Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.27 @ 09:25:20 Player: Scandroid Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3148) 3148 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 7217 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 54 Cogmind --------- Core Integrity 0/850 Matter 66/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Location -6/Factory Parts ------- Power (1) Propulsion (3) Utility (7) High-capacity Storage Unit Improved Signal Interpreter Weapon (4) Inventory (12) Peak State ------------ Power Light Ion Engine Propulsion Light Treads Light Treads Advanced Treads Utility Improved Heat Sink Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator Weapon Gatling Laser Gatling Laser Cooled Pulse Rifle Inventory Visual Processing Unit Armor Integrity Analyzer ECM Suite Improved Utility Shielding Field Recycling Unit Heavy Particle Cannon Rocket Launcher Remote Datajack Mining Laser [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 . 1 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 77 | 7 9 19 1 14 22 5 Power 8 | 2 1 3 . . 2 . Engine 8 | 2 1 3 . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 4 3 . 3 3 . Treads 11 | . 2 3 . 3 3 . Leg . | . . . . . . . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 3 . 3 6 2 Device 8 | . . 2 . 2 3 1 Storage 4 | 1 1 . . 1 . 1 Processor 4 | . 1 1 . . 2 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 37 | 2 2 10 1 8 11 3 Energy Gun 18 | 1 1 7 . 3 6 . Energy Cannon 3 | . . 1 . . 2 . Ballistic Gun 7 | 1 . 2 . 4 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . . 1 1 2 . Special Weapon 2 | . 1 . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . Parts Lost 31 | . 1 3 . 5 11 11 Power 3 | . . . . . 2 1 Propulsion 8 | . 1 . . 3 4 . Utility 7 | . . . . 1 1 5 Weapon 13 | . . 3 . 1 4 5 Highest Loss Streak 7 | . 1 1 . 2 7 4 Average Slot Usage (%) 86 | . 91 93 96 89 82 27 Engine 9 | . 14 10 11 9 6 1 Treads 13 | . 1 18 22 18 9 . Wheel 2 | . 19 1 . . . . Device 10 | . . 10 11 17 12 2 Storage 9 | . 14 11 11 9 7 4 Processor 20 | . 13 22 22 18 22 11 Energy Gun 11 | . 12 12 11 8 12 . Energy Cannon 1 | . . 2 . . 3 1 Ballistic Gun 3 | . 14 4 . 4 . . Launcher 2 | . . . 7 4 2 1 Naked Turns . | . . . . . . . Heaviest Build 46 | 13 17 23 21 34 44 46 Greatest Support 62 | 26 40 40 40 62 62 3 Greatest Overweight (x) 15 | . 3 1 . 1 9 15 Average Overweight (x) . | . . . . . 1 3 Largest Inventory Capacity 12 | 6 8 8 8 10 10 12 Average Capacity 8 | 5 7 8 8 9 10 8 Most Carried 10 | 5 8 8 8 10 10 8 Average Carried 7 | 1 6 6 7 8 8 3 Final Capacity 12 | . . . . . . 12 Final Carried . | . . . . . . . Class Distribution -------------------- 77% | Mutant 9% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1315 | 174 143 349 40 445 164 . Remotely . | . . . . . . . Salvage Created 3525 | . 213 1405 . 1203 644 60 Parts 265 | . 23 101 . 85 48 8 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 75 | . 5 28 . 26 14 2 Melee 1 | . . . . . . 1 Guns 46 | . 5 24 . 12 5 . Cannons 7 | . . 1 . . 5 1 AOE 19 | . . 1 . 14 4 . Classes Destroyed 13 | . 4 6 . 1 1 1 Worker 7 | . . 2 . 4 1 . Builder 15 | . 2 2 . 7 4 . Hauler 1 | . . 1 . . . . Recycler 5 | . . 3 . 2 . . Watcher 9 | . 2 2 . 4 1 . Swarmer 19 | . 3 11 . 3 2 . Saboteur 1 | . . . . . . 1 Grunt 33 | . 2 13 . 14 4 . Brawler 1 | . . 1 . . . . Duelist 2 | . . 1 . 1 . . Sentry 14 | . . 2 . 6 5 1 Hunter 2 | . . . . 2 . . Programmer 3 | . . . . . 3 . Best Kill Streak 13 | . 3 4 . 13 6 1 Combat Bots Only 6 | . 3 4 . 6 3 1 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . 1 . 2 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 4727 | . 158 749 30 1077 1144 1569 Core 1555 | . 40 175 . 289 199 852 Absorbed by Shields 150 | . . . . . 150 . Core Remaining (%) 71 | 100 84 . 56 47 71 . Volleys Fired 248 | . 20 89 3 69 50 17 Largest 3 | . 2 2 1 2 3 1 Hottest 210 | . 70 100 50 100 210 53 Shots Fired 349 | . 34 129 3 92 74 17 Gun 267 | . 34 124 1 68 40 . Cannon 41 | . . 5 . . 19 17 Launcher 35 | . . . 2 24 9 . Special 6 | . . . . . 6 . Kinetic 93 | . 20 36 . 20 . 17 Thermal 82 | . 14 7 . 9 52 . Explosive 35 | . . . 2 24 9 . Electromagnetic 133 | . . 86 1 39 7 . Robot Hit Streak 35 | . 20 22 2 23 35 11 Robot Miss Streak 3 | . 3 2 . 3 2 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 285 | . 