Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 18:57:09

Player: Kinga

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (7)       35
Value Destroyed (159)      159
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (-54)                -54
              TOTAL SCORE: 760

 Bonus
-------
Friendly Fire              -54

 Cogmind 
---------
Core Integrity             0/250
Matter                     236/300
Energy                     191/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (300) Ox5
Location                   -10/Exiles

 Parts 
-------
>        --- POWER (1) --------
         Cold Fusion Reactor
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
   Small Storage Unit
         Targeting Computer
>        --- WEAPON (2) -------
   Light Assault Rifle
>        --- INVENTORY (8) ----
         Ion Engine
         Aluminum Leg
         Heat Sink
         EX Chip 1
         EX Chip 1
  Medium Laser
   Small Laser
         Grenade Launcher

 Peak State 
------------
>        --- POWER ------------
         Cold Fusion Reactor
>        --- PROPULSION -------
         Wheel
         Wheel
>        --- UTILITY ----------
   Small Storage Unit
         Targeting Computer
>        --- WEAPON -----------
         Assault Rifle
   Light Assault Rifle
>        --- INVENTORY --------
         Ion Engine
         Aluminum Leg
         Heat Sink
         EX Chip 1
         EX Chip 1
  Medium Laser
   Small Laser
         Grenade Launcher
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Reactor                  Cold Fusion Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Targeting Computer
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             14   | 6   .   3   5   
  Power                    2    | 1   .   .   1   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                1    | .   .   .   1   
  Propulsion               5    | 2   .   1   2   
    Treads                 2    | 2   .   .   .   
    Leg                    1    | .   .   1   .   
    Wheel                  2    | .   .   .   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  2    | 1   .   1   .   
    Device                 .    | .   .   .   .   
    Storage                1    | 1   .   .   .   
    Processor              1    | .   .   1   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   5    | 2   .   1   2   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          4    | 2   .   1   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 7    | .   .   2   5   
  Power                    1    | .   .   .   1   
  Propulsion               4    | .   .   1   3   
  Utility                  .    | .   .   .   .   
  Weapon                   2    | .   .   1   1   
  Highest Loss Streak      5    | .   .   2   5   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     91   | .   85  91  96  
  Engine                   13   | .   14  14  12  
  Treads                   19   | .   28  21  11  
  Leg                      5    | .   .   4   11  
  Wheel                    1    | .   .   .   3   
  Storage                  14   | .   14  14  14  
  Processor                8    | .   .   7   14  
  Ballistic Gun            27   | .   28  28  26  
Peak Build Rating          13   | 6   6   7   13  
  Average Rating           6    | 4   6   6   7   
  On Entrance              4    | .   6   6   7   
Naked Turns                .    | .   .   .   .   
Heaviest Build             20   | 14  14  14  20  
  Greatest Support         40   | 40  40  40  20  
  Greatest Overweight (x)  5    | .   .   .   5   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 6   8   8   8   
  Most Carried             8    | 4   5   7   8   
  Average Carried          5    | 1   4   5   6   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            8    | 4   5   7   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Exi 
Matter Collected           489  | 260 .   196 33  
  Remotely                 .    | .   .   .   .   
Salvage Created            239  | .   .   166 73  
  Parts                    21   | .   .   10  11  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Combat Hostiles Destroyed  13   | .   .   6   7   
  Guns                     7    | .   .   6   1   
  AOE                      6    | .   .   .   6   
Classes Destroyed          3    | .   .   2   1   
  Swarmer                  3    | .   .   3   .   
  Grunt                    3    | .   .   3   .   
  Assembled                7    | .   .   .   7   
Best Kill Streak           8    | .   .   3   8   
  Combat Bots Only         7    | .   .   3   7   
Max Kills in Single Turn   2    | .   .   2   2   
  Gunslinging              1    | .   .   1   .   
  Exploded                 2    | .   .   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   1   
  EX-BIN (-10/Exiles)

