Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 16:24:46 Player: Omewes Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1360) 1360 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3735 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 99/100 System Corruption 4% Temperature Cool (10) Location -8/Materials Parts ------- Power (1) Propulsion (3) Improved Flight Unit Utility (5) Large Storage Unit High-capacity Storage Unit Terrain Scan Processor Weapon (2) Inventory (18) Improved Heat Sink Long-range Sensor Array Long-range Sensor Array Advanced Signal Interpreter System Shield System Shield Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Precision Beam Rifle Advanced EMP Blaster Missile Launcher Peak State ------------ Power Light Nuclear Core Propulsion Wheel Wheel Improved Flight Unit Utility Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Terrain Scan Processor Weapon Greatsword Inventory Light Nuclear Core Improved Heat Sink Improved Heat Sink Long-range Sensor Array Long-range Sensor Array Advanced Signal Interpreter System Shield System Shield Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Precision Beam Rifle Advanced EMP Blaster Missile Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 74 | 5 29 . . . 40 Power 6 | . 3 . . . 3 Engine 4 | . 3 . . . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 9 . . . 9 Treads . | . . . . . . Leg 7 | 2 5 . . . . Wheel 10 | . 4 . . . 6 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 20 | 1 4 . . . 15 Device 13 | . 2 . . . 11 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 28 | 2 13 . . . 13 Energy Gun 12 | . 3 . . . 9 Energy Cannon 2 | . 2 . . . . Ballistic Gun 5 | 2 3 . . . . Ballistic Cannon 2 | . 2 . . . . Launcher 4 | . 3 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 17 | . . . . . 17 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 6 | . . . . . 6 Weapon 4 | . . . . . 4 Highest Loss Streak 4 | . . . . . 4 Average Slot Usage (%) 93 | . 94 100 100 100 90 Engine 10 | . 12 14 14 14 6 Leg 7 | . 21 . . . . Wheel 18 | . 5 28 28 28 23 Device 12 | . 6 14 14 14 16 Storage 15 | . 14 14 14 14 18 Processor 3 | . . . . . 6 Protection 2 | . 3 . . . 3 Energy Gun 6 | . 8 . . . 8 Energy Cannon 8 | . 9 28 28 28 . Ballistic Gun 3 | . 9 . . . . Slashing Weapon 2 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 67 | 6 44 44 44 44 67 Greatest Support 30 | 20 26 20 20 20 30 Greatest Overweight (x) 18 | . 2 2 2 2 18 Average Overweight (x) 1 | . . 2 2 2 1 Largest Inventory Capacity 18 | 6 12 12 12 12 18 Average Capacity 13 | 5 7 12 12 12 17 Most Carried 18 | 6 10 12 12 12 18 Average Carried 11 | 4 6 11 11 12 15 Final Capacity 18 | . . . . . 18 Final Carried 12 | . . . . . 12 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1000 | 155 462 . . . 383 Remotely . | . . . . . . Salvage Created 2029 | . 522 107 . . 1400 Parts 113 | . 44 7 . . 62 Haulers Intercepted 5 | . 1 . . . 4 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 13 2 . . 20 Melee 7 | . . . . . 7 Guns 19 | . 7 . . . 12 Cannons 5 | . 3 2 . . . AOE 3 | . 3 . . . . Classes Destroyed 10 | . 7 . . . 3 Worker 8 | . 5 1 . . 2 Builder 1 | . . . . . 1 Tunneler 3 | . 1 . . . 2 Hauler 5 | . 1 . . . 4 Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 8 | . 8 . . . . Grunt 18 | . 5 2 . . 11 Brawler 2 | . . . . . 2 Sentry 7 | . . . . . 7 Best Kill Streak 7 | . 7 2 . . 5 Combat Bots Only 6 | . 6 2 . . 3 Max Kills in Single Turn 3 | . 3 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2586 | . 485 . . . 2101 Core 587 | . 30 . . . 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . . . 88 . Volleys Fired 117 | 7 58 3 . . 49 Largest 2 | 2 2 2 . . 2 Hottest 122 | 40 120 120 . . 122 Shots Fired 231 | 14 114 6 . . 97 Gun 195 | 14 84 . . . 97 Cannon 34 | . 28 6 . . . Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic 57 | 14 43 . . . . Thermal 136 | . 69 6 . . 61 Explosive 2 | . 2 . . . . Electromagnetic 36 | . . . . . 36 Robot Hit Streak 23 | 5 13 7 . . 23 Robot Miss Streak 5 | 3 5 . . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 196 | 8 69 4 . . 115 Core Hits 87 | 1 33 3 . . 50 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 65 | . . . . . 65 Impact . | . . . . . . Slashing 65 | . . . . . 65 Piercing . | . . . . . . Sneak Attacks 10 | . . . . . 10 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5384 | 84 910 69 . . 4321 Guns 1981 | 84 477 . . . 1420 Cannons 367 | . 298 69 . . . Explosions 222 | . 135 . . . 87 Melee 2808 | . . . . . 2808 Ramming 6 | . . . . . 6 Kinetic 282 | 84 198 . . . . Thermal 1636 | . 577 69 . . 990 Explosive 135 | . 135 . . . . Electromagnetic 517 | . . . . . 517 Impact . | . . . . . . Slashing 2808 | . . . . . 2808 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 23 | . . . . . 23 Message Errors 9 | . . . . . 9 Matter Fused 7 | . . . . . 7 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 603 | . 11 . . . 592 Projectiles 11 | . 11 . . . . Explosions 21 | . . . . . 