Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.17 @ 21:41:02 Player: Dosh Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (233) 1165 Value Destroyed (9664) 9664 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1171) 1171 TOTAL SCORE: 18180 Bonus ------- High Alert Combat Kills 867 Follower Combat Kills 919 Aligned with FarCom 300 Friendly Fire -915 Cogmind --------- Core Integrity 0/1150 Matter 221/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Coolant Injector Advanced Coolant Injector Matter Compressor (250) Advanced Terrain Scanner Experimental ECM Suite Authchip [Propulsion] EM Pulse Cannon Peak State ------------ > --- POWER ------------ Cld. Multi-Antimatter Reactor > --- PROPULSION ------- Myomer-VSS Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Advanced Coolant Injector Large Storage Unit Advanced Weapon Cycler Experimental EM Disruption Field > --- WEAPON ----------- Dispersion Rifle Matter Neutralizer Burst Ballistic Autogun Construct/C Directed Hardcell Construct/C > --- INVENTORY -------- Experimental Thermal Generator Improved Heat Sink Coolant Injector Improved Coolant Injector Experimental Energy Well Matter Compressor Structural Scanner Advanced Terrain Scanner Experimental ECM Suite Authchip [Propulsion] Advanced Variable Charge Gun EM Pulse Cannon [Rating: 112] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Fission Core Reactor Constructs Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Slots Evolved 12 | . . . . . 4 . . 4 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 7 | . . . . . 2 . . 2 . . 2 1 Weapon 2 | . . . . . . . . 1 . . . 1 Parts Attached 139 | 6 6 4 5 1 22 14 4 30 . 10 26 11 Power 13 | 1 1 1 . . 2 1 . 3 . 1 3 . Engine 7 | 1 1 1 . . 1 1 . 2 . . . . Core 6 | . . . . . 1 . . 1 . 1 3 . Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 2 1 2 . 4 3 . . . . . 2 Treads 7 | 2 . . . . 3 2 . . . . . . Leg 2 | . . . 2 . . . . . . . . . Wheel 6 | . 2 1 . . 1 . . . . . . 2 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . Utility 71 | 1 2 . 1 1 10 4 4 20 . 4 18 6 Device 35 | . . . . . 5 2 1 9 . 2 13 3 Storage 8 | 1 1 . 1 . . . 1 2 . . 1 1 Processor 3 | . . . . . 1 . . 1 . . 1 . Hackware 6 | . . . . . . . 2 3 . 1 . . Protection 19 | . 1 . . 1 4 2 . 5 . 1 3 2 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 1 2 2 . 6 6 . 7 . 5 5 3 Energy Gun 8 | . . 1 1 . 2 1 . . . . 1 2 Energy Cannon 5 | . . . . . 1 1 . . . . 2 1 Ballistic Gun 22 | 2 . 1 1 . 3 4 . 5 . 5 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 4 . . . . 7 . Corrupted Parts 2 | . . . . . 1 . . 1 . . . . System Corruption 3 | . . . . . 1 . . 2 . . . . Parts Lost 54 | . 4 5 . . 4 . . 3 . 3 14 21 Power 6 | . 1 . . . . . . . . 2 1 2 Propulsion 12 | . 2 2 . . . . . . . . 2 6 Utility 19 | . . 1 . . 1 . . 3 . 1 4 9 Weapon 17 | . 1 2 . . 3 . . . . . 7 4 Highest Loss Streak 13 | . 1 4 . . 1 . . 1 . 1 6 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 87 63 37 89 84 88 88 71 73 71 60 60 Engine 6 | . 14 14 14 14 6 9 9 9 6 3 . . Core 3 | . . . . . 2 . . 2 6 7 5 . Treads 5 | . 20 . . . 13 18 13 4 . . . . Leg 9 | . . . 16 28 18 18 18 7 6 6 5 4 Device 12 | . . . . . 8 8 12 14 20 13 13 25 Storage 6 | . 