Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 22:29:16 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (3537) 3537 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1178) 1178 TOTAL SCORE: 9965 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 534 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 903/1000 Matter 76/300 Energy 87/315 System Corruption 6% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit Weapon Mount Kinecellerator > --- WEAPON (4) ------- Hypervelocity Gauss Rifle Advanced Assault Cannon > --- INVENTORY (20) --- Cooled Ion Engine Angular Momentum Engine Light Fission Core Faulty Cold Fusion Reactor Neutrino Core Light Antimatter Reactor Improved Medium Treads Advanced Signal Interpreter Flak Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Weapon Mount Kinecellerator Hardened Light Armor Plating Force Field Improved Recalibrator > --- WEAPON ----------- Minigun Minigun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Angular Momentum Engine Light Fission Core Cold Fusion Reactor Neutrino Core Neutrino Core Light Antimatter Reactor Medium Treads Improved Medium Treads Advanced Signal Interpreter Hypervelocity Gauss Rifle Heavy Machine Gun Flak Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 6 | . . 2 . 1 . . . 2 . . 1 Weapon 2 | . . . 1 . . . . . . . 1 Parts Attached 91 | 6 5 10 9 2 1 . 13 19 10 4 12 Power 10 | 1 1 1 1 . . . . 3 1 1 1 Engine 7 | 1 1 1 1 . . . . 2 1 . . Core 2 | . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 24 | 2 1 . 5 1 . . 4 5 2 1 3 Treads 24 | 2 1 . 5 1 . . 4 5 2 1 3 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 1 1 6 1 1 1 . 4 7 5 . 2 Device 9 | . . . . 1 1 . . 3 3 . 1 Storage 4 | 1 . 1 1 . . . . 1 . . . Processor 2 | . . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 14 | . 1 5 . . . . 4 2 2 . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 3 2 . . . 5 4 2 2 6 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 1 1 3 2 . . . 2 4 1 2 2 Ballistic Cannon 9 | . 1 . . . . . 3 . 1 . 4 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . . 8 . . Parts Lost 44 | . . . . . . . 10 7 8 3 16 Power 2 | . . . . . . . . . 1 . 1 Propulsion 12 | . . . . . . . 4 3 1 . 4 Utility 17 | . . . . . . . 4 4 4 . 5 Weapon 13 | . . . . . . . 2 . 2 3 6 Highest Loss Streak 9 | . . . . . . . 6 5 5 3 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 86 98 100 99 100 100 95 88 95 95 87 Engine 6 | . 14 11 9 7 7 7 7 6 6 1 . Treads 26 | . 28 22 27 30 30 30 28 20 25 26 20 Device 10 | . . . . 6 7 7 7 9 23 26 25 Storage 7 | . 14 11 9 7 7 7 7 6 6 6 5 Processor 2 | . . . . . . . . 5 6 6 4 Protection 17 | . 1 33 27 23 23 23 20 19 4 6 3 Ballistic Gun 16 | . 11 19 27 23 23 23 12 10 12 13 8 Ballistic Cannon 4 | . 2 1 . . . . 10 7 5 1 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 94 | 14 18 43 61 62 63 63 71 93 90 90 94 Greatest Support 116 | 40 40 40 60 80 80 80 98 116 116 116 116 Greatest Overweight (x) 1 | . . 1 1 . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 7 8 8 10 15 15 15 15 18 20 20 20 Most Carried 20 | . 8 10 10 11 15 15 15 20 20 18 15 Average Carried 12 | . 2 8 9 8 13 15 13 15 16 15 13 Final Capacity 20 | 8 8 10 15 15 15 15 15 20 20 20 20 Final Carried 20 | . 8 10 10 11 15 15 11 20 18 15 9 Class Distribution -------------------- 39% | Scavenger-Tank 19% | Tank 18% | Gunner 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Matter Collected 3509 | 178 144 175 316 . 