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Hostile Shots Fired        108  | .   .   70  38  
  Missed                   29   | .   .   17  12  
Damage Taken               1081 | .   .   575 506 
  Core                     255  | .   .   88  167 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              44   | .   1   32  11  
  Largest                  2    | .   2   2   2   
  Hottest                  40   | .   40  40  40  
Shots Fired                85   | .   2   64  19  
  Gun                      82   | .   2   64  16  
  Cannon                   .    | .   .   .   .   
  Launcher                 3    | .   .   .   3   
  Special                  .    | .   .   .   .   
  Kinetic                  82   | .   2   64  16  
  Thermal                  .    | .   .   .   .   
  Explosive                3    | .   .   .   3   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         10   | .   1   10  5   
  Robot Miss Streak        5    | .   1   5   1   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        2    | .   .   2   .   
    Max Gunslinging Chain  1    | .   .   1   .   
Shots Hit Robots           52   | .   1   38  13  
  Core Hits                24   | .   .   10  14  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         .    | .   .   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           873  | .   14  460 399 
  Guns                     581  | .   14  460 107 
  Cannons                  .    | .   .   .   .   
  Explosions               292  | .   .   .   292 
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  581  | .   14  460 107 
  Thermal                  .    | .   .   .   .   
  Explosive                292  | .   .   .   292 
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      64   | .   .   .   64  
  Shots                    2    | .   .   .   2   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        23   | .   .   23  .   
  Average Temperature      8    | .   .   8   .   
  Received Heat Transfer   240  | .   .   240 .   
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         .    | .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Peak Influence             135  | .   15  135 .   
  Initial                  5    | .   .   5   .   
  Average                  63   | .   8   96  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              16   | .   1   7   8   
  Peak Tracking Total      9    | .   1   3   9   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Exi 
Machines Disabled          1    | .   .   .   1   
  Max in Single Turn       1    | .   .   .   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Machines Accessed          1    | .   1   .   .   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                2    | .   2   .   .   
  Successful               .    | .   .   .   .   
  Failed                   2    | .   2   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   1    | .   1   .   .   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             .    | .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Exi 
Turns Passed               660  | 64  107 304 185 
Spaces Moved               329  | 36  65  127 101 
  Core                     6    | 5   .   .   1   
  Treads                   305  | 31  65  127 82  
  Legs                     .    | .   .   .   .   
  Wheels                   18   | .   .   .   18  
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  160 160 80  
  Average Speed            154  | 144 160 160 147 
  Slowest Speed            300  | 160 160 160 300 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       24   | 3   20  35  40  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          3    | .   .   .   3   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      3    | .   .   .   3   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Total                      394  | 45  66  164 119 
  Wait                     .    | .   .   .   .   
  Move                     326  | 35  64  126 101 
  Hop                      .    | .   .   .   .   
  Pick Up                  10   | 4   1   3   2   
  Fast Attach              9    | 6   .   2   1   
  Attach                   2    | .   .   1   1   
  Detach                   .    | .   .   .   .   
  Swap                     3    | .   .   .   3   
  Drop                     .    | .   .   .   .   
  Fire                     44   | .   1   32  11  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
   65 | -11/Scrapyard | Entered Materials
  157 | -10/Materials | Discovered new exit (range 9)
  172 | -10/Materials | Entered Mines
  280 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  326 | -10/Mines     | Build established: Mutant
  468 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  469 | -10/Mines     | Discovered new exit (range 5)
  476 | -10/Mines     | Entered Exiles
  515 | -10/Exiles    | Met 8R-AWN
  544 | -10/Exiles    | Met EX-HEX
  585 | -10/Exiles    | Met EX-BIN
  605 | -10/Exiles    | Attacked by the Exiles
  613 | -10/Exiles    | Destroyed EX-BIN
  627 | -10/Exiles    | Core integrity fell below 50%
  644 | -10/Exiles    | Core integrity fell below 20%
  654 | -10/Exiles    | Destroyed 7 combat bots
  661 | -10/Exiles    | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
00648_ HV Slug penetrates Machine.
00649_ Acquired EX Chip 1.
00650_ HV Slug penetrates Wall. <x2>
00650_ HV Slug penetrates Machine. <x2>
00651_ Acquired EX Chip 1.
00652_ Acquired 25 matter.
00652_ Penetrated by HV Slug.
00652_ HV Slug penetrates Machine.
00652_ Penetrated by HV Slug.
00652_ HV Slug penetrates Machine.
00654_ Acquired Prototype Reactor.
00654_ Identified Cold Fusion Reactor.
00656_ The unstable cave ceiling collapses.
00657_ HV Slug penetrates Machine. <x2>
00657_ Penetrated by HV Slug.
00657_ Wheel destroyed.
00659_ Penetrated by HV Slug. <x2>
00659_ Assault Rifle destroyed.
00660_ Wheel destroyed.
00661_ Penetrated by HV Slug. <x2>

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          17
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutronOpticalDerivative
  Manual?         0
Play Time         00:06:16
  Cumulative      80.4 hours
  Start           2024.09.18 @ 18:52:42
  End             2024.09.18 @ 18:57:09
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          92
  Rogue           88
  Adventurer      0
  Explorer        4
Win Type          -
  Total           5
  Types           3/0/0/2/0/0/0/0/0
Lore%             27
Gallery%          59
Achievement%      54
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b5cc5e52-14b8-48c8-88a2-2f74f35175b1