14 5 1 14 9 9 9 6 6 6 5 4 Processor 1 | . . . . . . . . . 6 6 3 . Hackware 2 | . . . . . . . 5 2 . 5 4 . Protection 4 | . 5 5 . 4 9 8 2 5 . . 3 2 Energy Gun 1 | . . 3 . 14 8 . . . . . 3 2 Energy Cannon 1 | . . . . . 5 . . . . . 1 4 Ballistic Gun 13 | . 22 9 . 14 4 17 18 14 20 19 8 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 14 33 31 26 27 52 52 109 120 55 64 82 69 Greatest Support 82 | 40 40 20 60 60 60 60 60 82 80 78 78 40 Greatest Overweight (x) 21 | . 5 1 . . . . 1 2 . . 1 21 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 15 15 15 15 Average Capacity 15 | 6 8 8 6 15 15 15 24 16 15 15 15 14 Most Carried 19 | 2 4 5 5 2 15 15 19 19 15 15 13 12 Average Carried 12 | . 3 2 4 2 11 14 17 14 14 14 8 9 Final Capacity 25 | 8 15 5 15 15 15 15 25 15 15 15 15 15 Final Carried 18 | 2 2 4 2 2 14 15 18 14 15 14 12 7 Scrap Engine Consumption 161 | . . . . . . . 11 50 10 20 53 17 Constructs Created 10 | . . . . . . . 1 2 . 1 5 1 Constructs Modified 54 | . . . . . . . 1 18 2 10 20 3 Class Distribution -------------------- 47% | Mutant 36% | Construct 4% | Tank 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -5/Factory Infiltrator-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Matter Collected 7703 | 192 169 130 171 . 554 642 203 1787 552 1082 1882 339 Remotely . | . . . . . . . . . . . . . Salvage Created 10085 | . 296 66 . . 1329 728 292 2170 1346 1075 1716 1067 Parts 492 | . 30 5 . . 79 56 21 112 5 56 77 51 Haulers Intercepted 3 | . . . . . 1 1 . 1 . . . . Recyclers Shooed 7 | . 1 . . . . . . 2 . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Combat Hostiles Destroyed 178 | . 13 2 . . 20 10 4 40 5 31 32 21 Guns 137 | . 7 1 . . 17 10 4 31 5 30 24 8 Cannons 16 | . . . . . 1 . . 5 . . 1 9 AOE 24 | . 6 1 . . 1 . . 4 . 1 7 4 Classes Destroyed 19 | . 5 . . . 7 1 . 2 2 . 2 . Worker 13 | . . . . . 5 2 . 2 . . 2 2 Builder 6 | . 1 . . . 1 1 . . . . 1 2 Tunneler 3 | . 1 . . . . . . 1 . . 1 . Hauler 3 | . . . . . 1 1 . 1 . . . . Recycler 8 | . . . . . 1 . . 3 . . 4 . Operator 7 | . . . . . 2 4 . 1 . . . . Watcher 12 | . 2 . . . 4 1 . 1 . 1 2 1 Swarmer 26 | . 5 2 . . . . . 6 . . 9 4 Saboteur 1 | . . . . . . . . 1 . . . . Grunt 64 | . 8 1 . . 12 3 . 18 . 14 5 3 Brawler 5 | . . . . . 1 . . 1 . 1 1 1 Duelist 3 | . . . . . . 1 . 2 . . . . Sentry 31 | . . . . . 6 6 4 5 . 6 4 . Specialist 5 | . . . . . . . . . . . 2 3 Hunter 5 | . . . . . 1 . . . . 3 . 1 Programmer 33 | . . . . . . . . 7 . 7 10 9 Heavy 1 | . . . . . . . . . . . 1 . Compactor 5 | . . . . . . . . . 5 . . . Martyr 2 | . . . . . . . . . 2 . . . Best Kill Streak 7 | . 5 2 . . 5 3 1 5 2 3 7 7 Combat Bots Only 6 | . 5 2 . . 5 2 1 5 2 3 6 5 Max Kills in Single Turn 3 | . 2 1 . . 1 2 1 2 1 2 2 3 Gunslinging 1 | . 1 . . . . . . . . . 1 . Exploded 2 | . 2 1 . . 1 . . 1 . 1 2 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Damage Taken 17272 | . 792 262 . . 1411 365 124 3310 . 1503 5095 4410 Core 2732 | . 121 78 . . 143 26 14 336 . 60 784 1170 Absorbed by Shields 314 | . . . . . . . . . . . 314 . Redirected to Shielding 27 | . . . . . 27 . . . . . . . Regen/Repaired (Parts) 3645 | . . . . . 200 221 . 751 153 730 697 893 Core Remaining (%) 52 | 100 . . . 20 . . 66 . . 