27 109 1 64 68 16 Core Hits 187 | . 13 45 . 76 46 7 Critical Hits 5 | . . 1 . 1 . 3 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 3 | . . . . 1 . 2 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7819 | . 355 1754 16 3316 1914 464 Guns 3897 | . 355 1586 16 1081 859 . Cannons 928 | . . 117 . . 386 425 Explosions 2955 | . . 51 . 2235 669 . Melee 39 | . . . . . . 39 Ramming . | . . . . . . . Kinetic 1262 | . 204 294 . 339 . 425 Thermal 2246 | . 151 127 . 648 1320 . Explosive 2230 | . . . . 1720 510 . Electromagnetic 2042 | . . 1333 16 609 84 . Impact . | . . . . . . . Slashing 39 | . . . . . . 39 Piercing . | . . . . . . . Highest Corruption 4 | . 1 . . . 4 . Average Corruption 2 | . 1 . . . 2 . Corruption Purged . | . . . . . . . Effects 19 | . 3 . . . 16 . Message Errors 9 | . 2 . . . 7 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 3 | . 1 . . . 2 . Data Loss (minor) 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 141 | . . 10 . 113 18 . Projectiles 17 | . . 10 . . 7 . Explosions 124 | . . . . 113 11 . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 214 | . . 38 . 176 . . Shots 6 | . . 1 . 5 . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 273 | . 69 273 . 38 223 40 Average Temperature 45 | . 25 57 . 12 55 19 Received Heat Transfer 1765 | . 45 270 . 450 424 576 Effects 4 | . . 4 . . . . Energy Bleed 1 | . . 1 . . . . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 5 | . . 5 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 1 . 1 6 . Heat Transferred 3830 | . 444 272 . 696 2418 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 1 . 3 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 758 | . 105 194 54 758 330 67 Average Influence 128 | . 41 70 15 443 125 13 Maximum Alert Level 3 | . . . . 3 1 . Low Security (%) 78 | . . . . . . . Level 1 12 | . . . . . . . Level 2 6 | . . . . . . . Level 3 2 | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 1 . 5 6 1 Investigation 3 | . 1 1 . 1 . . Extermination 4 | . . . . . 4 . Reinforcement 6 | . . . . 4 2 . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 3 | . . . . 2 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 11 | . . 3 . 6 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 9 39 4 44 28 7 Peak Tracking Total 7 | . 3 5 3 7 4 5 Tactical Retreats 15 | . . 3 . 9 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 8 | . 3 2 . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 13 | . . 1 . 12 . . Max in Single Turn 4 | . . 1 . 4 . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 14 | . 4 6 . 2 2 . Terminals 9 | . 3 3 . 2 1 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 7 18 . 5 2 . Successful 30 | . 7 17 . 4 2 . Failed 2 | . . 1 . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 5 9 . 5 1 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . 3 . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 5 8 . 4 1 . Record 10 | . 3 6 . 1 . . Prototype ID Bank 1 | . . . . 1 . . Alert Level 2 | . . 1 . 1 . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 3 | . 1 1 . . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 3 | . 2 1 . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 3 | . . 3 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 4 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 2 | . . . . . 2 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . parse_system 2 | . . . . . 2 . find_recycling 1 | . . . . . 1 . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 40 | . . . 40 32 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 24 | . . . 6 18 . . Total Damage 288 | . . . 88 200 . . Kills 4 | . . . 3 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 7964 | 80 876 1742 1197 1165 2572 332 Spaces Moved 4495 | 73 768 959 743 595 1227 130 Core 236 | 9 1 . . . 96 130 Treads 3318 | . 23 826 743 595 1131 . Legs . | . . . . . . . Wheels 941 | 64 744 133 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 160 152 145 50 Average Speed 158 | 85 102 153 160 163 194 213 Slowest Speed 800 | 90 200 180 160 180 500 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 74 31 96 49 29 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 4 | . . . 4 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 250 | . . 