21 Melee 571 | . . . . . 571 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . . . . . 104 Shots 2 | . . . . . 2 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 192 | . 100 30 . . 192 Average Temperature 40 | . 34 20 . . 48 Received Heat Transfer 681 | . 150 . . . 531 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . . . 4 Heat Transferred 3522 | . 1313 148 . . 2061 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 253 | . 225 99 . . 253 Average Influence 99 | . 101 60 . . 114 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 94 | . . . . . . Level 1 5 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 27 2 . . 37 Peak Tracking Total 7 | . 5 2 . . 7 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 1 . . . 6 Terminals 5 | . . . . . 5 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 2 . . . 16 Successful 9 | . 2 . . . 7 Failed 9 | . . . . . 9 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 6 | . . . . . 6 Terminals 10 | . . . . . 10 Fabricators . | . . . . . . Repair Stations 8 | . 2 . . . 6 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . . . 4 Scan Component 3 | . 1 . . . 2 Repair 3 | . 1 . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . . . 5 Terminals 1 | . . . . . 1 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . . . 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 115 | . 26 . . . 89 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 1 . Highest-Rated Group 40 | . . 40 16 16 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 3 | . . 3 . . . Total Damage 31 | . . 31 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3183 | 92 1081 240 232 41 1497 Spaces Moved 1995 | 53 645 216 228 41 812 Core 6 | 5 . . . . 1 Treads . | . . . . . . Legs 530 | 48 482 . . . . Wheels 1457 | . 163 216 228 41 809 Hover . | . . . . . . Flight 2 | . . . . . 2 Fastest Speed 50 | 50 100 100 100 100 90 Average Speed 105 | 113 114 100 100 100 101 Slowest Speed 950 | 120 120 100 100 100 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 73 57 60 22 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 20 | . . . . . 20 Terrain Destroyed 38 | . 10 . . . 28 Melee 20 | . . . . . 20 Projectile . | . . . . . . AOE 18 | . 10 . . . 8 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2726 | 72 880 234 232 41 1267 Wait 368 | . 116 12 3 1 236 Move 1990 | 52 644 215 227 40 812 Hop . | . . . . . . Pick Up 55 | 8 11 3 1 . 32 Fast Attach 17 | 3 9 . . . 5 Attach 23 | 2 2 . . . 19 Detach 8 | . 1 . . . 7 Swap 34 | . 18 . . . 16 Drop 47 | . 21 1 1 . 24 Fire 117 | 7 58 3 . . 49 Melee 65 | . . . . . 65 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 328 | -10/Materials | Repaired Aluminum Leg 347 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Discovered new exit (range 9) 1174 | -10/Materials | Entered Mines 1207 | -10/Mines | Discovered new exit (range 10) 1319 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1396 | -10/Mines | Learned location of Zion (-7) 1396 | -10/Mines | Discovered new exit (range 10) 1409 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1409 | -10/Mines | Discovered new exit (range 5) 1414 | -10/Mines | Entered Exiles 1414 | -10/Exiles | Accompanied by 1 ally 1438 | -10/Exiles | Met 8R-AWN 1454 | -10/Exiles | Met EX-HEX 1513 | -10/Exiles | Met EX-DEC 1536 | -10/Exiles | Visited The Gauntlet 1634 | -10/Exiles | Discovered new exit (range 10) 1646 | -10/Exiles | Entered Mines 1646 | -9/Mines | Accompanied by 1 ally 1675 | -9/Mines | Discovered new exit (range 11) 1687 | -9/Mines | Entered Materials 1687 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1688 | -8/Materials | Identified exit to Storage 2383 | -8/Materials | Discovered new exit (range 13) 2427 | -8/Materials | Repaired Adv. Terrain Scanner 2469 | -8/Materials | Build established: Scavenger-Mutant 2497 | -8/Materials | Repaired Imp. EM Shotgun 2778 | -8/Materials | Discovered new exit (range 4) 3048 | -8/Materials | Core integrity fell below 50% 3123 | -8/Materials | Garrison activated, responded to threat 3165 | -8/Materials | Lost 4 parts (1p2u1w) 3171 | -8/Materials | Core integrity fell below 20% 3184 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03139_ U-05 Engineer builds a Wall. 03140_ Penetrated by Slug. 03142_ O-24 Administrator sends out distress signal. 03142_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03143_ Penetrated by Slug. 03146_ U-05 Engineer builds a Wall. 03149_ Penetrated by Slug. 03149_ U-05 Engineer destroyed. 03152_ LE:KPM4>K7GHKGRBU#A8L=/R8,FH 03152_ Penetrated by Slug. 03166_ Slammed into S-10 Pest. 03168_ Wheel destroyed. 03172_ Imp. EM Shotgun destroyed. 03174_ Shock Rifle destroyed. 03174_ H-55 Commando IFF system glitched. 03177_ Slug penetrates Integration Channel. 03177_ Integration Channel disabled. 03177_ Imp. Heat Sink destroyed. 03180_ Slug penetrates Integration Channel. 03183_ Penetrated by Slug. 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