53 21 . Volleys Fired 664 | . 31 7 . . 107 81 15 161 35 61 115 51 Largest 3 | . 2 2 . . 2 2 2 3 3 3 3 3 Hottest 421 | . 50 60 . . 126 126 50 130 119 119 170 421 Shots Fired 1468 | . 58 13 . 1 193 115 32 378 99 180 258 141 Gun 1274 | . 44 12 . 1 177 114 32 345 99 180 218 52 Cannon 166 | . . . . . 16 1 . 28 . . 32 89 Launcher 28 | . 14 1 . . . . . 5 . . 8 . Special . | . . . . . . . . . . . . . Kinetic 1176 | . 44 6 . 1 97 113 32 373 99 180 179 52 Thermal 189 | . . . . . 67 1 . . . . 32 89 Explosive 28 | . 14 1 . . . . . 5 . . 8 . Electromagnetic 75 | . . 6 . . 29 1 . . . . 39 . Robot Hit Streak 24 | . 7 1 . . 18 7 8 18 14 24 8 9 Robot Miss Streak 7 | . 7 2 . 1 6 3 1 4 3 6 7 4 Penetration Max 1 | . . . . . 1 . . 1 . . 1 1 Secondary Targets 10 | . 2 . . . 1 . . 1 1 1 4 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 1 1 . Shots Hit Robots 919 | . 29 6 . . 130 50 21 249 80 126 144 84 Core Hits 536 | . 24 6 . . 57 30 10 122 35 92 103 57 Critical Kills 4 | . . . . . . . . 1 . . 2 1 Critical Parts Destroyed 5 | . . . . . 2 . . 2 . 1 . . Critical Strikes 12 | . . . . . 4 . . 3 1 1 2 1 Burn 2 | . . . . . 2 . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 9 | . . . . . 2 . . 3 1 1 2 . Melee Attacks 4 | . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25111 | . 1048 204 . . 2757 1125 416 5767 2022 3387 4570 3815 Guns 18211 | . 268 79 . . 2114 949 381 4517 2022 3273 3086 1522 Cannons 3257 | . . . . . 328 . . 623 . . 579 1727 Explosions 3088 | . 764 125 . . 230 . . 450 . 114 843 562 Melee . | . . . . . . . . . . . . . Ramming 555 | . 16 . . . 85 176 35 177 . . 62 4 Kinetic 16626 | . 268 21 . . 1167 949 381 5140 2022 3273 2715 690 Thermal 4417 | . 105 20 . . 1022 . . . . . 711 2559 Explosive 2565 | . 659 105 . . . . . 450 . 114 675 562 Electromagnetic 948 | . . 58 . . 483 . . . . . 407 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . 8 8 8 8 1 1 1 4 . 3 18 15 Average Corruption 4 | . 1 8 8 8 1 1 1 3 . 2 14 8 Corruption Purged 13 | . . . . . . . . 8 . . 5 . Corruption Blocked . | . . . . . . . . . . . . . Effects 232 | . 4 14 8 3 17 5 24 38 . 14 102 3 Message Errors 44 | . . 2 1 . 3 1 3 9 . . 23 2 Matter Fused 56 | . 3 3 . 1 5 2 6 10 . 4 21 1 Heat Flow Errors 24 | . . 2 1 . . . 4 5 . 1 11 . Energy Discharges 33 | . . 2 . . 4 1 4 3 . 2 17 . Parts Rejected 2 | . . . . . . . . 1 . . 1 . Parts Fused 2 | . . . . . . . 1 . . . 1 . Data Loss (minor) 33 | . . 2 4 . 3 1 3 2 . 2 16 . Data Loss (major) 16 | . 1 2 2 1 1 . . 4 . 1 4 . Misfires 8 | . . . . 1 1 . 2 3 . . 1 . Alerts 5 | . . . . . . . 1 1 . 1 2 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 8 | . . 1 . . . . . . . 3 4 . Overload Shots 25 | . . . . . . . . . . . . 25 Overflow Damage 192 | . 67 . . . . 18 . 1 . . 29 77 Projectiles 64 | . . . . . . . . . . . 29 35 Explosions 110 | . 67 . . . . . . 1 . . . 42 Melee 18 | . . . . . . 18 . . . . . . Knockbacks 22 | . . . . . . . 1 15 . . 1 5 Impact 3 | . . . . . . . 1 1 . . 1 . Kinetic 17 | . . . . . . . . 12 . . . 5 Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 505 | . 106 45 . . 53 . . 53 . . 43 205 Shots 14 | . 6 1 . . 1 . . 1 . . 2 3 Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 53 | . 1 . . . 11 14 5 11 . 