228 8 623 1063 596 121 57 Remotely . | . . . . . . . . . . . . Salvage Created 4132 | . 202 202 335 . 123 . 567 1780 509 130 284 Parts 186 | . 12 18 23 . 9 . 26 52 21 10 15 Haulers Intercepted 6 | . 1 1 1 . . . . 3 . . . Recyclers Shooed 11 | . . 1 . . . . . 9 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . 9 . 28 . 28 10 . Prevented 4 | . . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 75 | . 4 4 6 . 4 . 17 15 14 5 6 Melee 1 | . . . . . . . . 1 . . . Guns 60 | . 4 4 6 . 4 . 13 13 10 5 1 Cannons 12 | . . . . . . . 4 1 4 . 3 AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 16 | . 4 2 2 . . . 1 3 3 . 1 Worker 2 | . . . . . . . . 1 . . 1 Builder 3 | . . . 1 . . . . . . . 2 Tunneler 1 | . . . . . . . . 1 . . . Hauler 6 | . 1 1 1 . . . . 3 . . . Recycler 9 | . 1 1 1 . . . . 6 . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 3 | . . 1 . . . . . 1 . . 1 Watcher 2 | . . 1 . . . . . 1 . . . Swarmer 33 | . 3 4 3 . 3 . 10 1 5 4 . Grunt 25 | . 1 . 1 . 1 . 5 11 4 . 2 Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 5 | . . . 2 . . . 1 2 . . . Hunter 3 | . . . . . . . . . 1 . 2 Programmer 4 | . . . . . . . . 1 1 1 1 Behemoth 3 | . . . . . . . 1 . 1 . 1 Best Kill Streak 7 | . 3 5 4 . 3 . 7 6 6 4 4 Combat Bots Only 7 | . 3 4 3 . 3 . 7 4 6 4 2 Max Kills in Single Turn 4 | . 1 1 1 . 1 . 2 2 1 2 4 Gunslinging 1 | . . . . . . . 1 . . 1 . Exploded 2 | . . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Hostile Shots Fired 696 | . 12 11 37 . 20 . 194 189 111 13 109 Missed 182 | . 5 4 5 . 1 . 49 52 29 2 35 Damage Taken 8291 | . 71 61 374 21 290 . 2546 1931 1479 111 1407 Core 523 | . 31 6 14 . 13 . 109 171 73 9 97 Absorbed by Shields 690 | . . . . . . . . 327 189 47 127 Core Remaining (%) 89 | 100 87 98 97 . . . 82 . . 70 . Volleys Fired 247 | . 16 18 23 . 9 . 51 68 37 7 18 Largest 4 | . 2 2 3 . 3 . 3 3 3 3 4 Hottest 159 | . 70 55 75 . 75 . 140 140 108 108 159 Shots Fired 653 | . 31 36 56 . 28 . 143 190 110 17 42 Gun 517 | . 31 35 56 . 28 . 99 162 77 14 15 Cannon 136 | . . 1 . . . . 44 28 33 3 27 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 637 | . 15 36 56 . 28 . 143 190 110 17 42 Thermal 16 | . 16 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 27 | . 6 6 5 . 8 . 17 22 23 7 27 Robot Miss Streak 6 | . 3 4 6 . 3 . 5 6 2 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 13 | . . 1 2 . 2 . 2 5 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 1 . 1 . Shots Hit Robots 446 | . 21 22 30 . 19 . 90 134 87 11 32 Core Hits 195 | . 9 8 13 . 8 . 47 56 27 5 22 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 1 . . Critical Strikes 12 | . 2 . . . . . 3 4 2 . 1 Burn 2 | . 2 . . . . . . . . . . Destroy 3 | . . . . . . . 1 1 1 . . Blast 7 | . . . . . . . 2 3 1 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11351 | 7 278 407 538 2 338 . 1999 3681 2334 270 1497 Guns 7690 | . 275 384 510 . 338 . 1276 2823 1672 241 171 Cannons 2592 | . . 16 . . . . 712 555 662 29 618 Explosions 947 | . . . . . . . . 239 . . 708 Melee . | . . . . . . . . . . . . Ramming 122 | 7 3 7 28 2 . . 11 64 . . . Kinetic 10129 | . 122 400 510 . 338 . 1988 3378 2334 270 789 Thermal 392 | . 153 . . . . . . 239 . . . Explosive 708 | . . . . . . . . . . . 708 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 1 1 . . 9 9 6 Average Corruption 3 | . . . . 1 1 1 . . 3 9 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . 2 8 1 . . 18 10 . Message Errors 9 | . . . . . 1 . . . 5 3 . Matter Fused 10 | . . . . . 1 1 . . 