . | . . . . Kinetic 568 | . 47 95 426 Thermal 564 | . . . 564 Explosive 1179 | . . 569 610 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . 7 20 Projectiles . | . . . . Explosions 27 | . . 7 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 206 | . . 171 35 Shots 9 | . . 8 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 590 | . . 3 590 Average Temperature 266 | . . 3 268 Received Heat Transfer 618 | . . 108 510 Effects 26 | . . . 26 Shutdowns 5 | . . . 5 Energy Bleed 7 | . . . 7 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1554 | . . . 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 272 | . 35 186 272 Initial 29 | . . 13 29 Average 77 | . 9 113 138 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 77 Level 1 7 | . . . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 4 6 21 Peak Tracking Total 9 | . 2 3 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 5 | . 5 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1655 | 88 610 436 521 Spaces Moved 840 | 50 343 243 204 Core 5 | 5 . . . Treads 835 | 45 343 243 204 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 149 160 160 160 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 56 64 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 198 | . 9 95 94 Melee . | . . . . Projectile . | . . . . AOE 198 | . 9 95 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1027 | 64 394 266 303 Wait 48 | . 35 10 3 Move 837 | 49 342 242 204 Hop . | . . . . Pick Up 35 | 8 7 1 19 Fast Attach . | . . . . Attach 17 | 6 1 . 10 Detach . | . . . . Swap 12 | . 2 1 9 Drop 10 | 1 1 . 8 Fire 68 | . 6 12 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 9) 699 | -10/Materials | Entered Mines 1044 | -10/Mines | Discovered new exit (range 9) 1096 | -10/Mines | Discovered new exit (range 13) 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1136 | -9/Materials | Identified exit to Storage 1165 | -9/Materials | Discovered new exit (range 15) 1582 | -9/Materials | Core integrity fell below 50% 1621 | -9/Materials | Destroyed 7 combat bots 1630 | -9/Materials | Lost 6 parts (1p1n1u3w) 1641 | -9/Materials | Core integrity fell below 20% 1657 | -9/Materials | Core destroyed Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-20). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Visual Processing Unit melted. W-16 Scout destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Power failure, Imp. Ion Engine shutdown. Overheating: Core damaged (-72). 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