1 9 1 Kicked 52 | . . . . . 11 14 5 11 . 1 9 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 930 | . 75 299 223 2 149 14 259 328 180 314 889 930 Average Temperature 129 | . 29 144 116 2 21 7 106 83 59 70 194 275 Received Heat Transfer 2950 | . 213 . . . 639 147 45 1122 . 381 194 209 Effects 57 | . . . . . . . . 2 . . 41 14 Shutdowns 11 | . . . . . . . . . . . 8 3 Energy Bleed 5 | . . . . . . . . . . . 4 1 Interference 7 | . . . . . . . . 2 . . 4 1 Matter Decay 7 | . . . . . . . . . . . 4 3 Short Circuit 5 | . . . . . . . . . . . 4 1 Damage (minor) 5 | . . . . . . . . . . . 4 1 Damage (major) 16 | . . . . . . . . . . . 12 4 Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . 1 . . . . . 3 . Impact Corruptions 2 | . . . . . . 2 . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . 2 . . . . . 1 3 Heat Transferred 4878 | . 100 50 . . 2087 . . . . . 816 1825 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 3 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Peak Influence 885 | . 304 129 . 44 544 675 307 885 309 675 779 627 Initial 368 | . . 114 . . 16 173 238 . 309 71 319 368 Average 298 | . 136 95 . 18 346 370 76 292 227 264 461 400 Maximum Alert Level 3 | . 1 . . . 2 2 1 3 1 2 3 2 Low Security (%) 37 | 100 81 100 . 100 23 26 81 44 35 38 2 8 Level 1 32 | . 18 . . . 22 28 18 29 64 45 40 45 Level 2 23 | . . . . . 54 44 . 12 . 15 39 46 Level 3 6 | . . . . . . . . 14 . . 16 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . . . 5 5 . 16 . 16 9 9 Investigation 13 | . 2 . . . 2 . . 5 . 4 . . Extermination 20 | . . . . . . . . 6 . 5 5 4 Reinforcement 17 | . . . . . 2 3 . 3 . 2 3 4 Assault 6 | . . . . . 1 . . 1 . 2 1 1 Garrison 6 | . . . . . . 2 . 1 . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Distress Signals 8 | . . . . . 4 3 . . . . 1 . Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . Times Spotted 325 | . 19 15 . . 42 41 4 62 6 49 50 37 Peak Tracking Total 14 | . 7 14 . . 8 4 1 6 2 9 8 9 Tactical Retreats 21 | . . 1 . . 9 3 . 5 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Traps Triggered 11 | . 1 . . . . . . 4 . 5 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Machines Disabled 31 | . 3 . . . 2 5 1 1 . 7 4 8 Max in Single Turn 4 | . 2 . . . 1 1 1 1 . 1 1 4 Garrison Access 2 | . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Machines Accessed 59 | . 2 . 1 . 8 8 12 18 . 8 . 2 Terminals 26 | . 1 . . . 5 4 6 8 . 2 . . Fabricators 6 | . . . . . . . . 3 . 3 . . Repair Stations 9 | . . . . . 2 1 . 4 . 1 . 1 Recycling Units 10 | . 1 . . . . 2 6 1 . . . . Scanalyzers 3 | . . . . . 1 . . 1 . 1 . . Garrison Access 4 | . . . . . . 1 . 1 . 1 . 1 Total Hacks 137 | . 6 . 1 . 22 18 19 42 . 25 . 4 Successful 90 | . 4 . 1 . 14 17 12 23 . 17 . 2 Failed 46 | . 2 . . . 7 1 7 19 . 8 . 2 Catastrophic 7 | . . . . . 1 . 2 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 57 | . 6 . 1 . 11 5 17 16 . 1 . . Terminals 61 | . 5 . . . 14 9 11 18 . 4 . . Fabricators 10 | . . . . . . . . 5 . 5 . . Repair Stations 31 | . . . . . 6 4 . 13 . 6 . 2 Recycling Units 16 | . 1 . . . . 4 8 3 . . . . Scanalyzers 11 | . . . . . 2 . . 2 . 7 . . Garrison Access 7 | . . . . . . 1 . 1 . 3 . 2 Terminal Hacks 18 | . 2 . 1 . 