4 4 . Heat Flow Errors 3 | . . . . 1 . . . . 2 . . Energy Discharges 6 | . . . . . 2 . . . 3 1 . Data Loss (minor) 4 | . . . . 1 2 . . . 1 . . Data Loss (major) 4 | . . . . . 1 . . . 1 2 . Misfires 2 | . . . . . 1 . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 48 | . . . . . . . . 33 5 . 10 Projectiles 10 | . . . . . . . . 5 5 . . Explosions 38 | . . . . . . . . 28 . . 10 Melee . | . . . . . . . . . . . . Knockbacks 20 | . . . . . . . 6 6 7 1 . Impact 1 | . . . . . . . . 1 . . . Kinetic 18 | . . . . . . . 6 4 7 1 . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 51 | . . . . . . . . . . . 51 Shots 1 | . . . . . . . . . . . 1 Rammed 19 | 1 1 1 2 1 . . 3 10 . . . Targets Rammed 20 | 1 1 2 2 1 . . 3 10 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 380 | . 45 206 294 225 28 . 45 380 232 12 27 Average Temperature 89 | . 17 76 123 114 12 . 13 104 114 9 10 Received Heat Transfer 2297 | . 24 . 135 . 27 . 654 862 446 . 149 Effects 4 | . . . 2 . . . . 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 792 | . 592 . . . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Peak Influence 669 | . 127 130 127 51 . . . 669 . . 431 Initial 161 | . . . . 51 . . . 44 . . 161 Average 176 | . 78 44 73 51 . . . 339 . . 233 Maximum Alert Level 2 | . . . . . . . . 2 . . 2 Low Security (%) 72 | 100 100 100 100 100 . . . 36 . . 55 Level 1 10 | . . . . . . . . 19 . . 42 Level 2 16 | . . . . . . . . 43 . . 2 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . 2 . . . 6 . . 2 Investigation 1 | . . . . 1 . . . . . . . Extermination 3 | . . . . 1 . . . 1 . . 1 Reinforcement 7 | . 1 . . . . . . 5 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Distress Signals 5 | . . 1 1 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . 10 8 12 . 4 . 27 34 17 6 12 Peak Tracking Total 7 | . 4 6 4 1 3 . 7 6 7 4 7 Tactical Retreats 9 | . . . . . . . 5 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Traps Triggered 2 | . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Machines Disabled 27 | . . . 1 . . . . 17 1 . 8 Max in Single Turn 14 | . . . 1 . . . . 14 1 . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Machines Accessed 3 | . . . . 1 1 . 1 . . . . Terminals 3 | . . . . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 4 | . . . . 2 1 . 1 . . . . Successful 2 | . . . . . 1 . 1 . . . . Failed 2 | . . . . 2 . . . . . . . Catastrophic 2 | . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . . . 4 . . . Terminals 4 | . . . . 2 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . 1 . . . . Record 2 | . . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 1 . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Total Allies 20 | . . . . . . 4 . 14 2 . . Largest Group 4 | . . . . . . 4 4 4 2 . . Highest-Rated Group 170 | . . . . . . 149 149 170 58 . . Highest-Rated Ally 85 | . . . . . . 38 38 85 29 . . Zionite Dispatches 1 | . . . . . . . . 1 . . . Heavy 1 | . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . 21 26 16 . . Total Damage 2574 | . . . . . . . 789 1653 132 . . Kills 22 | . . . . . . . 4 15 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Turns Passed 7829 | 179 431 425 573 341 815 924 932 1314 1337 262 296 Spaces Moved 4150 | 90 228 216 305 207 490 573 464 553 744 150 130 Core 2 | 2 . . . . . . . . . . . Treads 4148 | 88 228 216 305 207 490 573 464 553 744 150 130 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 160 160 160 160 Average Speed 163 | 157 160 162 161 160 160 160 159 185 160 160 168 Slowest Speed 240 | 160 160 240 240 160 160 160 163 240 160 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 7 39 20 27 6 81 73 57 20 80 27 5 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . 5 . . . 4 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 87 | . . . . . . . 6 39 9 2 31 Melee . | . . . . . . . . . . . . Projectile 22 | . . . . . . . 6 2 9 2 3 AOE 65 | . . . . . . . . 37 . . 28 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Total 4724 | 124 262 270 359 216 506 580 563 696 814 161 173 Wait 115 | 28 2 1 . 5 2 7 22 25 12 . 11 Move 4139 | 89 227 215 304 206 489 572 463 552 743 149 130 Hop . | . . . . . . . . . . . . Pick Up 59 | . 9 9 10 2 3 . 7 12 5 . 2 Fast Attach 21 | 6 4 . 1 . . . . 6 1 . 3 Attach 52 | . 1 5 3 2 . . 11 10 8 4 8 Detach 15 | . 1 4 . . . . 2 7 . 1 . Swap 18 | . . 5 5 . 1 . 2 3 1 . 1 Drop 28 | . 1 11 11 . . . 2 3 . . . Fire 247 | . 16 18 23 . 9 . 51 68 37 7 18 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 20 | 1 1 2 2 1 . . 3 10 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 10 | . . . . . 2 1 . . 7 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Utility x2 988 | -9/Materials | Discovered new exit (range 10) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1508 | -8/Materials | Build established: Scavenger-Tank 1552 | -8/Materials | Discovered new exit (range 15) 1609 | -8/Materials | Entered Factory 1609 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1942 | -7/Factory | Discovered new exit (range 5) 1950 | -7/Factory | Entered Lower Caves 2221 | -7/Lower Caves | Learned Factory machine intel 2409 | -7/Lower Caves | Encountered a Warlord checkpoint 2510 | -7/Lower Caves | Learned Factory garrison access intel 2619 | -7/Lower Caves | Learned location of Extension (-5) 2754 | -7/Lower Caves | Discovered new exit (range 8) 2763 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2765 | -7/Lower Caves | Entered Zion 2834 | -7/Zion | System corruption cleaned by Quarantine Array 3266 | -7/Zion | Imprinted 3269 | -7/Zion | Declared Zion's savior 3661 | -7/Zion | Discovered new exit (range 14) 3689 | -7/Zion | Entered Proximity Caves 3689 | -6/Proximity Caves | Accompanied by 4 allies 3994 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4014 | -6/Proximity Caves | Lost 4 allies 4032 | -6/Proximity Caves | Destroyed 7 combat bots 4168 | -6/Proximity Caves | Lost 6 parts (2n3u1w) 4406 | -6/Proximity Caves | Build established: Tank 4475 | -6/Proximity Caves | Spotted B-75 Beast 4550 | -6/Proximity Caves | Destroyed B-75 Beast 4595 | -6/Proximity Caves | Discovered new exit (range 13) 4621 | -6/Proximity Caves | Entered Factory 4621 | -6/Factory | Evolved 2 slots: Utility x2 4622 | -6/Factory | Loaded intel: 261 machine locations 4623 | -6/Factory | Loaded intel: 4 garrison access locations 4809 | -6/Factory | Zion Heavy squad teleported in 5239 | -6/Factory | Lost 5 parts (2n3u) 5859 | -6/Factory | Discovered new exit (range 13) 5935 | -6/Factory | Entered Lower Caves 5935 | -6/Lower Caves | Spotted B-75 Beast 5954 | -6/Lower Caves | Destroyed B-75 Beast 5985 | -6/Lower Caves | Lost 5 parts (1n2u2w) 6282 | -6/Lower Caves | Build established: Gunner 6415 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6484 | -6/Lower Caves | Lost 3 parts (1p2u) 7069 | -6/Lower Caves | Learned location of 1 exit from Factory 7182 | -6/Lower Caves | Discovered new exit (range 4) 7272 | -6/Lower Caves | Entered another Lower Caves area 7395 | -6/Lower Caves | Lost 3 parts (3w) 7517 | -6/Lower Caves | Discovered new exit (range 10) 7534 | -6/Lower Caves | Entered Factory 7534 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7535 | -5/Factory | Identified exit to Factory 7712 | -5/Factory | Spotted B-75 Beast 7749 | -5/Factory | Destroyed B-75 Beast 7774 | -5/Factory | Lost 9 parts (1p2n2u4w) 7830 | -5/Factory | Self-destructed Last Messages --------------- 07822_ Adv. Assault Cannon destroyed. 