2 18 215 12 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 247 | . . 2 18 215 12 . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 4993 | 91 825 1109 748 702 1354 164 Wait 33 | . . 12 . . 20 1 Move 4489 | 72 767 958 742 594 1226 130 Hop . | . . . . . . . Pick Up 85 | 10 19 18 2 13 18 5 Fast Attach . | . . . . . . . Attach 75 | 7 8 19 1 13 22 5 Detach 21 | 1 . 5 . 4 11 . Swap 2 | . 1 . . 1 . . Drop 38 | 1 10 8 . 8 7 4 Fire 248 | . 20 89 3 69 50 17 Melee 1 | . . . . . . 1 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Discovered new exit (range 11) 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Utility x2 959 | -9/Materials | Discovered new exit (range 7) 1025 | -9/Materials | Identified exit to Mines 1757 | -9/Materials | Repaired Sensor Array 2625 | -9/Materials | Discovered exit to Mines (range 6) 2699 | -9/Materials | Entered Mines 3059 | -9/Mines | Learned Materials terminal intel 3089 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3120 | -9/Mines | Learned location of 1 exit from Proximity Caves 3197 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3249 | -9/Mines | Discovered new exit (range 14) 3263 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3359 | -9/Mines | Learned location of Storage (-7) 3883 | -9/Mines | Discovered new exit (range 5) 3891 | -9/Mines | Identified exit to Materials 3896 | -9/Mines | Entered Materials 3896 | -8/Materials | Accompanied by 2 allies 3896 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3897 | -8/Materials | Loaded intel: 12 terminal locations 4836 | -8/Materials | Core integrity fell below 50% 5052 | -8/Materials | Discovered new exit (range 4) 5059 | -8/Materials | Identified exit to Factory 5061 | -8/Materials | Entered Factory 5061 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5353 | -7/Factory | Discovered new exit (range 13) 5990 | -7/Factory | Build established: Scavenger-Mutant 6039 | -7/Factory | Discovered new exit (range 6) 6679 | -7/Factory | Build established: Scavenger-Gunner 7152 | -7/Factory | Lost 7 parts (1p3n1u2w) 7384 | -7/Factory | Build established: Mutant 7448 | -7/Factory | Discovered new exit (range 22) 7633 | -7/Factory | Entered another Factory area 7633 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7688 | -6/Factory | Spotted B-75 Beast 7756 | -6/Factory | Lost 4 parts (1p1u2w) 7804 | -6/Factory | Lost 3 parts (3u) 7872 | -6/Factory | Core integrity fell below 50% 7952 | -6/Factory | Core integrity fell below 20% 7965 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07910_ G-67 Veteran unfolds itself. 07910_ G-50 Soldier unfolds itself. 07910_ E-15 Imp unfolds itself. 07912_ E-15 Imp suffers critical hit. 07912_ E-15 Imp destroyed. [Achievement: Oh No You Don't!] 07917_ G-67 Veteran knocked back. 07919_ G-50 Soldier knocked back. 07923_ G-67 Veteran suffers critical hit. 07923_ Destroyed Flexi-carbon Leg. 07929_ Lrn. Sensor Array destroyed. 07932_ Great Axe destroyed. 07935_ G-67 Veteran suffers critical hit. 07935_ Destroyed Lgt. Antimatter Reactor. 07937_ G-50 Soldier knocked back. 07941_ Magnetic Acceleration Cannon destroyed. 07947_ Acquired Segregator. 07952_ G-50 Soldier destroyed. 07952_ Segregator destroyed. 07960_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#######+?????? | | ????????????????????????????????????# # ?????? | | ?????????????????????????????######## # ?????? | | ?????????????????????????? ??? ?????? | | ????????????????????????? = ? #?????? | | ????????????????????????" """ #?????? | | ???????????????????????? """ #?????? | | ??????????????????????? 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""""""" !# ! | | ????????????????#"" """"""" # ! | | ????????????????#"F """"""" ^+ ##"" " | | ????????????????#"" """"""" # ## " " | | ????????????????#"" # ##### ## ##+### | | ????????????????? ?????? + #???#### #?# | | ?????????????????##????????#####+##???????# ### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Oh No You Don't! Power Corrupts Remodeling Challenges ------------ None Game ------ Seed CompositeSystemDiverter Manual? 0 Play Time 01:23:21 Cumulative 7.6 hours Start 2019.10.24 @ 19:42:45 End 2019.10.27 @ 09:25:20 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9994433c-37c1-44a3-8101-1af9cef82c1a