3 5 3 4 . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 7 | . 2 . . . 3 . 1 1 . . . . Open Door 1 | . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 4 . 5 . . Network Status 2 | . . . . . . . . 1 . 1 . . Load Schematic 3 | . . . . . . . . 1 . 2 . . Build 4 | . . . . . . . . 2 . 2 . . Repair Station Hacks 22 | . . . . . 6 4 . 4 . 6 . 2 Scan Component 12 | . . . . . 3 2 . 3 . 3 . 1 Repair 10 | . . . . . 3 2 . 1 . 3 . 1 Recycling Unit Hacks 7 | . . . . . . 3 2 2 . . . . Process 1 | . . . . . . . . 1 . . . . Report Inventory 4 | . . . . . . 2 2 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 9 | . . . . . 2 . . 2 . 5 . . Insert Component 4 | . . . . . 1 . . 1 . 2 . . Analyze 5 | . . . . . 1 . . 1 . 3 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 24 | . 2 . . . 3 4 7 7 . 1 . . Terminals 15 | . 1 . . . 3 3 1 6 . 1 . . Assimilate 2 | . . . . . 1 . . 1 . . . . Botnet 12 | . . . . . 2 3 1 5 . 1 . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 1 6 . . . . . Reject 7 | . . . . . . 1 6 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 1 . . . 7 3 5 16 . 6 . 1 Full Trace Events 10 | . 1 . . . 2 . . 4 . 3 . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . 2 . 2 . . Parts Built 5 | . . . . . . . . 3 . 2 . . Authchips 1 | . . . . . . . . 1 . . . . Time 387 | . . . . . . . . 155 . 232 . . Total Part Build Rating 23 | . . . . . . . . 17 . 6 . . Parts Repaired 10 | . . . . . 3 2 . 1 . 3 . 1 Time 443 | . . . . . 114 98 . 30 . 188 . 13 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 277 | . . . . . . . . 277 . . . . Retrieved Matter 324 | . . . . . . . . 324 . . . . Retrieved Components 5 | . . . . . . 5 . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . 1 . 2 . . Part Schematics Acquired 4 | . . . . . 1 . . 1 . 2 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Total Allies 31 | . . 3 . 2 1 5 . 1 19 . . . Largest Group 18 | . . 3 . 2 1 3 . 1 18 16 . . Highest-Rated Group 656 | . . 40 . 47 26 131 . 10 656 556 . . Highest-Rated Ally 100 | . . 16 . 31 26 100 . 10 50 46 . . Total Orders 1 | . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . 1 . . . . Ally Attacks 171 | . . 5 . 5 . 67 . . 33 61 . . Total Damage 5270 | . . 66 . 42 . 1774 . . 733 2655 . . Kills 41 | . . . . 2 . 19 . . 1 19 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Robot Analysis Total 7 | . 2 . . . 3 . 1 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 1 | . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Turns Passed 21581 | 122 607 360 218 97 2045 1884 2168 5491 618 3215 3155 1601 Spaces Moved 11922 | 117 357 383 246 106 1320 1367 1278 2923 420 1543 1236 626 Core 72 | 68 1 . 1 . . . . . . . . 2 Treads 555 | 49 256 . . . . . . 250 . . . . Legs 10504 | . . . 131 106 1320 1367 1278 2673 420 1543 1236 430 Wheels 791 | . 100 383 114 . . . . . . . . 194 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 80 80 50 90 45 45 90 85 106 162 170 125 Average Speed 140 | 96 141 85 85 90 86 89 164 150 118 164 188 198 Slowest Speed 1100 | 160 300 95 90 90 90 90 170 250 162 185 265 1100 Overloaded Moves 147 | . . . . . 107 2 . 38 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 69 77 61 28 65 97 99 48 97 36 32 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . 4 . . 2 4 Terrain Destroyed 295 | . 55 13 . . 15 . . 54 . 20 59 79 Melee 4 | . . . . . . . . 4 . . . . Projectile 35 | . . . . . . . . . . . 14 21 AOE 256 | . 55 13 . . 15 . . 50 . 20 45 58 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Total 15836 | 124 399 401 255 106 2037 1960 1329 3822 492 2129 1883 899 Wait 2895 | . 1 6 1 . 544 458 15 651 37 508 476 198 Move 11911 | 116 356 382 245 105 1319 1366 1277 2923 419 1542 1235 626 Hop . | . . . . . . . . . . . . . Pick Up 60 | 2 3 1 . . 19 9 4 11 1 3 2 5 Fast Attach 75 | 6 2 2 2 1 10 10 2 9 . 6 16 9 Attach 34 | . 3 1 3 . 5 1 1 12 . 1 6 1 Detach 40 | . . 1 2 . 5 1 5 12 . . 13 1 Swap 30 | . 1 1 . . 7 3 1 9 . 3 4 1 Drop 70 | . 1 . 2 . 10 17 4 19 . 4 7 6 Fire 664 | . 31 7 . . 107 81 15 161 35 61 115 51 Melee 4 | . . . . . . . . 4 . . . . Ram 1 | . 1 . . . . . . . . . . . Kick 52 | . . . . . 11 14 5 11 . 1 9 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 123 | -11/Junkyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Entered Mines 737 | -10/Mines | Discovered new exit (range 5) 781 | -10/Mines | Identified exit to Materials 781 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 825 | -10/Mines | Assembled infested the area 830 | -10/Mines | Assisted by a Guerilla fighting off Assembled 869 | -10/Mines | Core integrity fell below 50% 901 | -10/Mines | Lost 4 parts (1n1u2w) 1063 | -10/Mines | Learned location of Storage (-8) 1086 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1087 | -10/Mines | Discovered new exit (range 5) 1090 | -10/Mines | Entered Exiles 1112 | -10/Exiles | Met 8R-AWN 1126 | -10/Exiles | Met EX-HEX 1146 | -10/Exiles | Met EX-BIN 1158 | -10/Exiles | Aligned with FarCom system 1158 | -10/Exiles | Given EX-Vault access code 1177 | -10/Exiles | Opened EX-Vault 1184 | -10/Exiles | Found Potential Leg 1187 | -10/Exiles | Found Potential Leg 1207 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1236 | -10/Exiles | Met EX-DEC 1297 | -10/Exiles | Discovered new exit (range 12) 1308 | -10/Exiles | Left Exiles lab with Potential Leg 1308 | -10/Exiles | Entered Mines 1383 | -9/Mines | Discovered new exit (range 15) 1405 | -9/Mines | Entered Materials 1405 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2229 | -8/Materials | Build established: Scavenger-Mutant 2309 | -8/Materials | Central database locked down 2554 | -8/Materials | Build established: Mutant 2661 | -8/Materials | Repaired Hvy. Armor Plating 2805 | -8/Materials | Discovered new exit (range 8) 2886 | -8/Materials | Discovered new exit (range 13) 3351 | -8/Materials | Identified exit to Storage 3400 | -8/Materials | Repaired Hvy. Armor Plating 3405 | -8/Materials | First assault squad dispatched 3440 | -8/Materials | Repaired Pulse Rifle 3450 | -8/Materials | Entered Storage 3868 | -8/Storage | Met 01-MTF 4074 | -8/Storage | Discovered new exit (range 7) 4667 | -8/Storage | Garrison activated, responded to threat 4797 | -8/Storage | Discovered new exit (range 6) 4946 | -8/Storage | Repaired Hvy. Armor Plating 5008 | -8/Storage | Repaired Enh. Autogun 5334 | -8/Storage | Entered Recycling 5343 | -8/Recycling | Found Scrap Engine 5657 | -8/Recycling | Discovered new exit (range 16) 6369 | -8/Recycling | Build established: Hacker-Mutant 6993 | -8/Recycling | Build established: Mutant 7502 | -8/Recycling | Entered Factory 7502 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7550 | -6/Factory | Discovered new exit (range 12) 8288 | -6/Factory | Garrison activated, responded to threat 9409 | -6/Factory | Fabricated Enh. Autogun (x1) 10044 | -6/Factory | Repaired Enh. Autogun 10939 | -6/Factory | Build established: Construct 11017 | -6/Factory | Fabricated Myomer Leg (x2) 12052 | -6/Factory | First assault squad dispatched 12993 | -6/Factory | Sucked down chute 12993 | -6/Factory | Entered Waste 12994 | -6/Waste | Met a frightened Derelict 13003 | -6/Waste | Spotted C-40 Crusher 13017 | -6/Waste | Destroyed C-40 Crusher 13027 | -6/Waste | Destroyed C-40 Crusher 13100 | -6/Waste | Destroyed C-40 Crusher 13113 | -6/Waste | Spotted C-40 Crusher 13117 | -6/Waste | Destroyed C-40 Crusher 13188 | -6/Waste | Spotted C-40 Crusher 13214 | -6/Waste | Destroyed C-40 Crusher 13265 | -6/Waste | Warlord forces began an assault 13349 | -6/Waste | Spotted C-40 Crusher 13352 | -6/Waste | Allies destroyed C-40 Crusher 13388 | -6/Waste | Discovered new exit (range 16) 13611 | -6/Waste | Entered Factory 13611 | -6/Factory | Accompanied by 16 allies 13976 | -6/Factory | Discovered new exit (range 9) 14505 | -6/Factory | Discovered new exit (range 12) 14662 | -6/Factory | Repaired Adv. Weapon Cycler 14748 | -6/Factory | Repaired Enh. Autogun 14809 | -6/Factory | Repaired Enh. Autogun 15113 | -6/Factory | Fabricated Enh. Autogun? 16106 | -6/Factory | Fabricated Enh. Autogun? 16396 | -6/Factory | Garrison activated, responded to threat 16607 | -6/Factory | Discovered new exit (range 13) 16761 | -6/Factory | First assault squad dispatched 16826 | -6/Factory | Entered another Factory area 16826 | -5/Factory | Evolved 2 slots: Utility x2 17133 | -5/Factory | Build established: Tank 17456 | -5/Factory | Discovered new exit (range 9) 17653 | -5/Factory | System corruption reached 10% 17673 | -5/Factory | Lost 6 parts (1n1u4w) 18226 | -5/Factory | Build established: Mutant 18252 | -5/Factory | Lost 3 parts (1p1u1w) 18493 | -5/Factory | Discovered new exit (range 12) 18641 | -5/Factory | Build established: Construct 19228 | -5/Factory | Spotted B-75 Beast 19607 | -5/Factory | Cargo convoy interrupted 19762 | -5/Factory | Found Prototype Device 19762 | -5/Factory | Identified Exp. ECM Suite 19766 | -5/Factory | Found Prototype Device 19766 | -5/Factory | Identified Exp. EM Disruption Field 19796 | -5/Factory | Found Prototype Processor 19796 | -5/Factory | Identified Exp. Signal Interpreter 19826 | -5/Factory | First assault squad dispatched 19882 | -5/Factory | Discovered new exit (range 16) 19952 | -5/Factory | Core integrity fell below 50% 19981 | -5/Factory | Entered another Factory area 19981 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20300 | -4/Factory | Build established: Skirmisher 20703 | -4/Factory | Build established: Infiltrator-Skirmisher 20986 | -4/Factory | Repaired Lrg. Storage Unit 21091 | -4/Factory | Lost 4 parts (1p1n2u) 21479 | -4/Factory | Build established: Infiltrator-Tank 21524 | -4/Factory | First assault squad dispatched 21532 | -4/Factory | System corruption reached 10% 21562 | -4/Factory | Core integrity fell below 50% 21576 | -4/Factory | Core integrity fell below 20% 21582 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 21574_ Slug penetrates Megafabricator. 