07823_ Force Field destroyed. 07824_ Critical hit (Smash). 07824_ Imp. Recalibrator destroyed. 07824_ System corrupted by crushing effect (+3). 07824_ HV Slug penetrates Nuclear Reactor. 07824_ Nuclear Reactor explodes. 07824_ Matter Pump disabled. 07824_ P-70 Sage destroyed. 07824_ U-05 Engineer destroyed. 07824_ G-50 Soldier destroyed. 07824_ Med. Treads destroyed. 07824_ Destroyed Med. Treads. 07824_ K-01 Serf collects debris. 07825_ Med. Treads destroyed. 07826_ K-01 Serf collects debris. 07827_ Targeting Computer destroyed. 07827_ System corrupted by crushing effect (+2). 07827_ HV Slug penetrates B-60 Warrior. 07827_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# """"" | | ??????????????????????????????????????????# """"" | | ??????????????????????????????????????????# """"" | | ??????????????????????????????????????????# """"" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######+# | | ?????????????????????????????????????????####### | | ?????????????? ????????????????????????# # | | ?????????????? ????????????? ??????????# # | | ?????????????# ?????????? #?????????# # | | ?????????????# ?????????? ??????????# + | | ?????????????# ????????? #?????????# # | | ?????????????# ????????? #?????????# # | | ?????????????# ???????## #?????????# # | | ?????????????# ???#### ###???????# ### | | ?????????????# #### ######### ### | | ?????????????# ] | | ?????????????# | | ?????????????# """ " """ | | ?????????????# """ " p """ | | ????????###??# """ %[ """ | | ????????## %## k ######+##### | | ?##/###### ## k # | | % = !! % # | | %|% ###### # | | % % b@ #???????# # | | % g ###???????# # ||! | | ! u g ##????????# # |=! | | ####### ! ##############???# # |! | | ??????# * # #???# # | | ??????# % #[ #???# # """ """ | | ??????# %+ #???# # """ """ | | ??????+ # % #???# # """ """ | | ??????# # % #???# # | | ????" # # %% = ##### ############ | | ???? # # *% %=%% #??????????? | | ????### # = ##### #??????????? | | ????? # #???# #??????????? | | ????? ""T" !!# #???# #??????????? | | ?????? """ ! # #???# #??????????? | | ?????? ???? # "#??# #??????????? | | ??????????? ###############??# #??????????? | | ??????????#### ?????????????????# #??????????? | | ?????????????# ?????????????????? ???????????? | | ?????????????? ?????????????????? ???????????? | | ???????????????? ?????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Targeting Accuracy 28 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Lance | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Matter Filter | -7/Zion | Archive System Guard | -7/Zion | Archive Microactuators | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear The One Challenges ------------ None Game ------ Seed TimingDecoyHammer Manual? 0 Play Time 00:52:05 Cumulative 13.3 hours Start 2024.04.12 @ 21:37:48 End 2024.04.12 @ 22:29:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 37 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd0b330f-3be0-481d-a53d-8743e6cf395e