21574_ Penetrated by Slug. 21574_ Slug penetrates B-60 Warrior. 21574_ R-10 Processor collects Welding Torch. 21575_ Penetrated by Slug. 21575_ Slug penetrates Earth. 21577_ Penetrated by Slug. 21577_ Slug penetrates Wall. 21578_ Scrap Engine destroyed. 21578_ System corrupted by crushing effect (+3). 21578_ Knocked back. 21578_ Penetrated by Slug. 21578_ Slug penetrates H-77 Assassin. 21579_ Acquired 49 matter. 21579_ R-10 Processor collects Lgt. Ion Engine. 21580_ Penetrated by Slug. 21581_ Slug penetrates B-60 Warrior. 21581_ Slug penetrates Wall. 21581_ E-15 Imp destroyed. 21582_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##+########### ##???????????????????????????? | | # ##??? ????????????????????? | | # ##?? ???????????????????? | | # ##?? ???????????????????? | | # ##? ???????????????????? | | # ##? ????????????????????? | | #####"## # ## ##????????????????????? | | # ###+##### ##????????????????????? | | ?? """ # h##????????????????????? | | ? """ + ####??????????????????? | | | """ # ####??????????????????? | | " # ????????????????? | | " ? [=# ##### # ?gg???????????? | | ???? ! ######## ####/#######+# ?g????????????? | | ??? ######## # ##??????????????? | | ???#####?????## # g ]##??????????????? | | ???#####?????## + """"?l?????????????????? | | ?????????????## #% """""???????????????????? | | ?????????????## # """""???????????????????? | | ?????????????## # """""???????????????????? | | ?????????????## # """"""??????????????????? | | ?????????????## #k """""" ##??????????????? | | ????????????? #k u"""""" ##??????????????? | | ???????????? # hh""""""% ##??????????????? | | ??????????? """ #k hh """" R##??????????????? | | ?????????? """ # %%@b*=!% !##??????????????? | | ???????? ?"" #######b#######??????????????? | | ????????#### ??? ####! # ######??????????????? | | ????????#### ???" ??#####?# #??????????????????? | | ????????????????" ??####???# #?????????????????? | | ????????????????? ??????????# #????????????????? | | ???????????????????????????????# #???????????????? | | ????????????????????????????????# #??????????????? | | ?????????????????????????????????# #?????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 145 Energy Generation 35 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: EM 75 Core Shielding 20 Weapon Cycling 25 Evasion (%) 66 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Hacked Lyr. Heavy Armor Plating | -6/Factory | Scanalyzed Adv. Weapon Cycler | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -6/Factory | Authchip Myomer Leg | x2 | -6/Factory | Preloaded Enh. Autogun | x1 | -6/Factory Enh. Autogun | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralNetworkBrace Manual? 0 Play Time 02:14:12 Cumulative 114.9 hours Start 2024.01.17 @ 12:31:47 End 2024.01.17 @ 21:41:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d455f3bc-2017-4611-895c-f240d5112c96